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/*****************************************************************************
* Copyright (c) gugulu858 2024-7-28
* BeatMouse is licensed under Mulan PSL v2.
* You can use this software according to the terms and conditions of the Mulan
* PSL v2.
* You may obtain a copy of Mulan PSL v2 at:
* http://license.coscl.org.cn/MulanPSL2
* THIS SOFTWARE IS PROVIDED ON AN "AS IS" BASIS, WITHOUT WARRANTIES OF ANY
* KIND, EITHER EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO
* NON-INFRINGEMENT, MERCHANTABILITY OR FIT FOR A PARTICULAR PURPOSE.
* See the Mulan PSL v2 for more details.
******************************************************************************/
#ifndef _INTERFACE_H_
#define _INTERFACE_H_
#include "data.h"
int initSDL(void);
void freeSDL(void);
Picture loadPic(const char* path);
void setPicDstRect(Picture* picture, int x, int y,int w, int h);
void setPicSrcRect(Picture* picture, int x, int y,int w, int h);
int loadPicResources(void);
void freePicResources(void);
void paintPic(Picture* picture);
void paint(void);
void paintSprite(int nLayer);
void paintBlast(void);
void paintInk(void);
void paintScore(void);
#endif // !_INTERFACE_H_
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