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local wei = require "packages/aaa_fenghou/rfenghou_wei"
local han = require "packages/aaa_fenghou/rfenghou_han"
local wu = require "packages/aaa_fenghou/rfenghou_wu"
local qun = require "packages/aaa_fenghou/rfenghou_qun"
local qin = require "packages/aaa_fenghou/rfenghou_qin"
local jin = require "packages/aaa_fenghou/rfenghou_jin"
local song = require "packages/aaa_fenghou/rfenghou_song"
local qi = require "packages/aaa_fenghou/rfenghou_qi"
local chu = require "packages/aaa_fenghou/rfenghou_chu"
local zhao = require "packages/aaa_fenghou/rfenghou_zhao"
local yan = require "packages/aaa_fenghou/rfenghou_yan"
local tang = require "packages/aaa_fenghou/rfenghou_tang"
local newdyn = require "packages/aaa_fenghou/rfenghou_newdyn"
local west = require "packages/aaa_fenghou/rfenghou_west"
local west2 = require "packages/aaa_fenghou/rfenghou_west2"
local hell = require "packages/aaa_fenghou/rfenghou_hell"
local fuyao = require "packages/aaa_fenghou/rfenghou_fuyao"
local rfenghou_cards = require "packages/aaa_fenghou/rfenghou_cards"
local gamepack = Package:new("rfenghou__gamemode", Package.SpecialPack)
gamepack:addGameMode(require "packages/aaa_fenghou/hell_combat")
Fk:loadTranslationTable{
["aaa_fenghou"] = "封侯",
["rfenghou"] = "封侯",
["rfenghou__gamemode"] = "封侯模式",
}
return {
wei,
han,
wu,
qun,
qin,
jin,
song,
qi,
chu,
zhao,
yan,
tang,
newdyn,
west,
west2,
hell,
fuyao,
rfenghou_cards,
gamepack,
}
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