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# Godot-specific ignores
.import/
.godot
# Imported translations (automatically generated from CSV files)
*.translation
build
export
# Mono-specific ignores
.mono/
data_*/
mono_crash.*.json
# System/tool-specific ignores
.directory
*~
# Logs and databases #
######################
*.log
*.sql
*.sqlite
*.db
# Do not ignore the database that is to be opened in read-only mode!
!data_to_be_packaged.db
# Compiled source #
###################
*.com
*.class
*.exe
*.o
*.os
*.obj
*.exp
*.pdb
*.lib
*.bc
# OS generated files #
######################
.DS_Store
.DS_Store?
._*
.Spotlight-V100
.Trashes
ehthumbs.db
Thumbs.db
# Etc
.sconsign.dblite
demo/build
test_backup_new.json
test_backup_base64_new.json
# VS
vsproj/.vs/
vsproj/Debug/
vsproj/Release/
vsproj/x64/
vsproj/x86/
vsproj/gdsqlite.vcxproj.*
.vscode
demo/addons/godot-flexbox
dist
bin
addons/*.dll
demo/.godot
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