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webgl_clipping_intersection.js 4.41 KB
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zhangjin 提交于 2024-06-25 18:11 . .
import * as THREE from 'three';
const {
performance,
document,
window,
HTMLCanvasElement,
requestAnimationFrame,
cancelAnimationFrame,
core,
Event,
Event0
} = THREE .DHTML
import { GUI } from 'three/examples/jsm/libs/lil-gui.module.min.js';
import { OrbitControls } from 'three/examples/jsm/controls/OrbitControls.js';
import { OrbitControls0 } from 'three/examples/jsm/controls/OrbitControls0.js';
var requestId
Page({
onUnload() {
cancelAnimationFrame(requestId, this.canvas)
this.worker && this.worker.terminate()
if(this.canvas) this.canvas = null
setTimeout(() => {
if (this.renderer instanceof THREE.WebGLRenderer) {
this.renderer.dispose()
this.renderer.forceContextLoss()
this.renderer.context = null
this.renderer.domElement = null
this.renderer = null
}
}, 10)
},
webgl_touch(e){
const web_e = (window.platform=="devtools"?Event:Event0).fix(e)
this.canvas.dispatchEvent(web_e)
},
onLoad() {
document.createElementAsync("canvas", "webgl2",this).then(canvas => {
this.canvas = canvas
this.body_load(canvas).then()
})
},
async body_load(canvas3d) {
let camera, scene, renderer;
const params = {
clipIntersection: true,
planeConstant: 0,
showHelpers: false
};
const clipPlanes = [
new THREE.Plane( new THREE.Vector3( 1, 0, 0 ), 0 ),
new THREE.Plane( new THREE.Vector3( 0, - 1, 0 ), 0 ),
new THREE.Plane( new THREE.Vector3( 0, 0, - 1 ), 0 )
];
init();
render();
function init() {
renderer = new THREE.WebGLRenderer( { antialias: true } );
renderer.setPixelRatio( window.devicePixelRatio );
renderer.setSize( window.innerWidth, window.innerHeight );
renderer.localClippingEnabled = true;
document.body.appendChild( renderer.domElement );
scene = new THREE.Scene();
camera = new THREE.PerspectiveCamera( 40, window.innerWidth / window.innerHeight, 1, 200 );
camera.position.set( - 1.5, 2.5, 3.0 );
const controls = new (window.platform=="devtools"?OrbitControls:OrbitControls0)( camera, renderer.domElement );
controls.addEventListener( 'change', render ); // use only if there is no animation loop
controls.minDistance = 1;
controls.maxDistance = 10;
controls.enablePan = false;
const light = new THREE.HemisphereLight( 0xffffff, 0x080808, 4.5 );
light.position.set( - 1.25, 1, 1.25 );
scene.add( light );
//
const group = new THREE.Group();
for ( let i = 1; i <= 30; i += 2 ) {
const geometry = new THREE.SphereGeometry( i / 30, 48, 24 );
const material = new THREE.MeshLambertMaterial( {
color: new THREE.Color().setHSL( Math.random(), 0.5, 0.5, THREE.SRGBColorSpace ),
side: THREE.DoubleSide,
clippingPlanes: clipPlanes,
clipIntersection: params.clipIntersection
} );
group.add( new THREE.Mesh( geometry, material ) );
}
scene.add( group );
// helpers
const helpers = new THREE.Group();
helpers.add( new THREE.PlaneHelper( clipPlanes[ 0 ], 2, 0xff0000 ) );
helpers.add( new THREE.PlaneHelper( clipPlanes[ 1 ], 2, 0x00ff00 ) );
helpers.add( new THREE.PlaneHelper( clipPlanes[ 2 ], 2, 0x0000ff ) );
helpers.visible = false;
scene.add( helpers );
// gui
const gui = new GUI();
gui.add( params, 'clipIntersection' ).name( 'clip intersection' ).onChange( function ( value ) {
const children = group.children;
for ( let i = 0; i < children.length; i ++ ) {
children[ i ].material.clipIntersection = value;
}
render();
} );
gui.add( params, 'planeConstant', - 1, 1 ).step( 0.01 ).name( 'plane constant' ).onChange( function ( value ) {
for ( let j = 0; j < clipPlanes.length; j ++ ) {
clipPlanes[ j ].constant = value;
}
render();
} );
gui.add( params, 'showHelpers' ).name( 'show helpers' ).onChange( function ( value ) {
helpers.visible = value;
render();
} );
//
window.addEventListener( 'resize', onWindowResize );
}
function onWindowResize() {
camera.aspect = window.innerWidth / window.innerHeight;
camera.updateProjectionMatrix();
renderer.setSize( window.innerWidth, window.innerHeight );
render();
}
function render() {
renderer.render( scene, camera );
}
}
})
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