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zhaolinxu 提交于 2023-08-23 16:44 . hh
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/*
@name : 锅巴汉化 - Web汉化插件
@author : 麦子、JAR、小蓝、好阳光的小锅巴
@version : V0.6.1 - 2019-07-09
@website : http://www.g8hh.com
*/
//1.汉化杂项
var cnItems = {
_OTHER_: [],
//未分类:
'a weathered tree': '一棵饱经风霜的树',
'Weathered tree': '饱经风霜的树',
'about & changelog': '关于 & 更新日志',
'back': '返回',
'cancel': '取消',
'achievements': '成就',
'export save': '导出存档',
'field': '田地',
'hard reset': '硬重置',
'help': '帮助',
'import save': '导入存档',
'number format': '数字格式',
'player stats': '玩家统计',
'import': '导入',
'save now': '立即保存',
'seeds': '种子',
'Settings': '设置',
'Undo': '撤销',
'to clipboard': '复制到剪切板',
'preferences': '首选项',
'Example': '例如',
'Examples': '例如',
'none': '',
'Loaded local save': '载入本地存档',
'Notation': '符号',
'Notation description': '符号说明',
'Player Statistics': '玩家统计',
'precision': '精确',
'The game moved to': '游戏已移至',
'time': '时间',
'About': '关于',
'Changelog': '更新日志',
'Consumption': '消耗',
'cost': '成本',
'delete': '删除',
'detailed stats / bonuses': '详细数据/奖励',
'Ethereal Farm': '空灵农场',
'Buy': '购买',
'Current amount': '当前数量',
'Current season': '当前季节',
'have of this crop': '有这样的作物',
'Production': '生产',
'Season change in': '季节变化将在',
'Seeds': '种子',
'Spring': '春季',
'Summer': '夏季',
'Autumn': '秋季',
'Winter': '冬季',
'Spring Effects': '春季效果',
'Stats': '统计',
'ok': '好的',
'prod': '产出',
'See Completed Upgrades': '查看完成的升级',
'see unlocked crops': '查看解锁的农作物',
'Short-lived plant. Time left': '寿命短的植物。 剩下的时间',
'breakdown of multipliers and bonuses and other detailed stats.': '乘数,奖励和其他详细统计信息的细目。',
'the crop dialog with unlocked plants.': '带有未锁定植物的作物对话框。',
'The image below shows an optimal configuration to use for watercress copying: the single watercress duplicates the production of 4 blackberries': '下图显示了用于西洋菜复制的最佳配置:单个西洋菜复制了4个黑莓的生产',
'This tree needs to be rejuvenated first. Requires spores.': '这棵树需要首先恢复活力。 需要孢子。',
'housand': '数千',
'Improves production of blackberry by 25% (multiplicative': '将黑莓产量提高25%(成倍增加',
'Improves production of blueberry by 25% (multiplicative': '使蓝莓产量提高25%(成倍增加',
'Num planted of this type': '种植这种类型的数量',
'Unlocked crops...': '解锁的农作物...',
'Expected production/sec': '预期产量/秒',
'Planted': '种植',
'Short-lived plant. Total lifetime': '寿命短的植物。 总寿命',
'download': '下载',
'Manually saved state locally': '手动保存到本地',
'reset': '重置',
'Save copied to clipboard': '复制存档到剪贴板',
'Use exponent notation, and the exponents are always multiples of 3. E.g. 10e6 for 10 million': '使用指数表示法,并且指数始终是3的倍数。 10e6是千万',
'Always uses exponents, such as 2e4 for 20000 (4 zeroes': '始终使用指数,例如2e4表示20000(4个零',
'Change the displayed number format used for most costs, amounts, percentages, etc...': '更改显示的数字格式,用于大多数成本,金额,百分比等等...',
'Formats': '格式',
'Latin suffixes': '拉丁后缀',
'Latin suffixes, but only up to T (trillion, 1e12), then switches to engineering notation': '拉丁后缀,但最多为T(万亿,1e12),然后切换为工程符号',
'Latin suffixes, but only up to U (undecillion, 1e36), then switches to engineering notation': '拉丁后缀,但最多不超过U(十进制,1e36),然后切换为工程符号',
'exponential function for logarithm 10 notation': '对数10表示法的指数函数',
'exponential function for natural log notation. Here, e = 2.71828...': '用于自然对数符号的指数函数。 本游戏中 e = 2.71828 ...',
'Engineering': '工程符号',
'engineering': '工程符号',
'hybrid T': '混合T',
'Hybrid T': '混合T',
'hybrid U': '混合U',
'Hybrid U': '混合U',
'scientific': '科学计数法',
'Scientific': '科学计数法',
'suffixes latin': '拉丁文后缀',
'Suffixes latin': '拉丁文后缀',
'etc...': '等等...',
'Permanent crop & watercress copying': '永久性作物和西洋菜复制',
'Help': '帮助',
'Upgrades': '升级',
'Dynamic help dialogs': '动态帮助对话框',
'Keyboard shortcuts': '快捷键',
'Main help': '关键帮助',
'More help topics will appear here as the game progresses. Any in-game help dialog that pops up will become permanently available here once it\'s unlocked': '随着游戏的进行,更多帮助主题将出现在此处。 解锁后,任何弹出的游戏内帮助对话框都将在此处永久可用',
'Number format help': '数字格式帮助',
'empty field': '空地',
'fruit ability upgrade': '水果能力升级',
'fruit: move to sacrificial pool or from sacrificial pool to storage.': '水果:转移到牺牲池或从牺牲池转移到存储。',
'You can click resources in the resource panel to see more detailed breakdown. You can click fullgrown crops to see detailed stats. As the game progresses, more types of information may appear in there.': '您可以在资源面板中单击资源以查看更多详细信息。 您可以单击成熟的农作物以查看详细的统计信息。 随着游戏的进行,可能会在其中显示更多类型的信息。',
'You unlocked your first permanent type of plant. Plants like this stay on the field forever, keep producing forever, and have much more powerful production upgrades too.': '您解锁了您的第一个永久类型的植物。 这样的工厂将永远留在田间,永远保持生产,并且还具有更强大的生产升级能力。',
'You unlocked your first upgrade! Check the "upgrades" tab to view it. Upgrades can unlock new crops, upgrade existing crops, or various other effects. Upgrades usually cost': '您已解锁首次升级! 检查“升级”标签以查看它。 升级可以解锁新作物,升级现有作物或其他各种效果。 升级通常需要花费',
'achievements production bonus': '成就生产加成',
'blueberry.': '蓝莓.',
'deleted': '删除的',
'duration': '持续了',
'ferns': '蕨类植物',
'highest production': '最高产量',
'highest resources': '最高资源',
'planted (permanent': '种植的 (永久',
'planted (watercress': '种植的 (西洋菜',
'start time': '开始时间',
'total earned': '累计获得',
'Crowded': '拥挤',
'the entire field full of berries': '整个田野长满了浆果',
'Berries': '浆果',
'champignon, consumed': '香葱,消耗',
'champignon.': '香葱。',
'mushroom.': '蘑菇.',
'clover': '三叶草',
'currant': '黑醋栗',
'Current production boost for unspent resin': '未消耗树脂的当前产量增长',
'fern choice': '蕨类植物的选择',
'Production (seeds': '生产 (种子',
'Resin': '树脂',
'Richer ferns': '蕨类植物更丰富',
'Slower ferns': '蕨类植物放缓',
'Spores': '孢子',
'mushroom': '蘑菇',
'Needs more seeds, requires berries as neighbors.': '需要更多的种子,需要浆果作为邻居。',
'Satisfied': '满意',
'active': '激活',
'After consumption': '消费后',
'Cooldown time': '冷却时间',
'Running time': '运行时间',
'Deleted cranberry, got back': '删除蔓越莓,得到',
'sun ability: berries get a production bonus and aren\'t negatively affected by winter': '太阳能力:浆果获得生产奖励,并不会受到影响冬季',
'Sun activated, berries get a boost and aren\'t affected by winter': '太阳激活,浆果得到增强,不受冬季影响',
'Total cycle': '总周期',
'ready in': '冷却',
'Received: "mist ability': '收到:“薄雾能力',
'A possible strategy: keep fruits with good abilities you like. Sacrifice any other surpluss fruits, so you can use the essence to upgrade the good fruits.': '可能的策略:保留自己喜欢的能力的成果。 牺牲任何其他多余的水果,因此您可以使用精华液来升级优质水果。',
'active fruit': '活跃的水果',
'fruit': '水果',
'Fruit collection': '水果集合',
'Fruit dropped: bronze apple. weather cooldown III, growing speed II': '掉落的水果:青铜苹果。 天气冷却III,成长速度II',
'sacrificial fruit pool': '牺牲果池',
'stored fruits': '储存的水果',
'The tree reached level 5 and dropped a fruit! Fruits provide boosts and can be upgraded with fruit essence. Essence is gained by sacrificing fruits, and all full amount of fruit essence can be used for upgrading all other fruits at the same time. See the "fruit" tab, it also has a more extensive help dialog for fruits.': '树达到了5级,掉了一个果子! 水果可以增强营养,并可以用水果精华进行升级。 牺牲果实即可获得精华,所有饱满的果实精华可同时用于所有其他果实的升级。 看到“水果”标签,它也有一个更广泛的水果帮助对话框。',
'Tree leveled up to: young tree, level 5. Consumed: 43.7K spores. Tree boost: 25%. Resin added: 0.966. Total resin ready': '树木升级到:幼树,等级5。消耗:43.7K孢子。 树木助力:25%。 树脂添加量:0.966。 总树脂准备就绪',
'Bronze apple, fruit tier': '青铜苹果,水果层',
'Trillion': '万亿',
'Bronze apple': '青铜苹果',
'click ability to view or level up': '点击能力查看或升级',
'Current level': '当前等级',
'Click the fruit logo in the fruit dialog to mark as favorite and alter color effects (visual effect only).': '点击水果对话框中的水果图标,将其标记为最喜欢的,并改变颜色效果(仅限视觉效果)。',
'All fruit essence is available for all fruits, leveling up an ability in one fruit does not consume any fruit essence for other fruits. Example: if you have 50 fruit essence and 3 fruits, then you can use 50 essence in fruit 1, you can also use 50 essence in fruit 2, and you can also use 50 essence in fruit 3, and in any future fruits as well. If you now sacrifice a fruit that gives 10 essence, you have 10 more essence available for all the others.': '所有水果都可以获得所有的水果精华,升级一个水果的能力不会消耗其他水果的任何水果精华。例如:如果你有50个水果精华和3个水果,那么你可以在水果1中使用50精华,你也可以在水果2中使用50精华,你也可以在水果3中使用50精华,以及在未来的任何水果中也可以使用50精华。如果你现在牺牲了一个可以提供10种精华的水果,你就可以为其他所有水果提供10种更多的精华。',
'Higher tier fruits may have more abilities, and abilities provide more boost.': '较高等级的水果可能具有更多的能力,而能力则提供了更大的推动力。',
'Leveling up abilities permanently affects this fruit, you cannot undo it. This only matters if this fruit has more than one ability so that you have to choose which ones to level up. And if unhappy with this fruit, you can always wait for a next one and sacrifice this one.': '升级能力会永久影响该果实,您无法撤消它。 这仅在此水果具有多个功能的情况下才重要,因此您必须选择要升级的水果。 如果对这种水果不满意,您总是可以等待下一个并牺牲这个。',
'Next level': '下一级',
'Reached tree level': '到达树等级',
'Reduces plants growing time': '减少植物的生长时间',
'Reduces weather ability cooldown time': '减少天气能力的冷却时间',
'The active and stored fruits do not get sacrificed and stay after transcension.': '活跃的果实和储存的果实不会被牺牲,而在超越之后会保留下来。',
'to active slot': '到活动插槽',
'to storage slot': '到存储插槽',
'to sacrificial pool': '到牺牲池',
'Level': '等级',
'Progress to next level': '进入下一个等级的进度',
'morel': '羊肚菌',
'Received: "rainbow ability': '收到:“彩虹能力',
'currant.': '黑醋栗。',
'Warning: this overwrites your current game!': '警告:这会覆盖您当前的游戏!',
'You need to gather some resources. Click a fern to get some.': '您需要收集一些资源。 单击蕨类植物得到一些。',
'Rainbow: benefits flowers when active': '彩虹:激活时有益鲜花',
'Played for 1 days': '玩了1天',
'Improves production but also consumption of morel by 25% (multiplicative': '提高产量,但羊肚菌的消耗提高25%(成倍增加',
'goji': '枸杞',
'Currant': '黑醋栗',
'available: "Upgrade morel': '可用:“升级羊肚菌',
'+50% bonus to berry seed production': '浆果种子产量增加50%',
'Summer Effects': '夏季效果',
'Four seasons': '四季',
'Long weather': '长时间天气',
'Strong weather': '强天气',
'weather choice': '天气选择',
'Basic tree boost bonus': '基础树提升奖励',
'boost here': '提升这里',
'boosts berries 25% (additive': '提升浆果25%(额外',
'boosts flowers 25% (additive': '提升花25%(额外',
'boosts mushrooms 25% (additive': '提升蘑菇25%(额外',
'essence': '精华',
'delete tokens': '删除令牌',
'Extra fruit slot': '额外的水果插槽',
'Faster growing': '快速生长',
'fern': '蕨类植物',
'Fern': '蕨类植物',
'Fruit': '水果',
'Goji': '枸杞',
'Larger field': '更大的田地',
'Max tree level ever': '最大树等级',
'mistletoe': '槲寄生',
'Morel': '龙葵',
'nettle': '荨麻',
'Nettle': '荨麻',
'flower boost': '花提升',
'mushroom boost': '蘑菇提升',
' flower': '',
' nettle': ' 荨麻',
' short-lived': ' 短期的',
'Recoup on delete (100%)': '删除时回收(100%)',
'This is an inherent fruit ability. It doesn\'t take up a regular ability slot for this fruit tier. It cannot be upgraded.': '这是一种与生俱来的水果能力。它不会占用这个水果层的常规能力插槽。不能升级。',
'Upgraded boost': '已升级提升',
'→ Upcoming boost for unspent resin': '→ 即将增加未使用的树脂',
'→ Production boost for unspent resin': '→ 提高未用树脂的产量',
'berry boost': '浆果提升',
'boosts berries in the basic field 25% (additive': '增加浆果在基本田地25%(附加',
'boosts flowers by 25% (additive': '提升花的25%(添加剂',
'boosts from crops on this field to basic field': '从这片土地上的农作物提升到基本土地',
'boosts mushrooms spore production in the basic field 25% without increasing seeds consumption (additive': '在不增加种子消耗的情况下,将基本田地的蘑菇孢子产量提高了25%(附加',
'boosts the bonus effect of ethereal neighbors of type berry, mushroom and flower by 50%. No effect if no appropriate neighbors. This crop boosts neighboring plants in the ethereal field, rather than boosting the basic field directly.': '使浆果,蘑菇和鲜花类型的灵巧邻居的奖励效果提高50%。 如果没有适当的邻居,则没有效果。 这种作物可以促进空灵田地的邻近植物,而不是直接促进基础田地。',
'boosts the boosting effect of flowers in the basic field by 25% (additive). No effect on ethereal neighbors here, but on the basic field instead.': '将基本田地中的鲜花增强效果提高25%(添加)。 这里对空灵的邻居没有影响,但是对基本田地有影响。',
'Deleting ethereal crops refunds all resin, but can only be done after at least one more transcend and requires ethereal deletion tokens. You get 2 new such tokens per season (a season lasts 1 real-life day': '删除空灵农作物会退还所有树脂,但只能在至少再次超越之后才能进行,并且需要空灵删除令牌。 您每个季节会获得2个新的此类令牌(一个季节持续1个现实生活日',
'Deletion tokens available: 8 (max': '可用的删除令牌:8(最大',
'White lotus': '白莲',
'Unlocked ethereal crops...': '解锁的空灵农作物...',
'Twigs required for next level': '下一级需要细枝',
'tree': '',
'Tree': '',
'starter resources: none': '入门资源:无',
'the crop dialog with unlocked ethereal plants.': '带有解锁的空灵植物的作物对话框。',
'increase basic field size to 6x6 tiles': '将基础田地大小增加到6x6块',
'improve summer effect 25% (additive) of the original effect. Summer boosts berry production.': '提高夏季效果原来效果的25%(添加剂)。 夏季提高了浆果产量。',
'improve spring effect 25% (additive) of the original effect. Spring boosts flowers.': '改善弹簧效果原始效果的25%(附加)。 春天会养花。',
'improve autumn effect 25% (additive) of the original effect. Autumn boosts mushroom production.': '在原有效果的基础上增加25%的秋季效果。秋天促进了蘑菇的生产。',
'gives 100 * n^3 starter seeds after every transcension and also immediately now, with n the amount of ethereal ferns. First one gives 100, with two you get 800, three gives 2700, four gives 6400, and so on.': '在每一次超越后给出100 * n^3的起始种子,现在也是,有n个空灵的蕨类。第一个是100,两个是800,三个是2700,四个是6400,以此类推。',
'increase winter tree warmth effect 25% (additive) of the original effect. In addition, slightly increase the winter resin bonus and gradually reduce the negative winter effect.': '冬季树木温暖效果在原效果基础上增加25%(加值)。另外,稍微增加冬季树脂加成,逐渐减少冬季的负面影响。',
'Improves boost of nettle by 50% (additive': '提高荨麻50%的提升(附加',
'upgrades are permanent and the resin is not refundable. You can also spend resin on plants in the ethereal field instead.': '升级是永久的,树脂是不退款的。你也可以在以太场的植物上使用树脂。',
'Improve autumn': '提升秋季',
'Improve spring': '提升春季',
'Improve summer': '提升夏季',
'Improve winter': '提升冬季',
'III: Electrum': 'III: 琥珀',
'Zinc apple, fruit tier': '锌苹果,水果层',
'Winter hardening': '冬季硬化',
'white lotus': '白莲',
'Using this to level up fruit abilities does not consume the global essence. Every fruit can use all the essence.': '使用这个来升级水果能力不会消耗全局精华。每一种水果都可以使用所有的精华。',
'Transcended 1 times': '超越1次',
'Transcend': '超越',
'Total resin earned ever': '树脂总收入',
'Lasts through transcensions.': '通过超越持续。',
'This ethereal upgrade is non-refundable and permanent. Lasts through transcensions.': '这次升级是不可退款的,而且是永久的。通过霍妮持续。',
'They cost resin, so choose wisely.': '它们很贵,所以要明智地选择。',
'Ten resin': '十个树脂',
'Recoup on delete (100%): 15 resin': '回收删除(100%):15树脂',
'Reached winter and seen all seasons': '达到了冬天,看到了所有的季节',
'Played for 7 days': '玩了7天',
'mistletoe crop in the basic field. This crop will allow leveling up the ethereal tree through a basic field mechanic giving twigs, and the ethereal tree levels then allow to get next sets of ethereal upgrades and crops. The mistletoe will become available in the basic field when mushrooms become available and then needs to then be unlocked with a regular upgrade first as usual. Then it can be planted next to the basic tree to start getting twigs. This ethereal upgrade is the first step in that process, and this is ultimately required to progress to next stages of the game.': '基础田的槲寄生作物。这种作物将允许通过基本的田地机制给予树枝来升级以太树,然后以太树等级允许获得下一套以太升级和作物。槲寄生将会在蘑菇可用时在基本的田地,然后需要然后像往常一样通过常规升级解锁。然后,它可以被种植在基本树旁边,开始获得树枝。这个空灵升级是这个过程的第一步,这最终需要进入游戏的下一个阶段。',
'Hundred resin': '百种树脂',
'gives 100 * n^3 starter': '起始数是100 * n^3',
'gain an extra storage slot for fruits': '获得一个额外的水果储存槽',
'crops give various bonuses to the basic field': '庄稼给基础农场带来各种好处',
'effect': '效果',
'Earned over 10 resin in total': '总共获得超过10个树脂',
'Click the icon of an upgrade or see its tooltip for a more detailed description.': '单击升级图标或查看其工具提示以获得更详细的说明。',
'Choose an ethereal crop to plant.': '选择一种空灵的作物来种植。',
'Boosts neighboring mushrooms spores production (without increasing seeds consumption), but negatively affects neighboring berries and flowers, so avoid touching those with this plant': '促进相邻蘑菇孢子的产生(而不增加种子的消耗),但对相邻的浆果和花有负面影响,所以避免接触这些植物',
'Boosting spores: 400%. Nerfing neighbor berries and flowers': '提升孢子:400%。削弱邻居的浆果和鲜花',
'basic plants grow up to 60 seconds per upgrade level faster. This is soft-capped for already fast plants, a plant that already only takes 60 seconds, will not get much faster. This improves the higher level slower plants more.': '基本工厂的每个升级级别最多可以增长60秒。 对于已经很快的植物,这是软上限,已经只需要60秒的植物将不会更快。 这样可以使高等级的慢植物得到更多的改善。',
'Amount from next sacrificed fruits': '下一次牺牲的水果数量',
'add 2% to the basic tree production bonus per level (additive). For example, if the level 1 basic tree production bonus is normally 5%, it is now 7%, and at tree level 2 it is then 14% instead of': '每一级增加2%的基本树木产量加成(加成)。例如,如果1级的基本树木生产加成通常是5%,现在是7%,而2级树木生产加成则是14%',
'During winter, the tree provides winter warmth: +50% berry / mushroom / flower stats for crops next to the tree': '在冬季,树提供冬季温暖:+50%浆果/蘑菇/花的作物属性',
'Harsh conditions: -25% berry / mushroom / flower stats when not next to the tree': '恶劣的条件:-25%的浆果/蘑菇/花属性,当不靠近树时',
'Resin bonus: 50% more resin added when tree levels up during the winter': '树脂加成:当树木在冬季升级时增加50%的树脂添加量',
'Unspent resin': '未用树脂',
'Total resin earned entire game': '游戏迄今获得的树脂总金额',
'Resin breakdown': '树脂衰减',
'Winter tree warmth: +50% berry / mushroom / flower stats when next to the tree (current reach: orthogonal, 6 spots': '冬季树木的保暖度:+ 50%浆果/蘑菇/树旁的鲜花统计(当前覆盖范围:正交,有6个斑点)',
'Winter Effects': '冬天效果',
'winter bonus:': '冬季加成:',
'morel. Base production: -480B seeds, 122K spores/s': '羊肚菌 基本产量:-480B种子,122K孢子/秒',
'mist ability': '雾气能力',
"Collected upcoming resin": "收集即将到来的树脂",
'Adds 20% time duration to the lifespan of watercress (additive), and adds 50% base production excluding the neighbor copying effect. (additive': '将西洋菜的寿命延长20%(额外),并将基础产量增加50%,排除相邻复制效应。(额外',
'Undo save time duration is limited to 1 hour. If you undo a long time duration, you\'ll still get the correct amount of resources gained during that time.': '取消保存时间只限于1小时。如果你撤销一个很长的持续时间,你仍然可以获得在那段时间内获得的正确的资源数量。',
'Undo is saved when doing an action, but with at least 10 seconds of time in-between, so multiple actions in quick succession may all be undone.': '撤消在执行操作时保存,但两者之间至少有10秒的时间,因此快速连续的多个操作都可能撤消。',
'The tree reached level 8 and is providing another choice, see the new upgrade that provides two choices under "upgrades".': '该树达到了第8级,并提供了另一个选择,请参阅“升级”下提供两个选择的新升级。',
'Makes the active weather abilities run twice as long, but also twice as long to recharge. This benefits idle play, but gives on average no benefit for active play.': '使激活的天气技能的运行时间增加一倍,同时也增加两倍的恢复时间。这有利于闲散玩耍,但平均而言对积极玩耍没有好处。',
'Increases all active ability weather effects by 25%. The active abilities recharge time remains the same so this benefits active play more than idle play.': '增加所有主动技能天气效果25%。活跃技能的恢复时间保持不变,所以活跃技能比闲置技能更有好处。',
'summary': '概要',
'morel.': '羊肚菌。',
'goji. Base production: 480B seeds/s': '枸杞 基本产量:480B种子/秒',
'available: "Upgrade currant': '可用:“升级黑醋栗',
'available: "Unlock morel': '可用:“解锁羊肚菌',
'available: "Unlock goji': '可用:“解锁枸杞',
'While enabled, flowers get a boost, and in addition are not affected by winter. This active ability is enabled using its icon button at the top or the "3" key.': '启用后,鲜花会得到增强,此外不受冬季影响。 使用顶部的图标按钮或“ 3”键可启用此主动技能。',
'Tree leveled up to: young tree, level 6. Consumed: 394K spores. Tree boost: 30%. Resin added: 1.1. Total resin ready': '树木升至:幼树,等级6。消耗:394K孢子。 树木助力:30%。 树脂添加:1.1。 总树脂准备就绪',
'The tree reached level 6 and discovered the rainbow ability!': '树达到了6级并发现了彩虹的能力!',
'rainbow ability: rainbow ability: flowers get a boost and aren\'t negatively affected by winter': '彩虹能力:彩虹能力:鲜花得到增强,不会受到冬季的负面影响',
'Improves production of currant by 25% (multiplicative': '提高黑醋栗产量25%(成倍增加',
'Mist: benefits mushrooms when active': '薄雾:活跃时有益于蘑菇',
'No stored fruit present in this slot. Fruits in storage slots are kept after transcension, unlike those in the sacrificial pool. To get a fruit in here, click a fruit elsewhere and use its dialog to move it to storage. (': '该插槽中没有储存的水果。 与牺牲池中的水果不同,存储槽中的水果在超载后会保留下来。 要在此处获取水果,请单击其他位置的水果,然后使用其对话框将其移至存储位置。 (',
'No active fruit present in this slot. Only the fruit in the active slot will grant the abilities. The fruit in the active slot is kept after transcensions, just like those in storage. To get a fruit in here, click a fruit elsewhere and use its dialog to move it to the active slot. (': '该插槽中没有活性水果。 只有活动插槽中的水果才会授予此能力。 主动存储区中的水果经过超验后会保留下来,就像存储时一样。 要在此处获取水果,请在其他位置单击水果,然后使用其对话框将其移至活动插槽。 (',
'No fruit present in this sacrificial pool slot. Fruits in here will be turned into fruit essence on the next transcension. To get a fruit in here, click a fruit elsewhere and use its dialog to move it to the sacrificial pool. (': '此牺牲池槽中没有水果。 下一次超越时,这里的水果将变成水果的本质。 要在此处获取水果,请单击其他位置的水果,然后使用其对话框将其移至牺牲池。 (',
'No active fruit present in this slot. Only the fruit in the active slot will grant the abilities. The fruit in the active slot is kept after transcensions, just like those in storage. To get a fruit in here, click a fruit elsewhere and use its dialog to move it to the active slot.': '该插槽中没有活跃水果。 只有活动插槽中的水果才会授予此能力。 主动存储区中的水果经过超验后会保留下来,就像存储时一样。 要在此处获取水果,请在其他位置单击水果,然后使用其对话框将其移至活动插槽。',
'You can move fruits between the active, stored and sacrificial slots with the buttons in the fruit dialog. You can only have one active fruit and only the abilities of the active fruit have an effect. You can switch the active fruit at any time.': '您可以使用水果对话框中的按钮在活动,存储和牺牲插槽之间移动水果。 您只能拥有一种活跃水果,并且只有活跃水果的能力才会起作用。 您可以随时切换有效水果。',
'To get more fruit essence, sacrifice fruits by putting them in the sacrificial pool and transcending (available at high enough tree level). The amount of fruit essence of sacrificed fruits depends on their tier (zinc, bronze, ...), the ability levels or how much essence you\'ve used to level them up don\'t matter for this.': '为了获得更多的果实精华,请将果实放入牺牲池中并超越(在足够高的树上可用)来牺牲果实。 牺牲的果实的果实精华量取决于其等级(锌,铜,...),能力等级或您用来使它们升华的精华程度无关紧要。',
'Fruits have one or more abilities from a random set.': '水果具有随机一组的一项或多项能力。',
'Fruit help': '水果帮助',
'Fruit essence used': '使用的水果精华',
'Fruit essence can be used to level up abilities, increasing their effect. If the fruit has mutliple abilities, click the ability you want to upgrade first.': '水果精华可以用来提升能力,提高其效果。 如果水果具有多种能力,请先单击要升级的能力。',
'Only the fruit in the active slot will grant the abilities. The fruit in the active slot is kept after transcensions, just like those in storage. To get a fruit in here, click a fruit elsewhere and use its dialog to move it to the active slot.': '只有活动插槽中的水果才会授予此能力。 主动存储区中的水果经过超验后会保留下来,就像存储时一样。 要在此处获取水果,请在其他位置单击水果,然后使用其对话框将其移至活动插槽。',
'No stored fruit present in this slot. Fruits in storage slots are kept after transcension, unlike those in the sacrificial pool. To get a fruit in here, click a fruit elsewhere and use its dialog to move it to storage.': '该插槽中没有储存的水果。 与牺牲池中的水果不同,存储槽中的水果在超载后会保留下来。 要在此处获取水果,请单击其他位置的水果,然后使用其对话框将其移至存储位置。',
'No fruit present in this sacrificial pool slot. Fruits in here will be turned into fruit essence on the next transcension. To get a fruit in here, click a fruit elsewhere and use its dialog to move it to the sacrificial pool.': '此牺牲池槽中没有水果。 下一次超越时,这里的水果将变成水果的本质。 要在此处获取水果,请单击其他位置的水果,然后使用其对话框将其移至牺牲池。',
'Fruits in storage slots are kept after transcension, unlike those in the sacrificial pool. To get a fruit in here, click a fruit elsewhere and use its dialog to move it to storage.': '与牺牲池中的水果不同,存储槽中的水果在超载后会保留下来。 要在此处获取水果,请单击其他位置的水果,然后使用其对话框将其移至存储位置。',
'Fruits in here will be turned into fruit essence on the next transcension. To get a fruit in here, click a fruit elsewhere and use its dialog to move it to the sacrificial pool.': '下一次超越时,这里的水果将变成水果的本质。 要在此处获取水果,请单击其他位置的水果,然后使用其对话框将其移至牺牲池。',
'Mist activated, mushrooms produce more spores, consume less seeds, and aren\'t affected by winter': '雾被激活,蘑菇产生更多的孢子,消耗更少的种子,并且不受冬季影响',
'mist ability: mushrooms produce more spores, consume less seeds, and aren\'t negatively affected by winter': '防雾能力:蘑菇产生更多的孢子,消耗更少的种子,并且不受冬季的负面影响',
'Have 10 fullgrown cranberry': '有10个成熟的蔓越莓',
'While enabled, mist temporarily decreases mushroom seed consumption while increasing spore production of mushrooms. In addition, mushrooms are then not affected by winter. This active ability is enabled using its icon button at the top or the "2" key.': '启用后,雾气会暂时减少蘑菇种子的消耗,同时增加蘑菇的孢子产量。 此外,蘑菇也不受冬季的影响。 使用顶部的图标按钮或“ 2”键可启用此主动技能。',
'Tree leveled up to: young tree, level 4. Consumed: 4.86K spores. Tree boost: 20%. Resin added: 0.847. Total resin ready': '树木升至:幼树,等级4。消耗:4.86K孢子。 树木提升:20%。 树脂添加量:0.847。 总树脂准备就绪',
'The tree reached level 4 and discovered the mist ability! You now have multiple abilities, only one ability can be active at the same time.': '树达到了4级并发现了雾气能力! 您现在拥有多种能力,一次只能激活一项能力。',
'Young sprout': '嫩芽',
'production boost to crops': '生产促进了农作物的生长',
'Sun: benefits berries when active': '太阳:活跃时有益于浆果',
'Resin ready': '准备好树脂',
'Resin added at next tree level': '在下一棵树级别添加树脂',
'Reach tree level 10 to unlock transcension': '达到树级10以解锁超越',
'Next tree level requires': '下一级别树的要求',
'Boosting neighbors': '促进邻居',
'Abilities discovered': '发现能力',
'flower': '',
'Expected boost': '预期提升',
'Clover': '三叶草',
'none.': '无.',
'flower.': '花.',
'clover.': '三叶草。',
'Boosts neighboring berries and mushrooms, their production but also their consumption. Negatively affected by neighboring nettles.': '促进附近的浆果和蘑菇的生长,提高其产量,同时也提高其消费量。 受到邻近荨麻的负面影响。',
'boost': '提升',
'You unlocked your first type of flower. Flowers boost berries and mushrooms. In case of mushrooms, it boosts their spore production, but also increases their seed consumption equally': '您解锁了第一种花。 花会促进浆果和蘑菇的生长。 如果是蘑菇,它可以提高孢子的产量,但同样可以增加种子的消耗',
'You unlocked the first type of flower! Flowers don\'t produce resources directly, but boost neighboring plants.': '您解锁了第一类花! 花不直接产生资源,而是促进附近的植物。',
'Upgraded: fern choice, consumed: 27 spores. Chosen: Slower ferns': '升级:选择蕨类植物,消耗:27孢子。 选择:较慢的蕨类',
'The image shows a possible good configuration for flower boost: many flowers boost many different berries or mushrooms. Note that in practice the mushroom also needs to touch some berries to get seeds from, not shown in this image.': '该图显示了增强鲜花的一种可能的良好配置:许多鲜花增强了许多不同的浆果或蘑菇。 请注意,实际上,蘑菇也需要触摸一些浆果才能从中获取种子,此图像未显示。',
'Potential production means: if mushrooms could consume as many seed as it needs, even if this is more than neighbor berries can produce': '潜在的生产方式是:如果蘑菇可以消耗所需数量的种子,即使这超出了邻居浆果的生产能力',
'Improves boost of clover by 50% (additive': '将三叶草的提升提高50%(附加',
'clover, consumed': '三叶草,消耗',
'available: "Upgrade clover': '可用:“升级三叶草',
'Upcoming production boost for unspent resin': '即将投产的提升为未用树脂',
'Total upcoming amount': '即将到来的总额',
'Total': '累计',
'To stacks': '堆叠',
'To consumers': '给消费者',
'The tree reached level 3 and is providing a choice, see the new upgrade that provides two choices under "upgrades".': '树达到了级别3,并且提供了一个选择,请参阅新的升级,该升级在“升级”下提供了两个选择。',
'Spores aren\'t used for crops but will automatically level up the tree, which increases the tree progress': '孢子不用于农作物,但会自动使树木变平,从而增加了树木的生长速度',
'Ferns take 9 instead of 2 minutes to appear, but contain enough resources to make up the difference exactly. This allows to collect more fern resources during idle play, but has no effect on the overall fern income during active play. This starts taking effect only for the next fern that appears.': '蕨类植物需要9分钟而不是2分钟才能出现,但是它们包含的资源足以弥补差异。 这允许在闲置游戏期间收集更多的蕨类资源,但对活跃游戏期间的总体蕨类收入没有影响。 这仅对下一个出现的蕨类开始生效。',
'Ferns contain on average 25% more resources, but they\'ll appear as often as before so this benefits active play more than idle play. This starts taking effect only for the next fern that appears.': '蕨类植物平均含有25%以上的资源,但它们的出现频率和以前一样,因此,主动游戏比闲置游戏更能受益。 这仅对下一个出现的蕨类开始生效。',
'Choice upgrade, pick one of the two proposed effects. Choose wisely.': '选择升级,选择两个建议的效果之一。 做出明智的选择。',
'available: "fern choice': '可用:“蕨类植物选择',
'Received: "sun ability': '收到:“阳光能力',
'resin': '树脂',
'spores': '孢子',
'While enabled, the sun temporarily increases berry seed production. In addition, berries are then not affected by winter. This active ability is enabled using its icon button at the top or the "1" key.': '启用后,阳光会暂时增加浆果种子的产量。 此外,浆果不受冬季的影响。 可以使用顶部的图标按钮或“ 1”键启用此主动能力。',
'The tree reached level 2 and discovered the sun ability!': '树达到了2级并发现了日照能力!',
'Thanks to spores, the tree completely rejuvenated and is now a young sprout, level 1. More spores will level up the tree more. The tree can unlock abilities and more at higher levels. Click the tree in the field for more info.': '多亏了孢子,这棵树才完全恢复了活力,现在是一个年轻的新芽,等级1。更多的孢子会使树的等级更高。 该树可以在更高级别上解锁能力以及更多功能。 单击田地中的树以获取更多信息。',
'clover. Boosts neighbors: 50%. Does not boost watercress directly, but watercress gets same boosts as its neighbor resource-producing crops. Crop type: flower': '三叶草。 提升邻居:50%。 不直接种植西洋菜,但西洋菜得到与其邻国资源生产作物相同的提振。 作物类型:花',
'currant. Base production: 686M seeds/s': '黑醋栗。 基本产量:686M种子/秒',
'available: "Unlock currant': '可用:“解锁黑醋栗',
'available: "Unlock clover': '可用:“解锁三叶草',
'cranberry.': '蔓越莓.',
'Improves production of cranberry by 25% (multiplicative': '提高蔓越莓产量25%(成倍增加',
'cranberry, consumed': '蔓越莓,消耗',
'available: "Upgrade cranberry': '可用:“升级蔓越莓',
'Requires berries as neighbors to consume seeds to produce spores. Boosted by flowers and nettles. Neighboring watercress can copy its production (but also consumption).': '需要浆果作为邻居来消耗种子产生孢子。长满了花和荨麻。邻近的西洋菜可以模仿它的生产(也可以消费)。',
'WARNING! if your mushrooms don\'t have enough seeds from neighbors, this upgrade will not help you for now since it also increases the consumption! Get your seeds production up first!': '警告! 如果您的蘑菇没有来自邻居的足够的种子,那么此升级暂时不会为您提供帮助,因为它还会增加食用量! 首先提高您的种子产量!',
'Improves production but also consumption of champignon by 25% (multiplicative': '将香葱的生产量提高25%(成倍增加',
'This fern is extra bushy! It gave': '这种蕨类植物特别多毛!它给了',
'The image shows a possible configuration for mushrooms: it extracts some seeds from the berries it touches.': '这张照片展示了蘑菇可能的形态:它从接触的浆果中提取了一些种子。',
'Spores let the tree level up, unlocking next kinds of bonuses.': '孢子让树升级,解锁下一种奖励。',
'Spores are used by the tree, but the mushroom is not required to touch the tree.': '孢子被树利用,但蘑菇不需要接触树。',
'never show again': '不再显示',
'You unlocked your first type of mushroom. Mushrooms produce spores, but they consume seeds. Mushrooms must touch berries to get their seeds. If the berry cannot produce enough seeds for the mushroom, the mushroom produces less spores. If the berry produces more seeds than needed, the remaining seeds go to the regular seeds stack': '你j解锁了第一种蘑菇。蘑菇产生孢子,但它们消耗种子。蘑菇必须接触浆果才能获得种子。如果浆果不能为蘑菇产生足够的种子,蘑菇就会产生较少的孢子。如果浆果产生的种子比需要的多,剩下的种子就会被送到常规的种子堆里',
'You unlocked the first type of mushroom! Mushrooms produce spores rather than seeds, and spores will be used by the tree.': '你解锁了第一种蘑菇!蘑菇产生孢子而不是种子,孢子会被树利用。',
'XV, consumed': 'XV, 消耗',
'XII, consumed': 'XII, 消耗',
'XXIII, consumed': 'XXIII, 消耗',
'XXII, consumed': 'XXII, 消耗',
'XXI, consumed': 'XXI, 消耗',
'XI, consumed': 'XI, 消耗',
'X, consumed': 'X, 消耗',
'XVII, consumed': 'XVII, 消耗',
'Billion': '十亿',
'Planted something on every single field cell. Time to delete crops when more room is needed!': '在每个野外单元上都种植一些东西。 需要更多空间的时候该删除农作物了!',
'undo': '撤销',
'upgrade': '升级',
'to view them.': '查看它们。',
'This game auto-saves every few minutes in local storage in the web browser, but please use': '本游戏每隔几分钟自动保存在浏览器本地存储,但请使用',
'The upgrades also unlock permanent crops that produce seeds forever, unlike the short-lived watercress.': '升级还可以解锁永久作物,永久产生种子,而不像短命的西洋菜。',
'The text in the message log at the bottom will guide you through how to play. A short summary of the first steps: initially you have no resources but can get some from clicking ferns. Then you can click on field tiles to plant crops and soon resources are gained automatically and soon after that permanently. The rest will be revealed when the time is ready.': '底部消息日志中的文字将指导你如何玩。对第一步的简短总结:最初您没有资源,但可以通过单击ferns获得一些资源。然后你可以点击田地瓷砖种植庄稼,很快资源就会自动获得,不久之后就会永久获得。剩下的事等时机成熟了再揭晓。',
'Ethereal farm is an incremental game taking place on a field with a mysterious tree in the center. Most crops are permanent and there\'s no harvesting/selling/withering as in many farm games, instead it\'s about growing better and better plant types, with various neighbor-interaction rules with other plants in the field.': '《空灵农场》是一款发生在一块中央有一棵神秘树的土地上的增量游戏。大多数作物都是永久性的,不像许多农场游戏那样可以收获/出售/枯萎,相反地,它是关于种植越来越好的植物类型,并与地里的其他植物产生各种邻居互动规则。',
'buy multiple abilities up to 25% of current available essence': '购买多种技能最多25%的当前可用精华',
'buy as many of this upgrade as you can afford': '购买尽可能多的这种升级,在你可以负担的范围内',
'A key no longer works since only 1 weather ability can be active at once now, use 1, 2 or 3 to enable an ability instead.': '一个钥匙不再起作用,因为现在只能激活一个天气技能,使用1,2或3来激活一个技能。',
'was still growing, full refund given': '仍在成长,全额退款',
'Deleted watercress. Since this is a short-lived plant, nothing is refunded': '删除西洋菜。 由于这是短寿命的植物,因此无法退还任何资源',
'Viewed the main help dialog': '查看了主帮助对话框',
'delete plant, only if this is enabled in preferences': '删除植物,仅在首选项中启用后',
'close dialogs.': '关闭弹框.',
'Upgrade blueberry': '升级蓝莓',
'activate one of the weather abilities': '激活天气能力之一',
'settings -> export save': '设置 -> 导出存档',
'Savegame recovery': '游戏存档恢复',
'save the undo state now, rather than load it. This overwrites your undo so eliminates any chance of undoing now. This will also be overwritten again if you do actions a minute later.': '现在保存撤消状态,而不是加载它。 这将覆盖您的撤消,因此消除了立即撤消的任何机会。 如果您在一分钟后执行操作,此操作也将再次被覆盖。',
'replant watercress on all field tiles that have a watercress remainder, and refresh existing ones. Such a remainder appears for watercress that have been copying from multiple plants, that is, a good copying spot. Copying has diminishing returns if there are multiple watercress anywhere on the map, 1 or 2 is effective (check the seeds/s income to view the effect).': '在所有剩下西洋菜的田间地砖上重新种植西洋菜,并刷新现有的。 对于已经从多个植物中复制的西洋菜来说,这样的残留物是很好的复制点。 如果地图上的任何地方有多个西洋菜,则复制的收益递减,有效值为1或2(检查种子的收入以查看效果)。',
'regularly for backups, because a local storage savegame can easily get lost.': '定期进行备份,因为本地存储保存游戏很容易丢失。',
'plant a watercress (does not affect last planted type for shift key': '种植西洋菜(不影响上次种植的类型用Shift键',
'plant last planted type': '种植上次种植的类型',
'List of keyboard shortcuts': '快捷键列表',
'import and old savegame, but do not run the time, so you get the resources at the time of saving rather than with all production during that time added.': '导入和旧的游戏存档,但不运行时间,这样你就可以在保存的时候获得资源,而不是添加那段时间的所有生产。',
'If you plant watercress next to permanent plants, the watercress copy all its neighbors (orthogonal, not diagonal) production for free, so watercress remains relevant if you like to use it. If there is more than 1 watercress in the entire field this gives diminishing returns, so having 1 or perhaps 2 max makes sense (which is by design to not need to plant many of them all the time). The watercress is its own independent multiplier so it works well and is relevant no matter how high level other boosts the plant has later in the game.': '如果您在永久性植物旁边种植西洋菜,西洋菜可免费复制其所有邻居(正交,而非对角线)的产品,因此如果您愿意使用西洋菜,则西洋菜仍然很重要。 如果整个田间有超过1个西洋菜,这将使收益递减,因此具有1个或2个最大值是有道理的(这是设计使您不必一直种植很多)。 西洋菜是其自己的独立乘数,因此它运作良好,并且与植物后期在游戏中产生的高等级其他提升无关。',
'If something goes wrong with your savegame, there may be a few older recovery savegames. Click': '如果您的游戏存档出现问题,则可能是一些较旧的恢复保存游戏。 请点击',
'Symbol meanings': '符号含义',
'Number Format help': '数字格式帮助',
'WARNING: This is not a soft reset: nothing is kept, everything will be deleted, including achievements, settings and recovery saves. This starts over with a new, blank, savegame, and cannot be reverted. Are you sure you want to do this?': '警告:这不是软重置:不保留任何内容,所有内容都将被删除,包括成就,设置和恢复保存。 这将从新的空白游戏开始,并且无法还原。 你确定你要这么做吗?',
'Perform a hard reset. This removes all savegame data, deletes your entire game and starts a new game from the beginning.': '执行硬重置。 这将删除所有保存的游戏数据,删除整个游戏并从头开始创建新游戏。',
'Export a savegame backup: copy or download the encoded savegame below, and store it somewhere safe. Do this regularly: even though the game autosaves in the web browser, browsers can easily lose this data. This contains all your progress!': '导出存档游戏备份:复制或下载以下编码的游戏存档,并将其存储在安全的地方。 定期执行此操作:即使游戏在网络浏览器中自动保存,浏览器也很容易丢失这些数据。 这包含了您的所有进度!',
'Remains of a watercress that was copying from multiple plants. Visual reminder of good copying-spot only, this is an empty field spot and does nothing. Allows replanting this watercress with "w" key.': '从多个植物复制的西洋菜的遗迹。 仅视觉提示良好的复制点,这是一个空白田地,不执行任何操作。 允许使用“ w”键重新种植西洋菜。',
'Million': '百万',
'Not yet earned. Unearned achievements are normally hidden, except hinted ones like this shown as "?': '尚未获得。 不劳而获的成果通常是隐藏的,除了那些暗示这样的显示为“?',
'Export an encoded savegame, for backups.': '导出游戏的存档代码,以进行备份。',
'Perform a hard reset. This removes all savegame data, deletes your entire game and starts a new game from the beginning.\n\nWARNING: This is not a soft reset: nothing is kept, everything will be deleted, including achievements, settings and recovery saves. This starts over with a new, blank, savegame, and cannot be reverted. Are you sure you want to do this?': '执行硬重置。 警告:这不是软重置:不保留任何内容,所有内容将被删除,包括成就,设置和恢复保存。这将删除所有保存的游戏数据,删除整个游戏并从头开始创建新游戏。 这将从新的空白游戏开始,并且无法还原。 你确定要这么做吗?',
'Various UI, saving, gameplay and other settings.': '各种用户界面,保存,游戏和其他设置。',
'Undo is saved when doing an action, but with at least a minute in-between, so multiple actions in quick succession may all be undone.': '执行操作时会保存撤消操作,但间隔至少一分钟,因此快速连续执行的多个操作都可能被撤消。',
'Undo your last action(s). Press again to redo.': '撤消您的最后一个动作。 再按一次即可重做。',
'No matter how long ago the undo was saved, you still get the correct produced resources now for that timespan.': '无论撤消保存了多久,现在仍可以在该时间范围内获得正确的生产资源。',
': to duplicate full production of long-lived berry and mushroom neighbors for free (mushroom copy also consumes more': ':免费复制长寿命的浆果和蘑菇邻居的完整产量(蘑菇副本也会消耗更多',
'Thousand': '数千',
'the entire field full of watercress': '整个田地都充满西洋菜',
'short-lived': '短期',
'short-lived.': '寿命短.',
'berry': '浆果',
'berry.': '浆果.',
'blackberry.': '黑莓.',
'crops...': '农作物...',
'Produces seeds. Boosted by flowers. Negatively affected by nettles. Neighboring mushrooms can consume its seeds to produce spores. Neighboring watercress can copy its production.': '产生种子。 由花助长。 受到荨麻的负面影响。 邻近的蘑菇可以消耗其种子来产生孢子。 邻近的西洋菜可以复制其生产。',
'Breakdown (production': '衰减(生产',
"base": "基础",
'Tree level': '树等级',
'Tip: use SHIFT key on the field to plant last plant type, or CTRL for watercress.': '提示:在田地上使用SHIFT键可以种植最后的植物类型,对于西洋菜则使用CTRL。',
'TIP: hold SHIFT to plant last crop type, CTRL to plant watercress': '提示:按住SHIFT键可种植最后一种作物类型,按住CTRL键可种植西洋菜',
'You have enough resources to plant. Click an empty field to plant': '你有足够的资源来种植。单击空地进行种植',
'Viewed the player stats': '查看玩家数据',
'Viewed the changelog': '查看更新日志',
'upgrades': '升级',
'blackberry. Base production: 4 seeds/s. Crop type: berry': '解锁新作物:黑莓。基地产量:每秒钟4粒。作物类型:浆果',
'Time since beginning': '起始时间',
'Time in this field': '在这个田野的时间',
'Breakdown per crop type (as potential production': '衰减每个作物类型(作为潜在产量',
'Adds 20% time duration to the lifespan of watercress (additive), and adds 50% base production excluding the neighbor coppying effect. (additive': '将西洋菜的寿命延长20%(额外),并将基础产量增加50%,排除邻近复制效应。(额外',
'Ethereal winter upgrade now more useful: also upgrades those positive winter effects.': '现在更有用空灵的冬季升级:也提升了冬季的积极影响。',
'Ethereal mushroom bonus improved: no longer increases consumption.': '空灵蘑菇奖励提高:不再增加消耗。',
'Ethereal crops now give 100% resin back on delete, but require ethereal deletion tokens.': '空灵农作物现在会在删除时提供100%的树脂,但需要空灵删除标记。',
'Delete crop and get some of its cost back.': '删除作物,收回一些成本。',
'Copy ability: if this plant has resource-producing long-lived neighbors (orthogonal, not diagonal) of type berry or mushroom, the watercress will duplicate all their production (but also consumption), no matter how high their tier! This has diminishing returns if there are multiple watercress plants in the entire field, max 1 or 2 watercress makes sense. A badly placed watercress can even negatively affect the copying of all others. If you have no other crop types this is not yet relevant, plant as many watercress as you want then!': '复制能力:如果这种植物的浆果或蘑菇类型具有长寿命资源(邻居,而不是对角线),西洋菜将复制其所有产量(包括消耗量),无论其等级高高! 如果整个田地中有多个西洋菜植物,则收益递减,最多1或2个西洋菜是有意义的。 放置不当的西洋菜甚至会对所有其他产品的复制产生负面影响。 如果您没有其他作物类型,那么这还不重要,那么您可以种植任意数量的西洋菜!',
'Choose a crop to plant': '选择一种农作物',
'Save to local storage now. The game also autosaves every few minutes so you don\'t need this button often.': '立即保存到本地存储。 游戏还会每隔几分钟自动保存一次,因此您不需要经常使用此按钮。',
'Latin suffixes for large numbers, such as T for trillion, Qa for quadrillion, V for vigintillion, ...': '大数字的拉丁后缀,例如T表示万亿,Qa表示千万亿,V表示非常大的数字,…',
'Ethereal upgrades are permanent and the resin is not refundable. You can also spend resin on plants in the ethereal field instead.': '空灵的升级是永久性的,树脂不予退款。 您也可以将树脂花在空灵田地的植物上。',
'Click icon or see tooltip for more': '单击图标或查看工具提示以获取更多',
'Choose large number notation': '选择大数符号',
'Change the precision and display type for large numbers.': '更改数字的精度和显示类型。',
', to use the up to date location please export your savegame (see under gear icon), visit the new location, and import your savegame there.': ',要使用最新位置,请导出您的游戏存档(请参见齿轮图标下方),访问新位置,然后将您的游戏存档导入该位置。',
'or starter resources when there is no production yet.': '或尚无生产的入门资源。',
'Once a fern appeared, letting it sit longer does not change the amount gives.': '一旦一株蕨类植物出现,让它停留的时间更长并不会改变它的数量。',
'fern: provides some resource when activated.': '蕨菜:启动时提供了一些资源。',
'Hold shift to buy as many as possible': '按住Shift键购买最大数量',
'The amount is based on production at time when the fern appears,': '该数量基于蕨类植物出现时的产量,',
'No further ethereal upgrades are available for now.': '目前没有进一步的空灵升级。',
'Import a savegame backup. You can create a backup with "export save". Paste in here and press "import".': '导入游戏存档备份。 您可以使用“导出存档”创建备份。 粘贴在这里,然后按“导入”。',
'Import a save, which you created with "export save': '导入您使用“导出存档”创建的存档代码',
// 更新日志
'A few other minor tweaks, e.g. the savegame now remembers which tab you had open and the assigned shift key plant.': '其他一些小的调整,例如 保存游戏现在可以记住您打开了哪个选项卡以及指定的Shift键种植。',
'Added "a" keyboard shortcut for abilities.': '为功能添加了“ a”键盘快捷键。',
'Added "choice" upgrades': '添加了“选择”升级',
'Bugfixes': '修复Bug',
'Changed the savegame format internally to be more compatible with future updates.': '内部更改了存档的格式,使其与将来的更新更加兼容。',
'Fixed a minor exploit with ferns.': '修复了蕨类的小漏洞。',
'Improve UI of "choice" upgrades to be single upgrade with a choice dialog': '使用选择对话框将“选择”升级的用户界面改进为单一升级',
'Fixed bugs related to leeching and transcension II.': '修复了与盗取和超越II相关的错误。',
'Renamed "fog ability" to "mist ability".': '将“雾能力”更名为“雾能力”。',
'Only one weather ability can be active at the same time now.': '现在只能同时启用一个天气能力。',
'Swapped fog and sun ability (sun is now unlocked first).': '交换了雾和太阳的能力(现在首先解锁了太阳)。',
'UI tweaks and fixes.': 'UI调整和修复。',
'Unused resin also gives a small boost now.': '现在,未使用的树脂也有小幅提升。',
'silver': '',
'sapphire': '蓝宝石',
'ruby': '红宝石',
'rhodium': '',
'platinum': '',
'gold': '黄金',
'emerald': '翡翠',
'electrum': '琥珀',
'diamond': '钻石',
'bronze': '青铜',
'zinc': '',
"type:": "类型:",
'Replace crop': '替代作物',
'Detailed stats / bonuses': '详细数据/奖励',
'Delete': '删除',
' none.': ' 无.',
'nettle.': '荨麻。',
'plant': '种植',
'Replace crop with...': '代替农作物用...',
'info': '信息',
'more in upgrades tab...': '升级标签中的更多内容...',
'amanita': '鹅膏菌',
'Twigs': '树枝',
'special': '特殊',
'sun ability': '太阳能力',
'Ten': '',
'Ten thousand': '',
'The bees knees': '蜜蜂的膝盖',
'tree level': '树的等级',
'Amanita': '鹅膏菌',
'Blackberry secret': '黑莓秘密',
'Higher transcension': '更高的超越',
'Hundred': '',
'Hundred thousand': '十万',
'Flowers': '',
'Fruits': '水果',
'gooseberry': '醋栗',
'Gooseberry': '醋栗',
'grape': '葡萄',
'Grape': '葡萄',
'Mistletoe': '槲寄生',
'start': '开始',
'transcend': '超越',
'and start a challenge': '并开始一个挑战',
'Challenges': '挑战',
'Adult tree': '成年树',
'Bee challenge': '蜜蜂挑战',
'Challenge': '挑战',
'Reached ethereal tree level': '达到空灵树等级',
'Performed transcension II or higher': '进行超越II或更高',
'On the rocks': '在岩石上',
'Achievements': '成就',
'All regular crops, upgrades, ... are available and work as usual': '所有常规的作物,升级…能像往常一样工作吗',
'Basic field with all crops': '基本农田所有作物',
'Basic resources: ': '基础资源: ',
'Basic upgrades': '基础升级',
'field and ethereal crops': '田地和空灵作物',
'Fruits in the active and storage slots': '活动插槽和存储插槽中的水果',
'Fruits in the sacrificial pool': '牺牲池中的水果',
'Higher transcensions work like transcension but give extra resin multiplier.': '更高的超越会像超越一样工作,但会增加树脂倍增率。',
'The rock pattern is determined at the start of the challenge, and is randomly genererated with a 3-hour UTC time interval as the pseudorandom seed, so you can get a new pattern every 3 hours if desired.': '岩石图案在挑战开始时确定,并以3小时UTC时间间隔作为伪随机种子随机生成,因此如果需要,您可以每3小时获得一个新的图案。',
'yes': '',
'no': '',
'Current stats': '当前统计',
'Challenge-specific description': '挑战特定说明',
'Beehives boost neighboring queen bees': '蜂箱提升附近的蜂王',
'62.5 fruit essence from 2 fruits in the sacrificial pool': '65个水果精华来自牺牲池中2个水果',
'“Neighbor" and "next to" mean the 4-neighborhood, so orthogonally touching.': '“邻居”和“紧邻”是指四个邻居,因此相互正交。',
'. Base production: 235Qa seeds/s': '。基础产量:235Qa种子/秒',
' Unused resin boost (including existing)': '未使用的树脂提升(包括现有的)',
'You will get': '你会得到',
'You transcend as usual, but start a challenge rather than a regular run. Choose a challenge below to view its description.': '你像往常一样超越了,但是开始一个挑战而不是常规的跑步。选择下面的挑战以查看其描述。',
'You get the usual transcension resources': '你会得到通常的超越资源',
'Worker beest must be next to a flower for their boost to apply, being next to a queen for the queen boost is optional but recommended.': '工蜂必须在一朵花旁边才能获得提升,在蜂后旁边可以选择,但推荐使用。',
'Worker bees boost the global ecosystem: berries, mushrooms and flowers (so effectively cubic scaling). No neighboring require for this.': '工蜂促进了全球生态系统:浆果,蘑菇和鲜花(所以有效的立方尺度)。没有相邻的要求。',
'What will be reset': '什么会被重置',
'What will be kept': '什么会被保留',
'Twigs can be gained from mistletoes as usual, but they\'re only available when reaching at least level 10, otherwise it\'s dropped': '槲寄生可以像往常一样获得树枝,但它们只有在达到10级以上时才能获得,否则就会掉落',
'Twigs added at next tree level': '下一树级添加树枝',
'Tree gains resin as usual, but it\'s only available when reaching at least level 10, otherwise it\'s dropped': '树会像往常一样获得树脂,但只有在达到10级以上时才能使用,否则就会掉落',
'Tree drops fruits as usual, but the level 5 fruit is dropped at level 10 instead': '树会像往常一样掉落水果,但5级的水果会在10级掉落',
'Tree does not gain any': '树没有任何收获',
'Times ran': '时过境迁',
'Tree does drop any fruits': '树不会掉任何果实',
'This requirement was increased 100% by 2 mistletoes': '这个要求被2榭寄生增加了100%',
'This challenge has different gameplay than the regular game. The bee types of this challenge don\'t exist in the main game and the beehive in the main game works very differently than the one in this challenge.': '这一挑战与常规游戏的玩法不同。这一挑战的蜜蜂类型并不存在于主游戏中,主游戏中的蜂巢与这一挑战中的蜂巢运作方式非常不同。',
'There are randomized unremovable rocks on the field, blocking the planting of crops': '田间随机分布着不可移动的石块,挡住了庄稼的种植',
'the transcension dialog': '超越对话框',
'The rocks challenge has the following rules': '岩石挑战有以下规则',
'The only types of crop available are 1 berry type, 1 mushroom type, 1 flower type and 3 types of bee/beehive. They\'re all available from the beginning, and no others unlock.': '唯一可获得的作物类型是1种浆果型、1种蘑菇型、1种花型和3种蜜蜂/蜂箱型。它们一开始都是可用的,没有其他的可以解锁。',
'one extra storage slot for fruits': '一个额外的水果储存槽',
'beehives available in the regular game from now on after planting daisies. In the main game, beehives boost flowers.': '游戏中可定期在蜂箱后种植雏菊。在主要游戏中,蜂箱可以推动鲜花。',
'The challenge can be exited early at any time through the tree dialog and replayed later.': '挑战可以在任何时候通过树的对话框提前退出,然后以后再重新挑战。',
'The bee challenge has the following rules': '蜜蜂挑战有以下规则',
'Rocks challenge': '岩石挑战',
'Resin, twigs and fruit': '树脂、树枝和果实',
'Resin + twigs bonus for Transcension II': '树脂+树枝的奖励当超越II',
'Queen bees boost neighboring worker bees.': '蜂王会提升邻近的工蜂。',
'Production bonus per max level reached': '每升一级获得生产奖励',
'Production bonus': '生产奖励',
'Produces twigs when tree levels up, when orthogonally next to the tree only. Increases level up spores requirement and slightly decreases resin gain.': '当树升级时产生小枝,当只与树正交时。增加芽孢需求量,并轻微降低树脂增加量。',
'No twigs can be gained from mistletoes': '槲寄生上长不出树枝来',
'Neighbor" and "next to" mean the 4-neighborhood, so orthogonally touching.': '“邻居”和“旁边”是指4个邻居,因此相互正交。',
'Max level reached with this challenge gives a general production bonus to the game, whether successfully completed or not.': '这一挑战的最高等级将给予游戏一般的生产奖励,无论是否成功完成。',
'Max level reached': '达到的最大等级',
'Bronze pineapple (summer), fruit tier': '青铜菠萝(夏季),水果层',
'Completed the rocks challenge': '完成岩石挑战',
'Completed the bees challenge': '完成蜜蜂挑战',
'Cornflower': '矢车菊',
'cornflower': '矢车菊',
'cornflower. Boosts neighbors: 800%. Does not boost watercress directly, but watercress gets same boosts as its neighbor resource-producing crops. Crop type: flower': '矢车菊。增加邻居:800%。并不能直接促进西洋菜的生长,但是西洋菜可以获得与其相邻的资源作物相同的效果。作物类型:花',
'daisy': '雏菊',
'Daisy': '雏菊',
'Delete crop, get 100% of the original resin cost back, but pay one ethereal deletion token.': '删除农作物,返还原始树脂成本的100%,但支付一个空灵删除令牌。',
'Diagonal winter warmth': '对角线冬季保暖',
'Extra ability: Summer boost (': '额外能力:夏季提升(',
'gooseberry. Base production: 336T seeds/s': '醋栗。 基本产量:336T种子/秒',
'is unlocked immediately after a transcension, the upgrade to unlock it is no longer needed and given for free': '是否在超越后立即解锁,解锁它的升级不再需要并免费提供',
'increase the multiplier per level for twigs, giving exponentially more twigs at higher levels': '增加每一级树枝的乘数,在更高的等级提供指数级更多的树枝',
'increase ethereal field size to 6x6 tiles': '将空灵田地大小增加到6x6贴图',
'increase resin gain from tree by 25% (additive).': '增加树的树脂增益25%(附加)。',
'Improves production of gooseberry by 25% (multiplicative': '提高醋栗产量25%(倍增',
'Improves production of goji by 25% (multiplicative': '提高枸杞产量25%(倍增',
'Improves production but also consumption of amanita by 25% (multiplicative': '使产量提高,但鹅膏菌消费量也提高了25%(倍增',
'Improves boost of cornflower by 50% (additive': '矢车菊的改善提高50%(附加',
'Boosting spores: 5.1e3%. Nerfing neighbor berries and flowers': '促进孢子:5.1 e3%。削弱邻居的浆果和鲜花',
'amanita. Base production: -235Qa seeds, 15B spores/s': '鹅膏菌。 基础产量:-235Qa种子,15B孢子/秒',
'Zinc pineapple (summer), fruit tier': '锌菠萝(夏季),水果层',
'This effect is boosted by neighbors here': '这一效应是由这里的邻居推动的',
'the winter warmth effect of the tree works also diagonally, adding 4 more possible neighbor spots for this effect.': '树木的冬季温暖效果也是对角线效果,增加了4个可能的相邻点。',
'The tree reached level 20. Transcension now turned into Transcension II, and doubles the amount of resin you receive upon transcending. This will continue at later tree levels as well: tree level 30 unlocks transcension III which triples resin, and so on': '树升到20级。超越现在变成了超越II,并使你在超越时所接收的树脂数量加倍。这在之后的树级中也会继续:树级30可以解锁“超越III”,“超越III”的树脂会增加三倍,以此类推',
'the entire field full of nettles. This is a stingy situation.': '整个田野长满了荨麻。这是一个吝啬的情况。',
'the entire field full of mushrooms. I, for one, respect our new fungus overlords.': '整个田野都是蘑菇。就我个人而言,我很尊重我们的新菌类领主。',
'the entire field full of mistletoes. You know they only work next to the tree, right?': '整个田野长满了槲寄生。你知道它们只在树旁边工作,对吧?',
'the entire field full of flowers. Pretty, at least that\'s something': '整个田野开满了花。漂亮,至少这是件了不起的事',
'→ Bonus for Transcension II: 2x, so total': '→超越II的奖励:2x,所以总计',
"Collected upcoming twigs": "收集即将到来的树枝",
'"twigs extraction': '“树枝提取',
'Rainbow activated, flowers get a boost and aren\'t affected by winter': '彩虹被激活,鲜花得到增强,并且不受冬季影响',
'Breakdown (neighboor boost +': '衰减 (邻居提升+',
'Already have this crop here': '这里已经有这种作物了',
'Adult tree level 12.': '成年树12级。',
'basic plants grow up to 90 seconds per upgrade level faster. This is soft-capped for already fast plants, a plant that already only takes 90 seconds, will not get much faster. This improves the higher level slower plants more.': '基础植物的每个升级级别最多可以增长90秒。 对于已经够快的植物,这是软上限的,已经只需要90秒的植物将不会快得多。 这样可以使高等级的慢植物得到更多的改善。',
'increase winter tree warmth effect 25% (additive) of the original effect.': '冬季树木温暖效果在原效果基础上增加25%(附加)。',
'The tree reached adulthood, and is now able to transcend! Click the tree in the field to view the transcension dialog.': '树达到了成年,现在能够超越了!单击田地中的树以查看超越对话框。',
'Key: tiers from lowest to highest': '重点:从最低到最高的等级',
'rainbow ability': '彩虹能力',
'Mushrooms': '蘑菇',
'lotus': '莲花',
'Automate choice upgrades': '自动选择升级',
'Automation on': '自动化开启',
'Manual': '手动',
'invalid savegame': '无效的存档',
'Loading fail reason: checksum mismatch': '加载失败原因:校验出错',
'Automate crop upgrades': '作物自动化升级',
'automaton': '自动机',
'beehive': '蜂箱',
'Beehive': '蜂箱',
'berry (tier': '浆果(层',
'Boosting flowers': '提升鲜花',
'dandelion': '蒲公英',
'manual': '手动',
'juniper': '杜松',
'lingonberry': '越橘',
'Auto-upgrades off': '自动升级关闭',
'Auto-upgrades done': '自动升级完成',
'flower (tier': '鲜花 (层',
'max cost': '最大成本',
'Total twigs earned entire game': '整场游戏中获得的树枝总数',
'Twigs gain breakdown': '树枝增益衰减',
'target level': '目标等级',
'total challenge production bonus: +': '总计挑战生产加你:+',
'runs': '运行',
'Rocks challenge (': '岩石的挑战(',
'production bonus': '生产加成',
'No upgrades challenge': '无升级挑战',
'No upgrades challenge (New stage!': '无升级挑战(新阶段!',
'Large tree': '大树',
'muscaria': '毒蝇伞',
'honeyberry': '蜂蜜浆果',
'Honeyberry': '蜂蜜浆果',
'highest level': '最高级',
'Challenge Stats': '挑战统计',
'Extra ability: Autumn boost (': '额外能力:秋季提升(',
'Extra ability: Spring boost (': '额外能力:春季提升(',
'Improves boost of beehive by 50% (additive': '提高蜂箱提升50%(附加',
'Improves boost of daisy by 50% (additive': '提高雏菊提升50%(附加',
'Improves production but also consumption of matsutake by 25% (multiplicative': '将松茸的生产和消费量提高25%(倍增',
'Improves production but also consumption of muscaria by 25% (multiplicative': '将毒蝇伞的生产和消费量提高25%(倍增',
'Improves production of honeyberry by 25% (multiplicative': '将蜂蜜的产量提高25%(倍增',
'Improves production of juniper by 25% (multiplicative': '将杜松产量提高25%(倍增',
'matsutake': '松茸',
'Configure...': '配置...',
'Ctrl+planting': 'Ctrl +种植',
'Delete entire field': '删除整个田地',
'dark': '暗色',
'light': '浅色',
'Preferences': '首选项',
'reset "never show again" help dialogs': '重置“永不显示”帮助对话框',
'Special actions': '特别行动',
'Summary': '总结',
'Not the bees': '不是蜜蜂',
'on': '开启',
'Upgraded': '已升级',
'Undeleted': '恢复',
'Automaton': '自动',
'field 6x6': '农田 6x6',
'Larger field 6x6': '更多的农田 6x6',
'Juniper': '杜松',
'crop': '作物',
'Muscaria': '毒蝇伞',
'ethereal automaton': '空灵自动机',
'ethereal blackberry': '空灵黑莓',
'ethereal blueberry': '空灵蓝莓',
'ethereal champignon': '空灵香葱',
'ethereal clover': '空灵三叶草',
'ethereal fern': '空灵蕨类植物',
'ethereal white lotus': '空灵白莲花',
'ethereal nettle': '空灵荨麻',
'ethereal fern II': '空灵蕨类植物 II',
'max fraction of current amount of resources that the automaton is allowed to spend on autoupgrades': '允许自动机花费在自动升级上的当前资源量的最大比例',
'Immediately delete all crops from the entire field': '立即删除整个田地里的所有作物',
'Automatically upgrade crops. Only performs upgrades that boost crops for crops planted in the field, and up to the max cost that you can choose.': '自动升级作物。玩家只能通过升级田里种植的作物来提升作物,并在你可以选择的最大成本范围内升级。',
"All automation off": "全部自动化关闭",
"Automate the choice upgrades that the tree drops at certain levels.\nThe choice is automatically made at the moment the corresponding upgrade unlocks, but not after the fact.": "自动选择升级树下降到特定的级别。\n该选择是在相应的升级解锁时自动做出的,而不是在实际操作之后。",
'Resin production bonus to basic tree': '对基本树的树脂生产加成',
'Replace the crop with a new one, same as delete then plant. Requires deletion token as usual. Shows the list of unlocked ethereal crops.': '用一个新的作物替换作物,与删除然后种植相同。像往常一样要求删除代币。显示未解锁的空灵作物列表。',
'gives 1000 * n^3 starter seeds after every transcension and also immediately now, with n the amount of ethereal ferns. First one gives 1000, with two you get 8000, three gives 27000, four gives 64000, and so on.': '在每一次超越后给出1000 * n^3个起始种子,现在也是,有n个空灵蕨类。第一个出1000,第二个出8000,三个出27000,四个出64000,以此类推。',
'Resin bonus: 71% more resin added when tree levels up during the winter': '树脂奖励:当树木在冬天等级上升时,增加71%的树脂增加',
'Deleting ethereal crops refunds all resin, but can only be done after at least one more transcend and requires ethereal deletion tokens. You get 3 new such tokens per season (a season lasts 1 real-life day': '删除空灵作物会返还所有的树脂,但只能在至少一次超越之后进行,并且需要以太删除代币。每个赛季你会得到3个新的这样的代币(一个赛季持续1天现实生活',
'Twigs added next tree level: 57.6 twigs (getting 7.64% of this so far': '树枝增加了下一个树等级: 57.6树枝(到目前为止获得了7.64%的树级别',
'Winter tree warmth: +991% berry / mushroom stats (also consumption) and no harsh conditions for any crop when next to the tree (orthogonal or diagonal: 10 spots': '冬季树木温暖:+991%浆果/蘑菇统计(也消耗)和任何作物没有恶劣的条件下,当靠近树(正交或对角:10点',
'Boosting spores: 38.2e3%. Nerfing neighbor berries and flowers': '提升孢子:38.2 e3%。削弱邻居的浆果和鲜花',
'Amanita muscaria': '鹅膏菌毒蝇伞',
'Breakdown (flower boost +': '衰减(鲜花提升 +',
'crop to the highest tier of this type you can afford, or turn template into real crop. This deletes the original crop, (with cost recoup if applicable), and then plants the new higher tier crop.': '您可以负担得起此类作物的最高层,或将模板转化为真实的产品。 这将删除原始作物(如果有成本补偿,则予以补偿),然后种植新的更高层次的作物。',
'the automaton can be placed in the ethereal field, and when placed, unlocks the automaton tab, allows to automate things, and allows to place crop templates': '自动机可以放置在空灵农田中,放置后可以解锁自动机选项卡,实现自动化,并可以放置农作物模板',
'increase winter tree warmth effect 25% (scales by n^1.25).': '将冬季树木的保暖效果提高25%(比例提高n^1.25)。',
'increase the multiplier per level for twigs, giving exponentially more twigs at higher tree levels: base of exponentiation before: 1.14, after: 1.175': '增加树枝的每个级别的乘数,在更高的树级别上以指数方式增加更多的树枝:指数的倍数之前:1.14,之后:1.175',
'improve summer effect 25% (scales by n^1.25). Summer boosts berry production, this ethereal upgrade additionally slightly boosts mushrooms.': '将夏季效果提高25%(比例提高n^1.25)。 夏季提高了浆果的产量,这种空灵的升级也略微提高了蘑菇的产量。',
'improve spring effect 25% (scales by n^1.25). Spring boosts flowers.': '将春季效果提高25%(比例为n^1.25)。 春天会提升鲜花。',
'improve autumn effect 25% (scales by n^1.25). Autumn boosts mushroom production, this ethereal upgrade additionally slightly boosts berries.': '提高秋季效果25%(比例n^1.25)。 秋季增加了蘑菇的产量,这种空灵的升级也使浆果略有增加。',
'Breakdown': '衰减',
'boosts the boosting effect of flowers in the basic field (additive). No effect on ethereal neighbors here, but on the basic field instead.': '提升鲜花效果在基础农田(附加)。在这里对空灵的邻居没有影响,但对基本农田有用。',
'boosts the bonus effect of ethereal neighbors of type berry, mushroom, flower and nettle. No effect if no appropriate neighbors. This crop boosts neighboring plants in the ethereal field, rather than boosting the basic field directly.': '提升浆果,蘑菇,花和荨麻等类型的空灵邻居的奖励效果。如果没有合适的邻居,就没有效果。这种作物可以提升以太田中的邻近植物,而不是直接提升基础田。',
'boosts nettles in the basic field (additive).': '提升荨麻在基础农田(附加)。',
'boosts mushrooms spore production and consumption in the basic field (additive': '提升蘑菇孢子生产和消耗在基础农田(附加',
'boosts berries in the basic field (additive': '提升浆果在基础农田 (附加',
'Automates things and unlocks crop templates. Can have max 1. The higher your ethereal tree level, the more it can automate and the more challenges it unlocks. See automaton tab.': '自动操作并解锁作物模板。最多可以是1。你的空灵树级别越高,它的自动化程度就越高,解锁的挑战也就越多。看到自动机选项卡。',
'add 2% to the basic tree production bonus per level (scales by n^1.2).': '每一级增加2%的基本树木生产加成(比例是n^1.2)。',
'The chosen active fruit. Active fruit requires a fruit in storage, and the arrow above it lit. You can choose it using the arrow buttons below.': '选择的活跃的果实。活跃的水果需要一个储藏的水果,上面的箭头是亮的。你可以使用下面的箭头按钮来选择它。',
'Silver pear (autumn), fruit tier II': '银梨(秋季),水果层 II',
'active fruit: electrum apple: FB, BB, G': '活跃的水果:琥珀苹果:FB, BB, G',
'Completed the undeletable challenge': '完成了不可挽回的挑战',
'Completed the no upgrades challenge': '完成了无升级挑战',
'Build the entire field full of beehives.': '把整块地都盖满蜂箱。',
'Played for 30 days': '玩了30天',
'Improves boost of nettle by 50% (scales by n^1.05 ': '提高荨麻的提升50%(等级n^1.05',
'Improves boost of beehive by 50% (scales by n^1.05 ': '提高蜂箱的提升50%(按n^1.05的比例增加',
'WARNING! if your mushrooms don\'t have enough seeds from neighbors, this upgrade will not help you for now since it also increases the consumption. Get your seeds production up first!': '警告!如果你的蘑菇没有从邻居那里得到足够的种子,这个升级将不会帮助你,因为它也会增加消耗。首先让你的种子产量提高!',
'Reach ethereal tree level 3 and beat the withering challenge to unlock auto-plant': '达到空灵树3级,并战胜枯萎挑战以解锁自动种植',
"Winter resin bonus": "冬天树脂奖励",
'dandelion. Boosts neighbors. Does not boost watercress directly, but watercress gets same boosts as its neighbor resource-producing crops. Crop type: flower': '蒲公英 促进邻居。 不直接种植西洋菜,但西洋菜得到与其相邻资源生产作物相同的提升。 作物类型:花',
'Boosts orthogonally neighboring flowers. Since this is a boost of a boost, indirectly boosts berries and mushrooms by an entirely new factor.': '促进正交相邻的花。 由于这是一种增强,因此可以通过一个全新的因素间接地增强浆果和蘑菇。',
'Start the no-upgrades challenge again and beat its next stage to unlock more finetuning options for auto-upgrade': '再次开始“不升级”挑战并突破下一阶段,以解锁更多用于自动升级的微调选项',
'Replace the crop with a new one, same as delete then plant. Shows the list of unlocked crops.': '用新的农作物代替删除的农作物。 显示已解锁作物的列表。',
'Once a fern has appeared, letting it sit longer does not change the amount it gives.': '一旦出现蕨类植物,让它保留更长的时间并不会改变它产生的数量。',
'Toggle on or off all automation': '开启或关闭所有自动化',
'Reach ethereal tree level 2 and beat the no upgrades challenge to unlock auto-upgrades': '达到空灵树2级,并通过无升级挑战解锁自动升级',
'Choose a crop to plant, or click its icon for info.': '选择要种植的作物,或单击其图标获取信息。',
'Boosting spores: 5.52e3%. Nerfing neighbor berries and flowers': '促进孢子:5.52 e3%。削弱邻居的浆果和鲜花',
'Tip: flowers next to mushrooms give them a large boost.': '小贴士:蘑菇旁边的鲜花会给它们带来很大的帮助。',
'Refreshing watercress': '刷新西洋菜',
'amanita: -': '鹅膏菌:-',
'Autumn Effects': '秋季效果',
'Twigs bonus: 63.9% more twigs added when tree levels with mistletoes': '树枝奖励:槲寄生树等级增加63.9%的树枝',
'There already is an active weather ability': '已经有激活的天气能力',
'Improves production of grape by 25% (multiplicative': '使葡萄产量提高25%(倍增',
'available: "Upgrade grape': '可用:“升级葡萄',
'Ethereal delete tokens': '空灵删除令牌',
'buy one': '购买1个',
'buy many': '购买多个',
'boosts berries in the basic field 100% (additive': '提高浆果在基础田地100%(附加',
'boosts nettles in the basic field.': '在基本的地里培育荨麻。',
'improve autumn effect 25% (additive). Autumn boosts mushroom production.': '增加25%的秋季效果。秋天促进了蘑菇的生产。',
'improve spring effect 25% (additive). Spring boosts flowers.': '增加25%的弹簧效应(附加)。春天提升花。',
'improve summer effect 25% (additive). Summer boosts berry production.': '夏季效果提高25%(附加)。夏天促进了浆果的产量。',
'increase winter tree warmth effect 25% (additive).': '增加冬季树木温暖效果25%(附加)。',
'Base boost': '基础提升',
'Boosts flowers effect': '增强鲜花效果',
'nettle. Boosts neighbor mushroom spores production without increasing seed consumption. However, negatively affects neighboring berries and flowers, so avoid touching those with this plant. Crop type: nettle': '荨麻。在不增加种子消耗的情况下促进相邻蘑菇孢子的生产。然而,它会对邻近的浆果和鲜花产生负面影响,所以要避免接触这种植物。作物类型:荨麻',
'Reduces mushroom consumption, with diminishing returns': '减少蘑菇消费,收益递减',
"Zinc apple": "锌苹果",
"Whether to enable pop-up help dialogs. Set to no if you consider the dialogs too intrusive. However, if you leave them enabled, you can also always disable individual help dialogs with their \"never show again\" button, so you can still see new ones, which may be useful to get information about new game mechanics that unlock later.": "是否启用弹出帮助对话框。 如果您认为对话框太具有侵入性,请设置为 否。 但是,如果您启用它们,您还可以始终使用“不再显示”按钮禁用单个帮助对话框,这样您仍然可以看到新的帮助对话框,这对于获取有关稍后解锁的新游戏机制的信息可能很有用。",
"Whether to auto-save when closing the browser window or tab. If off, then still auto-saves every few minutes, but no longer on unload. Toggling this setting will also immediately cause a save.": "关闭浏览器窗口或选项卡时是否自动保存。 如果关闭,则仍然每隔几分钟自动保存一次,但不再卸载。 切换此设置也会立即导致保存。",
"Weather choice": "天气选择",
"Weather abilities": "天气能力",
"\"blueberry secret": "“蓝莓秘密",
"\"twigs gain": "“树枝增益",
"Twigs gain": "树枝增益",
"Get a 100% production boost (seeds and spores) during this run. Resets on transcend.": "在此运行期间获得 100% 的产量提升(种子和孢子)。 超越时重置。",
"Fruit dropped: silver pear (autumn). mushroom economy III, growing speed II, autumn boost": "掉落果实:银梨(秋季)。 蘑菇经济Ⅲ,生长速度Ⅱ,秋季提升",
"Fruit dropped: electrum apple. mushroom economy I, flower boost II, watercress copying": "掉落的水果:琥珀苹果。 蘑菇经济 I、花卉促进 II、西洋菜复制",
"For dialogs with multiple buttons at the bottom, whether \"back\"/\"cancel\" buttons are the rightmost or leftmost of the group": "对于底部有多个按钮的对话框,\"返回\"/\"取消\" 按钮是组的最右边还是最左边",
"Fern choice": "蕨类植物的选择",
"II: silver, type: apple": "II:银色,类型:苹果",
"II: silver, type: apricot (spring": "II:银色,类型:杏(春季",
"II: silver, type: pear (autumn": "II:银色,类型:梨(秋季",
"III: electrum, type: apple": "III:琥珀,类型:苹果",
"Import a save, which you created with \"export save\". Hold shift while pressing the import button to load the savegame paused (frozen in time like it was back then, season and all, without gaining extra resources": "导入您使用 \"导出存档\" 创建的存档文件。 在按下导入按钮的同时按住 shift 以加载暂停的保存游戏(像那时一样及时冻结,季节等等,而不会获得额外的资源",
"Imported save": "存档已导入",
"Make the current season 1 hour longer (1-time). Can be used once per season.": "使当前季节延长 1 小时(1 次)。 每个季节可以使用一次。",
"Make the current season 1 hour shorter (1-time). If the season has less than 1 hour remaining, then it is only shortened by this remaining time, immediately activating the next season. Can be used once per season.": "使当前季节缩短 1 小时(1 次)。 如果赛季剩余时间少于 1 小时,则仅缩短此剩余时间,立即激活下一个赛季。 每个季节可以使用一次。",
"Message log and sound notifications": "消息日志和声音通知",
"messages & sounds": "消息和声音",
"Mist": "",
"Mist ability": "雾能力",
"mistletoe malus (2): -15% ⇒ 1.25e3": "槲寄生 (2):-15% ⇒ 1.25e3",
"mushroom production boost: +125%, consumption reduced by 40%, and not negatively affected by winter. Run time: 3 minutes. Cooldown time: 15 ": "蘑菇产量提升:+125%,消耗量减少 40%,并且不受冬季的负面影响。 运行时间:3分钟。 冷却时间:15",
"Once a fern has appeared, its resources do not change, except if it sits around longer than the time it takes to appear.": "一旦蕨类植物出现,它的资源就不会改变,除非它的存在时间比它出现的时间长。",
"Other effects may unlock later.": "其他效果可能稍后解锁。",
"Pause the game. Pauses seasons, timers, growth, all progress, and everything else.": "暂停游戏。 暂停季节、计时器、成长、所有进展以及其他一切。",
"Produces twigs when tree levels up, when orthogonally next to the tree only. Having more than one increases level up spores requirement and slightly decreases resin gain.": "当树升级时,仅在与树正交时产生树枝。 多于一个会增加孢子需求,并略微降低树脂增益。",
"Production boost 100% (20 amber": "产量提升 100%(20 琥珀",
"Production boost: gives a boost to berries and mushrooms for the entire run, this lasts until next transcension.": "产量提升:在整个运行中提升浆果和蘑菇的产量,持续到下一次超越。",
"Rainbow": "彩虹",
"Rainbow ability": "彩虹能力",
"Resets the \"never show again\" of all help dialogs, so you'll see them again next time until you disable them individually again.": "重置所有帮助对话框的“不再显示”,因此您下次将再次看到它们,直到您再次单独禁用它们。",
"Silver apricot (spring": "银杏(春季",
"Silver apple": "银苹果",
"Silver pear (autumn": "银梨(秋季",
"Sun": "太阳",
"Sun ability": "太阳能力",
"The tree dropped a piece of amber! From now on, every now and then, the tree can drop amber when it levels up.": "树掉了一块琥珀! 从现在开始,树会时不时地在它升级时掉落琥珀。",
"translucent": "半透明",
"A fern spawned": "蕨类植物催生",
"Allow deleting crop without any dialog or confirmation by ctrl+clicking it on the field or pressing \"d\", or replacing by shift+clicking it. Note that you can always shift+click empty fields to repeat last planted type (opposite of deleting), regardless of this setting.": "允许在没有任何对话框或确认的情况下删除作物,方法是在田地上按 ctrl+单击它或按 \"d\",或者通过 shift+单击替换。 请注意,无论此设置如何,您始终可以通过 shift+单击空田地来重复上次种植的类型(与删除相反)。",
"Allows to interact and open dialogs, but actions cannot be performed.": "允许交互和打开对话框,但不能执行操作。",
"amber": "琥珀",
"Amber": "琥珀",
"Amber can be used in the new amber tab for various effects.": "琥珀可用于新的琥珀选项卡中以实现各种效果。",
"Amber drops every now and then when the tree levels. You can use it in the 'amber' tab.": "当树升级时,琥珀不时掉落。 您可以在“琥珀”选项卡中使用它。",
"Amber is gained gradually while the tree levels up, it may drop some every now and then.": "琥珀是在树升级的过程中逐渐获得的,它可能会时不时地掉落一些。",
"Amber Processor. Use amber for various effects.": "琥珀处理器。 将琥珀用于各种效果。",
"auto": "自动",
"beehive. Boosts neighboring flower's boost. Crop type: beehive": "蜂箱。 提升邻近花的提升。 作物类型:蜂箱",
"berry production boost: +187%, and not negatively affected by winter. Run time: 2 minutes. Cooldown time: 10 ": "浆果产量提升:+187%,且不受冬季的负面影响。 运行时间:2分钟。 冷却时间:10",
"Blueberry secret": "蓝莓秘密",
"breakdown": "衰减",
"brown": "棕色",
"challenge stats": "挑战统计",
"Change the interface style": "改变界面风格",
"Change the tooltip style or disable them": "更改工具提示样式或禁用它们",
"Choose whether the side panel with upgrade shortcuts and stats summary may appear or not. If on, the side panel only appears if the window is wide enough.": "选择是否显示带有升级快捷方式和统计摘要的侧面板。 如果打开,则侧面板仅在窗口足够宽时才会出现。",
"clover. Boosts neighbors. Does not boost watercress directly, but watercress gets same boosts as its neighbor resource-producing crops. Crop type: flower": "三叶草。 提升邻居。 不直接提升西洋菜,但西洋菜获得与其相邻的资源生产作物相同的提升效果。 作物类型:花卉",
"cornflower. Boosts neighbors. Does not boost watercress directly, but watercress gets same boosts as its neighbor resource-producing crops. Crop type: flower": "矢车菊。 提升邻居。 不直接提升西洋菜,但西洋菜获得与其相邻的资源生产作物相同的提升效果。 作物类型:花卉",
"daisy. Boosts neighbors. Does not boost watercress directly, but watercress gets same boosts as its neighbor resource-producing crops. Crop type: flower": "雏菊。 提升邻居。 不直接提升西洋菜,但西洋菜获得与其相邻的资源生产作物相同的提升效果。 作物类型:花卉",
"dark (alternative": "黑暗(二选一",
"Delete crop": "删除作物",
"rightmost": "最右边",
"Effects": "效果",
"Effects:": "效果:",
"Electrum apple": "琥珀苹果",
" beehive": " 蜂箱",
"+62.5%, and not negatively affected by winter. Run time: 4 minutes. Cooldown time: 20 ": "+62.5%,并且不受冬季的负面影响。 运行时间:4分钟。 冷却时间:20",
"+150% bonus to berry seed production": "+150% 浆果种子产量加成",
"Goal: Collect 10 seeds by clicking ferns.": "目标:点击蕨类植物收集 10 粒种子。",
"Summer effects": "夏季效果",
"The amount is based on production at time the fern is activated,": "数量基于蕨类植物被激活时的产量,",
"Whether to automatically store a fruit of a higher tier or higher season than ever seen. Normally fruits drop to the sacrificial pool automatically and must be manually moved to storage if you want to keep them. Automatically storing only works if there is space, and only if the fruit is of a newer tier than seen before, you must still manually check fruits anyway when trying to find or fuse ones with particular abilities.": "是否自动存储比以往任何时候都更高级别或更高季节的水果。 通常水果会自动落入祭祀池中,如果您想保留它们,必须手动将其移至储藏室。 自动存储仅在有空间的情况下才有效,并且只有当水果的等级比以前看到的更新时,您仍然必须在尝试查找或融合具有特定能力的水果时手动检查水果。",
"number format...": "数字格式...",
"Notification \"ding\" sound when a fern pops up. Whether sound works at all depends on your browser and whether playing media is allowed by the settings. Browsers will only play the sound if the game is in a foreground tab. Browsers also require interaction with the page before they allow playing sounds at all, so sounds may not work after refreshing the page and not clicking anything.": "当蕨类植物弹出时通知“叮”声。 声音是否有效取决于您的浏览器以及设置是否允许播放媒体。 如果游戏在前台选项卡中,浏览器只会播放声音。 浏览器还需要在允许播放声音之前与页面进行交互,因此在刷新页面并且不单击任何内容后声音可能无法正常工作。",
"Notification \"ding\" sound when crops get fullgrown. Whether sound works at all depends on your browser and whether playing media is allowed by the settings. Browsers will only play the sound if the game is in a foreground tab. Browsers also require interaction with the page before they allow playing sounds at all, so sounds may not work after refreshing the page and not clicking anything.": "作物长成时发出“叮”的提示音。 声音是否有效取决于您的浏览器以及设置是否允许播放媒体。 如果游戏在前台选项卡中,浏览器只会播放声音。 浏览器还需要在允许播放声音之前与页面进行交互,因此在刷新页面并且不单击任何内容后声音可能无法正常工作。",
"Main Menu": "主菜单",
"message log message when a fruit drops": "水果掉落时的消息日志消息",
"message log message when regular upgrade available. If disabled, the message will still appear for never before seen upgrades.": "常规升级可用时的消息日志消息。 如果禁用,该消息仍将出现在从未见过的升级中。",
"message log message when tree levels up. If disabled, the message will only appear if tree reached highest level ever.": "树级别上升时的消息日志消息。 如果禁用,则仅当树达到最高级别时才会显示该消息。",
"Messages & Sounds": "消息和声音",
"messages & sounds...": "消息和声音...",
"latin suffixes": "拉丁语后缀",
"Latin suffixes, but only up to T (trillion, 1e12), then switches to scientific notation": "拉丁文后缀,但最多只能达到 T(trillion,1e12),然后切换到科学记数法",
"Latin suffixes, but only up to U (undecillion, 1e36), then switches to scientific notation": "拉丁文后缀,但只能到 U(undecillion,1e36),然后切换到科学记数法",
"game paused / resume in message log when pausing/unpausing": "暂停/取消暂停时消息日志中的游戏暂停/恢复",
"abbreviated versions of help dialog in the message log. If disabled, they still appear if seen the first time ever": "消息日志中帮助对话框的缩写版本。 如果禁用,它们仍然会在第一次看到时出现",
"auto save message in the message log. This setting does not stop auto-save from working, it just does so silently.": "在消息日志中自动保存消息。 此设置不会停止自动保存工作,它只是默默地这样做。",
"☀️ summer ☀️": "☀️ 夏季 ☀️",
"This resets the \"never show again\" setting of all individual help dialogs. You'll get the help dialogs again in the situations that make them appear. You can individually disable them again.": "这将重置所有单个帮助对话框的“不再显示”设置。 在出现帮助对话框的情况下,您将再次获得帮助对话框。 您可以再次单独禁用它们。",
"Change various keyboard controls.": "改变各种键盘控制。",
"controls...": "控制...",
"Export a savegame backup: copy or download the encoded savegame below, and store it somewhere safe. Do this regularly: even though the game autosaves locally in the web browser, browsers can easily lose this data. This contains all your progress!": "导出存档游戏备份:复制或下载下面的编码存档游戏,并将其存储在安全的地方。 定期执行此操作:即使游戏在网络浏览器中本地自动保存,浏览器也很容易丢失这些数据。 这包含你所有的进度!",
"Export save": "导出存档",
"Hard reset": "硬复位",
"Import savegame": "导入存档",
"more dark": "更深的颜色",
"off": "关闭",
"Reset help": "重置帮助",
". Unlike other crops, has limited lifetime.": ". 与其他作物不同,寿命有限.",
"brassica": "芸苔属",
"brassica.": "芸苔属.",
"Choose a crop to plant, or click its icon for": "选择要种植的作物,或单击其图标",
"Copy ability: if this plant has orthogonal (non-diagonal) berry or mushroom neighbors, the watercress will duplicate all their production (but also consumption), no matter what tier. This has diminishing returns if there are multiple watercress in the field, max 2 watercress makes sense. A badly placed watercress can negatively affect the copying of others. At early game, having many watercress is useful though due to their regular (non-copy) production.": "复制能力:如果该植物具有正交(非对角)浆果或蘑菇邻居,则西洋菜将复制其所有生产(但也包括消费),无论是哪一层。 如果田间有多个西洋菜,则收益递减,最多 2 个西洋菜是有意义的。 放置不当的西洋菜会对他人的复制产生负面影响。 在早期的游戏中,拥有许多西洋菜是有用的,尽管因为它们的常规(非复制)生产。",
"Crop": "作物",
"d): none": "d): 无",
"Detailed crop stats": "详细的作物统计数据",
"Keep planting more crops on other field cells to get more income": "继续在其他农场空地上种植更多作物以获得更多收入",
"Goal completed! A new goal appeared.": "目标完成! 一个新的目标出现了。",
"Replace crop with the highest tier of this type you can afford, or turn template into real crop. This deletes the original crop, (with cost recoup if applicable), and then plants the new higher tier crop.": "用你能负担得起的这种类型的最高层替换作物,或将模板变成真正的作物。 这会删除原来的作物(如果适用,可以收回成本),然后种植新的更高层次的作物。",
"Replace the crop with a new one you choose, same as delete then plant. Shows the list of unlocked crops.": "用您选择的新作物替换作物,与删除然后种植相同。 显示解锁作物的列表。",
"available: \"Unlock blackberry\": Unlocks new crop of type": "可用:“解锁黑莓”:解锁新的作物类型",
"available: \"Upgrade watercress\": +100% watercress base production (additive), +20% lifespan duration": "可用:“升级西洋菜”:+100% 西洋菜基础产量(添加剂),+20% 寿命持续时间",
"Goal: Buy the \"Unlock blackberry\" upgrade. If needed, plant and re-plant more watercress to gain enough seeds to afford it.": "目标:购买“解锁黑莓”升级。 如果需要,种植和重新种植更多的西洋菜以获得足够的种子来负担它。",
"Goal: Upgrade watercress, after getting enough seeds from watercress production.": "目标:在从西洋菜生产中获得足够的种子后升级西洋菜。",
"Upgrades can be performed in the \"upgrades\" tab. Depending on screen size, it may also be available directly on the right side of the screen.": "可以在“升级”选项卡中执行升级。 根据屏幕尺寸,它也可能直接在屏幕右侧可用。",
"You unlocked your first upgrade! Upgrades can unlock new crops, upgrade existing crops, or have various other effects. Upgrades usually cost": "你解锁了你的第一次升级! 升级可以解锁新的作物,升级现有的作物,或者具有各种其他效果。 升级通常需要花费",
"TIP: press \"p\" to plant last used crop type at mouse cursor, or shift+click for the same effect, or ctrl (or command) + click to plant watercress. More shortcuts are listed in the main game help menu.": "提示:在鼠标光标处按“p”种植上次使用的作物类型,或shift+单击获得相同效果,或ctrl(或命令)+单击种植西洋菜。 主游戏帮助菜单中列出了更多快捷方式。",
"upgrade watercress": "升级西洋菜",
"Watercress also remains useful: if you plant a watercress next to permanent plants, the watercress copies all its neighbors' production (orthogonally, not diagonally). If there is more than 1 watercress in the entire field they copy less, so having 1 or perhaps 2 max makes sense (by design: no need to replant many watercress all the time. Check the seeds/s income to experiment). The watercress is its own independent multiplier so it works well and is relevant no matter how high level other boosts the permanent plants have later in the game.": "西洋菜也很有用:如果你在永久性植物旁边种植西洋菜,西洋菜会复制其所有邻居的生产(正交,而不是对角)。 如果整个田地中的西洋菜多于 1 个,则它们复制的数量会减少,因此最多设置 1 个或 2 个西洋菜是有意义的(根据设计:无需一直重新种植许多西洋菜。检查种子/秒 的收入以进行试验)。 西洋菜是它自己的独立乘数,因此无论永久植物在游戏后期的其他提升等级有多高,它都能很好地发挥作用并且相关。",
"100% watercress base production (additive), +20% lifespan duration": "100% 西洋菜生产(附加),+20% 生命周期持续时间",
"anemone": "银莲花",
"anemone. Boosts neighbors such as berries and mushrooms. Does not boost watercress, but watercress can copy everything from berries that are boosted by flowers. Crop type: flower": "银莲花。 增强邻居,如浆果和蘑菇。 不会促进西洋菜,但西洋菜可以复制由花朵促进的浆果中的一切。 作物类型:花卉",
"Goal: Unlock anemone. If needed, plant more blackberries and watercress to get more seed production to afford its cost.": "目标:银莲花。 如果需要,种植更多的黑莓和西洋菜,以获得更多的种子产量来负担成本。",
"up": "提升",
"Improves boost of anemone by 50% (additive": "使 银莲花 的增幅提高 50%(附加",
"The image shows a possible good configuration for flower boost: multiple flowers boost multiple berries. The center-most blackberry is receiving the boost 4 times.": "该图显示了一种可能的花卉增强配置:多朵花增强了多个浆果。 最中心的黑莓获得了 4 倍的提升。",
"You unlocked your first type of flower. Flowers boost resource-producing crops such as berries and mushrooms, if planted next to them. It can boost all the 4 orthogonal neighboring crops.": "你解锁了你的第一种花。 如果在它们旁边种植鲜花,它们会促进浆果和蘑菇等资源生产作物的生长。 它可以提升所有 4 个正交相邻作物。",
"Goal: Plant an anemone flower. Plant it orthogonally next to a berry to boost the berry (a flower on its own doesn't produce anything). Keep planting more berries and flowers for more income.": "目标:种植银莲花。 将它垂直种植在浆果旁边以增强浆果(一朵花本身不会产生任何东西)。 继续种植更多的浆果和鲜花以获得更多收入。",
"An egg appeared": "一个蛋出现了",
"available: \"Upgrade anemone\": Improves boost of anemone by 50% (additive": "可用:“升级银莲花”:将银莲花的提升提高 50%(附加",
": Duplicates full production of long-lived berry and mushroom neighbors for free (mushroom copy also consumes more": ":免费复制完整的长寿浆果和蘑菇邻居(蘑菇复制也消耗更多",
"Breakdown (neighbor boost +": "击穿(邻居提升 +",
"Goal: Unlock blueberry, plant one (or replace a blackberry by one) and wait for it to grow. To afford this, if needed plant more blackberries boosted by flowers and watercress copying, or use upgrades.": "目标:解锁蓝莓,种植一颗(或用一颗替换黑莓)并等待它生长。 为了负担得起这个,如果需要,种植更多的黑莓,通过花卉和西洋菜复制,或使用升级。",
"Remains of a watercress that was copying from multiple plants. Visual reminder of good copying-spot only, this is an empty field spot and does nothing. Allows replanting this watercress with \"w\" key or the watercress button in the top bar.": "从多种植物复制的西洋菜残骸。 仅对良好复制点的视觉提醒,这是一个空场点,什么都不做。 允许使用 \"w\" 键或顶部栏中的西洋菜按钮重新种植此西洋菜。",
"upgrade anemone": "升级银莲花",
"available: \"Upgrade blueberry\": Improves production of blueberry by 25% (multiplicative": "可用:“升级蓝莓”:将蓝莓的产量提高 25%(乘法",
"Growing. Total growing time: 1 minute 30 seconds": "生长。 总生长时间:1分30秒",
"Preliminary breakdown (neighbor boost +": "初步击穿(邻居提升 +",
"upgrade blackberry": "升级黑莓",
"wampee": "黄皮",
"wasabi": "芥末",
"whitecurrant": "白醋栗",
"bee": "蜜蜂",
"bee nest": "蜂巢",
"bee template": "蜜蜂模板",
"berries": "浆果",
"dandelion": "蒲公英",
"flower template": "花模板",
"Grow speed": "生长速度",
"iris": "鸢尾花",
"New effect over watercress: with sturdy brassica, at end of life doesn't wither but remains active at only 44% efficiency (-33% efficiency, -33% fruit bonus). With high-yield brassica, similar but 1/9th efficiency.": "西洋菜的新效果:具有坚固的芸苔,在生命结束时不会枯萎,但仍保持活跃,效率仅为 44%(-33% 效率,-33% 水果加成)。 与高产芸苔,相似但效率为1/9。",
"Novemtrigintillion": "新三元",
"Seasonal fruit mixing": "季节性水果混合",
"nuts": "坚果",
"Gated: you must buy all squirrel upgrades that come before this, including side branches above, before this one unlocks.": "门控:您必须在此解锁之前购买所有在此之前的松鼠升级,包括上面的侧枝。",
"Ghost in the field": "战场上的幽灵",
"Ghost town": "鬼城",
"Grow nut crops in the main field to get more nuts.": "在主地种植坚果作物以获得更多的坚果。",
"Have 10 ghost crops in the field": "在地里有 10 个幽灵作物",
"Have 40 fullgrown matsutake": "拥有 40 个成熟的松茸",
"Have a ghost-crop": "有一个幽灵作物",
"Highest tree level ever bonus": "最高的树级别奖励",
"Level up the ethereal tree to get more upgrades.": "升级空灵树以获得更多升级。",
"Matsutake prestige": "松茸威望",
"mushrooms": "蘑菇",
"Octillion nuts": "Octillion 坚果",
"Plant": "植物",
"Prestiged the anemone": "声望银莲花",
"Prestiged the matsutake": "享有盛誉的松茸",
"Quintillion nuts": "Quintillion 坚果",
"Resets and refunds all squirrel upgrades, consumes 1 respec token": "重置并退还所有松鼠升级,消耗 1 个 重洗 代币",
"Resin bonus": "树脂奖励",
"Respec": "重洗",
"Septendecillion": "Septendecillion",
"Septillion nuts": "Septillion 坚果",
"Sextillion nuts": "Sextillion 坚果",
"squirrel": "松鼠",
"squirrel boost": "松鼠提升",
"Thousand nuts": "数千坚果",
"Time at level bonus": "等级奖励时间",
"tree boosts non-lotus neighbors (non-diagonal) by 20": "树将非莲花邻居(非对角线)提高 20",
"tree neighbor boost": "树邻居提升",
"Watercress and mushroom soup": "西洋菜蘑菇汤",
"Weather duration": "天气持续时间",
"raspberry": "覆盆子",
"Seasonal fruit probability": "季节性水果概率",
"shiitake": "香菇",
"strawberry": "草莓",
"thistle": "",
"Tree's gesture": "树的姿态",
"truffle": "松露",
"Twigs bonus": "树枝奖励",
"mulberry": "桑葚",
"nettles": "荨麻",
"orchid": "兰花",
"oyster mushroom": "平菇",
"portobello": "霸王菇",
"Fruit tier probability": "水果层级概率",
"Diagonal brassica": "对角芸苔",
"Double fruit drop chance": "双倍水果掉落几率",
"Essence bonus": "精华加成",
"Flower boost": "花提升",
"Flower multiplicity": "花multiplicity",
"Berry boost": "浆果提升",
"Bought": "已买",
"Brassica time": "芸苔时间",
"Bee multiplicity": "蜜蜂multiplicity",
"acorn": "橡子",
"automaton boost": "自动化提升",
"The next level of fruit mixing: allows creating the legendary dragon fruit! Fuse star fruit + apple, but only if they have the same abilities, to get the dragon fruit, which is a version of the star fruit with more season bonus. The dragon fruit itself is the final form, it cannot be fused and its abilities cannot be changed. If this squirrel upgrade is removed due to respec, dragon fruits temporarily act like star fruit, or lose the season boost entirely if the star fruit squirrel upgrade is also not active, until getting this upgrade again.": "水果混合的下一个级别:允许创造传说中的火龙果! 融合杨桃+苹果,但只有在技能相同的情况下,才能获得火龙果,这是杨桃的一个版本,具有更多的季节奖励。 火龙果本身就是最终形态,无法融合,无法改变能力。 如果这个松鼠升级因为尊重而被移除,火龙果会暂时像杨桃一样,或者如果杨桃松鼠升级也没有激活,则完全失去季节提升,直到再次获得这个升级。",
"Unlocks a production bonus that depends how much time the tree has spent at the current level, with a weighed average including 2 previous level durations. The maximum bonus is +400% after 2 hours.": "解锁取决于树在当前级别花费的时间的生产奖励,加权平均值包括 2 个先前级别的持续时间。 2 小时后最大奖励为 +400%。",
"Unlocks a production bonus that depends on highest tree level ever reached, starting from level 75. Bonus multiplier formula: ((highest level - 75) * 0.1 + 1) ^ 1.1": "从 75 级开始解锁取决于最高树等级的生产奖励。奖励乘数公式:((最高等级 - 75) * 0.1 + 1) ^ 1.1",
"Unlocks multiplicity of flowers. Requires that regular multiplicity for berries and mushrooms has been unlocked. Given that, then this allows also the presence of multiple flowers anywhere in the field to give a global flower bonus, for all flowers with max 1 tier difference. The bonus per flower is 10": "解锁多种花朵。 要求浆果和蘑菇的常规多样性已解锁。 鉴于此,这也允许在田地的任何地方出现多朵花,从而为所有具有最大 1 层差异的花提供全局花奖励。 每朵花的奖励是10",
"Squirrel upgrade: highest tree level ever bonus": "松鼠升级:最高的树等级奖励",
"Squirrel upgrade: mushroom boost": "松鼠升级:蘑菇提升",
"Squirrel upgrade: nettle boost": "松鼠升级:荨麻提升",
"Squirrel upgrade: resin bonus": "松鼠升级:树脂加成",
"Squirrel upgrade: seasonal fruit mixing": "松鼠升级:时令水果混合",
"Squirrel upgrade: seasonal fruit probability": "松鼠升级:时令水果概率",
"Squirrel upgrade: time at level bonus": "松鼠升级:等级奖励时间",
"Squirrel upgrade: twigs bonus": "松鼠升级:树枝奖励",
"Squirrel upgrade: watercress and mushroom soup": "松鼠升级:西洋菜蘑菇汤",
"Squirrel upgrade: weather duration": "松鼠升级:天气持续时间",
"When the tree drops a fruit, it has 25% chance to drop 2 fruits at once": "当树掉落一个水果时,它有 25% 的几率同时掉落 2 个水果",
"When watercress copies from mushroom, it no longer increases seed consumption, it copies the spores entirely for free. Also works for other brassica.": "当西洋菜从蘑菇复制时,它不再增加种子消耗,它完全免费复制孢子。 也适用于其他芸苔属植物。",
"Other fruit fusing rules work as usual. If this upgrade is removed due to respec, the multi-season fruits temporarily lose their season boost until getting this upgrade again. A later squirrel upgrade will extend the ability of this upgrade.": "他水果融合规则照常工作。 如果此升级因尊重而被移除,多季水果会暂时失去其季节增益,直到再次获得此升级。 稍后的松鼠升级将扩展此升级的能力。",
"Unlocks multiplicity of bees. Requires that regular multiplicity for berries and mushrooms has been unlocked. Given that, then this allows also the presence of multiple bees anywhere in the field to give a global bee bonus. The bonus per bee is 10": "解锁蜜蜂的多样性。 要求浆果和蘑菇的常规多样性已解锁。 鉴于此,这也允许在该田地的任何地方存在多只蜜蜂,以提供全球蜜蜂奖励。 每只蜜蜂的奖励是 10",
"Adds 50% to the lifetime of brassica, such as watercress": "将西洋菜等芸苔属植物的寿命延长 50%",
"Adds an additional 25% to the neighbor boost (which is originally 50%) of the ethereal automaton": "为空灵自动机的邻居提升(原本为 50%)增加了 25%",
"Adds an additional 25% to the neighbor boost (which is originally 50%) of the ethereal squirrel": "为空灵松鼠的邻居提升(原本为 50%)额外增加 25%",
"Allows fusing mixed seasonal fruits, to get new multi-season fruit types that give the season bonus in 2 seasons": "允许融合混合季节性水果,以获得新的多季节水果类型,在 2 个季节给予季节奖励",
"apricot + pineapple = mango (spring + summer),": "杏+菠萝=芒果(春+夏),",
"bees": "蜜蜂",
"Boosts berries +65": "增加浆果 +65",
"Boosts mushroom production but also consumption by +65": "增加蘑菇产量,但消耗量增加 +65",
"Boosts the bee boost by +50": "将蜜蜂提升 +50",
"Boosts the flower boost by +50": "将花朵提升 +50",
"Boosts the nettle boost by +50": "将荨麻提升 +50",
"Brassica (such as watercress) can also copy diagonally, they can get up to 8 instead of 4 neighbors to copy from": "芸苔(如西洋菜)也可以对角复制,它们最多可以复制 8 个而不是 4 个邻居来复制",
"Crops grow 20% faster": "作物生长速度快 20%",
"flowers": "花朵",
"Increases active duration of weather effects by 50% without increasing total active+cooldown cycle time": "在不增加总的主动+冷却循环时间的情况下,将天气效果的有效持续时间延长 50%",
"Increases essence from sacrificed fruits by 50": "牺牲果实的精华增加50",
"Increases probability of getting a better fruit tier drop: moves the probability tipping point for higher tier drop by around 10%, give or take because the probability table is different for different tree levels": "增加获得更好的水果等级掉落的概率:将更高等级掉落的概率临界点移动约 10%,给予或接受,因为不同树级别的概率表不同",
"Increases probability of getting a better seasonal fruit drop from 1/4th to 1/3rd": "将获得更好的季节性水果掉落的概率从 1/4 提高到 1/3",
"Increases resin gain by 25": "树脂增益增加 25",
"Increases twigs gain by 25": "树枝增益增加 25",
"lavender": "薰衣草",
"pear + medlar = quince (autumn + winter),": "梨 + 枸杞 = 木瓜(秋 + 冬),",
"physalis": "酸浆",
"pineapple + pear = plum (summer + autumn),": "菠萝+梨=李子(夏+秋),",
"Squirrel upgrade: bee boost": "松鼠升级:蜜蜂提升",
"Squirrel upgrade: bee multiplicity": "松鼠升级:蜜蜂多样性",
"Squirrel upgrade: berry boost": "松鼠升级:浆果提升",
"Squirrel upgrade: brassica time": "松鼠升级:芸苔时间",
"Squirrel upgrade: diagonal brassica": "松鼠升级:对角芸苔",
"Squirrel upgrade: double fruit drop chance": "松鼠升级:双倍水果掉落几率",
"Squirrel upgrade: essence bonus": "松鼠升级:精华加成",
"Squirrel upgrade: ethereal automaton boost": "松鼠升级:空灵自动机提升",
"Squirrel upgrade: ethereal squirrel boost": "松鼠升级:空灵松鼠助推",
"Squirrel upgrade: ethereal tree neighbor boost": "松鼠升级:空灵树邻居提升",
"Squirrel upgrade: flower boost": "松鼠升级:花提升",
"Squirrel upgrade: flower multiplicity": "松鼠升级:花多样性",
"Squirrel upgrade: fruit tier probability": "松鼠升级:水果层概率",
"Squirrel upgrade: grow speed": "松鼠升级:成长速度",
"Fern: provides some resource when activated.": "蕨类植物:激活时提供一些资源。",
"amethyst": "紫水晶",
"Recovery saves. These may be older saves, some from previous game versions. Use at your own risk, but if your current save has an issue, save all of these to a text file as soon as possible so that if there's one good one it doesn't risk being overwritten by more issues. Try importing each of them, hopefully at least one will be good and recent enough.": "恢复保存。 这些可能是较旧的保存,有些来自以前的游戏版本。 使用风险自负,但如果您当前的保存有问题,请尽快将所有这些保存到文本文件中,这样如果有一个好的文件,就不会冒被更多问题覆盖的风险。 尝试导入它们中的每一个,希望至少有一个足够好并且足够新。",
"Performs a hard reset. This removes all savegame data, deletes your entire game and starts a new game from the beginning.\n\nWARNING: This is not a soft reset: nothing is kept, everything will be deleted, including achievements, settings and recovery saves. This starts over with a new, blank, savegame, and cannot be reverted. Are you sure you want to do this?": "执行硬重置。 这将删除所有保存游戏数据,从一开始就删除您的整个游戏并启动新游戏。\n \n警告:这不是一个软重置:没有保留,所有内容都将被删除,包括成就,设置和恢复节省。 这首先是一个新的空白,保存游戏,无法恢复。 你确定要这么做吗?",
"Recovery saves": "恢复保存",
"Save to local storage now. The game also autosaves every few minutes, but this button is useful before shutting down the computer or browser right after doing some game actions to ensure they are saved. Also force-stores the undo state.": "立即保存到本地存储。 游戏也会每隔几分钟自动保存一次,但在执行某些游戏操作以确保它们被保存后立即关闭计算机或浏览器之前,此按钮很有用。 还强制存储撤消状态。",
"More help topics may appear here as the game progresses. Any in-game help dialog that pops up will become permanently available here once it's unlocked": "随着游戏的进行,此处可能会出现更多帮助主题。 一旦解锁,任何弹出的游戏内帮助对话框都将在此处永久可用",
"tier up: replace crop or template under mouse cursor with highest available tier of the same type that you can afford (no mouse click required": "层级提升:在鼠标光标下更换作物或模板,其最高可用类型的最高级别(无需单击鼠标需要单击)",
"tier up: replace crop or template with highest unlocked tier (if enabled in preferences), pick this crop type as last planted, and on empty field, plant highest tier of picked crop type you can afford.": "层级提升:用最高解锁层替换作物或模板(如果在首选项中启用),选择最后种植的这种作物类型,然后在空地上,种植你能负担得起的最高层采摘作物类型。",
"Whether to auto-save when closing or refreshing the browser tab. May not work for closing the entire browser or shutting down computer, do a manual \"save now\" before those to guarantee keeping the latest state. If off, then the game still auto-saves every few minutes. Toggling this setting will also immediately cause a save.": "关闭或刷新浏览器选项卡时是否自动保存。 关闭整个浏览器或关闭计算机可能不起作用,在这些之前手动“立即保存”以保证保持最新状态。 如果关闭,则游戏仍会每隔几分钟自动保存一次。 切换此设置也将立即导致保存。",
"show transcend dialog (if available": "显示超越对话框(如果可用",
"Shortcuts": "快捷方式",
"Special button actions": "特殊按钮动作",
"spring flower bonus": "春季花儿奖励",
"spring": "春季",
"save import dialog": "存档导入对话框",
"roman numbers: enabled": "罗马数字:启用",
"save when refreshing tab: yes": "刷新选项卡时保存:是",
"select next active fruit. Can be changed in the preferences under \"controls\" to instead select next game tab.": "选择下一个活跃的水果。 可以在“控件”下的首选项中进行更改,以选择下一个游戏选项卡。",
"select previous active fruit. Can be changed in the preferences under \"controls\" to instead select previous game tab.": "选择先前的活性水果。 可以在\“ 控制 \”下的首选项中更改以选择上一个游戏选项卡。",
"buy as many of this upgrade as you can afford.": "在你负担得起的范围内,购买尽可能多的升级。",
"by default, activate weather (1-3). Can be changed in the preferences under \"controls\" to instead select fruit slots or change game tabs.": "默认情况下,激活天气(1-3)。 可以在\“ 控制 \”下的首选项中更改以选择水果插槽或更改游戏选项卡。",
"by default, select fruit slot (when available). Can be changed in the preferences under \"controls\" to instead activate weather or change game tabs.": "默认情况下,选择水果槽(如果可用)。 可以在“控件”下的首选项中进行更改,以激活天气或更改游戏选项卡。",
"close current dialog. If no dialogs are open, shows main menu.": "关闭当前对话框。 如果没有打开对话框,则显示主菜单。",
"crops deleted": "农作物被删除",
"current season": "当前季节",
"decimal point, e.g. 1.5 is one and a half": "小数点,例如 1.5是一个半",
"delete crop under mouse cursor (no mouse click required": "删除鼠标光标下的作物(无需鼠标点击",
"delete crop.": "删除作物。",
"farm is an incremental game taking place on a field with a mysterious tree in the center. Most crops are permanent and there's no harvesting/selling/withering as in many farm games, instead it's about growing better and better plant types, with various neighbor-interaction rules with other plants in the field.": "农场是一个增量游戏,发生在中心有一棵神秘树的场地上。 大多数农作物都是永久性的,没有像许多农场游戏一样收获/销售/枯萎,而是要生长越来越更好的植物类型,以及与该田地其他植物的各种邻居交往规则。",
"go to the basic field tab": "转到基本田地选项卡",
"go to the ethereal field tab (if available": "转到空灵田地选项卡(如果可用",
"here": "这里",
"import and old savegame, but force non-paused state, even if the savegame was saved while paused, this will cause all time between saving and now to be ran.": "导入和旧的存档,但强制非暂停状态,即使存档在暂停时保存,这将导致保存和现在之间的所有时间运行。",
"import and old savegame, but force paused state, do not run the time, so you get the resources and season at the time of saving rather than with all production during that time added.": "导入和旧的保存游戏,但强制暂停状态,没有时间,因此您可以在节省时获得资源和调味量,而不是在此期间添加所有生产。",
"More shortcuts will appear in this list later as you progress through the game.": "随着您进行游戏的进展,稍后将出现更多的快捷方式。",
"Note: on mac, ctrl means command instead.": "注意:在Mac上,CTRL表示命令。",
"plant a watercress (does not affect last planted type for shift key).": "种植一个西洋菜(不影响最后种植类型的shift键)。",
"plant last planted or unlocked crop type.": "种植最后种植或解锁作物类型。",
"planted (brassica": "种植(芸苔",
"Player statistics": "玩家统计",
". Unlike other crops, has limited lifetime..": ". 与其他作物不同,寿命有限..",
"Changelog: viewed the changelog": "更新日志:查看更新日志",
"Click empty field tile, then click desired crop in the planting dialog": "单击空地块,然后在种植对话框中单击所需的作物",
"Click the crop on the field, then the \"Delete crop\" button": "单击田地上的作物,然后单击“删除作物”按钮",
"Click the crop on the field, then the \"Replace crop\" button and choose the new one in the planting dialog": "单击田地上的作物,然后单击“替换作物”按钮并在种植对话框中选择新作物",
"Click the crop on the field, then the \"Tier up\" button": "单击田地上的作物,然后单击“分层”按钮",
"Help: viewed the main help dialog": "帮助:查看主帮助对话框",
"Not enough resources to plant watercress: have: 2.9101 seeds, need: 10 种子 (2s": "种植西洋菜资源不足:有:2.9101种子,需要:10种子(2s",
"OR: Ctrl+click empty field to plant watercress": "或:Ctrl+单击空白田地种植西洋菜",
"OR: Ctrl+click the crop in the field (requires a setting under preferences": "或:Ctrl+单击田地中的作物(需要在首选项下进行设置",
"OR: Ctrl+shift+click the crop in the field": "或:Ctrl+shift+单击田地中的作物",
"OR: Hover mouse over the crop in the field, then press the \"d\" key": "或者:将鼠标悬停在田地中的作物上,然后按 \"d\"",
"OR: Hover mouse over the crop in the field, then press the \"u\" key": "或者:将鼠标悬停在田间的作物上,然后按 \"u\"",
"OR: Shift+click empty field tile to plant the last-planted or unlocked crop": "或:按住 Shift 键并单击空白田块以种植最后种植或解锁的作物",
"OR: Shift+click the crop in the field to replace it with the last planted or unlocked crop (requires a setting under preferences": "或:按住 Shift 键并单击田地中的作物,将其替换为最后种植或解锁的作物(需要在首选项下进行设置",
"Planting help": "种植帮助",
"Stats: viewed the player stats": "统计:查看球员统计",
"The following actions and shortcuts are available": "可以使用以下操作和快捷方式",
"The planting dialog allows to plant crops on the field. Use the plant button to perform the action now, or click the icon of the crop to view details.": "种植对话框允许在田间种植农作物。立即使用植物按钮执行操作,或单击作物图标查看详细信息。",
"To plant a new crop on an empty field tile": "在空旷的地块上种植新作物",
"To remove a crop from the field": "从田间移除作物",
"To replace a crop in the field with a different one": "用不同的作物替换田间的作物",
"To replace a crop to the highest unlocked tier of its type that you can afford": "将作物更换为您能负担得起的最高解锁等级",
" brassica": " 芸苔",
"25% watercress base production (additive), +20% lifespan duration": "25% 西洋菜基础生产(附加),+20% 寿命持续时间",
"available: \"Upgrade watercress\": +25% watercress base production (additive), +20% lifespan duration": "可用:\“升级西洋菜\”: +25%的西洋菜基础生产(附加), +20%的寿命持续时间",
"Goal: Upgrade watercress, after getting enough": "目标:升级西洋菜,在获得足够之后",
"Larger field 8x8": "更大的田地 8x8",
"stinging": "",
"You unlocked a challenge!": "你解锁了一个挑战!",
"Infernal challenge": "地狱般的挑战",
"Boosts neighboring mushrooms spores production (without increasing seeds consumption), but negatively affects orthogonally neighboring berries and flowers, so avoid touching those with this plant": "提高相邻蘑菇孢子的产量(不增加种子消耗),但会对正交相邻的浆果和花朵产生负面影响,因此避免接触那些有这种植物的人",
"ethereal mistletoe": "空灵槲寄生",
"Evolve squirrel": "进化松鼠",
"Flowers: plant the entire field full of flowers. Pretty, at least that's something": "花卉:在整个田野种满鲜花。漂亮,至少是这样的",
"Four seasons: reached winter and seen all seasons": "四个季节:到了冬天,四季都可以看到",
"II: silver": "II:银",
"III: electrum": "III:琥珀",
"IV: gold": "IV:黄金",
"Mistletoes: plant the entire field full of mistletoes. You know they only work next to the tree, right?": "槲寄生:种植满地槲寄生。你知道他们只在树旁边工作,对吧?",
"Mushrooms: plant the entire field full of mushrooms. I, for one, respect our new fungus overlords.": "蘑菇:种满蘑菇的整个田地。我,一方面,尊重我们的新真菌霸主。",
"Not the bees: build the entire field full of bees.": "不是蜜蜂:建造满是蜜蜂的整个田野。",
"Unbeelievable: fill the entire field (5x5) with bees during the bee challenge.": "难以置信:在蜜蜂挑战期间,用蜜蜂填满整个场地 (5x5)。",
"Stingy situation: plant the entire field full of nettles": "吝啬的情况:种满荨麻的整片田地",
"V: platinum": "V:铂金",
"VI: rhodium": "VI:铑",
"Watercress: plant the entire field full of watercress": "西洋菜:种满西洋菜的整片田地",
"Achievement": "成就",
"Berries: plant the entire field full of berries": "浆果:在整片土地上种满浆果",
"Crowded: planted something on every single field cell. Time to delete crops when more room is needed!": "拥挤:在每个田间单元上种下一些东西。当需要更多空间时,是时候删除作物了!",
"Planting and upgrading nuts crops cost spores instead of seeds. They work with automaton just like most other crops. If the automaton is spending too much spores on nuts upgrades and you want the tree to level up instead, decrease the allowed % setting for nuts upgrades in the automaton settings.": "种植和升级坚果作物需要孢子而不是种子。 就像大多数其他作物一样,它们与自动机一起工作。 如果自动机在坚果升级上花费了太多孢子,而您希望树升级,请减少自动机设置中坚果升级的允许百分比设置。",
"Once you ever respecced squirrel upgrades, the \"buy all to here\" option unlocks for upgrades you have seen before: click the upgrade icon of any squirrel upgrade further down in the tree, then use this button to automatically buy this upgrade and all squirrel upgrades required to reach this one (including all of gated stages), if you can afford it. This avoid having to click every individual upgrade again after respec.": "一旦您重洗松鼠升级,“全部购买到这里”选项将解锁您之前看到的升级:单击树中任何松鼠升级的升级图标,然后使用此按钮自动购买此升级和所有 如果您负担得起,则需要进行松鼠升级才能达到这一目标(包括所有门控阶段)。 这避免了在重新指定后必须再次单击每个单独的升级。",
"Nuts crops unlock at tree level 45, the first one is Almond. You can have max 1 nut crop in the main field, but it can be upgraded and replaced with better types. Nuts crops benefit from flowers, but only in a limited form independent of flower upgrades or bees, nuts crops are not affected by the same boosts as berries or mushrooms, they have their own more limited boosts. Watercress can copy from nuts, but only at half effectiveness and without fruit bonus.": "坚果作物在树 45 级解锁,第一个是杏。 您可以在主田中最多种植 1 种坚果作物,但可以升级并更换为更好的类型。 坚果作物受益于花,但仅限于与花升级或蜜蜂无关的有限形式,坚果作物不会受到与浆果或蘑菇相同的提升的影响,它们有自己的更有限的提升。 西洋菜可以从坚果中复制,但效果只有一半,而且没有水果加成。",
"Buy squirrel upgrades in the squirrel tab. Squirrel upgrades are laid out in a tech tree. Each next squirrel upgrade costs exponentially more than the previous one, no matter what order you do them in. Get higher tree levels and nut crops to get enough nuts for the next one.": "在松鼠标签中购买松鼠升级。 松鼠升级在科技树中列出。 无论您按照什么顺序进行升级,下一次松鼠升级的成本都比前一次高出指数级。获得更高的树种和坚果作物,以获得足够的坚果用于下一次升级。",
"A next level of fruit mixing: allows creating the 4-season star fruit! Fuse mango+quince, or alternatively plum+kumquat, but only if they have the same abilities, to get the star fruit. The star fruit is an almost-final form and cannot be fused with anything that changes its abilities anymore. If this squirrel upgrade or its predecessor is removed due to respec, star fruits temporarily lose their season boost until getting this upgrade again.": "下一级水果混合:允许制作 4 季杨桃! 融合芒果+木瓜,或者李子+金橘,但前提是它们具有相同的能力,才能得到杨桃。 杨桃几乎是最终形态,不能再与任何改变其能力的东西融合。 如果此松鼠升级或其前身因尊重而被删除,杨桃将暂时失去其季节增益,直到再次获得此升级。",
"Resets and removes all squirrel upgrades. Gives a flat permanent production bonus. Replaces the squirrel upgrade tree with a new, more expensive, tree. You will be weaker after this, but eventually get stronger than ever before thanks to the new upgrades.": "重置并删除所有松鼠升级。 提供固定的永久生产奖励。 用更昂贵的新树替换松鼠升级树。 在此之后你会变得更弱,但由于新的升级,你最终会变得比以往任何时候都更强大。",
"You unlocked the squirrel and the nuts crops! The squirrel gives an entirely new tech tree of ugrades. Place a squirrel in the ethereal field (it'll also boost neighbors!). Grow nuts in the main field using the new nuts crops. Use nuts to buy squirrel upgrades, in the new squirrel tab.": "你解锁了松鼠和坚果庄稼! 松鼠提供了一个全新的 升级 科技树。 在空灵的田地放置一只松鼠(它也会增强邻居!)。 使用新的坚果作物在主地种植坚果。 在新的松鼠标签中使用坚果购买松鼠升级。",
"Get an additional respec token for resetting squirrel upgrades. Note that you already got some for free, no need to buy this if you still have some left.": "获得额外的 重洗 令牌以重置松鼠升级。 请注意,您已经免费获得了一些,如果您还有剩余,则无需购买。",
"medlar + apricot = kumquat (winter + spring).": "枸杞+杏=金橘(冬+春)。",
"Season +1h (25 amber": "季节 +1 小时(25 琥珀色",
"Squirrel & Nuts": "松鼠和坚果",
"Squirrel respec token (15 amber": "松鼠尊敬令牌(15 琥珀色",
"Squirrel upgrade: Evolve squirrel": "松鼠升级:进化松鼠",
"Unlocks multiplicity of bees. Requires that regular multiplicity for berries and mushrooms has been unlocked. Presence of multiple bees anywhere in the field will give a global bee bonus. The bonus per bee is 10": "解锁蜜蜂的多样性。 要求浆果和蘑菇的常规多样性已解锁。 在该田地的任何地方存在多只蜜蜂将给予全球蜜蜂奖励。 每只蜜蜂的奖励是 10",
"You can respec the squirrel upgrades if you regret a decision, using a respec token. You get a few for free, more can be gotten for amber in the amber tab.": "如果您对某个决定感到后悔,您可以使用 重洗 令牌来 重洗 松鼠升级。 您可以免费获得一些,在琥珀标签中可以获得更多的琥珀。",
"After doing this, you will initially be weaker than before, but the new upgrade tree will eventually make you much stronger, so doing this is worth it at some point and you can earn your strength back multifold.\n Most upgrades of the old squirrel upgrade tree will come back in the new tree (not necessarily in the same order as before), and some new ones appear too.": "完成此操作后,您最初会比以前更弱,但新的升级树最终会使您变得更强大,因此在某些时候这样做是值得的,您可以获得成倍的力量。\n 老松鼠的大多数升级 升级树将在新树中返回(不一定与以前的顺序相同),并且还会出现一些新的。",
"How this works: the automaton will replace existing crops or blueprint templates with a higher tier, if that higher tier is unlocked. The automaton will not plant new crops from scratch, and will only replace crops or blueprint templates of the same type, e.g. berry to berry, flower to flower, ...": "这是如何工作的:如果更高的等级被解锁,自动机将用更高的等级替换现有的作物或蓝图模板。 自动机不会从头开始种植新作物,只会替换相同类型的作物或蓝图模板,例如 浆果到浆果,花到花,...",
"You unlocked auto blueprint override! This lets the automaton override the field with another blueprint at a chosen tree level. \nThis is useful to get a different layout later in the run than at the start of the run. You choose your starting blueprint as usual at the start of the run, the automaton will override with the chosen one.": "你解锁了自动蓝图覆盖! 这使自动机可以在选定的树级别使用另一个蓝图覆盖该田地。 \n这对于在运行后期获得与运行开始时不同的布局很有用。 您在运行开始时像往常一样选择起始蓝图,自动机将覆盖所选的蓝图。",
"WARNING: this is irreversible, you cannot respec to go back. Since you will initially be weaker, if there are any challenges or other runs you want to push soon, you may wish to do those first.\n You can also store a backup of your savegame using export from the main menu first, so that if you feel the reset was not worth it yet, you can still go back to the old savegame.": "警告:这是不可逆的,你不能再回去了。 由于您最初会较弱,因此如果您想尽快推动任何挑战或其他跑步,您可能希望先进行。\n您也可以先使用主菜单的导出来存储保存游戏的备份,以便 如果您觉得重置不值得,您仍然可以回到旧的存档游戏。",
"Squirrel evolution": "松鼠进化",
"Squirrel upgrade": "松鼠升级",
"The automaton initially has the following features unlocked": "自动机最初解锁了以下功能",
"The first new squirrel upgrade is free and can be chosen immediately": "第一次新松鼠升级是免费的,可以立即选择",
"This is what unlocked the automaton features you got so far": "这就是解锁您目前获得的自动机功能的原因",
"This will reset all squirrel upgrades and remove their effects, but unlocks a new squirrel tree with more expensive upgrades, and gives a permanent flat bonus.": "这将重置所有松鼠升级并移除其效果,但会解锁具有更昂贵升级的新松鼠树,并提供永久固定奖励。",
"Tip: ensure there are some berries that don't touch a mushroom, because if a mushroom consumes all seeds of a berry, income will stop and the automaton won't get resources for further upgrades and planting, resulting in a deadlock.": "提示:确保有一些浆果不接触蘑菇,因为如果蘑菇吃光了浆果的所有种子,收入将停止,机器人将无法获得进一步升级和种植的资源,从而导致僵局。",
"TIP: to get back to original strength over the next days, try to get the first new squirrel upgrades. To get those, push to high level berries and mushrooms, then focus on spore production to afford better nuts crops.": "提示:要在接下来的几天恢复原始强度,请尝试获得第一个新松鼠升级。为了获得这些,推高等级的浆果和蘑菇,然后专注于孢子生产以提供更好的坚果作物。",
"Tredecillion nuts: have over 1TD (1e42) nuts": "Tredecillion 螺母:有超过 1TD (1e42) 个螺母",
"Undecillion nuts: have over 1U (1e36) nuts": "Undecillion 螺母:有超过 1U (1e36) 个螺母",
"Unlocked dynamic help dialog: Squirrel evolution": "解锁动态帮助对话框:松鼠进化",
"What you get": "你得到什么",
"What you get:": "你得到什么:",
"What you lose": "你失去了什么",
"What you lose:": "你会失去什么:",
"When removing the automaton from the ethereal field, most automation features will be disabled, but they all come back the way they were when placing the automaton again.": "当从空灵场中移除自动机时,大多数自动化功能将被禁用,但它们都会恢复到再次放置自动机时的状态。",
"You must enable and configure this feature in the automaton tab before it works, using the auto-blueprint toggle and configuration buttons. Choose a tree level and which blueprint to plant at that level.": "您必须使用自动蓝图切换和配置按钮在自动机选项卡中启用和配置此功能才能工作。选择一个树级别以及在该级别种植哪个蓝图。",
"You must place the automaton in the ethereal field before this works, then go to the new automaton tab, and configure its settings before it actually automates anything.": "在此工作之前,您必须将自动机放置在空灵场中,然后转到新的自动机选项卡,并在它实际自动执行任何操作之前配置其设置。",
"You unlocked auto-planting for the automaton! See the automaton tab. You can enable or disable auto-plant, and choose a max cost the automaton is allowed to spend.": "你为自动机解锁了自动种植!请参阅自动机选项卡。您可以启用或禁用自动植物,并选择允许自动机花费的最大成本。",
"You unlocked auto-prestige for the automaton! This is integrated with auto-unlock: the same cost settings of auto-unlock are used for auto-prestige, and you can use a toggle to enable/disable auto-prestige in the auto-unlock settings.": "你为自动机解锁了自动声望!这与自动解锁集成:自动解锁的相同成本设置用于自动声望,您可以使用切换开关在自动解锁设置中启用/禁用自动声望。",
"You unlocked auto-unlock. This will unlock the next tiers of crops automatically. Combined with auto-plant and blueprint templates, this can almost fully automate a run.": "你解锁了自动解锁。这将自动解锁下一层作物。结合自动工厂和蓝图模板,这几乎可以完全自动化运行。",
"You unlocked auto-upgrades for the automaton! See the automaton tab. You can enable or disable auto-upgrades, and choose a max cost the automaton is allowed to spend.": "你解锁了自动机的自动升级!请参阅自动机选项卡。您可以启用或禁用自动升级,并选择允许自动机花费的最大成本。",
"You unlocked more finetuning options for auto planting, you can now choose how many resources the automaton can spend on crops of each type. Use the \"gear\" button next to the auto-plant button to finetune these options": "您为自动种植解锁了更多微调选项,您现在可以选择自动机可以在每种作物上花费多少资源。使用自动植物按钮旁边的“齿轮”按钮来微调这些选项",
"You unlocked more finetuning options for the auto upgrades. See the automaton tab in the dialogs behind the \"gear\": you can now configure the max cost per crop type (berry, mushroom, flower, ...).": "您为自动升级解锁了更多微调选项。请参阅“齿轮”后面对话框中的自动机选项卡:您现在可以配置每种作物类型(浆果、蘑菇、花卉……)的最大成本。",
"You unlocked the automaton! You can place the automaton in the ethereal field. When placed, it gives a boost to neighbors, and the automaton tab and blueprints unlock, allowing to automate various parts of the game.": "你解锁了自动机!您可以将自动机放置在空灵场中。放置后,它会促进邻居,自动机选项卡和蓝图解锁,允许自动化游戏的各个部分。",
"More and more automation features become available later in the game.": "越来越多的自动化功能在游戏后期变得可用。",
"More help topics may appear here as the game progresses, when new automaton features get unlocked": "随着游戏的进行,当新的自动机功能解锁时,此处可能会出现更多帮助主题",
"Neighbor bonus in ethereal field: initial": "空灵田地的邻居奖励:初始",
"Neighbor boost in the ethereal field: the automaton in the ethereal field gives an independent boost to neighbors, similar to lotuses.": "空灵田地的邻居提升:空灵田地的自动机给邻居一个独立的提升,类似于莲花。",
"New squirrel upgrade tree with more expensive upgrades, a mix of new ones and the old ones returning": "新松鼠升级树,升级成本更高,新旧混合回归",
"Nuts will stay at 0 and cannot be produced until next transcension": "坚果将保持在0,直到下一次超越才能生产",
"Once you planted the general shape of your field with cheap crops or blueprint templates, everything will happen automatically from then on. Just place berries, mushrooms, flowers, nettles and bees once to indicate the layout.": "一旦你用廉价的作物或蓝图模板种植了你的田地的一般形状,从那时起一切都会自动发生。只需放置一次浆果、蘑菇、鲜花、荨麻和蜜蜂即可指示布局。",
"Duodecillion nuts: have over 1DD (1e39) nuts": "Duodecillion 坚果:拥有超过 1DD (1e39) 个坚果",
"During some challenges you may want this disabled, toggle it off in the automaton tab in this case.,": "在某些挑战中,您可能希望禁用此功能,在这种情况下,请在自动机选项卡中将其关闭。,",
"entire field...": "整个田地...",
"evolution": "进化",
"Finetuning options for auto-plant and auto-upgrades costs: no-upgrades challenge stage 2": "自动装置和自动升级成本的微调选项:无升级挑战第 2 阶段",
"For example: If you have a blackberry, and now unlock blueberry, the automaton will automatically replace all planted blackberries in the field with blueberries, given enough resources.": "例如:如果你有一个黑莓,现在解锁蓝莓,如果有足够的资源,自动机会自动用蓝莓替换所有种植的黑莓。",
"In addition, you can automate the choice upgrades, but you must configure which choice for which upgrade you prefer in the automaton settings first.": "此外,您可以自动选择升级,但您必须首先在自动机设置中配置您喜欢哪个升级的选择。",
"Clear / Plant entire field buttons: initial": "清除/种植整个田地按钮:初始",
"Clear entire field": "清除整个田地",
"Clear ethereal field": "清除空灵场",
"All basic upgrades that boost crops will be automatically performed by the automaton, at their normal cost, when enabled.": "启用后,所有增加作物的基本升级都将由自动机以正常成本自动执行。",
"All current squirrel upgrades and their effects (including layout effects such as diagonal brassica": "当前所有松鼠升级及其效果(包括对角芸苔等布局效果",
"All current squirrel upgrades and their effects (including layout effects such as diagonal brassica)": "当前所有松鼠升级及其效果(包括对角芸苔等布局效果)",
"All your nuts will be set to 0": "您所有的坚果都将设置为 0",
"Auto blueprint override": "自动蓝图覆盖",
"Auto blueprint override off": "自动蓝图覆盖关闭",
"Auto plant": "自动种植",
"Auto plant more options": "自动种植更多选择",
"Auto prestige": "自动声望",
"Auto unlock": "自动解锁",
"Auto upgrades": "自动升级",
"Auto upgrades more options": "自动升级更多选项",
"Auto-blueprint override at condition": "在条件下自动覆盖蓝图",
"Auto-blueprint override: wither challenge (ethereal tree level 5": "自动蓝图覆盖:凋零挑战(虚灵树等级 5",
"Auto-plant": "自动种植",
"Auto-plant (blueprints, and increase crop tier when unlocked): initial": "自动种植(蓝图,解锁时增加作物等级):初始",
"Auto-plant on": "自动种植开启",
"Auto-plant: the automaton will automatically plant crops according to a blueprint, and plant higher tiers once you unlock those tiers.": "自动种植:机器人将根据蓝图自动种植农作物,并在您解锁这些层后种植更高的层。",
"Auto-plants done: 471": "完成的自动工厂:471",
"Auto-prestige: truly basic challenge": "自动声望:真正的基本挑战",
"Auto-unlock on": "开启自动解锁",
"Auto-unlock: blackberry challenge (ethereal tree level 3": "自动解锁:黑莓挑战(空灵树3级",
"Auto-upgrades on": "自动升级开启",
"Auto-upgrades: no-upgrades challenge (ethereal tree level 2": "自动升级:无升级挑战(空灵树 2 级",
"Automation features unlock sources": "自动化功能解锁资源",
"Automation of choice upgrades: no-upgrades challenge (ethereal tree level 2": "选择升级的自动化:无升级挑战(空灵树级别 2",
"Automaton & Blueprints": "自动机和蓝图",
"Automaton help": "自动机帮助",
"Automaton itself: unlock automaton upgrade (ethereal tree level 1": "自动机本身:解锁自动机升级(空灵树1级",
"Blueprints and templates: initial": "蓝图和模板:初始",
"Blueprints and templates: Templates are translucent blue looking versions of crops that can be placed in the field using the regular planting menu. Blueprints can be created and placed from the blueprint button in the tree.": "蓝图和模板:模板是半透明的蓝色作物版本,可以使用常规种植菜单放置在田间。可以从树中的蓝图按钮创建和放置蓝图。",
"Buttons to delete all crops in the main field or in the ethereal field: these are in the automaton tab and are for convenience. Deleting the ethereal field still uses tokens as usual.": "删除主田地或空灵田地中所有作物的按钮:这些位于自动机选项卡中,为方便起见。删除 空灵 田地仍照常使用令牌。",
"with blueprint": "和蓝图",
" - Drones must be next to a worker bee, to boost that worker.": " - 无人机必须靠近工蜂,以提升工蜂。",
" - Queens must be next to a drone, to boost that drone.": " - 皇后区必须靠近无人机,以提升无人机。",
" - The fruit abilities strength is virtually reduced to that of a fruit with tier as low as current tree level could drop (e.g. zinc or bronze) with all abilities at maximum level 3.": " - 水果的能力强度实际上降低到与当前树等级一样低的水果的强度(例如锌或青铜),所有能力都在最高等级 3。",
" - This will be visible in the detailed crop stats in the field, the fruit tab itself will show the fruits with their original levels as if the challenge isn't active.": " - 这将在田间的详细作物统计中可见,水果选项卡本身将显示具有原始等级的水果,就好像挑战未激活一样。",
" - Worker bees must be next to a flower, to add to a global boost.": " - 工蜂必须靠近一朵花,以增加全局增益。",
" - You get the benefit of having multiple abilities of higher tier fruits, even though the fruit otherwise acts like a lower tier one.": " - 你会从拥有更高等级水果的多种能力中受益,即使这种水果在其他方面表现得像低等级水果。",
" - You still also have to use berries, mushrooms, flowers and watercress to get the necessary spores and": " - 你还必须使用浆果、蘑菇、鲜花和西洋菜来获得必要的孢子和",
"Everything, except the effects listed below, is back to basics like at the first run of the game: Upgrades and effects that last through transcensions (e.g. ethereal crops and upgrades, achievement bonus, squirrel, challenge bonus, multiplicity, ...) or unlock later (amber, ...) don't work.": "除了下面列出的效果之外,一切都回到了游戏第一次运行时的基础:通过超越持续的升级和效果(例如空灵作物和升级、成就奖励、松鼠、挑战奖励、多重性......)或 稍后解锁(琥珀色,...)不起作用。",
"A harder version of the rocks challenge. The field has a difficult predetermined rock pattern. Beating the challenge the first time gives a new type of passive bonus. The patterns are very restrictive and don't benefit from field size above 5x5. This challenge is not a cakewalk, especially later patterns.": "岩石挑战的更难版本。 该田地有一个困难的预定岩石模式。 第一次击败挑战会获得一种新型的被动奖励。 这些模式非常严格,不能从 5x5 以上的田地大小中受益。 这个挑战不是小菜一碟,尤其是后来的模式。",
"starts a new basic field. Your first transcension also unlocks an ethereal field. On this field you can plant ethereal crops with resin. These crops give bonuses to the basic field in various ways. Resin can also be used for other ethereal upgrades. Unused resin also gives a slight boost.": "开启新的基础田地。 你的第一次超越也解锁了一个空灵的田地。 在这片土地上,您可以用树脂种植空灵作物。 这些作物以各种方式为基础田地提供奖励。 树脂也可用于其他空灵升级。 未使用的树脂也有轻微的促进作用。",
"Reward gotten: Unlocks the wasabi crop, which is the next tier of brassica after watercress. Once unlocked, it's available in the base game once you have grown a juniper (berry tier 9), and can be used in re-runs of this challenge as well.": "获得的奖励:解锁芥末作物,这是西洋菜之后的下一层芸苔属植物。 解锁后,您可以在种植杜松(浆果 9 级)后在基础游戏中使用它,并且也可以在重新运行此挑战时使用它。",
"The field is full of thistles which you cannot remove. The thistle pattern is randomly determined at the start of the challenge, and is generated with a 3-hour UTC time interval as pseudorandom seed, so you can get a new pattern every 3 hours. The thistles hurt most crops, but benefit mushrooms, they are next-tier nettles.": "田野里长满了你无法去除的蓟。 蓟花图案在挑战开始时随机确定,并以 3 小时 UTC 时间间隔作为伪随机种子生成,因此您可以每 3 小时获得一个新图案。 蓟伤害了大多数农作物,但有益于蘑菇,它们是次等荨麻。",
"Reward gotten: Bee nests available in the regular game from now on after planting daisies. In the main game, bee nests boost flowers next to the bee nests. The bee types of this challenge don't exist in the main game and the bee nest works very differently in the main game (no global boost) than the bees in this challenge.": "获得的奖励:从现在开始在常规游戏中种植雏菊后可以获得蜂巢。 在主游戏中,蜂巢会在蜂巢旁边助长花朵。 此挑战的蜜蜂类型在主游戏中不存在,并且蜂巢在主游戏中的工作方式(无全局提升)与此挑战中的蜜蜂非常不同。",
"Reward gotten: unlock the auto-upgrade ability of the automaton": "获得奖励:解锁机器人自动升级能力",
"Reward gotten: Unlocks the thistle crop, which is the next tier of nettles. Once unlocked, it's available in the base game once you have grown a portobello.": "获得的奖励:解锁蓟作物,这是荨麻的下一层。解锁后,一旦您种植了霸王菇,它就可以在基础游戏中使用。",
"Reward gotten: Weather effects permanently last in a weaker form after they were activated.": "获得的奖励:天气效果在激活后以较弱的形式永久持续。",
"Rewards": "奖励",
"Seasonal boosts don't work.": "季节性提升不起作用。",
"Some types of activated amber effects": "某些类型的激活琥珀效果",
"Templates are a feature provided by the automaton.": "模板是自动机提供的一项功能。",
"The bee boost applies to the global ecosystem: all berries, mushrooms and flowers (so effectively cubic scaling).": "蜜蜂提升适用于全球生态系统:所有浆果、蘑菇和花卉(如此有效地进行立方缩放)。",
"The brassica copying fruit ability does not work during this challenge.": "在这个挑战中,芸苔复制果实的能力不起作用。",
"The field has rocks on which you can't plant. The rock pattern is randomly generated at the start of the challenge, but will always be the same within the same when starting in the same 3-hour time interval (based on global UTC time": "田地里有你不能种植的岩石。岩石图案在挑战开始时随机生成,但在相同的 3 小时时间间隔(基于全球 UTC 时间)内开始时将始终相同",
"The only types of crop available are 1 berry type, 1 mushroom type, 1 flower type and 3 types of bee. They're all available from the beginning, and no others unlock.": "唯一可用的作物类型是 1 种浆果类型、1 种蘑菇类型、1 种花卉类型和 3 种蜜蜂。它们从一开始就可用,没有其他解锁。",
"The rock pattern is predetermined, every time you beat the challenge it cycles to a next, harder, pattern": "摇滚模式是预先确定的,每次你通过挑战,它都会循环到下一个更难的模式",
"The tabs such as fruit, automaton, squirrel and ethereal field are visible and usable, but won't affect the basic field during this challenge.": "水果、自动机、松鼠、空灵领域等标签可见且可用,但在本次挑战中不会影响基本领域。",
"The weather is stormy throughout the challenge, and other weather abilities don't work.": "在整个挑战过程中天气都是暴风雨,其他天气能力不起作用。",
"The weather is stormy, other weather doesn't work": "天气暴风雨,其他天气不行",
"There are 5 patterns in total, each gives an achievement": "共有5种模式,每种模式都有成就",
"There are randomized unremovable thistles on the field, which hurt crops that touch them, but benefit mushrooms, more than nettles": "田野里随机出现无法去除的蓟,它们会伤害接触它们的农作物,但有益于蘑菇,而不是荨麻",
"There are unremovable rocks on the field, blocking the planting of crops": "田间有无法移动的岩石,阻碍了农作物的种植",
"There is only one season: infernal. This doesn't affect the timing of seasons of regular runs.": "只有一个季节:地狱。这不会影响常规跑步季节的时间安排。",
"This challenge uses the alternate bonus pool, it is part of a separate multiplier and so has more effect than regular challenges": "此挑战使用备用奖励池,它是单独乘数的一部分,因此比常规挑战更有效",
"This challenge was unlocked by": "此挑战由以下人员解锁",
"Tip: ctrl+shift+click, or press \"u\", on a template to turn it into a crop of highest available tier of this type": "提示:在模板上按 ctrl+shift+click,或按 \"u\",将其转换为此类最高可用层的作物",
"To field": "到田地",
"to successfully complete the challenge, or reach any other max level to increase challenge production bonus.": "成功完成挑战,或达到任何其他最高级别以增加挑战生产奖励。",
"to successfully complete the next stage of the challenge, or reach any other max level to increase challenge production bonus.": "成功完成挑战的下一阶段,或达到任何其他最高级别以增加挑战生产奖励。",
"To TXT": "到TXT",
"Transcension": "超越",
"Tree gains resin as usual, but it's only available when reaching at least level 10": "树像往常一样获得树脂,但它只有在达到至少 10 级时才可用",
"Truly everything is back to basics like at the first run of the game and even a bit more difficult. Running this challenge now is as good as it can get since no future game advancement can make it easier.": "真的,一切都回到了游戏第一次运行时的基础,甚至有点困难。现在运行这个挑战是最好的,因为没有未来的游戏进步可以让它变得更容易。",
"Upgrades and effects that last through transcensions don't work, everything is back to basics": "持续超越的升级和效果不起作用,一切都回到了基础",
"value itself depends on cycle, respectively: 6%, 7%, 8%, 9%, 10": "值本身取决于周期,分别为:6%、7%、8%、9%、10",
"You can gain resin, twigs and fruits as usual (but they only become available at tree level 10": "你可以像往常一样获得树脂、树枝和水果(但它们只能在树级别 10 时获得",
"You can gain resin, twigs, nuts and fruits as usual (but they only become available at at least tree level 10": "你可以像往常一样获得树脂、树枝、坚果和水果(但它们至少在树级 10 时才可用",
"You can only get income from brassica, such as watercress, and their copying effect.": "您只能从芸苔属植物中获得收入,例如西洋菜,以及它们的复制效果。",
"You cannot gain any resin, twigs, nuts or fruits during this challenge": "在此挑战中,您无法获得任何树脂、树枝、坚果或水果",
"You get only limited regular crops, and must instead boost global production using specially placed bees": "您只能获得有限的常规作物,而必须使用特殊放置的蜜蜂来提高全球产量",
"You only get income from brassica, such as watercress.": "你只能从芸苔获得收入,比如西洋菜。",
"Reminder: you have to plant enough watercress before blackberry unlocks": "提醒:黑莓解锁前必须种下足够的西洋菜",
"Rename": "重命名",
"Resin added at next tree level: 8.15e16 (getting 25.2% of this so far": "在下一个树级别添加的树脂:8.15e16(到目前为止获得了 25.2%",
"Reward (at level 20): Alternate challenge production bonus.": "奖励(20 级):替代挑战生产奖励。",
"Reward gotten: add more options to the cost configuration dialogs of the automaton": "获得的奖励:在自动机的成本配置对话框中添加更多选项",
"Reward gotten: allow using blueprints during future wither challenge runs": "获得的奖励:允许在未来的凋零挑战赛中使用蓝图",
"Reward gotten: Alternate challenge production bonus.": "获得的奖励:交替挑战生产奖励。",
"Reward gotten: another extra storage slot for fruits": "获得的奖励:另一个额外的水果存储槽",
"Reward gotten: Automaton can do auto-prestige. This is available as part of auto-unlock and enabled by default.": "获得的奖励:自动机可以做自动声望。这可作为自动解锁的一部分使用并默认启用。",
"Reward gotten: deleting a crop gives 66% instead of 33% recoup of resources": "获得的奖励:删除作物可以获得 66% 而不是 33% 的资源回收",
"Reward gotten: multiplicity for berries and mushrooms": "获得的奖励:浆果和蘑菇的多样性",
"reaching ethereal tree level 2 and having automaton": "达到空灵树2级并拥有自动机",
"reaching ethereal tree level 3 and having automaton with auto-upgrade": "达到空灵树 3 级并拥有自动升级的自动机",
"reaching ethereal tree level 5 and having automaton with auto-unlock plants": "达到空灵树 5 级并拥有自动解锁植物的机器人",
"reaching ethereal tree level 7": "达到空灵树7级",
"Production or boost of most crops divided through 1 billion.": "大多数作物的产量或增产除以 10 亿。",
"Reach": "抵达",
"Prestiging any crop": "声望任何作物",
"Only blackberries, champignons, anemones, nettle, bee nests, watercress and mistletoe are available, from the beginning": "从一开始就只提供黑莓、香菇、银莲花、荨麻、蜂巢、西洋菜和槲寄生",
"Override field": "覆盖田地",
"per level to the game, whether successfully completed or not. The bonus applies to seeds and spores, and 1/100th of it to resin and twigs.": "每个级别的游戏,无论是否成功完成。加成适用于种子和孢子,1/100 适用于树脂和树枝。",
"Planted blueprint": "种植蓝图",
"Planted crops are fullgrown immediately": "种植的作物立即长成",
"No crops can be deleted, except watercress": "不能删除任何作物,除了西洋菜",
"No nuts can be grown during this challenge": "在这个挑战中不能种植任何坚果",
"Multiplicity (berry and mushroom): +25% per other of same type of max 1 tier difference": "多重性(浆果和蘑菇):每个相同类型的最大 1 层差异 +25%",
"Multiplicity (flower): +10% per other of same type of max 1 tier difference": "多重性(花):每个相同类型的最大 1 层差异 + 10%",
"Mushrooms, berries, flowers and so on all still work as normal, but you need to ensure there's a brassica next to some berry, and a brassica next to some mushroom, to get income.": "蘑菇、浆果、鲜花等仍然正常工作,但您需要确保在一些浆果旁边有一个芸苔属植物,在一些蘑菇旁边有一个芸苔属植物,以获得收入。",
"Neighbor\" and \"next to\" mean the 4-neighborhood, so orthogonally touching but not diagonally.": "Neighbor\"\"next to\" 表示 4 邻域,所以正交接触但不对角。",
"New challenge available!": "新的挑战可用!",
"new!": "新的!",
"Like the basic challenge, but even less effects work, truly everything is back to basics.": "就像基本的挑战一样,但效果更差,真正的一切都回到了基础。",
"Max level reached with this challenge gives": "这个挑战达到的最高等级给出了",
"Field size remains at your current size, it is not lowered to the original 5x5.": "田地大小保持在您当前的大小,不会降低到原来的 5x5。",
"From field": "从田地",
"From TXT": "从TXT",
"Fruits in the sacrificial pool (you have: 32 fruits in there": "祭祀池中的水果(你有:那里有32个水果",
"Fruits in the storage slots (have: 13": "储存槽中的水果(有:13",
"Fruits only partially work, as follows": "水果只是部分起作用,如下",
"Goal": "目标",
"Grow bees during this challenge! This has different gameplay than the regular game.": "在这个挑战中种植蜜蜂!这与常规游戏具有不同的游戏玩法。",
"having grown a daisy.": "长出了雏菊。",
"having grown a portobello": "长出了霸王菇",
"In addition, the stats of berries and mushrooms are reduced even more for higher tiers.": "此外,更高等级的浆果和蘑菇的统计数据减少得更多。",
"Infernal challenge (New!": "地狱挑战(新!",
"It is a placeholder for planning the field layout and does nothing.": "它是一个用于规划田地布局的占位符,什么都不做。",
"Delete blueprint": "删除蓝图",
"During this challenge, crops cannot be upgraded.": "在此挑战期间,农作物无法升级。",
"During this challenge, crops wither and must be replanted.": "在这一挑战期间,农作物枯萎,必须重新种植。",
"During this challenge, no crops can be removed, only added. Ensure to leave spots open for future crops, and plan ahead before planting!": "在这个挑战中,不能移除任何作物,只能添加。确保为未来的作物留出空地,并在种植前提前计划!",
"During this challenge, only the first tier of each crop type is available.": "在这次挑战中,每种作物类型只有第一层可用。",
"Electrum tree": "金银花",
"Ethereal field and ethereal crops": "飘渺的田野和飘渺的庄稼",
"Ethereal upgrades": "空灵升级",
"Ethereal upgrades, achievement boost, etc..., still apply as normal": "空灵升级,成就提升等......仍然照常适用",
"Every 2 minutes, a crop gets hit by lightning and turns into a ghost. By an amazing coincidence, the lightning always hits the most expensive crop.": "每隔 2 分钟,一株庄稼就会被闪电击中并变成鬼魂。一个惊人的巧合,闪电总是击中最昂贵的作物。",
"Examples of effects that don't work: ethereal crops and upgrades, achievement bonus, squirrel, challenge bonus, multiplicity, resin bonus, amber, fruits, automaton, field size (it will be 5x5), bees don't exist, ...": "不起作用的效果示例:空灵作物和升级、成就奖励、松鼠、挑战奖励、多样性、树脂奖励、琥珀、水果、自动机、田野大小(将是 5x5)、蜜蜂不存在、.. .",
"Crops cannot be upgraded, except watercress": "作物不能升级,除了西洋菜",
"Crops gradually produce less and less as they wither": "作物随着枯萎逐渐减少产量",
"Crops that were unlocked by a challenge, like bee nests, are available if unlocked, but they may not be feasibly reachable": "被挑战解锁的农作物,如蜂巢,在解锁后可用,但可能无法到达",
"Blueprint": "蓝图",
"Blueprint library": "蓝图库",
"Blueprints": "蓝图",
"bonus": "奖励",
"bonus * level ^ 1.1) production bonus": "奖励 * 级别 ^ 1.1) 生产奖励",
"Cannot delete crops, they'll disappear over time instead, but you can replace crops immediately by more expensive crops of the same type.": "不能删除农作物,它们会随着时间的推移而消失,但您可以立即用更昂贵的同类型农作物替换农作物。",
"Cannot use blueprints. However, one of the later target levels of this challenge unlocks the ability to use them in this challenge too.": "不能使用蓝图。但是,此挑战的较晚目标级别之一也解锁了在此挑战中使用它们的能力。",
"Bee template": "蜜蜂模板",
"Berries, mushrooms and flowers are half as efficient as normal.": "浆果、蘑菇和鲜花的效率是正常的一半。",
"Automation with the automaton works": "使用自动机进行自动化工作",
"Back": "后退",
"A challenge where the season is infernal and everything is difficult.": "一个赛季是地狱般的挑战,一切都很困难。",
"Amber resource": "琥珀资源",
"As usual, having multiple brassica reduces the global brassica copying effect, max 2 or so works well.": "像往常一样,拥有多个芸苔会降低全局芸苔复制效果,最多 2 个左右效果很好。",
"Nuts template": "坚果模板",
"Orchid": "兰花",
"Oyster": "牡蛎",
"Physalis": "酸浆",
"Portobello": "霸王菇",
"Raspberry": "覆盆子",
"Shiitake": "香菇",
"Stinging template": "蛰模板",
"Strawberry": "草莓",
"Thistle": "",
"Truffle": "松露",
"Acorn": "橡子",
"Anemone": "银莲花",
"Bee nest": "蜂巢",
"Berry template": "浆果模板",
"Brassica template": "芸苔模板",
"Dandelion": "蒲公英",
"Flower template": "花模板",
"Iris": "鸢尾花",
"Lavender": "薰衣草",
"Lingonberry": "越橘",
"Matsutake": "松茸",
"Mistletoe template": "槲寄生模板",
"Mulberry": "桑椹",
"Mushroom template": "蘑菇模板",
"Nuts template": "坚果模板",
"Orchid": "兰花",
"Oyster": "牡蛎",
": none": ": 无",
"VII: amethyst": "VII: 紫水晶",
"Ten resin : earned over 10 resin in total": "10 树脂:总共获得超过 10 树脂",
"Undeleted: completed the undeletable challenge": "未删除:完成了不可删除的挑战",
"Upgraded: completed the no upgrades challenge": "已升级:完成无升级挑战",
"Upgradeder: completed the no upgrades challenge stage 2": "升级者:完成无升级挑战第 2 阶段",
"Wasaaaa, B: completed the wasabi challenge": "Wasaaaa, B:完成芥末挑战",
"Withered: completed the wither challenge stage 2": "凋零:完成凋零挑战第 2 阶段",
"Withering: completed the wither challenge": "凋零:完成凋零挑战",
"On the rocks: completed the rocks challenge": "在岩石上:完成岩石挑战",
"Prickly predicament: completed the thistle challenge": "棘手的困境:完成蓟挑战",
"Quattuordecillion nuts": "Quattuordecillion 坚果",
"Rock lobster: completed the rocks challenge stage 2": "岩龙虾:完成岩石挑战第 2 阶段",
"Rock solid V: completed the rockier challenge map 5 (final": "坚如磐石 V:完成了更摇滚的挑战地图5(最终",
"Rock solid: completed the rockier challenge": "坚如磐石:完成了更艰难的挑战",
"Rock star: completed the rocks challenge stage 4": "摇滚明星:完成岩石挑战第 4 阶段",
"Stormy: completed the stormy challenge": "暴风雨:完成暴风雨挑战",
"The basics: ran the basic challenge": "基础:跑基本挑战",
"The bees knees: completed the bees challenge": "蜜蜂膝盖:完成蜜蜂挑战",
"This rocks!: completed the rocks challenge stage 3": "这岩石!:完成岩石挑战阶段 3",
"Goji prestige: prestiged the goji": "枸杞威望:威望枸杞",
"Higher transcension: performed transcension at exactly twice the initial transcenscion level": "更高的超越:以初始超越等级的两倍进行超越",
"Master of basic: completed the truly basic challenge": "基础大师:完成真正的基础挑战",
"Matsutake prestige: prestiged the matsutake": "松茸声望:松茸声望",
"Anemone prestige: prestiged the anemone": "海葵声望:声望的海葵",
"B: place a bee nest during the blackberry challenge": "B:在黑莓挑战期间放置一个蜂巢",
"Berried: completed the blackberry challenge": "浆果:完成黑莓挑战",
"Blackberry prestige: prestiged the blackberry": "黑莓声望:声望黑莓",
"Blueberry prestige: prestiged the blueberry": "蓝莓声望:声望蓝莓",
"Champignon prestige: prestiged the champignon": "香菇声望:声望香菇",
"Clover prestige: prestiged the clover": "三叶草声望:声望四叶草",
"Cranberry prestige: prestiged the cranberry": "蔓越莓声望:蔓越莓声望",
"Currant prestige: prestiged the currant": "醋栗威望:有威望的醋栗",
"Ghost in the field: have a ghost-crop": "田野里的幽灵:有一个幽灵作物",
"Ghost town: have 10 ghost crops in the field": "鬼城:地里有10个鬼庄稼",
"brassica choice": "芸苔选择",
"a chosen crop in all open spots in the field, as resources allow.": "在资源允许的情况下,在田地的所有空地上选择一种作物。",
"Increases brassica (such as watercress) copying effect by 50% initially, but after a while this bonus gradually disappears over the lifetime of the brassica. Refreshing or replanting the brassica gives back the full bonus. This benefits active play more than idle play, compared to the other choice. Other effects may apply to higher tier brassica.": "最初将芸苔(如西洋菜)复制效果提高 50%,但一段时间后,此加成会在芸苔的整个生命周期内逐渐消失。 刷新或重新种植芸苔可以返还全部奖励。 与其他选择相比,这更有利于主动游戏而不是空闲游戏。 其他效果可能适用于更高级别的芸苔属植物。",
"Ferns take 9 instead of 2 minutes to appear, but contain enough resources to make up the difference exactly. Ferns left for a very long time also have a chance to become bushy. This allows to collect more fern resources during idle play, but has no effect on the overall fern income during active play. This starts taking effect only for the next fern that appears.": "蕨类植物需要 9 分钟而不是 2 分钟才能出现,但包含足够的资源来准确弥补差异。 蕨类植物离开很长时间也有机会变得浓密。 这允许在空闲游戏期间收集更多的蕨类资源,但对活跃游戏期间的整体蕨类收入没有影响。 这仅对出现的下一个蕨类植物开始生效。",
"Delete all crops from the ethereal field. Only succeeds if deleting is possible at this time. As usual, all resin is refunded. Note that this will also delete the automaton itself, so this will disable the automaton tab until you place the automaton back.": "从空灵的田野中删除所有作物。 仅当此时可以删除时才会成功。 像往常一样,所有树脂都将退还。 请注意,这也会删除自动机本身,因此这将禁用自动机选项卡,直到您将自动机放回原处。",
"Brassica choice: High-yield brassica": "芸苔选择:高产芸苔",
"Choose the action for each choice upgrade dropped by the tree": "为树掉落的每个选择升级选择动作",
"Configure auto choices": "配置自动选择",
"Configure automaton for this specific choice upgrade": "为此特定选择升级配置自动机",
"Gives a 20% bonus to resin production, but not to seed and spores production": "树脂产量增加 20%,但种子和孢子产量不增加",
"Gives a 20% bonus to seed and spores production, but not to resin production": "种子和孢子产量增加 20%,但树脂产量不增加",
"Handle this upgrade manually instead of through the automaton.": "手动而不是通过自动机处理此升级。",
"High-yield brassica": "高产芸苔",
"Increases brassica (such as watercress) copying effect constantly by 25% and its lifetime by 50%. This benefits idle play more than active play, compared to the other choice. Other effects may apply to higher tier brassica.": "不断增加芸苔(如豆瓣)复制效果25%,寿命增加50%。 与其他选择相比,这对闲置游戏比主动游戏更有好处。 其他效果可能适用于更高级别的芸苔属植物。",
"resin choice": "树脂选择",
"Resin choice: Production bonus": "树脂选择:生产奖励",
"Sturdy brassica": "坚固的芸苔",
"After fusing, abilities will be auto-leveled up (using the usual amount of fruit essence), based on what levels they had before, and leaving some essence unused if a new unupgraded ability is added. You may need to do a few more upgrades manually again anyway. No essence is lost in this process.": "融合后,技能将根据之前的等级自动升级(使用通常数量的水果精华),如果添加新的未升级技能,则会留下一些未使用的精华。 无论如何,您可能需要再次手动进行一些升级。 在这个过程中没有失去任何本质。",
"Fruits of the same tier (bronze and up) can be fused together to allow transferring abilities to create the fruit with the combination you want, when the random drops aren't giving it. Fusing does not increase strength of stats, it's only about allowing control of the combination.": "当随机掉落不给它时,可以将同一层(青铜及以上)的水果融合在一起,以允许转移能力以创建具有您想要的组合的水果。 融合不会增加统计数据的强度,它只是允许控制组合。",
"You can move fruits between the stored and sacrificial slots with the buttons in the fruit dialog. You can choose the active fruit with the arrows. You can only have one active fruit and only the abilities of the active fruit have an effect. You can switch the active fruit at any time. You can also select no fruit at all by toggling the arrow above an active one.": "您可以使用水果对话框中的按钮在存储槽和牺牲槽之间移动水果。 您可以使用箭头选择活跃的水果。 你只能拥有一个激活果实,并且只有激活果实的能力有效果。 您可以随时切换激活的水果。 您也可以通过切换活动水果上方的箭头来完全不选择水果。",
"You can rename fruits with the rename button. Named fruits will also have their name show up in the fruit tab when active. You can also mark fruits as favorite: click the fruit logo in the fruit dialog to alter border color (visual effect only).": "您可以使用重命名按钮重命名水果。 激活时,命名水果的名称也会显示在水果选项卡中。 您还可以将水果标记为收藏:单击水果对话框中的水果徽标以更改边框颜色(仅视觉效果)。",
"Summary of the rules: getting 3 fruits with the same ability allows, with at least two fuse actions, to create a transferable ability that you can transfer to any fruit of choice with a third fuse action, replacing an unwanted ability of choice.": "规则总结:获得 3 个具有相同能力的水果允许通过至少两个融合动作创建一个可转移的能力,您可以通过第三个融合动作将其转移到任何选择的水果上,取代不需要的选择能力。",
"The order of abilities of the input fruits matters (to determine which get pushed out), but you can freely reorder abilities: either in the regular fruit dialog (where abilities can be moved up or down), or using the priority checkboxes in the fuse dialog.": "输入水果的能力顺序很重要(以确定哪些被推出),但您可以自由重新排序能力:在常规水果对话框中(可以向上或向下移动能力),或使用保险丝中的优先级复选框 对话。",
"The seasonal abilities of some fruit types (pineapple, ...) do not participate in fusing. The resulting fruit will be an apple if the two original fruits are of a different type, or will be seasonal if both original fruits are the same seasonal type (e.g. both pineapple). Some later upgrades in the game change this.": "某些水果类型(菠萝,...)的季节性能力不参与融合。 如果两个原始水果属于不同类型,则生成的水果将是一个苹果,或者如果两个原始水果是相同的季节性类型(例如两个菠萝),则生成的水果将是一个季节性的。 游戏中的一些后期升级改变了这一点。",
"Any abilities in the \"from\" fruit that are transferable [**] will be transferred to the result fruit and push out the last ability of the result fruit. The fuse dialog also gives the option to disable some of them from being transferred, if they are undesired.": "“从”果实中任何可转移的能力[**]都将转移到结果果实中,并推出结果果实的最后一个能力。 如果不需要,保险丝对话框还提供了禁用其中一些传输的选项。",
"Any other abilities of the \"from\" fruit disappear and don't matter, the only abilities of the \"from\" fruit that matter are: abilities that match the \"into\" fruit (to charge them up), and transferable abilities (to replace abilities).": "“来自”果实的任何其他能力都会消失并且无关紧要,“来自”果实的唯一重要能力是:与“进入”果实相匹配的能力(为它们充电), 和可转移的能力(替换能力)。",
"Pear + Medlar = Quince (autumn + winter": "梨 + 枸杞 = 木瓜(秋 + 冬",
"Pineapple + Pear = Plum (summer + autumn": "菠萝+梨=李子(夏+秋",
"Platinum apple": "白金苹果",
"Platinum pear (autumn": "白金梨(秋",
"Plum + Kumquat = Star Fruit (4 seasons": "李子+金橘=杨桃(4季",
"Reduces mushroom consumption (with a soft cap": "减少蘑菇消耗(带软帽",
"rename": "改名",
"Rename fruit": "重命名水果",
"Rhodium apple": "铑苹果",
"Rhodium pear (autumn": "铑梨(秋季",
"same as ctrl + click fruit.": "与 ctrl + 单击水果相同。",
"select next active fruit": "选择下一个活跃的水果",
"select previous active fruit": "选择上一个活跃的水果",
"Star Fruit + Apple = Dragon Fruit (stronger 4 seasons boost": "杨桃+苹果=火龙果(更强的4个季节提升",
"The combinations are": "组合是",
"The result fruit will initially have the same abilities as the \"into\" fruit, but some may be pushed out if transferring occurs": "结果水果最初将具有与“进入”水果相同的能力,但如果发生转移,一些可能会被推出",
"The two input fruits, called the \"from\" and the \"into\" fruits, create one new fruit the \"result\" fruit": "两个输入水果,称为“从”和“到”水果,创建一个新水果“结果”水果",
"This is an inherent fruit ability. It doesn't take up a regular ability slot for this fruit tier. It cannot be upgraded nor moved.": "这是与生俱来的果实能力。它不占用此水果层的常规能力槽。它不能升级也不能移动。",
"Ultra seasons boost (100": "超季节提升(100",
"V: platinum, type: apple": "V:铂金,类型:苹果",
"V: platinum, type: pear (autumn": "V:铂金,类型:梨(秋",
"VI: rhodium, type: apple": "VI:铑,类型:苹果",
"VI: rhodium, type: pear (autumn": "VI:铑,类型:梨(秋季",
"VII: amethyst, type: apple": "七:紫水晶,类型:苹果",
"VII: amethyst, type: apricot (spring": "七:紫水晶,类型:杏(春",
"VII: amethyst, type: dragon fruit (4 seasons": "七:紫水晶,类型:火龙果(4季",
"VII: amethyst, type: pear (autumn": "七:紫水晶,类型:梨(秋",
"VII: amethyst, type: pineapple (summer": "七:紫水晶,类型:菠萝(夏",
"You unlocked the squirrel upgrade for seasonal fruit mixing! This works when fuxing certain combinations of two different seasonal fruits together.": "您解锁了用于季节性水果混合的松鼠升级!这适用于将两种不同时令水果的某些组合融合在一起。",
"Zinc pear (autumn": "锌梨(秋",
"Fruit related hotkeys": "水果相关热键",
"Fruits drop when the tree reaches certain levels. Fruits have one or more abilities from a random set. At higher tree levels, higher tier fruits with more and stronger abilities can drop.": "当树达到一定等级时,果实就会掉落。水果具有随机集合中的一种或多种能力。在更高的树级别上,具有更多更强能力的更高级别的水果会掉落。",
"fuse": "保险丝",
"fuse A with B, resulting in a fruit AB with charged flower boost, marked [*]": "将 A 与 B 融合,产生带有带电开花增强的水果 AB,标记为 [*]",
"fuse AB with C, resulting in a fruit ABC with transferable flower boost, marked [**]": "将 AB 与 C 融合,产生带有可转移开花增强的水果 ABC,标记为 [**]",
"fuse ABC into D, resulting in the desired fruit with flower boost and berry boost. Don't forget to level up its abilities, since they'll all be set to level 1.": "将 ABC 融合到 D 中,从而产生所需的果实,并带有花增强和浆果增强。不要忘记升级它的能力,因为它们都将设置为 1 级。",
"Fusing Fruits": "融合水果",
"Fusing fruits destroys the two original fruits and creates a new one with a new set of abilities. The rules are as follows": "融合水果会破坏两个原始水果并创建一个具有一组新能力的新水果。规则如下",
"Gold apple": "金苹果",
"Gold pear (autumn": "金梨(秋",
"I: bronze, type: apple": "I:青铜,类型:苹果",
"If (and only if) you also have the second fruit mixing upgrade purchased, then in addition you can create the all-season star fruit. This one is harder to fuse, since the fruits must also have the same set of abilities": "如果(且仅当)您还购买了第二个水果混合升级,那么您还可以创建全季杨桃。这个更难融合,因为果实也必须具有相同的能力",
"III: electrum, type: pear (autumn": "III:金银花,类型:梨(秋",
"Increases the copy effect of brassica (such as watercress": "增加芸苔的复制效果(如豆瓣)",
"Increases the weather effect abilities": "增加天气效果能力",
"IV: gold, type: apple": "IV:金,类型:苹果",
"IV: gold, type: pear (autumn": "IV:金,类型:梨(秋",
"make active": "主动",
"Mango + Quince = Star Fruit (4 seasons": "芒果 + 木瓜 = 杨桃(4 季",
"Medlar + Apricot = Kumquat (winter + spring": "枸杞+杏=金橘(冬+春",
"move fruit between sacrificial and storage slots, if possible.": "如果可能,在牺牲槽和存储槽之间移动水果。",
"Nettle boost XXVIII [**] (3.37e4": "荨麻助推 XXVIII [**] (3.37e4",
"Amethyst apple": "紫水晶苹果",
"Amethyst apricot (spring": "紫晶杏(春",
"Amethyst pear (autumn": "紫水晶梨(秋",
"Amethyst pineapple (summer": "紫水晶菠萝(夏季",
"Any abilities in the \"from\" fruit that match the \"into\" fruit, will charge up the matching ability: it becomes charged (marked [*]), or transferable (marked [**]) if already charged": "\"from\" 水果中与 \"into\" 水果匹配的任何能力,都会对匹配的能力进行充电:它变为充电(标记为 [*]),或者如果已充电则可转移(标记为 [**])",
"Apricot + Pineapple = Mango (spring + summer": "杏+菠萝=芒果(春+夏",
"Boost resin income (with a soft cap), taking into account the time this fruit was active": "考虑到这种水果的活跃时间,提高树脂收入(使用软上限)",
"Boosts berry production": "提高浆果产量",
"Boosts seeds, but increases mushroom seed consumption by the same amount": "增加种子,但增加相同数量的蘑菇种子消耗",
"Boosts the autumn mushroom boost, only during the autumn season": "提升秋季蘑菇提升,仅在秋季期间",
"Boosts the beehive bonus": "提高蜂箱奖励",
"Boosts the production boost that is given by the tree level, the listed multiplier is reached for high enough tree level": "提升树级别给出的生产提升,列出的乘数达到足够高的树级别",
"Buy 1": "买 1",
"Buy many": "买很多",
"buy multiple abilities up to 25% of currently available": "购买最多 25% 当前可用的多种能力",
"collect 3 silver fruits that have flower boost in any slot, fruits A, B and C": "在任意槽中收集 3 个具有开花效果的银色水果,水果 A、B 和 C",
"collect a fruit D that has berry boost, and if necessary, move berry boost to the first slot": "收集一个有浆果强化的水果 D,如有必要,将浆果强化移动到第一个插槽",
"Configure fruit": "配置水果",
"Divides given boost over nettle, brassica and bee, balanced differently for spores and seeds, but only additively if corresponding non-mix abilities are present": "对荨麻、芸苔属和蜜蜂的分水岭,对孢子和种子的平衡不同,但只有在存在相应的非混合能力时才会增加",
"drag & drop": "拖放",
"drag fruits between slots, re-order slots.": "在插槽之间拖动水果,重新排序插槽。",
"Electrum pear (autumn": "金针梨(秋",
"Enter new fruit name, or empty for default": "输入新的水果名称,默认为空",
"Example: if you desire a silver fruit with flower boost and berry boost, one way you could reach it is": "示例:如果您想要一种带有花朵强化和浆果强化的银色水果,那么您可以获得它的一种方法是",
"Click the crop on the field, then the \"Upgrade tier\" button": "单击地块上的作物,然后单击“升级等级”按钮",
"Computing": "计算中",
"Goal: Plant a blueberry, or replace a blackberry by one, and wait for it to grow.": "目标:种一颗蓝莓,或者换一颗黑莓,然后等待它生长。",
"tier": "层级",
"Whether to auto-save after each action (and also when refreshing browser tab). If this is on, actions are saved reliably even when closing the web browser soon after. If this is off, the game will still auto-save every few minutes anyway, but the last minutes of gameplay may get lost when closing browser tab. Remember it's also recommended to export saves manually regularly since web browsers can lose all data easily.": "是否在每次操作后自动保存(以及刷新浏览器选项卡时)。 如果启用此选项,即使不久后关闭 Web 浏览器,也会可靠地保存操作。 如果关闭此功能,游戏仍会每隔几分钟自动保存一次,但关闭浏览器选项卡时,游戏的最后几分钟可能会丢失。 请记住,还建议定期手动导出保存的内容,因为网络浏览器很容易丢失所有数据。",
"NOTE: mobile browsers don't show scrollbars so you can't always see if something is scrollable. The game shows a shadow effect to show scrollable content but this may be subtle. E.g. in the (detailed) stats dialogs of some plants in the field.": "注意:移动浏览器不显示滚动条,因此您无法始终看到某些内容是否可滚动。 游戏显示了阴影效果来显示可滚动的内容,但这可能很微妙。 例如。 在田间一些植物的(详细)统计对话框中。",
": by default, activate weather (1-3). Can be changed in the preferences under \"controls\" to instead select fruit slots, change game tabs or do auto-actions.": ":默认开启天气(1-3)。 可以在“控制”下的首选项中进行更改,以选择水果槽、更改游戏选项卡或执行自动操作。",
": by default, select fruit slot (when available). Can be changed in the preferences under \"controls\" to instead activate weather, change game tabs or do auto-actions.": ":默认选择水果槽(如果有的话)。 可以在“控制”下的首选项中进行更改,以激活天气、更改游戏选项卡或执行自动操作。",
": downgrade tier of crop under mouse cursor, that is keep same type of crop but replace it with the crop that is one tier lower, especially handy in ethereal field (no mouse click required": ":鼠标光标下的作物降级,即保持同种作物但替换为低一级的作物,在空灵领域尤其方便(无需点击鼠标)",
": go to the infinity field tab (if available": ": 转到无限地块选项卡(如果有)",
": on mac, ctrl means command instead.": ": 在mac上,ctrl表示命令。",
": replace crop.": ": 更换作物。",
": similar to p, but always plants, so replaces crop if there is an existing one below the mouse cursor.": ": 与 p 类似,但总是植物,因此如果鼠标光标下方存在现有作物,则替换作物。",
": undo / redo": ": 撤销重做",
": upgrade tier: replace crop or template under mouse cursor with highest available tier of the same type that you can afford (no mouse click required": ": 升级等级:将鼠标光标下的裁剪或模板替换为您能承受的同类型的最高可用等级(无需点击鼠标)",
": upgrade tier: replace crop or template with highest unlocked tier (if enabled in preferences), pick this crop type as last planted, and on empty field, plant highest tier of picked crop type you can afford.": ":升级等级:用最高解锁等级替换作物或模板(如果在首选项中启用),选择该作物类型作为最后种植的作物类型,并在空田上种植您能负担得起的最高等级的所选作物类型。",
": when crop in field under mouse cursor: pick (=remember) this crop for planting. When empty field mouse cursor: plant the remembered crop here (no mouse click required": ":鼠标光标下田间作物时:选择(=记住)该作物进行种植。 当鼠标光标为空时:在此处种植记住的作物(无需单击鼠标",
"“shift\" + number keys \"1-9”": "“shift\”+数字键\“1-9”",
"by default, activate weather (1-3). Can be changed in the preferences under \"controls\" to instead select fruit slots, change game tabs or do auto-actions.": "默认情况下,激活天气 (1-3)。 可以在“控制”下的首选项中进行更改,以选择水果槽、更改游戏选项卡或执行自动操作。",
"by default, select fruit slot (when available). Can be changed in the preferences under \"controls\" to instead activate weather, change game tabs or do auto-actions.": "默认情况下,选择水果槽(如果可用)。 可以在“控制”下的首选项中进行更改,以激活天气、更改游戏选项卡或执行自动操作。",
"Copyright (c) 2020-2023 by Lode Vandevenne": "版权所有 (c) 2020-2023 Lode Vandevenne",
"downgrade tier of crop under mouse cursor, that is keep same type of crop but replace it with the crop that is one tier lower, especially handy in ethereal field (no mouse click required": "鼠标光标下的作物降级,即保留相同类型的作物但将其替换为低一级的作物,在空灵领域特别方便(无需单击鼠标",
"go to the infinity field tab (if available": "转到无限地块选项卡(如果可用)",
"Keyboard & mobile shortcuts": "键盘和移动快捷键",
"List of keyboard/mobile shortcuts": "键盘/移动快捷键列表",
"Main shortcuts": "主要快捷键",
"Mobile shortcuts": "移动快捷方式",
"non-empty field": "非空地块",
"Note": "笔记",
"number keys \"1-9": "数字键\"1-9",
"number keys \"1-9”": "数字键“1-9”",
"on mac, ctrl means command instead.": "在 Mac 上,ctrl 表示命令。",
"on mobile/touch devices, you can also long-press to see tooltips, e.g on most buttons in the setting dialogs.": "在移动/触摸设备上,您还可以长按以查看工具提示,例如设置对话框中的大多数按钮。",
"on mobile/touch devices, you can long-press most icons/buttons to access the shift and ctrl variants (e.g. the pause button and refresh watercress button).": "在移动/触摸设备上,您可以长按大多数图标/按钮来访问 Shift 和 Ctrl 变体(例如暂停按钮和刷新豆瓣菜按钮)。",
"replace crop.": "更换作物。",
"similar to p, but always plants, so replaces crop if there is an existing one below the mouse cursor.": "与 p 类似,但总是植物,因此如果鼠标光标下方存在现有作物,则替换作物。",
"undo / redo": "撤销重做",
"upgrade tier: replace crop or template under mouse cursor with highest available tier of the same type that you can afford (no mouse click required": "升级层:将鼠标光标下的裁剪或模板替换为您能负担得起的相同类型的最高可用层(无需单击鼠标",
"upgrade tier: replace crop or template with highest unlocked tier (if enabled in preferences), pick this crop type as last planted, and on empty field, plant highest tier of picked crop type you can afford.": "升级层:用最高解锁层替换作物或模板(如果在首选项中启用),选择最后种植的作物类型,然后在空田上种植您能负担得起的最高层的所选作物类型。",
"when crop in field under mouse cursor: pick (=remember) this crop for planting. When empty field mouse cursor: plant the remembered crop here (no mouse click required": "当鼠标光标下在田间作物时:选择(=记住)该作物进行种植。 当鼠标光标为空时:在此处种植记住的作物(无需单击鼠标",
"\"extra fruit slot": "\"额外的水果槽",
"\"larger field 8x8": "\“更大的田地 8x8",
"\"unlock ethereal mistletoe": "\“解锁空灵的槲寄生",
"Auto-action": "自动动作",
"Challenge Unlocked!": "挑战已解锁!",
"crop unlocked: \"shiitake": "作物解锁:“香菇",
"Fruit dropped: amethyst apple. treelevel prod boost II, weather boost III, seeds overload III, bee boost I, twigs boost": "掉落的果实:紫晶苹果。 树级产品提升 II、天气提升 III、种子过载 III、蜜蜂提升 I、树枝提升",
": Duplicates full production of long-lived berry and mushroom neighbors for free, but copies less if there are more brassica on the whole field, so try to get a few well-placed brassica instead.": ":免费复制全部长寿浆果和蘑菇邻居的产量,但如果整个田地里有更多的芸苔属,则复制量会减少,因此请尝试获取一些位置合适的芸苔属。",
"Boosts orthogonally neighboring flowers (in spring also diagonally). Since this is a boost of a boost, indirectly boosts berries and mushrooms by an entirely new factor.": "促进正交相邻的花朵(在春天也对角)。 由于这是增强中的增强,因此通过全新的因素间接增强浆果和蘑菇。",
"This template represents all crops of type": "此模板代表所有作物,对于类型",
"Produces nuts. Can have only max 1 nut plant in the field. Neighboring watercress can copy its production, but less effectively than it copies berries. Receives a limited fixed boost from flowers of high enough tier. Not boosted by other standard berry and mushroom production boosts.": "生产坚果。 田间最多只能种植 1 株坚果。 邻近的豆瓣菜可以复制其生产,但效率不如复制浆果。 从足够高等级的花朵中获得有限的固定提升。 不受其他标准浆果和蘑菇产量增长的推动。",
"bee.": "蜜蜂。",
"berry template": "浆果模板",
"Botanically speaking, not actually a berry!": "从植物学上来说,它实际上不是浆果!",
"brassica template": "芸苔属模板",
"It's a little oak tree": "这是一棵小橡树",
"mistletoe template": "槲寄生模板",
"mistletoe.": "槲寄生。",
"mushroom template": "蘑菇模板",
"nuts template": "坚果模板",
"nuts.": "坚果。",
"oyster": "牡蛎",
"Produces twigs (which you receive on transcend) when tree levels up, when orthogonally or diagonally next to the tree. Having more than one increases level up spores requirement and slightly decreases resin gain.": "当树升级时,当与树正交或对角线相邻时,会产生树枝(你在超越时会收到)。 拥有超过一个会增加孢子的等级要求并略微降低树脂增益。",
"stinging template": "刺痛模板",
"stinging.": "刺痛。",
"Tip: ctrl+shift+click a template, or hover over it and press 'u', to turn it into a crop of highest available tier of this type.": "提示:按住 ctrl+shift+单击模板,或将鼠标悬停在其上并按“u”,可将其转换为此类类型的最高可用层的裁剪。",
"Wampee": "黄皮",
"Wasabi": "芥末",
"Whitecurrant": "白醋栗",
"": "",
"": "",
"": "",
"": "",
"": "",
"": "",
"": "",
"": "",
"": "",
"": "",
"": "",
"": "",
"": "",
"": "",
"": "",
"": "",
"": "",
"": "",
"": "",
"": "",
"": "",
"": "",
"": "",
"": "",
"": "",
"": "",
"": "",
"": "",
"": "",
"": "",
"": "",
"": "",
"": "",
"": "",
"": "",
"": "",
"": "",
"": "",
"": "",
"": "",
"": "",
"": "",
"": "",
"": "",
"": "",
"": "",
"": "",
"": "",
"": "",
"": "",
"": "",
"": "",
//原样
'watercress': '西洋菜',
'watercress.': '西洋菜.',
'Watercress': '西洋菜',
'blueberry': '蓝莓',
'Blueberry': '蓝莓',
'blackberry': '黑莓',
'Blackberry': '黑莓',
'champignon': '香葱',
'Champignon': '香葱',
'cranberry': '蔓越莓',
'Cranberry': '蔓越莓',
'blackberry. Base production: 4 seeds/s': '黑莓。 基本产量:4种子/秒',
'blueberry. Base production: 1.4K seeds/s': '蓝莓。 基本产量:1.4K种子/秒',
'cranberry. Base production: 980K seeds/s': '蔓越莓。 基本产量:980K种子/秒',
'champignon. Base production: -980K seeds, 1 spores/s': '香葱。 基本产量:-980K种子,1孢子/秒',
'Quadrillion': 'Quadrillion',
'Quintillion': 'Quintillion',
'Sextillion': 'Sextillion',
'Septillion': 'Septillion',
'Octillion': 'Octillion',
'Nonillion': 'Nonillion',
'Tredecillion': 'Tredecillion',
'Quindecillion': 'Quindecillion',
'Undecillion': 'Undecillion',
'XIII': 'XIII',
'XVII': 'XVII',
'XXII': 'XXII',
'XCII': 'XCII',
'XLIX': 'XLIX',
'XLVII': 'XLVII',
'XII': 'XII',
'XXV': 'XXV',
'XXI': 'XXI',
'XIX': 'XIX',
'XI': 'XI',
'XV': 'XV',
'XX': 'XX',
'LI': 'LI',
'X': 'X',
'VIII': 'VIII',
'IX': 'IX',
'I': 'I',
'XVIII': 'XVIII',
'LIII': 'LIII',
'XXIII': 'XXIII',
'XXXI': 'XXXI',
'XXXIV': 'XXXIV',
'❄️ winter ❄️': '❄️ 冬季 ❄️',
'🌱 spring 🌱': '🌱 春季 🌱',
'🍂 autumn 🍂': '🍂 秋季 🍂',
'QQ群号': 'QQ群号',
'Git游戏': 'Git游戏',
'LIV': 'LIV',
'XXVIII': 'XXVIII',
'x': 'x',
'CXXIX': 'CXXIX',
'CLIV': 'CLIV',
'CLX': 'CLX',
'CLXVI': 'CLXVI',
'CLXXVII': 'CLXXVII',
'CXXX': 'CXXX',
'CCCLXXXIV': 'CCCLXXXIV',
'CCIII': 'CCIII',
'v0.10.5': 'v0.10.5',
'O': 'O',
'': '',
'': '',
'': '',
}
//需处理的前缀
var cnPrefix = {
"(-": "(-",
"(+": "(+",
"(": "(",
"-": "-",
"+": "+",
" ": " ",
": ": "",
"\n": "",
" ": "",
" ": "",
" ": "",
" ": "",
" ": "",
" ": "",
" ": "",
" ": "",
" ": "",
" ": "",
" ": "",
" ": "",
" ": "",
" ": "",
" ": "",
" ": "",
" ": "",
" ": "",
" ": "",
"ethereal ": "空灵",
"Ethereal ": "空灵",
"Season change in: ": "距离季节变化还有:",
"": "",
"notation: ": "符号:",
"Welcome to Ethereal Farm ": "欢迎来到空灵农场",
"This game requires JavaScript. The game runs fully locally.": "该游戏需要JavaScript。 游戏完全在本地运行。",
"Game version: Ethereal Farm ": "游戏版本:空灵农场 ",
"Buy: ": "购买: ",
"Cost: ": "成本: ",
"That fern gave": "蕨类植物给予",
"available: ": "可用: ",
"\"": "",
"Upgrade ": "升级 ",
"Upgraded: Unlock ": "升级: 解锁 ",
"Not enough resources to plant clover: need ": "没有足够的资源来种植三叶草:需要",
"Not enough resources to plant blackberry: need ": "没有足够的资源来种植黑莓:需要",
"Not enough resources to plant cranberry: need ": "没有足够的资源来种植酸果蔓:需要",
'Copies neighbors': '复制邻居',
"achievements: ": "成就: ",
"Base planting cost": "基础种植成本",
"Crop type: ": "农作物类型: ",
"Growing time: ": "生长时间: ",
'Last planting cost': '上次种植成本',
"Unlock ": "解锁 ",
"Plant ": "种植 ",
"Upgraded: Upgrade ": "升级: 升级 ",
"Not enough resources for upgrade: need ": "没有足够的资源进行升级:需要",
"Living time: ": "生存时间: ",
"Planting cost: ": "种植成本: ",
"Short-lived plant. Time left: ": "寿命短的植物。 剩下的时间:",
"Unlocks new crop: ": "解锁新作物: ",
"blackberry ": "黑莓 ",
"Tier ": "层级 ",
"Have over ": "有超过 ",
"Achievement Unlocked": "成就解锁",
"Achievement unlocked: ": "成就解锁: ",
"no neighbors, not copying: none": "无邻居,不复制:无",
"Deleted blueberry, got back": "删除蓝莓,回收",
"Deleted blackberry, got back": "删除黑莓,回收",
"shift + click ": "shift + 左键点击 ",
"ctrl + click ": "ctrl + 左键点击 ",
"Not enough resources to plant blueberry: need ": "没有足够的资源来种植蓝莓:需要",
'Auto-saved state locally': '本地自动保存状态',
"blueberry ": "蓝莓 ",
'Growing. Time to grow left': '生长中。 成长剩余时间',
"champignon ": "香葱 ",
"Large time delta: ": "大时间差:",
"Choice: ": "选择: ",
"level ": "等级 ",
"Next level requires: ": "下一级需要:",
"Potential production (": "潜在产量(",
"Young sprout level ": "幼芽等级",
"cranberry ": "蔓越莓",
"Expected production/sec:": "预期产量/秒:",
"Efficiency: ": "效率:",
"Potential max production: ": "最大潜在产量:",
"Deleted champignon, got back": "删除香葱,回收",
"Satisfied: ": "满意:",
"Ability: Growing speed": "能力:成长速度",
"Ability: Weather cooldown": "能力:天气冷却",
"Fruit essence available: ": "可用的水果精华:",
"Get on sacrifice: ": "牺牲: ",
"Growing speed ": "成长速度",
"Level up: ": "升级: ",
"Weather cooldown ": "天气冷却",
"Young tree level ": "幼树级别",
"After consumption: ": "消费后:",
"champignon: ": "香葱:",
"clover ": "三叶草",
"Cooldown time: ": "冷却时间: ",
"Total cycle: ": "总周期:",
"watercress: ": "西洋菜:",
"Young tree": "幼树",
"currant ": "黑醋栗",
"Type:": "类型:",
"Growth time:": "成长时间:",
"Crop info (": "作物信息(",
"Ability:": "能力:",
"chosen:": "选择:",
"type: ": "类型: ",
" Mushroom economy ": "蘑菇经济 ",
"Mushroom economy ": "蘑菇经济 ",
" Nettle boost ": "荨麻提升 ",
" Watercress copying ": "西洋菜复制 ",
"Show ": "显示",
"Replace with ": "替换农作物用",
"Improve autumn ": "提升秋季 ",
"Improve spring ": "提升春季 ",
"Improve summer ": "提升夏季 ",
"Improve winter ": "提升冬季 ",
"goji ": "枸杞",
"gooseberry ": "醋栗",
"grape": "葡萄",
"morel ": "羊肚菌",
"nettle ": "荨麻",
"Resin gain ": "树脂获得",
"twigs": "树枝",
"Twigs extraction": "树枝提取",
"Winter hardening ": "冬季硬化",
"Basic tree boost bonus ": "基本树提升加成",
"cornflower ": "矢车菊",
"Faster growing ": "增长更快",
"Fruit: silver apple: ": "水果:银苹果:",
"The main reward is: ": "主要奖励是:",
"Total resin ready: ": "总树脂准备:",
"Total twigs ready: ": "总树枝准备:",
"Transcension ": "超越 ",
"Completed: ": "已完成: ",
"Summer boost": "夏季提升",
"Flower boost ": "鲜花提升",
"amanita ": "鹅膏菌 ",
'Upgraded production': '升级生产',
'Base production': '基础生产',
"Fern choice: ": "蕨类植物的选择:",
"Weather choice: ": "天气的选择: ",
"beehive ": "蜂箱 ",
"matsutake ": "松茸 ",
"muscaria ": "毒蝇伞 ",
"Ethereal delete tokens: ": "空灵删除令牌:",
"Fruit: electrum apple: ": "水果:琥珀苹果:",
"honeyberry ": "蜜莓 ",
"daisy ": "雏菊 ",
"Growth speed ": "成长速度",
"→ Bonus for Transcension ": "→ 超越奖励 ",
"Undeletable challenge": "不可删除的挑战",
"mistletoe malus: ": "槲寄生海棠:",
"Large tree level ": "大树等级 ",
"ethereal tree level: ": "空灵树等级:",
"ethereal upgrades: ": "空灵升级:",
"completed: ": "已完成:",
"Electrum apple, fruit tier ": "琥珀苹果,水果层",
"sacrificial fruit pool (": "牺牲水果池(",
"Silver apricot (spring), fruit tier ": "银杏(春季),水果层 ",
"stored fruits (": "存储的水果 (",
"fern notification sound: ": "蕨类植物通知声音:",
"enable help dialogs: ": "启用帮助对话框:",
"fullgrown notification sound: ": "完全成熟的通知声音:",
"interface theme: ": "界面主题:",
"save on close: ": "关闭时保存:",
"shift or ctrl click may delete crop: ": "按住shift键或ctrl键可以删除作物:",
"side panel: ": "侧板:",
"tooltip style: ": "工具提示风格:",
"Auto-choice ": "自动选择 ",
"Auto-upgrades done: ": "自动升级完成:",
"Loaded local save (": "加载本地保存(",
"max cost: ": "最高费用:",
"Max tree level before: ": "之前的最大树级别:",
" berry (tier ": "浆果 (层",
" flower (tier ": "鲜花 (层",
"flower (tier ": "鲜花 (层",
" mushroom (tier ": "蘑菇 (层",
"→ Production boost for unspent resin: ": "→提高未用树脂的产量:",
"→ Upcoming boost for unspent resin: ": "→即将增加的未用树脂:",
"Boosting flowers: ": "提升鲜花:",
"Boosting neighbors: ": "提升邻居:",
"have of this crop: ": "有这样的作物:",
"Total resin earned ever: ": "累计获得的树脂总数:",
"Reached tree level ": "达到树等级 ",
"Transcend ": "超越 ",
"Tree level ": "树等级 ",
"Upgraded boost: ": "升级提高: ",
"Base boost: ": "基础提升: ",
" Mushroom boost ": " 蘑菇提升 ",
" Weather boost ": " 天气提升 ",
" Berry boost ": " 浆果提升 ",
" Flower boost ": " 鲜花提升 ",
"Tree level:": "树的等级:",
"Base: ": "基础: ",
"base: ": "基础: ",
"Boost: ": "提升: ",
"boost: ": "提升: ",
"Lotuses: +": "莲花:+",
"Recoup on delete (": "在删除时回收 (",
"winter: ": "冬季: ",
"winter tree warmth: ": "冬季树保暖: ",
"unused resin: ": "未使用的树脂:",
"tree level (": "树等级 (",
"Num planted of this type: ": "这种类型种植的数量:",
"fruit: flower boost: ": "水果: 鲜花提升: ",
"fruit: berry boost: ": "水果: 浆果提升: ",
"flowers (": "鲜花 (",
"ethereal crops: ": "空灵作物:",
"Crop not upgraded, no higher tier that you can afford available": "作物没有升级,没有你能负担得起的更高等级",
"challenge highest levels: ": "挑战最高级别:",
"Amount from next sacrificed fruits: ": "下一次牺牲的水果数量:",
"berry (tier ": "浆果 (层 ",
"Collected upcoming resin: ": "即将收集的树脂: ",
"Collected upcoming twigs: ": "即将收集的树枝: ",
"Consumption: ": "消耗: ",
"Current amount: ": "当前数量: ",
"honeyberry: ": "蜂蜜浆果: ",
"juniper: ": "杜松:",
"muscaria: ": "毒蝇伞: ",
"mushroom (tier ": "蘑菇 (层 ",
"To consumers: ": "对消费者:",
"Production: ": "生产: ",
"To stacks: ": "堆叠: ",
"Total resin earned entire game: ": "整个游戏获得的总树脂:",
"Total twigs earned entire game: ": "整个游戏获得的总树枝:",
"Total: ": "总计: ",
"Unspent resin: ": "未用树脂:",
"Refreshing watercress (": "刷新西洋菜(",
"Replanting watercress": "重新种植西洋菜",
"beehives (": "蜂箱 (",
" upgrades (": " 升级 (",
"Boost here: ": "提升这里: ",
"flower boost: ": "鲜花提升: ",
"berry boost: ": "浆果提升: ",
"mushroom boost: ": "蘑菇提升: ",
"upgrade available: ": "可用升级:",
"shortcuts may delete crop: ": "快捷键可以删除作物:",
"Chosen: ": "选择: ",
"dialog back buttons: ": "对话框返回按钮:",
"fruit drops in message log: ": "水果掉落显示在消息日志中:",
"auto save in message log: ": "自动保存在消息日志中:",
"auto store interesting fruit: ": "自动存储有趣的水果",
"abbreviated help in message log: ": "消息日志中的缩写帮助:",
"bracket keys: ": "括号键:",
"number keys: ": "数字键:",
"precision: ": "精度:",
"shift+number keys: ": "shift + 数字键: ",
"upgrades available in message log: ": "消息日志中可用的升级:",
"tree levels in message log: ": "消息日志中的树等级:",
"pause/resume in message log: ": "在消息日志中暂停/恢复:",
"Short-lived plant. Total lifetime: ": "短生命周期的植物。 总生命周期:",
"This fern is extra bushy! It gave ": "这蕨类植物特别浓密! 它会给你",
"Watercress level ": "西洋菜 等级 ",
"Next planting cost (p): ": "下一次种植成本(p):",
"Achievements earned: ": "获得的成就:",
"Have of this crop: ": "拥有的这种作物:",
"Have of this upgrade: ": "拥有此升级:",
"Current production/sec: ": "当前产量/秒:",
"Blackberry level ": "黑莓等级 ",
"Next tier cost (u): ": "下一层级成本(u):",
"Next tier cost: ": "下一层级成本:",
"summer: ": "夏季: ",
"Crop not replaced, no higher tier unlocked or available": "作物没有被替换,没有更高的等级解锁或可用",
"Current boost: ": "当前提升:",
"Expected boost: ": "预期提升:",
"Anemone level ": "银莲花等级 ",
"Copying: ": "复制:",
"egg effect: ": "蛋效果:",
"upgrades (": "升级 (",
"growing: ": "生长: ",
"Wasabi level ": "芥末等级 ",
"weighted time at level: ": "加权时间在等级:",
"bee (tier ": "蜜蜂 (层级 ",
"Electrum tree level ": "电子树等级 ",
"Flower boost: ": "花提升:",
"Currant level ": "醋栗等级 ",
"Have amber: ": "拥有的琥珀:",
"Nuts available: ": "可用坚果:",
"Max tree level ever: ": "最高树级别:",
"Fruit: ": "水果: ",
"Available: ": "可用: ",
"Help (": "帮助 (",
"Highest had: ": "最高拥有:",
"Stats (": "统计(",
"Completed upgrades": "已完成升级",
"Goal: Buy the \"Unlock blackberry\" upgrade. To get seeds to afford it, plant more watercress first.": "目标:购买“解锁黑莓”升级。 为了让种子负担得起,首先种植更多的西洋菜。",
"Matsutake level ": "松茸等级 ",
"Stored fruits (": "贮藏的水果(",
"Unlocked challenge: ": "解锁的挑战:",
"Sacrificial fruit pool (": "牺牲水果池(",
"Sacrifice value on transcend: ": "超越的牺牲值:",
"Thistle level ": "蓟等级 ",
"stinging (tier ": "蛰(层 ",
"Permanent flat production bonus of ": "永久扁平化生产奖励 ",
"Wasabi challenge": "芥末挑战",
"Wither challenge": "枯萎挑战",
"Rockier challenge": "摇滚挑战",
"Stormy challenge": "暴风雨挑战",
"Thistle challenge": "蓟挑战",
"Truly basic challenge": "真正的基本挑战",
"Production bonus: ": "生产加成:",
"Max levels reached: ": "达到的最高等级:",
"Blackberry challenge": "黑莓挑战",
"Basic challenge": "基础挑战",
"Bee challenge": "蜜蜂挑战",
"All reward target level stages (can only complete one per run): ": "所有奖励目标级别阶段(每次运行只能完成一个):",
"Deleted matsutake, got back: ": "删除了松茸,回来了:",
"Current level: ": "当前等级:",
"Brassica copying": "芸苔复制",
"Berry boost": "浆果提升",
"Mushroom boost": "蘑菇提升",
"Nettle boost": "荨麻提升",
"Weather boost": "天气提升",
"Fruit essence used: ": "使用的水果精华:",
"Fuses done: ": "保险丝完成:",
"Bee boost": "蜜蜂提升",
"Autumn boost": "秋季提升",
"Fruit collection. Active fruit: ": "水果收藏。 活跃水果:",
"Seeds overload": "种子超载",
"Spring boost": "春季提升",
"Twigs boost": "树枝提升",
"Resin boost": "树脂提升",
"Nuts boost": "坚果提升",
"Treelevel prod boost": "树等级产出提升",
"Mix nettle/brass/bee": "混合荨麻/黄铜/蜜蜂",
"Four seasons (": "四季(",
"Reset choice upgrades (": "重置选择的升级(",
"Season +": "季节 +1h (",
"Season hold this run (": "季节保留在本轮游戏(",
"Highest ever had: ": "曾经的最高纪录:",
"Highest had this run: ": "本轮游戏的最高纪录:",
"save after each action: ": "每次操作后保存:",
"fully (": "完全(",
"Withered III (+": "枯萎 III (+",
"1h (20 amber": "1小时(20 琥珀",
"Clover level ": "三叶草等级 ",
"prestige: ": "声望: ",
"tree's gesture: ": "树的姿态:",
"unused twigs: ": "未使用的树枝:",
"unused nuts: ": "未使用的坚果:",
"brassica (tier ": "芸苔属(层级 ",
"resin choice: production: ": "树脂选择: 生产:",
"multiplicity (": "多重(",
"Short-lived, end of life but weakly active. Time left: ": "寿命短暂,生命终结但活性较弱。 剩余时间:",
"cost: ": "成本: ",
"This template represents all crops of type ": "此模板代表所有作物,对于类型 ",
"": "",
"": "",
"": "",
"": "",
"": "",
"": "",
"": "",
"": "",
"": "",
"": "",
"": "",
"": "",
"": "",
"": "",
"": "",
"": "",
"": "",
"": "",
"": "",
"": "",
"": "",
"": "",
"": "",
"": "",
"Auto-plants done: ": "自动种植完成:",
"Fastest final stage target level time: ": "最快的最终阶段目标等级时间:",
"Fastest target level time: ": "最快的目标等级时间:",
"Last time ran: ": "上次运行:",
"Next cycle: ": "下一个循环:",
"no (": "无 (",
"No upgrades challenge (": "无升级挑战 (",
"Planted crops wither and disappear after ": "种植的庄稼枯萎后消失于 ",
"reaching tree level ": "达到树等级 ",
"squirrel upgrades: ": "松鼠升级:",
"Nonillion seeds: have over ": "Nonillion 种子:拥有超过 ",
"Novemtrigintillion seeds: have over ": "Novemtrigintillion 种子:拥有超过 ",
"Octillion seeds: have over ": "Octillion 种子:拥有超过 ",
"Undecillion seeds: have over ": "Undecillion 种子:拥有超过 ",
"Septillion seeds: have over ": "Septillion 种子:拥有超过 ",
"tree level that unlocked this crop: ": "解锁此作物的树等级:",
"Zinc apple, fruit tier ": "锌苹果,水果层 ",
'Achievement production bonus: +': '成就生产加成: +',
"Fruit: bronze pineapple (summer): ": "水果:青铜菠萝(夏季):",
"Silver apple, fruit tier ": "银苹果,水果层",
"time: ": "时间: ",
"Have 1 fullgrown ": "拥有1棵成熟的",
"Have 10 fullgrown ": "拥有10棵成熟的",
"Have 20 fullgrown ": "拥有20棵成熟的",
"Have 30 fullgrown ": "拥有30棵成熟的",
"Fruit: zinc apple: ": "水果:锌苹果:",
"Effect: ": "效果: ",
"Neighbor boost:": "邻居提升:",
"Next tree level requires:": "下一级树需要:",
"Fruit: bronze apple: ": "水果:青铜苹果:",
"Season change in:": "季节变化剩余时间:",
"watercress ": "西洋菜 ",
"Next planting cost: ": "下一个种植成本: ",
"Recoup on delete: ": "删除后收回:",
"Production/sec:": "产量/秒:",
"Production per second": "每秒产量",
"Produces a small amount of seeds on its own, but can produce much more resources by copying from berry and mushroom neighbors once you have those": "自己产生少量种子,但是一旦有了这些种子,可以通过从浆果和蘑菇邻居那里复制而产生更多的资源",
"Planted watercress. Consumed: 10 seeds. Next costs: 10 seeds (": "种植西洋菜。 消耗:10种子。 下一个成本:10种子(",
"Next planting cost: 10 seeds (": "下次种植成本:10粒种子 (",
}
//需处理的后缀
var cnPostfix = {
":": "",
"": "",
": ": "",
"": "",
" ": "",
"/s)": "/s)",
"/s": "/s",
")": ")",
"%": "%",
" ": "",
" ": "",
" ": "",
" ": "",
" ": "",
" ": "",
" ": "",
" ": "",
" ": "",
" ": "",
" ": "",
" ": "",
" ": "",
" ": "",
" ": "",
" ": "",
" ": "",
" ": "",
" ": "",
"\n": "",
"\"": "\",
" seeds": " 种子",
" seeds.": " 种子.",
" I": " I",
" bonus to flower boost": "加成给花提升",
" seeds (": " 种子 (",
" minute": " 分钟",
" minute.": " 分钟.",
" berry": " 浆果",
" seeds, have": " 种子, 有",
"gained at once": "立即获得",
" mushroom": " 蘑菇",
" spore": " 孢子",
" essence": " 精华",
" info": " 信息",
": Gold": ": 黄金",
": Platinum": ":铂",
": Rhodium": ":铑",
" spores/seed,": " 孢子/种子,",
", gained at once: none": ", 立即获得:无",
". Grow nut crops in the main field to get more nuts.": ".在主田地种植坚果作物以获得更多坚果。",
"": "",
"": "",
"": "",
"": "",
"": "",
"": "",
"": "",
"": "",
"": "",
"": "",
"": "",
' LI': ' LI',
' II': ' II',
' XI': ' XI',
' CI': ' CI',
' CV': ' CV',
' III': ' III',
' XXXV': ' XXXV',
' CXXV': ' CXXV',
' III': ' III',
' XCI': ' XCI',
' XVII': ' XVII',
' XLVIII': ' XLVIII',
' CLXI': ' CLXI',
' LXXXIX': ' LXXXIX',
' CXXXIX': ' CXXXIX',
' LXXI': ' LXXI',
' CXVII': ' CXVII',
' XXII': ' XXII',
' CVIII': ' CVIII',
' CXXII': ' CXXII',
' LXXVIII': ' LXXVIII',
' XCVI': ' XCVI',
' CXXIV': ' CXXIV',
' XXXIX': ' XXXIX',
' CXIII': ' CXIII',
' XCII': ' XCII',
' LXXVI': ' LXXVI',
' DLII': ' DLII',
". Transcension II available, click the tree.": "。超越II可用,点击树。",
". Produces spores. Crop type:": "。产生孢子。作物类型:",
". Produces seeds. Crop type:": "。产生种子。作物类型:",
" spores (": " 孢子 (",
", gained at once": ",立即获得",
" resin": "树脂",
" seeds/spore": " 种子/孢子",
", consumed": ", 消耗",
"consumed": "消耗",
" spores": "孢子",
"minutes": "分钟",
"consumed": "消耗",
": Silver": ": 银",
": Zinc": ": 锌",
": Bronze": ": 铜",
": bronze": ": 铜",
" of stacks": " 堆叠",
" of stacks) (": " 堆叠) (",
" of stacks).": " 堆叠).",
"seeds,": "种子,",
" minutes.": " 分钟.",
}
//需排除的,正则匹配
var cnExcludeWhole = [
/^\s*$/,
/^购买: (.+) 种子$/,
/^升级 (.+)$/,
/^生产加成(.+)$/,
/^解锁 (.+)$/,
/^成本: (.+)$/,
/^([\d\.]+)e(\d+)$/,
/^([\d\.]+)$/,
/^([\d\.]+)K$/,
/^([\d\.]+)d ([\d\.]+)h ([\d\.]+)m$/,
/^([\d\.]+)d ([\d\.]+)m ([\d\.]+)s$/,
/^([\d\.]+)m ([\d\.]+)s$/,
/^ ([\d\.]+)m ([\d\.]+)s$/,
/^([\d\.]+) \/ ([\d\.]+)$/,
/^([\d\.]+)e(\d+)$/,
/^([\d\.]+)$/,
/^d\): ([\d\.]+)K$/,
/^ ([\d\.]+)$/,
/^([\d\.]+)s$/,
/^([\d\.]+)x$/,
/^x([\d\.]+)$/,
/^([\d\.,]+)$/,
/^([\d\.,]+)\/([\d\.,]+)$/,
/^\+([\d\.,]+)$/,
/^\+([\d\.]+)e([\d\.,]+)$/,
/^([\d\.,]+)x$/,
/^x([\d\.,]+)$/,
/^([\d\.]+)e([\d\.,]+)$/,
/^x([\d\.]+)e([\d\.,]+)$/,
/^([\d\.]+)e([\d\.,]+)x$/,
/^[\u4E00-\u9FA5]+$/
];
var cnExcludePostfix = []
//正则替换,带数字的固定格式句子
//纯数字:(\d+)
//逗号:([\d\.,]+)
//小数点:([\d\.]+)
//原样输出的田地:(.+)
var cnRegReplace = new Map([
[/^requires ([\d\.]+) more research points$/, '需要$1个研究点'],
[/^ (\d+) minutes (\d+) seconds \(base: (\d+) $/, '$1 分 $2 秒 \(基础: $3 '],
[/^ (\d+) minute (\d+) seconds \(base: (\d+) $/, '$1 分 $2 秒 \(基础: $3 '],
[/^ (\d+) minutes (\d+) second \(base: (\d+) $/, '$1 分 $2 秒 \(基础: $3 '],
[/^ (\d+) seconds \(base: (\d+) $/, ' $1 秒 \(基数: $2 '],
[/^ (\d+) seconds \(base: (\d+)$/, ' $1 秒 \(基数: $2'],
[/^(\d+). Transcension available, click the tree.$/, '$1。超越可用,点击树。'],
[/^(\d+)m (\d+)s, gained at once: ([\d\.]+)e([\d\.,]+)$/, '$1分 $2秒,立即获得:$3e$4'],
[/^(\d+)d (\d+)m (\d+)s, gained at once: none. The season changed (\d+) times$/, '$1天 $2分 $3秒,立即获得:无。 季节变化 $4 次'],
[/^(\d+) minute (\d+) seconds$/, '$1 分 $2 秒'],
[/^(\d+) days$/, '$1 天'],
[/^(\d+): transcended (\d+) times$/, '$1:超越 $2 次'],
[/^(\d+): reached tree level (\d+)$/, '$1:达到树等级 $2'],
[/^Fruit essence: (.+). Active fruit: (.+)$/, '水果精华:$1 天。激活的水果:$2'],
[/^Tree leveled up to: electrum tree, level (.+). Consumed: (.+) spores. Tree boost: (.+). Resin added: (.+). Total resin ready: (.+). Twigs from mistletoe added: (.+). Autumn twigs bonus: (.+)$/, '树升级至:金银树,等级 $1。消耗:$2 孢子。 树木增益:$3。 添加树脂:$4。 准备好的总树脂:$5。 槲寄生树枝添加:$6。 秋季树枝奖励:$7'],
[/^Tree leveled up to: electrum tree, level (.+). Consumed: (.+) spores. Tree boost: (.+). Resin added: (.+). Total resin ready: (.+). Twigs from mistletoe added: (.+)$/, '树升级至:金银树,等级 $1。消耗:$2 孢子。 树木增益:$3。 添加树脂:$4。 准备好的总树脂:$5。 槲寄生树枝添加:$6'],
[/^(.+) years, gained at once: (.+) seeds, (.+) spores, (.+) amber. The season changed (.+) times. The tree leveled up (.+) times$/, '$1 年,一次获得:种子 $2,孢子 $3,琥珀 $4。 季节变换了 $5 次。 树升级了 $6 次'],
[/^highest tree level ever (.+) \(squirrel upgrade\): (.+)$/, '有史以来最高的树级别 135(松鼠升级):¥2'],
[/^(.+) days, gained at once: none. The season changed (.+) times$/, '$1 天,一次性收获:无。 季节变换 $2 次'],
[/^(.+) days, gained at once: (.+) seeds. The season changed (.+) times$/, '$1 天,一次性收获:$2种子。 季节变换 $3 次'],
[/^(\d+) days, gained at once: (.+) seeds, (.+) spores, (.+) amber. The season changed (.+) times. The tree leveled up (.+) times$/, '$1 天, 一次性获得:$2 种子、$3 孢子、$4 琥珀。 季节变化了 $5 次。 树升级了 $6 倍'],
[/^ (.+) spores \((\d+)h (\d+)m (\d+)s$/, ' $1 孢子 \($2小时 $3分钟 $4秒'],
[/^Have: (.+) nuts. Unspent nuts production boost: (.+)$/, '有:$1 坚果。 未使用的坚果产量提升:$2'],
[/^Upgrades done: (.+). Next costs: (.+) nuts \((.+)$/, '完成升级:$1。下一个成本:$2 坚果($3'],
[/^Planted anemone. Consumed: (.+) seeds. Next costs: (.+) 种子 \((\d+)m (\d+)s$/, '种植银莲花. 消耗: $1 种子. 下一个成本: $2 种子 \($3分 $4秒'],
[/^Planted anemone. Consumed: (.+) seeds. Next costs: (.+) 种子 \((.+) 堆叠$/, '种植银莲花. 消耗: $1 种子. 下一个成本: $2 种子 \($3 堆叠'],
[/^Goal: Plant (.+) watercress on the field \((.+) \/ (.+) planted\). To plant, click a field cell, then choose the watercress crop. Each costs (.+)$/, '目标:在田间种植 $1 棵西洋菜(已种植 $1 / $2 棵)。 要种植,请单击田间单元格,然后选择西洋菜作物。 每个花费$3'],
[/^(.+), consumed: (.+)$/, '$1, 消耗: $2'],
[/^(\d+)m (\d+)s of (\d+)m (\d+)s$/, '$1分 $2秒 \/ $3分 $4秒'],
[/^Not enough resources for upgrade: have (.+) seeds, need (.+) 种子 \((.+)$/, '没有足够的资源去 升级:你有 $1 种子,需要 $2 种子 \($3'],
[/^Not enough resources for crop upgrade: have (.+) seeds, need (.+) 种子 \((.+)$/, '没有足够的资源进行 作物升级:你有 $1 种子,需要 $2 种子 \($3'],
[/^Not enough resources to plant anemone: have (.+) seeds, need (.+) 种子 \((.+)$/, '没有足够的资源去 种植 银莲花:你有 $1 种子,需要 $2 种子 \($3'],
[/^Not enough resources to plant anemone: have: (.+) seeds, need (.+) 种子 \((.+)$/, '没有足够的资源去 种植 银莲花:你有 $1 种子,需要 $2 种子 \($3'],
[/^Not enough resources to plant blueberry: have: (.+) seeds, need (.+) 种子 \((.+)$/, '没有足够的资源去 种植 蓝莓:你有 $1 种子,需要 $2 种子 \($3'],
[/^Not enough resources to plant blackberry: have (.+) seeds, need (.+) 种子 \((.+)$/, '没有足够的资源去 种植 黑莓:你有 $1 种子,需要 $2 种子 \($3'],
[/^Goal: Plant 5 watercresss on the field \((.+) planted\). To plant, click a field cell, then choose the watercress crop. Each costs 10$/, '目标:在田间种植5西洋菜(已种植 $1)。 要种植,请单击现场单元格,然后选择西洋菜作物。 每个费用10'],
[/^Goal: Plant (.+) watercresss on the field \((.+) planted\).$/, '目标:在地里种植 $1 西洋菜(已种植 $2)。'],
[/^Goal: Plant up to 10 watercress on the field to reveal a next upgrade \((.+) planted\).$/, '目标:在田里种植多达10棵西洋菜,以揭示下一次升级($1 已种植)。'],
[/^(\d+) hour (\d+) minutes (\d+) seconds$/, '$1 小时 $2 分钟 $3 秒'],
[/^(\d+) minutes (\d+) seconds$/, '$1 分钟 $2 秒'],
[/^(\d+) minute (\d+) seconds$/, '$1 分钟 $2 秒'],
[/^(\d+) minute (\d+) seconds.$/, '$1 分钟 $2 秒。'],
[/^(\d+) minutes (\d+) seconds.$/, '$1 分钟 $2 秒。'],
[/^(\d+)d (\d+)h (\d+)m$/, '$1 天 $2 小时 $3 分钟'],
[/^(\d+)d (\d+)h (\d+)s$/, '$1 天 $2 小时 $3 秒'],
[/^(\d+)h (\d+)m (\d+)s$/, '$1 小时 $2 分钟 $3 秒'],
[/^ (\d+)h (\d+)m$/, ' $1 小时 $2 分钟'],
[/^ (\d+)h (\d+)s$/, ' $1 小时 $2 秒'],
[/^ (\d+)h (\d+)m (\d+)s$/, ' $1 小时 $2 分钟 $3 秒'],
[/^(\d+)d (\d+)h (\d+)m (\d+)s$/, '$1 天 $2 小时 $3 分钟 $4 秒'],
[/^(\d+)d (\d+)h (\d+)m (\d+)s, gained at once: (.+) seeds, (.+) spores. The season changed (.+) times. The tree leveled up (.+) times$/, '$1 天 $2 小时 $3 分钟 $4 秒,一次性获得:$5 种子,$6 孢子。季节变化了 $7 次。树升级了 $8 次'],
[/^(\d+)h (\d+)m (\d+)s, gained at once: (.+)$/, '$1小时 $2分 $3秒,立即获得:$4'],
[/^at (\d+), (\d+)$/, '在 $1,$2'],
[/^Fruit ability mushroom economy leveled up (\d+) times to level (\d+)$/, '水果能力蘑菇经济等级提升 $1 次到 $2 级'],
[/^Not enough resources to plant watercress: have: (.+) seeds, need: (.+) 种子 (.+) 堆叠$/, '没有足够的资源来种植西洋菜: 拥有: $1 种子, 需要: $2 种子 $3 堆叠'],
[/^(\d+) ethereal crops$/, '$1 空灵作物'],
[/^Grow time: ([\d\.]+) minutes ([\d\.]+) seconds \(base: ([\d\.]+) $/, '成长时间:$1 分 $2 秒(基数:$3'],
[/^Grow time: ([\d\.]+) minute ([\d\.]+) seconds \(base: ([\d\.]+) $/, '成长时间:$1 分 $2 秒(基数:$3'],
[/^Grow time: ([\d\.]+)$/, '成长时间:$1'],
[/^Grow time: ([\d\.]+) $/, '成长时间:$1 '],
[/^Grow time: ([\d\.]+) seconds$/, '成长时间:$1 秒'],
[/^Grow time: ([\d\.]+) seconds \(base: ([\d\.]+) seconds$/, '成长时间:$1 秒 \(基础: $2 秒'],
[/^Grow time: ([\d\.]+) seconds \(base: ([\d\.]+) seconds\).$/, '成长时间:$1 秒 \(基础: $2 秒\).'],
[/^Grow time: ([\d\.]+) seconds \(base: ([\d\.]+) minute\).$/, '成长时间:$1 秒 \(基础: $2 分\).'],
[/^Grow time: ([\d\.]+) minutes ([\d\.]+) seconds \(base: ([\d\.]+) minutes\).$/, '成长时间:$1 分 $2秒 \(基础: $2 分\)。'],
[/^Grow time: ([\d\.]+) minutes ([\d\.]+) seconds \(base: ([\d\.]+) minutes ([\d\.]+) seconds\).$/, '成长时间:$1 分 $2秒 \(基础: $2 分 $3 秒\)。'],
[/^Grow time: ([\d\.]+) minutes ([\d\.]+) seconds \(base: ([\d\.]+) hour ([\d\.]+) minutes\).$/, '成长时间:$1 分 $2秒 \(基础: $2 小时 $3 分\)。'],
[/^Grow time: ([\d\.]+) minutes ([\d\.]+) seconds \(base: ([\d\.]+) hours ([\d\.]+) minutes\).$/, '成长时间:$1 分 $2秒 \(基础: $2 小时 $3 分\)。'],
[/^Grow time: ([\d\.]+) minutes ([\d\.]+) seconds \(base: ([\d\.]+) seconds$/, '成长时间:$1 秒 \(基础: $2 秒'],
[/^Grow time: ([\d\.]+) minute ([\d\.]+) seconds$/, '成长时间:$1 分 $2 秒'],
[/^Grow time: ([\d\.]+) minute ([\d\.]+) seconds.$/, '成长时间:$1 分 $2 秒.'],
[/^Grow time: (.+) seconds \(base: (.+) $/, '成长时间:$1 秒(基础:$2'],
[/^Grand tree level ([\d\.]+).$/, '大树 $1 级。'],
[/^Beehive level ([\d\.]+)$/, '蜂箱等级 $1'],
[/^Nettle level ([\d\.]+)$/, '荨麻等级 $1'],
[/^Daisy level ([\d\.]+)$/, '雏菊等级 $1'],
[/^Juniper level ([\d\.]+)$/, '杜松等级 $1'],
[/^Muscaria level ([\d\.]+)$/, '毒蝇伞等级 $1'],
[/^base \(per tree level roughly x([\d\.]+)\): ([\d\.]+)$/, '基础(每个树级别大约 x$1):$2'],
[/^Have amber: ([\d\.]+)$/, '有琥珀:$1'],
[/^Resin\/hour: ([\d\.]+)$/, '树脂\/小时:$1'],
[/^The tree dropped ([\d\.]+) amber$/, '树掉落了 $1 琥珀'],
[/^Season \-(\d+)h \((\d+) amber$/, '季节 \-$1h($2 琥珀'],
[/^Grape (\d+)$/, '葡萄 $1'],
[/^Honeyberry (\d+)$/, '蜂蜜浆果 $1'],
[/^Gooseberry (\d+)$/, '醋栗 $1'],
[/^Goji (\d+)$/, '枸杞 $1'],
[/^Blueberry (\d+)$/, '蓝莓 $1'],
[/^Fern (\d+)$/, '蕨类植物 $1'],
[/^Juniper (\d+)$/, '杜松 $1'],
[/^Currant (\d+)$/, '黑醋栗 $1'],
[/^Daisy (\d+)$/, '雏菊 $1'],
[/^Dandelion (\d+)$/, '蒲公英 $1'],
[/^Cranberry (\d+)$/, '蔓越莓 $1'],
[/^Cornflower (\d+)$/, '矢车菊 $1'],
[/^Champignon (\d+)$/, '香葱 $1'],
[/^Clover (\d+)$/, '三叶草 $1'],
[/^Blackberry (\d+)$/, '黑莓 $1'],
[/^Beehive (\d+)$/, '蜂箱 $1'],
[/^Matsutake (\d+)$/, '松茸 $1'],
[/^Mistletoe (\d+)$/, '槲寄生 $1'],
[/^Nettle (\d+)$/, '荨麻 $1'],
[/^Fruits (\d+)$/, '水果 $1'],
[/^Morel (\d+)$/, '羊肚菌 $1'],
[/^have of this upgrade: (\d+)$/, '有这个升级:$1'],
[/^tree level (\d+)$/, '树的等级 $1'],
[/^Reached ethereal tree level (\d+)$/, '达到空灵树等级 $1'],
[/^Planted (\d+)$/, '种植了 $1'],
[/^Fern (.+): clicked (.+) ferns$/, '蕨类植物 $1:点击了 $2 个蕨类植物'],
[/^This challenge has (.+) stages in total, each gives 1 reward, you can complete only 1 stage at the time$/, '本次挑战一共 $1 关,每关1奖励,一次只能完成1关'],
[/^This challenge is capped to level (.+) and gives no further bonus after that.$/, '此挑战的上限为 $1 级,之后不再提供任何奖励。'],
[/^(.+) seeds, have: (.+) seeds \($/, '$1 种子, 拥有: $2 种子 \('],
[/^(.+) seeds, have$/, '$1 种子, 拥有'],
[/^ (.+) nuts.$/, '$1 坚果。'],
[/^ (.+) seeds, (.+) spores.$/, '$1 种子, $2 孢子。'],
[/^ (.+) spores \((.+) days$/, '$1 孢子 \($2天'],
[/^Planted currant. Consumed: (.+) seeds. Next costs: (.+) 种子(.+)$/, '种植黑醋栗。 消耗:$1 种子。 下一个成本:$2 种子$3'],
[/^Planted clover. Consumed: (.+) seeds. Next costs: (.+) 种子(.+)$/, '种植三叶草。 消耗:$1 种子。 下一个成本:$2 种子$3'],
[/^Planted champignon. Consumed: (.+) seeds. Next costs: (.+) 种子(.+)$/, '种植香葱。 消耗:$1 种子。 下一个成本:$2 种子$3'],
[/^Planted cranberry. Consumed: (.+) seeds. Next costs: (.+) 种子(.+)$/, '种植蔓越莓。 消耗:$1 种子。 下一个成本:$2 种子$3'],
[/^Planted blackberry. Consumed: (.+) seeds. Next costs: (.+) 种子(.+)$/, '种植黑莓。 消耗:$1 种子。 下一个成本:$2 种子$3'],
[/^Planted blueberry. Consumed: (.+) seeds. Next costs: (.+) 种子(.+)$/, '种植黑莓。 消耗:$1 种子。 下一个成本:$2 种子$3'],
[/^Boosting spores: (.+). Nerfing orthogonally neighboring berries and flowers$/, '助推孢子:$1。 削弱正交相邻的浆果和花朵'],
[/^(.+) seeds \((.+)$/, '$1 种子 \($2'],
[/^(.+) seeds \($/, '$1 种子 \('],
[/^Next completion reward \(at level (.+)\): another extra storage slot for fruits$/, '下一个完成奖励(在 $1 级):另一个额外的水果存储槽'],
[/^Times ran: (.+), times successful: (.+)$/, '运行次数:$1,成功次数:$2'],
[/^Time at this level: (.+) months (.+) days (.+) hours$/, '本级用时:$1 月 $2天 $3小时'],
[/^Time at this level: (.+) years$/, '本级用时:$1 年'],
[/^Extra ability: Autumn boost \(([\d\.]+)/, '额外技能:秋季提升 \($1'],
[/^Extra ability: Spring boost \(([\d\.]+)/, '额外技能:春季提升 \($1'],
[/^Planted (.+) or more permanent plants over the course of the game$/, '在游戏过程中种植 $1 棵或更多永久植物'],
[/^Tree leveled up to: young tree, level (.+). Consumed: (.+) spores. Tree boost: (.+)\%. Resin added: (.+). Total resin ready"$/, '升级到:幼树,第$1级。消费:$2孢子。树提高:$3\%。树脂补充道:$4。总树脂准备'],
[/^The season changed, it is now summer. Income before: (.+) seeds, (.+) spores. Income now: (.+) seeds,$/, '季节改变了,现在是夏天。 以前的收入:$1种子,$2孢子。 现在的收入:$3种子,'],
[/^Tree leveled up to: young sprout, level (.+). Consumed: (.+) spores. Tree boost: (.+)\%. Resin added: (.+). Total resin ready$/, '树木升至:新芽,等级$1。消耗:$2孢子。 树木助力:$3\%。 添加的树脂:$4。 总树脂准备就绪'],
[/^([\d\.]+) amber$/, '$1 琥珀'],
[/^([\d\.]+) months ago$/, '$1 月前'],
[/^([\d\.]+) years, ([\d\.]+)$/, '$1 年,$2'],
[/^([\d\.]+) hours ([\d\.]+) minutes ([\d\.]+) seconds$/, '$1 小时 $2 分钟 $3 秒'],
[/^([\d\.]+) hour ([\d\.]+) minutes ([\d\.]+) seconds.$/, '$1 小时 $2 分钟 $3 秒。'],
[/^([\d\.]+) hours ([\d\.]+) minutes ([\d\.]+) seconds.$/, '$1 小时 $2 分钟 $3 秒。'],
[/^([\d\.]+) minutes ([\d\.]+) seconds.$/, '$1 分钟 $2 秒.'],
[/^([\d\.]+)h ([\d\.]+)m ([\d\.]+)s.$/, '$1 小时 $2 分钟 $3 秒.'],
[/^(.+) seeds, (.+) spores$/, '$1 种子, $2 孢子'],
[/^升级: 升级 (.+), consumed: (.+) 种子$/, '升级: 升级 $1, 消耗: $2 种子'],
[/^Next costs: (.+) nuts \((.+)$/, '下一个成本:$1 个坚果($2'],
[/^base \(per tree level roughly x(.+)\): (.+)$/, '基数(每个树级别大约 x$1):$2'],
[/^blackberry (.+), $/, '黑莓 $1, 消耗'],
[/^watercress (.+), $/, '西洋菜 $1, 消耗'],
[/^Best\/hour \(previous run\): (.+) at level (.+), at runtime (.+)$/, '最佳\/小时(上次运行):$1 在 $2 级,运行时长为 $3'],
[/^(.+) minutes (.+) seconds \(base$/, '$1 分 $2秒 \(基于'],
[/^Tree leveled up to: adult tree, level (.+). Consumed: (.+) spores. Tree boost: (.+)\%. Resin added: (.+). Total resin ready$/, '升级到:成年树,$1级。消费:$2 孢子。树提高:$3\%。树脂补充道:$4。树脂总准备好了'],
[/^ (.+) spores \((\d+)d (\d+)h$/, ' $1 孢子 \($2天 $3小时'],
[/^(.+) seeds, ([\d\.]+)e([\d\.,]+)$/, '$1 种子, $2e$3'],
[/^(.+) spores \((.+) years$/, '$1 孢子($2 年'],
[/^(.+) seeds,$/, '$1 种子,'],
[/^Next level: (.+)\%, cost: (.+)$/, '下一级:$1\%,成本:$2'],
[/^ ([\d\.]+)e([\d\.,]+) spores \((.+) millenia$/, ' $1e$2 孢子 \($3 千年'],
[/^([\d\.]+)e\-([\d\.]+) spores\/seed, ([\d\.]+)e([\d\.]+)$/, '$1e\-$2 孢子\/种子, $3e$4'],
[/^Previous max tree level ever: (.+) \(now: (.+)$/, '以前的树的最高等级:$1(现在:$2'],
[/^Twigs added next tree level: (.+) \(getting (.+)\% of this so far$/, '树枝增加了下一个树级别:$1(到目前为止获得了 $2\% 的树级别)'],
[/^Resin added next tree level: (.+) \(getting (.+)\% of this so far$/, '树脂增加了下一个树级别:$1(到目前为止获得了 $2\% 的树级别)'],
[/^→ (.+) x (.+) for Transcension (.+)$/, '→ $1 x $2 对于 超越 $3'],
[/^Earned over (.+) resin in total$/, '总共获得超过 $1 树脂'],
[/^(\d+) day$/, '$1 天'],
[/^(\d+) resin, (\d+)$/, '$1 树脂,$2'],
[/^Best target level time: (.+) hours (.+) minutes (.+) seconds$/, '最佳目标等级时间:$1小时$2分$3秒'],
[/^Best target level time: (.+) minutes (.+) seconds$/, '最佳目标等级时间:$1分$2秒'],
[/^Adult tree level (.+).$/, '成年树 $1 级。'],
[/^ (\d+) seconds \(base$/, '$1 秒 \(基础'],
[/^Deletion tokens available: (\d+) \(max: (\d+)$/, '可删除的代币: $1 \(最大值: $2'],
[/^(.+) twigs from mistletoes \((.+) collected, (.+)x for Transcension (.+)$/, '$1 树枝从槲寄生 \($2已收集,$3x 超越 $4'],
[/^(.+) resin from tree level (.+) \((.+) collected, (.+)x for Transcension (.+)$/, '$1 树脂从 $2 级树 \($3已收集,$4x 超越 $5'],
[/^Reach tree level (.+) to successfully complete the challenge and get the one-time main reward$/, '成功完成 $1 级挑战并获得一次性主奖励'],
[/^Clicked (.+) ferns$/, '点击 $1 次蕨类植物'],
[/^Have (.+) ethereal crops$/, '拥有$1棵空灵作物'],
[/^Found (.+) fruits$/, '发现 $1 水果'],
[/^Basic (\d+): reach level (\d+) in the basic challenge$/, '基础 $1:在基础挑战中达到 $2 级'],
[/^Truly basic (\d+): reach level (\d+) in the truly basic challenge$/, '真正基础 $1:在真正基础挑战中达到 $2 级'],
[/^(\d+) days: played for (\d+) days$/, '$1 天:玩了 $2 天'],
[/^(\d+) day: played for (\d+) days$/, '$1 天:玩了 $2 天'],
[/^(\d+) ethereal crops: have (\d+) ethereal crops$/, '$1 空灵作物:拥有 $2 空灵作物'],
[/^Rock solid (.+): completed the rockier challenge map ([\d\.]+)$/, '坚如磐石 $1:完成更摇滚的挑战地图 $2'],
[/^(.+) seeds: have over (.+) \((.+)\)$/, '$1 种子: 拥有超过 $2 \($3\)'],
[/^(.+) nuts: have over (.+) \((.+)\) nuts$/, '$1 坚果: 拥有超过 $2 \($3\) 坚果'],
[/^(.+) resin: earned over (.+) \((.+)\) resin in total$/, '$1 树脂: 总计赚取超过 $2 \($3\) 树脂'],
[/^tree level (.+): reached ethereal tree level (.+)$/, '树等级 $1:达到空灵树等级 $2'],
[/^Fruits (.+): found (.+) fruits$/, '水果 $1:找到 $2 水果'],
[/^Orchid (.+): have (.+) fullgrown orchid$/, '兰花 $1:拥有 $2 成熟的 兰花'],
[/^Wampee (.+): have (.+) fullgrown wampee$/, '黄皮 $1:拥有 $2 成熟的 黄皮'],
[/^Oyster mushroom (.+): have (.+) fullgrown oyster$/, '牡蛎蘑菇 $1:拥有 $2 成熟的 牡蛎'],
[/^Physalis (.+): have (.+) fullgrown physalis$/, '酸浆 $1:拥有 $2 成熟的 酸浆'],
[/^Wasabi (.+): have (.+) fullgrown wasabi$/, '芥末 $1:拥有 $2 成熟的 芥末'],
[/^Raspberry (.+): have (.+) fullgrown raspberry$/, '覆盆子 $1:拥有 $2 成熟的 覆盆子'],
[/^Shiitake (.+): have (.+) fullgrown shiitake$/, '香菇 $1:拥有 $2 成熟的 香菇'],
[/^Morel (.+): have (.+) fullgrown morel$/, '羊肚菌 $1:拥有 $2 成熟的 羊肚菌'],
[/^Matsutake (.+): have (.+) fullgrown matsutake$/, '松茸 $1:拥有 $2 成熟的 松茸'],
[/^Mistletoe (.+): have (.+) fullgrown mistletoe$/, '槲寄生 $1:拥有 $2 成熟的 槲寄生'],
[/^Lingonberry (.+): have (.+) fullgrown lingonberry$/, '越橘 $1:拥有 $2 成熟的 越橘'],
[/^Mulberry (.+): have (.+) fullgrown mulberry$/, '桑椹 $1:拥有 $2 成熟的 桑椹'],
[/^Anemone (.+): have (.+) fullgrown anemone$/, '银莲花 $1:拥有 $2 成熟的 银莲花'],
[/^Truffle (.+): have (.+) fullgrown truffle$/, '松露 $1:拥有 $2 成熟的 松露'],
[/^Portobello (.+): have (.+) fullgrown portobello$/, '霸王菇 $1:拥有 $2 成熟的 霸王菇'],
[/^Whitecurrant (.+): have (.+) fullgrown whitecurrant$/, '白醋栗 $1:拥有 $2 成熟的 白醋栗'],
[/^Nettle (.+): have (.+) fullgrown nettle$/, '荨麻 $1:拥有 $2 成熟的 荨麻'],
[/^Dandelion (.+): have (.+) fullgrown dandelion$/, '蒲公英 $1:拥有 $2 成熟的 蒲公英'],
[/^Cranberry (.+): have (.+) fullgrown cranberry$/, '蔓越莓 $1:拥有 $2 成熟的 蔓越莓'],
[/^Cornflower (.+): have (.+) fullgrown cornflower$/, '矢车菊 $1:拥有 $2 成熟的 矢车菊'],
[/^Clover (.+): have (.+) fullgrown clover$/, '三叶草 $1:拥有 $2 成熟的 三叶草'],
[/^Champignon (.+): have (.+) fullgrown champignon$/, '香葱 $1:拥有 $2 成熟的 香葱'],
[/^Blueberry (.+): have (.+) fullgrown blueberry$/, '蓝莓 $1:拥有 $2 成熟的 蓝莓'],
[/^Blackberry (.+): have (.+) fullgrown Blackberry$/, '黑莓 $1:拥有 $2 成熟的 黑莓'],
[/^Currant (.+): have (.+) fullgrown currant$/, '黑醋栗 $1:拥有 $2 成熟的 黑醋栗'],
[/^Beehive (.+): have (.+) fullgrown beehive$/, '蜂箱 $1:拥有 $2 成熟的 蜂箱'],
[/^Daisy (.+): have (.+) fullgrown daisy$/, '雏菊 $1:拥有 $2 成熟的 雏菊'],
[/^Muscaria (.+): have (.+) fullgrown muscaria$/, '毒蝇蕈 $1:拥有 $2 成熟的 毒蝇蕈'],
[/^Lavender (.+): have (.+) fullgrown lavender$/, '薰衣草 $1:拥有 $2 成熟的 薰衣草'],
[/^Juniper (.+): have (.+) fullgrown juniper$/, '杜松 $1:拥有 $2 成熟的 杜松'],
[/^Honeyberry (.+): have (.+) fullgrown honeyberry$/, '蜜莓 $1:拥有 $2 成熟的 蜜莓'],
[/^Iris (.+): have (.+) fullgrown iris$/, '鸢尾花 $1:拥有 $2 成熟的 鸢尾花'],
[/^Grape (.+): have (.+) fullgrown grape$/, '葡萄 $1:拥有 $2 成熟的 葡萄'],
[/^Beechnut (.+): have (.+) fullgrown beechnut$/, '山毛榉 $1:拥有 $2 成熟的 山毛榉'],
[/^Bee nest (.+): have (.+) fullgrown bee nest$/, '蜂巢 $1:拥有 $2 成熟的 蜂巢'],
[/^Strawberry (.+): have (.+) fullgrown strawberry$/, '草莓 $1:拥有 $2 成熟的 草莓'],
[/^Thistle (.+): have (.+) fullgrown thistle$/, '蓟 $1:拥有 $2 成熟的 蓟'],
[/^Almond (.+): have (.+) fullgrown almond$/, '杏 $1:拥有 $2 成熟的 杏'],
[/^Acorn (.+): have (.+) fullgrown acorn$/, '橡子 $1:拥有 $2 成熟的 橡子'],
[/^Gooseberry (.+): have (.+) fullgrown gooseberry$/, '醋栗 $1:拥有 $2 成熟的 醋栗'],
[/^Goji (.+): have (.+) fullgrown goji$/, '枸杞 $1:拥有 $2 成熟的 枸杞'],
[/^Peanut (.+): have (.+) fullgrown peanut$/, '花生 $1:拥有 $2 成熟的 花生'],
[/^Watercress (.+): have (.+) fullgrown watercress$/, '西洋菜 $1:拥有 $2 成熟的 西洋菜'],
[/^Coconut (.+): have (.+) fullgrown coconut$/, '椰子 $1:拥有 $2 成熟的 椰子'],
[/^Cashew (.+): have (.+) fullgrown cashew$/, '腰果 $1:拥有 $2 成熟的 腰果'],
[/^Hazelnut (.+): have (.+) fullgrown hazelnut$/, '榛子 $1:拥有 $2 成熟的 榛子'],
[/^Chestnut (.+): have (.+) fullgrown chestnut$/, '板栗 $1:拥有 $2 成熟的 板栗'],
[/^Brazil nut (.+): have (.+) fullgrown brazil nut$/, '巴西坚果 $1:拥有 $2 成熟的 巴西坚果'],
[/^Pecan nut (.+): have (.+) fullgrown pecan nut$/, '山核桃 $1:拥有 $2 成熟的 山核桃'],
[/^Ginkgo nut (.+): have (.+) fullgrown ginkgo nut$/, '银杏果 $1:拥有 $2 成熟的 银杏果'],
[/^Macadamia nut (.+): have (.+) fullgrown macadamia nut$/, '夏威夷果 $1:拥有 $2 成熟的 夏威夷果'],
[/^(\d+) resin,$/, '$1 树脂,'],
[/^([\d\.]+)e([\d\.,]+)\/hr$/, '$1e$2\/小时'],
[/^([\d\.]+)e([\d\.,]+) resin, ([\d\.]+)e([\d\.]+)$/, '$1e$2 树脂,$3e$4'],
[/^([\d\.]+) spores\/seed, ([\d\.]+)e([\d\.,]+)$/, '$1 孢子\/种子,$2e$3'],
[/^([\d\.]+)e([\d\.,]+) spores \((.+)$/, '$1e$2 孢子($3'],
[/^([\d\.]+)e([\d\.,]+) spores\/seed, ([\d\.]+)e\-([\d\.,]+)$/, '$1e$2 孢子\/种子,$3e\-$4'],
[/^([\d\.]+), prestige: (\d+)x$/, '$1, 声望: $2x'],
[/^([\d\.]+): zinc, type: apple$/, '$1:锌,类型:苹果'],
[/^([\d\.]+) years$/, '$1 年'],
[/^([\d\.]+) spores\/seed, ([\d\.]+)$/, '$1 孢子\/种子,$2'],
[/^([\d\.]+)e([\d\.]+) spores \(([\d\.]+) days$/, '$1e$2 孢子 \($3 天'],
[/^([\d\.]+)m ([\d\.]+)s, gained at once: (.+) seeds, (.+)$/, '$1分 $2秒,一次性获得: $3 种子, $4'],
[/^Run time: (\d+) minutes. Cooldown time: (\d+) $/, '运行时间: $1分钟。冷却时间: $2'],
// [/^: \-(.+) seeds, (.+)$/, ': \-$1种子,$2'],
[/^ (\d+) seconds \(base: (\d+) minute\).$/, ' $1秒 \(基础: $2 分钟\)。'],
[/^ (\d+) minutes (\d+) seconds \(base: (\d+) minute\).$/, ' $1分钟 $2秒 \(基础: $3分钟\)。'],
[/^\+(.+)\% bonus to mushroom spores production, without increasing consumption$/, '蘑菇生产孢子奖励 \+$1\%,而不增加消耗'],
[/^ (\d+) minutes \(base$/, '$1 分钟 \(基础,'],
[/^Transcended (.+) times$/, '超越了 $1 次'],
[/^Tree leveled up to: grand tree, level (.+). Consumed: (.+) spores. Tree boost: (.+)\%. Resin added: (.+). Total resin ready: (.+) Twigs from mistletoe added: (.+)$/, '树升级到:大树,$1 级。消耗:$2 个孢子。 树提升:$3\%。 添加树脂:$4。 总树脂准备就绪:$5。 添加了槲寄生的树枝:$6'],
[/^Tree leveled up to: large tree, level (.+). Consumed: (.+) spores. Tree boost: (.+)\%. Resin added: (.+). Total resin ready: (.+). Twigs from mistletoe added: (.+). Autumn twigs bonus: (.+)$/, '树升级到:大树,$1 级。消耗:$2 个孢子。 树提升:$3\%。 添加的树脂:$4。准备好的树脂总量:$5。 来自槲寄生的树枝添加:$6。秋季树枝奖励:$7'],
[/^Upgraded Upgrade currant (.+) times to Upgrade currant (.+), consumed$/, '升级升级黑醋栗 $1 次升级至 黑醋栗 $2,已消耗'],
[/^Upgraded Upgrade gooseberry (.+) times to Upgrade gooseberry (.+), consumed$/, '升级升级醋栗 $1 次升级至 醋栗 $2,已消耗'],
[/^Upgraded Upgrade goji (.+) times to Upgrade goji (.+), consumed$/, '升级升级枸杞 $1 次升级至 枸杞 $2,已消耗'],
[/^Upgraded Upgrade morel (.+) times to Upgrade morel (.+), consumed$/, '升级升级羊肚菌 $1 次升级至 羊肚菌 $2,已消耗'],
[/^Tree leveled up to: adult tree, level (.+). Consumed: (.+) spores. Tree boost: (.+)\%. Resin added: (.+). Total resin ready: (.+). Twigs from mistletoe added$/, '树木升级到:成年树,等级$1。消耗:$2孢子。 树木助力:$3\% 添加树脂:$4。 准备好的树脂总量:$5。加入了槲寄生的树枝'],
[/^ \-(.+) seeds, (.+) spores.$/, ' \- $1种子,$2孢子。'],
[/^Twigs required for next level: (.+) twigs$/, '下一级需要 $1 树枝'],
[/^Run time: (\d+) minutes. Cooldown time$/, '运行时间:$1分钟。 技能冷却时间'],
[/^(.+) days \(\+(.+)$/, '$1 天 \(\+$2'],
[/^(.+) spores \((.+)h (.+)m$/, '$1 孢子 \($2小时 $3分'],
[/^(.+) seeds \((.+)\%$/, '$1 种子 \($2\%'],
[/^cost: (\d+)$/, '成本:$1'],
[/^cost: \-([\d\.]+)$/, '成本:\-$1'],
[/^cost: \-([\d\.]+)e([\d\.,]+)$/, '成本:\-$1e$2'],
[/^cost: \-([\d\.]+)e([\d\.,]+) seeds, ([\d\.]+)e([\d\.,]+)$/, '成本:\-$1e$2 种子,$3e$4'],
[/^cost: \-([\d\.]+)K$/, '成本:\-$1K'],
[/^cost: ([\d\.]+)K$/, '成本:$1K'],
[/^Usages: (\d+)\/$/, '用途:$1\/'],
[/^workers: (\d+)\/$/, '工人:$1\/'],
]);
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