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windowmanager_aafwk.gni 2.21 KB
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yangningning 提交于 2024-06-18 07:27 . update windowmanager_aafwk.gni.
# Copyright (c) 2022-2023 Huawei Device Co., Ltd.
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
import("scene_board_enable.gni")
ability_runtime_path = "//foundation/ability/ability_runtime"
ability_runtime_inner_api_path = "${ability_runtime_path}/interfaces/inner_api"
ability_runtime_kits_path = "${ability_runtime_path}/frameworks/kits"
ability_runtime_services_path = "${ability_runtime_path}/services"
ability_runtime_napi_path = "${ability_runtime_path}/frameworks/js/napi"
arkui_path = "//foundation/arkui"
bundlefwk_path = "//foundation/bundlemanager/bundle_framework"
bundlefwk_inner_api_path = "${bundlefwk_path}/interfaces/inner_api"
hilog_path = "//base/hiviewdfx/hilog"
window_base_path = "//foundation/window/window_manager"
graphic_base_path = "//foundation/graphic"
ide_previewer_external_path = "//ide/tools/previewer/jsapp/rich/external"
resourceschedule_path = "//foundation/resourceschedule"
multimedia_path = "//foundation/multimedia/image_framework"
multimodalinput_path = "//foundation/multimodalinput"
sensor_path = "//base/sensors/sensor"
accessibility_path = "//foundation/barrierfree/accessibility"
ability_runtime_native_path = "${ability_runtime_path}/frameworks/native"
declare_args() {
efficiency_manager_enable = true
device_status_enable = true
window_manager_feature_subscribe_motion = false
window_manager_feature_tp_enable = false
if (defined(global_parts_info) &&
!defined(global_parts_info.resourceschedule_efficiency_manager)) {
efficiency_manager_enable = false
}
if (defined(global_parts_info) &&
!defined(global_parts_info.msdp_device_status)) {
device_status_enable = false
}
}
print(
"window_manager_feature_subscribe_motion = ${window_manager_feature_subscribe_motion}")
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