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UniHacker.csproj 3.94 KB
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tylearymf 提交于 2023-04-22 14:23 . Supported Unity Hub 3.4.2
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<OutputType>WinExe</OutputType>
<TargetFramework>net6.0</TargetFramework>
<Nullable>enable</Nullable>
<!--Avalonia doesen't support TrimMode=link currently,but we are working on that https://github.com/AvaloniaUI/Avalonia/issues/6892 -->
<TrimMode>copyused</TrimMode>
<BuiltInComInteropSupport>true</BuiltInComInteropSupport>
<Authors>tylearymf</Authors>
<Company>tylearymf</Company>
<Version>4.5</Version>
<PackageId>com.tylearymf.unihacker</PackageId>
<PackageProjectUrl>https:/www.github.com/tylearymf/unihacker</PackageProjectUrl>
<ApplicationIcon>Assets\avalonia-logo.ico</ApplicationIcon>
<ApplicationManifest>app.manifest</ApplicationManifest>
</PropertyGroup>
<ItemGroup>
<AvaloniaResource Include="Assets\**" />
<AvaloniaXaml Remove="Models\**" />
<AvaloniaXaml Remove="publish\**" />
<Compile Remove="Models\**" />
<Compile Remove="publish\**" />
<EmbeddedResource Remove="Models\**" />
<EmbeddedResource Remove="publish\**" />
<None Remove="Models\**" />
<None Remove="publish\**" />
<None Remove=".gitignore" />
<None Remove="build.bat" />
<None Remove="global.json" />
<None Remove="LICENSE" />
<None Remove="README.md" />
<None Remove="README_EN.md" />
</ItemGroup>
<ItemGroup>
<Content Include="Assets\avalonia-logo.ico" />
</ItemGroup>
<ItemGroup>
<!--This helps with theme dll-s trimming.
If you will publish your application in self-contained mode with p:PublishTrimmed=true and it will use Fluent theme Default theme will be trimmed from the output and vice versa.
https://github.com/AvaloniaUI/Avalonia/issues/5593 -->
<TrimmableAssembly Include="Avalonia.Themes.Fluent" />
<TrimmableAssembly Include="Avalonia.Themes.Default" />
</ItemGroup>
<ItemGroup>
<PackageReference Include="Avalonia" Version="0.10.14" />
<PackageReference Include="Avalonia.AvaloniaEdit" Version="0.10.12.2" />
<PackageReference Include="Avalonia.Desktop" Version="0.10.14" />
<!--Condition below is needed to remove Avalonia.Diagnostics package from build output in Release configuration.-->
<PackageReference Condition="'$(Configuration)' == 'Debug'" Include="Avalonia.Diagnostics" Version="0.10.14" />
<PackageReference Include="Avalonia.ReactiveUI" Version="0.10.14" />
<PackageReference Include="CliWrap" Version="3.4.4" />
<PackageReference Include="MessageBox.Avalonia" Version="2.0.0" />
<PackageReference Include="Mono.Posix.NETStandard" Version="1.0.0" />
<PackageReference Include="Newtonsoft.Json" Version="13.0.1" />
<PackageReference Include="System.Security.Cryptography.Csp" Version="4.3.0" />
<PackageReference Include="System.Security.Cryptography.Xml" Version="6.0.0" />
<PackageReference Include="XamlNameReferenceGenerator" Version="1.3.4" />
</ItemGroup>
<ItemGroup>
<AvaloniaResource Update="Assets\Language_Chinese.Designer.cs">
<DesignTime>True</DesignTime>
<AutoGen>True</AutoGen>
<DependentUpon>Language_Chinese.resx</DependentUpon>
</AvaloniaResource>
<AvaloniaResource Update="Assets\Language_Chinese.resx">
<Generator>ResXFileCodeGenerator</Generator>
<LastGenOutput>Language_Chinese.Designer.cs</LastGenOutput>
</AvaloniaResource>
<AvaloniaResource Update="Assets\Language_English.Designer.cs">
<DesignTime>True</DesignTime>
<AutoGen>True</AutoGen>
<DependentUpon>Language_English.resx</DependentUpon>
</AvaloniaResource>
<AvaloniaResource Update="Assets\Language_English.resx">
<Generator>ResXFileCodeGenerator</Generator>
<LastGenOutput>Language_English.Designer.cs</LastGenOutput>
</AvaloniaResource>
</ItemGroup>
<ItemGroup>
<Compile Update="Assets\Language_English.Designer.cs">
<DesignTime>True</DesignTime>
<AutoGen>True</AutoGen>
<DependentUpon>Language_English.resx</DependentUpon>
</Compile>
</ItemGroup>
</Project>
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