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using System;
using System.Collections.Generic;
using System.Text;
using System.Threading;
using System.Threading.Tasks;
namespace DelegateEvent
{
public class AsyncLock
{
private readonly AsyncSemaphore m_semaphore;
private readonly Task<Releaser> m_releaser;
public AsyncLock()
{
m_semaphore = new AsyncSemaphore(1);
m_releaser = Task.FromResult(new Releaser(this));
}
public Task<Releaser> LockAsync()
{
var wait = m_semaphore.WaitAsync();
return wait.IsCompleted ? m_releaser : wait.ContinueWith((_, state) => new Releaser((AsyncLock)state), this, CancellationToken.None, TaskContinuationOptions.ExecuteSynchronously, TaskScheduler.Default);
}
public struct Releaser : IDisposable
{
private readonly AsyncLock m_toRelease;
internal Releaser(AsyncLock toRelease) { m_toRelease = toRelease; }
public void Dispose()
{
if (m_toRelease != null)
{
m_toRelease.m_semaphore.Release();
}
}
}
}
}
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