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<Application x:Class="Minecraft_SimpleTexturePack_Generator.App"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:local="clr-namespace:Minecraft_SimpleTexturePack_Generator"
StartupUri="Main.xaml">
<Application.Resources>
<ResourceDictionary>
<ResourceDictionary.MergedDictionaries>
<ResourceDictionary Source="pack://application:,,,/AdonisUI;component/ColorSchemes/Dark.xaml"/>
<ResourceDictionary Source="pack://application:,,,/AdonisUI.ClassicTheme;component/Resources.xaml"/>
<ResourceDictionary Source="pack://application:,,,/AduSkin;component/Themes/Metro/AduManageableTabControl.xaml" />
<ResourceDictionary Source="pack://application:,,,/MaterialDesignThemes.Wpf;component/Themes/MaterialDesignTheme.Light.xaml" />
<ResourceDictionary Source="pack://application:,,,/MaterialDesignThemes.Wpf;component/Themes/MaterialDesignTheme.Dark.xaml" />
<ResourceDictionary Source="pack://application:,,,/MaterialDesignThemes.Wpf;component/Themes/MaterialDesignTheme.Button.xaml" />
</ResourceDictionary.MergedDictionaries>
</ResourceDictionary>
</Application.Resources>
</Application>
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