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RollingDice.userprefs 2.20 KB
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沼泽神秘人 提交于 2016-07-25 19:27 . Change Universe and UI
<Properties StartupItem="Assembly-CSharp.csproj">
<MonoDevelop.Ide.Workspace ActiveConfiguration="Debug" PreferredExecutionTarget="Unity.Instance.Unity Editor" />
<MonoDevelop.Ide.Workbench ActiveDocument="Assets\Script\UI\SettingMenu.cs">
<Files>
<File FileName="Assets\Script\Game\DiceGame.cs" Line="88" Column="38" />
<File FileName="Assets\Script\Game\DiceRollController.cs" Line="152" Column="5" />
<File FileName="Assets\Script\Game\DiceObj.cs" Line="245" Column="123" />
<File FileName="Assets\Script\Game\Tamplate\DiceObjectTemplate.cs" Line="1" Column="1" />
<File FileName="Assets\Script\Game\Tamplate\UniverseTemplate.cs" Line="1" Column="1" />
<File FileName="Assets\Script\Game\Tamplate\TableTemplate.cs" Line="1" Column="1" />
<File FileName="Assets\Script\Game\Tamplate\RuleTemplate.cs" Line="10" Column="31" />
<File FileName="Assets\Script\UI\PauseMenu.cs" Line="1" Column="1" />
<File FileName="Assets\Script\Game\Storage.cs" Line="1" Column="1" />
<File FileName="Assets\Script\UI\SettingMenu.cs" Line="86" Column="63" />
<File FileName="Assets\Script\UI\UniverseButton.cs" Line="1" Column="1" />
<File FileName="Assets\Script\Game\InAppPurchase.cs" Line="1" Column="1" />
<File FileName="Assets\Script\Game\DiceMutex.cs" Line="1" Column="1" />
<File FileName="Assets\Script\UI\MainMenuController.cs" Line="1" Column="1" />
<File FileName="Assets\Script\UI\DetailPanel.cs" Line="153" Column="5" />
</Files>
</MonoDevelop.Ide.Workbench>
<MonoDevelop.Ide.DebuggingService.Breakpoints>
<BreakpointStore>
<Breakpoint file="C:\AndroidDevelopment\RollingDice\Assets\Script\Game\DiceRollController.cs" line="119" column="1" />
<Breakpoint file="C:\AndroidDevelopment\RollingDice\Assets\Script\Game\DiceRollController.cs" line="129" column="71" />
<Breakpoint file="C:\AndroidDevelopment\RollingDice\Assets\Script\UI\DetailPanel.cs" line="99" column="1" />
<Breakpoint file="C:\AndroidDevelopment\RollingDice\Assets\Script\UI\DetailPanel.cs" line="116" column="1" />
</BreakpointStore>
</MonoDevelop.Ide.DebuggingService.Breakpoints>
<MonoDevelop.Ide.DebuggingService.PinnedWatches />
</Properties>
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