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#cmake file for project codemgr
#author:guyadong
#created:2015/10/05
############################################################################
cmake_minimum_required( VERSION 3.0 )
cmake_policy(SET CMP0048 NEW)
# 3.0以上版本才允许使用VERSION option
project( feature_se VERSION 1.0.0 LANGUAGES CXX)
message(STATUS "Project: ${PROJECT_NAME} ${PROJECT_VERSION}")
message(STATUS "Project Directory: ${PROJECT_SOURCE_DIR}")
message(STATUS "Project Binary Directory: ${PROJECT_BINARY_DIR}")
message(STATUS "CMAKE_COMPILER=${CMAKE_CXX_COMPILER}")
message(STATUS "CMAKE_CXX_COMPILER_VERSION=${CMAKE_CXX_COMPILER_VERSION}")
# 设置外部提供人脸识别SDK类型,可选值CASSDK,CUSTOM,EUCLIDEAN
# 当设置为CUSTOM时,必须指定 CUSTOM_SDK_INCLUDE CUSTOM_SDK_LIBRARY
# 设置为EUCLIDEAN时,使用默认的点积比对函数
if(NOT EXT_SDK_TYPE)
## 默认值EUCLIDEAN
set(EXT_SDK_TYPE EUCLIDEAN)
endif()
if(EXT_SDK_TYPE STREQUAL "CASSDK")
set(CASSDK_USED TRUE)
endif()
if(EXT_SDK_TYPE STREQUAL "CUSTOM")
# CUSTOM_FEACOMP_INCLUDE 比较函数头文件所在文件夹
# CUSTOM_FEACOMP_HEADERS 比较函数头文件名列表,';'分隔
# CUSTOM_FEACOMP_LIBRARY 比较函数库文件位置
# CUSTOM_FEACOMP_FUNNAME 比较函数名
# CUSTOM_CODE_BYTE_LEN 特征数据长度(字节)
if(NOT CUSTOM_FEACOMP_INCLUDE OR NOT CUSTOM_FEACOMP_HEADERS OR NOT CUSTOM_FEACOMP_LIBRARY OR NOT CUSTOM_FEACOMP_FUNNAME OR NOT CUSTOM_CODE_BYTE_LEN)
message(FATAL_ERROR "MUST DEFINE
CUSTOM_FEACOMP_INCLUDE(face sdk include folder)
CUSTOM_FEACOMP_HEADERS(feature compare function's header file full path)
CUSTOM_FEACOMP_LIBRARY(feature compare function's library full path),
CUSTOM_FEACOMP_FUNNAME(function name)
CUSTOM_CODE_BYTE_LEN(feature date length(byte))")
endif()
# 没有定义 CUSTOM_FEACOMP_FUNTYPE 则使用默认值
if(NOT CUSTOM_FEACOMP_FUNTYPE)
set(CUSTOM_FEACOMP_FUNTYPE "double(unsigned char*,unsigned char*)")
endif()
endif()
if(EXT_SDK_TYPE STREQUAL "EUCLIDEAN")
# EUCLIDEAN 使用系统内置的特征值比对函数,需要指定特征值数据类型和特征值长度
# 特征值数据类型如果没指定,默认使用double
# 特征值数据长度如果没指定,则报错退出
if(NOT EUCLIDEAN_ELEM_TYPE)
set(EUCLIDEAN_ELEM_TYPE double)
message(STATUS "EUCLIDEAN_ELEM_TYPE use default:double,available value:(double|float)")
endif()
if(NOT EUCLIDEAN_ELEM_TYPE STREQUAL "double" OR NOT EUCLIDEAN_ELEM_TYPE STREQUAL "float")
message(STATUS "invalid EUCLIDEAN_ELEM_TYPE: ${EUCLIDEAN_ELEM_TYPE},available value:(double|float)")
endif()
# 默认特征值数组后面没有double类型的点积和
if(NOT EUCLIDEAN_CODE_END_WITH_SUM)
set(EUCLIDEAN_CODE_END_WITH_SUM OFF)
message(STATUS "EUCLIDEAN_CODE_END_WITH_SUM: OFF")
endif()
if(NOT EUCLIDEAN_ELEM_LEN)
message(FATAL_ERROR "MUST DEFINE EUCLIDEAN_ELEM_LEN")
endif()
endif()
# 定义动态库名
if(NOT FSE_LIBNAME)
set(FSE_LIBNAME fse_cas)
endif()
# 定义JNI动态库名
if(NOT JNI_FSE_LIBNAME)
set(JNI_FSE_LIBNAME fse_cas_jni)
endif()
#判断编译类型和版本是否满足编译要求
if(MSVC AND CMAKE_CXX_COMPILER_VERSION VERSION_GREATER 19)
message(STATUS "CMAKE_CXX_COMPILER: ${CMAKE_CXX_COMPILER}")
message(STATUS "CMAKE_CXX_COMPILER_VERSION=${CMAKE_CXX_COMPILER_VERSION}" )
elseif(CMAKE_COMPILER_IS_GNUCXX)
include(CheckCXXCompilerFlag)
## 检测编译器是否支持C++11
check_cxx_compiler_flag("-std=c++11" COMPILER_SUPPORTS_CXX11)
if(COMPILER_SUPPORTS_CXX11)
message(STATUS "CMAKE_CXX_COMPILER: ${CMAKE_CXX_COMPILER}")
message(STATUS "CMAKE_CXX_COMPILER_VERSION=${CMAKE_CXX_COMPILER_VERSION}" )
else()
message(FATAL_ERROR "compiler required: Visual Studio 2015 OR surrpoted -std=c++11" )
endif()
if(CMAKE_COMPILER_IS_GNUCXX AND CMAKE_CXX_COMPILER_VERSION VERSION_LESS "5.0.0" )
message(FATAL_ERROR "compiler required: gcc 5.0.0" )
endif()
endif()
# includes utils.cmake module
set (CMAKE_MODULE_PATH "${PROJECT_SOURCE_DIR}/cmake/Modules")
include (utils)
# 依赖代码位置
set(DEPENDENT_SOURCE_DIR "${PROJECT_BINARY_DIR}/dependent_sources" CACHE STRINGS "dependent source folder" FORCE)
#定义公共代码位置
set( COMMONS_SOURCE_DIR ${CMAKE_CURRENT_LIST_DIR}/common_source_cpp)
if(NOT EXISTS ${COMMONS_SOURCE_DIR}/CMakeLists.txt )
message( FATAL_ERROR "Not exists or Empty folder: ${COMMONS_SOURCE_DIR},the submodule must be init and pull" )
endif()
cxx11_support()
if(MSVC)
#关闭C4819警告
add_definitions("/wd4819")
message(STATUS "optional:/wd4819")
#关闭CRT_SECURE警告
add_definitions(-D_CRT_SECURE_NO_WARNINGS)
message(STATUS "optional:-D_CRT_SECURE_NO_WARNINGS")
endif(MSVC)
##############设置目标文件生成位置#####################
set(CMAKE_RUNTIME_OUTPUT_DIRECTORY "${PROJECT_BINARY_DIR}/bin")
set(CMAKE_LIBRARY_OUTPUT_DIRECTORY "${PROJECT_BINARY_DIR}/bin")
set(CMAKE_ARCHIVE_OUTPUT_DIRECTORY "${PROJECT_BINARY_DIR}/lib")
# define RUNTIME_INSTALL_DIR LIBRARY_INSTALL_DIR INCLUDE_INSTALL_DIR CONFIG_INSTALL_DIR
set (RUNTIME_INSTALL_DIR bin)
set (LIBRARY_INSTALL_DIR lib)
set (INCLUDE_INSTALL_DIR include)
set( SUBDIRECTORIES common_source_cpp jni feature_se)
foreach( subdir ${SUBDIRECTORIES} )
if( IS_DIRECTORY "${CMAKE_CURRENT_LIST_DIR}/${subdir}" )
MESSAGE( STATUS "Found sub project ${subdir}, adding it" )
add_subdirectory( ${subdir} )
endif()
endforeach( subdir )
# 复制安装脚本
if(WIN32)
install(FILES ${PROJECT_SOURCE_DIR}/INSTALL.bat.in DESTINATION bin RENAME INSTALL.bat)
install(FILES ${PROJECT_SOURCE_DIR}/UNINSTALL.bat.in DESTINATION bin RENAME UNINSTALL.bat)
elseif(CMAKE_SYSTEM_NAME MATCHES "Linux")
install(PROGRAMS ${PROJECT_SOURCE_DIR}/INSTALL.sh.in DESTINATION bin
PERMISSIONS OWNER_WRITE OWNER_READ GROUP_READ WORLD_READ OWNER_EXECUTE GROUP_EXECUTE WORLD_EXECUTE
RENAME INSTALL.sh
)
install(PROGRAMS ${PROJECT_SOURCE_DIR}/UNINSTALL.sh.in DESTINATION bin
PERMISSIONS OWNER_WRITE OWNER_READ GROUP_READ WORLD_READ OWNER_EXECUTE GROUP_EXECUTE WORLD_EXECUTE
RENAME UNINSTALL.sh
)
endif()
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