代码拉取完成,页面将自动刷新
同步操作将从 subteamok/WebSocket-WebRTC 桌面共享 强制同步,此操作会覆盖自 Fork 仓库以来所做的任何修改,且无法恢复!!!
确定后同步将在后台操作,完成时将刷新页面,请耐心等待。
"use strict";
/*
HTTPS服务器只提供WebSocket连接服务,所以每个请求只返回404。
真正的Web请求由机器上的主服务器处理。
如果愿意,可以在这里返回真正的HTML并提供Web内容。
这里使用 express 来指定静态文件
*/
var express = require('express'),
app = express();
var https = require('https');
var WebSocket = require('ws');
var WebSocketServer = WebSocket.Server;
var fs = require("fs");
var options = {
key: fs.readFileSync("./key.pem"), //key文件路径
cert: fs.readFileSync("./cert.pem") //crt文件路径
}
app.use('/', express.static(__dirname + '/client')); //指定静态HTML文件的位置
var httpServer = https.createServer(options,app);
/*
在分配给此示例的端口上启动 HTTP 服务器。
这将很快转换为WebSocket端口。
*/
httpServer.listen(3000, function () {
console.log("Server is listening on port 3000");
});
/*
socket 服务器
通过将 HTTP 服务器转换为一个 WebSocket 服务器
*/
var wsServer = new WebSocketServer({
server: httpServer
});
if (!wsServer) {
console.log("错误:无法创建WbeSocket服务器!");
}
/*
roomInfo = {};
房间信息结构
{
房间号: {
names: [],
ws: []
}
}
*/
var roomInfo = {};
// 服务器被客户端连接
wsServer.on('connection', (ws) => {
console.log("wsopen");
var userInfo = {};
// 接收客户端信息并把信息返回发送
ws.on('message', (message) => {
// 处理传入的数据。
var sendToClients = true;
var msg = JSON.parse(message);
// 查看传入对象并根据其类型对其进行操作。传递未知的消息类型,因为它们可能用于实现客户端特性。带有“target”属性的消息仅通过该名称发送给用户。
switch (msg.type) {
// 加入
case "join":
{
console.log("into join");
var rid = msg.roomid;
var uname = msg.myName;
if (rid ==null| uname==null){
console.log("出现了null用户");
return;
}
var wsInfo = {
wsname: ws,
roomid: rid,
userName: uname
}
// roomInfo {
// "roomid":{names[],
// clients[wsinfo :
// {wsname:Object, roomid:Object, username.object}
// ]
// }
// }
if (roomInfo[rid]) {
if (roomInfo[rid].names.indexOf(uname) == -1) {
roomInfo[rid].names.push(uname);
roomInfo[rid].clients.push(wsInfo);
console.log(roomInfo[rid].clients.length);
} else {
// 该房间用户名已存在 表示二次加入 直接退出;
var data = {
type: 'error',
roomid: msg.roomid,
msg: '用户名已存在!'
};
wsServer.sendToOne(ws, data);
return false;
}
} else { //如果不存在房间号,则先创建roominfo
roomInfo[rid] = {};
roomInfo[rid].names = [uname];
roomInfo[rid].clients = [wsInfo]
}
// function 类名(形式参数列表){
// this.属性名=参数;
// this.方法名=function(){
// }
// // }
// 加入成功 ===这个信息用来最后关闭链接===;
userInfo = {
roomid: rid,
userName: uname
};
// 用户加入
console.log(`${rid}房间加入新用户${uname}`);
console.log(roomInfo);
var msgString = {
type: 'joined',
roomid: rid,
userList: roomInfo[rid].names,
userName: uname
};
wsServer.broadcast(msgString);
// 我们已经发出了正确的回应
sendToClients = false;
break;
}
//..............................................
// sendMessage({
// roomid : '10',
// type: '__ice_candidate', //对应的Server,似乎没有写出来;
// candidate: event.candidate,
// opponame : opponent,
// account: p2p.account
// });
case "__ice_candidate":
{
console.log("into __ice_candidate");
var msgString = {
type: '__ice_candidate',
candidate: msg.candidate,
roomid: msg.roomid,
receiver: msg.opponame,
account: msg.account,
sender: msg.userName
};
// roomInfo[rid].clients.push(wsInfo);
// var wsInfo = {
// wsname: ws,
// roomid: rid,
// userName: uname
// }
// console.log(msg);
roomInfo[msg.roomid].clients.forEach(useropponent => {
if (useropponent.uname == msg.receiver) {
console.log("sent ice ");
wsServer.sendToOne(useropponent.wsname, msgString);//找出接收方的ws;
}
});
// 我们已经发出了正确的回应
sendToClients = false;
break;
}
// case "text":
// var p = document.createElement('p');
// p.innerText = msg.userName+': '+msg.text;
// textBox.append(p);
// break;
//..............................................
case "text":
{
console.log("into text");
var msgString = {
type: "text",
text: msg.text,
roomid: msg.roomid,
userName: uname
};
wsServer.broadcast(msgString);
// 我们已经发出了正确的回应
sendToClients = false;
break;
}
//..............................................
// // 信令消息:这些消息用于在视频通话之前的谈判期间交换WebRTC信令信息。
// sendMessage({
// roomid : '10',
// type: 'video-offer',
// sdp: peer.localDescription,
// receiver: accountname
// sender:userName,
// account:p2paccount
case "video-offer":
{
console.log("into video-offer");
// var msg = JSON.parse(msg.sdp);
var msgString = {
type: "video-offer",
roomid: msg.roomid,
sdp: msg.sdp,
sender: msg.sender,
receiver: msg.receiver,
p2paccount: msg.account
};
// roomInfo[rid].clients.push(wsInfo);
// var wsInfo = {
// wsname: ws,
// roomid: rid,
// userName: uname
// }
//从收的信息中查找此信息的目标接受者;
roomInfo[msg.roomid].clients.forEach(useropponent => {
console.log(useropponent.userName + "ooooo" +"" + msg.receiver);
if (useropponent.userName == msg.receiver) {
console.log("send video offer");
wsServer.sendToOne(useropponent.wsname, msgString);//找出接收方的ws;
}
});
sendToClients = false;
break;
}
//.............................................
case "video-answer":
// sendMessage({
// roomid: '10',
// type: 'video-answer',
// sdp: peerList[msg.p2paccount].localDescription,
// sender:userName,
// receiver: msg.sender,
// p2paccount: msg.p2paccount
// })
{
console.log("into video-answer");
var msgString = {
type: "video-answer",
roomid: msg.roomid,
sender: msg.sender,
receiver: msg.receiver,
sdp: msg.sdp,
p2paccount: msg.p2paccount
};
roomInfo[msg.roomid].clients.forEach(useropponent => {
if (useropponent.userName == msg.receiver) {
wsServer.sendToOne(useropponent.wsname, msgString);//找出接收方的ws;
}
})
sendToClients = false;
break;
}
}})
// 处理WebSocket“关闭”事件;这意味着用户已注销或已断开连接。
ws.on('close', function (reason, description) {
console.log("into ws.close");
if (userInfo.userName) {
var roomid = userInfo.roomid;
var userName = userInfo.userName;
// 首先,从连接列表中删除连接。
// roomInfo[rid].clients.push(wsInfo);
// var wsInfo = {
// wsname: ws,
// roomid: rid,
// userName: uname
// }
roomInfo[roomid].clients = roomInfo[roomid].clients.filter(v => v.userName !== userName);
roomInfo[roomid].names = roomInfo[roomid].names.filter(v => v !== userName);
// 用户退出
console.log(`通知房间${roomid}的用户${userName}退出!`);
console.log(roomInfo);
wsServer.broadcast({
type: "disconnected",
roomid: roomid,
account: userName
});
}
// 最后关闭本链接;
ws.close();
})
})
wsServer.broadcast = function (data) {
var roomid = data.roomid;
console.log("into broadcast ");
var msgString = JSON.stringify(data);
// console.log("check" + JSON.stringify(roomInfo[roomid]));
roomInfo[roomid].clients.forEach(function (client) {
console.log("into sending..........");
// roomInfo[rid].clients.push(wsInfo);
// var wsInfo = {
// wsname: ws,
// roomid: rid,
// userName: uname
// }
client.wsname.send(msgString);
});
};
// 提示自己
wsServer.sendToOne = function (client, data) {
var msgString = JSON.stringify(data);
client.send(msgString);
}
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