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webgl_loader_gltf_transmission.js 3.45 KB
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zhangjin 提交于 2024-06-25 18:11 . .
import * as THREE from 'three';
const {
performance,
document,
window,
HTMLCanvasElement,
requestAnimationFrame,
cancelAnimationFrame,
core,
Event,
Event0
} = THREE .DHTML
import { OrbitControls } from 'three/examples/jsm/controls/OrbitControls.js';
import { OrbitControls0 } from 'three/examples/jsm/controls/OrbitControls0.js';
import { GLTFLoader } from 'three/examples/jsm/loaders/GLTFLoader.js';
import { RGBELoader } from 'three/examples/jsm/loaders/RGBELoader.js';
import { DRACOLoader } from 'three/examples/jsm/loaders/DRACOLoader.js';
var requestId
Page({
onUnload() {
cancelAnimationFrame(requestId, this.canvas)
this.worker && this.worker.terminate()
if(this.canvas) this.canvas = null
setTimeout(() => {
if (this.renderer instanceof THREE.WebGLRenderer) {
this.renderer.dispose()
this.renderer.forceContextLoss()
this.renderer.context = null
this.renderer.domElement = null
this.renderer = null
}
}, 10)
},
webgl_touch(e){
const web_e = (window.platform=="devtools"?Event:Event0).fix(e)
this.canvas.dispatchEvent(web_e)
},
onLoad() {
document.createElementAsync("canvas", "webgl2",this).then(canvas => {
this.canvas = canvas
this.body_load(canvas).then()
})
},
async body_load(canvas3d) {
let camera, scene, renderer, controls, clock, mixer;
init();
function init() {
clock = new THREE.Clock();
const container = document.createElement( 'div' );
document.body.appendChild( container );
camera = new THREE.PerspectiveCamera( 45, window.innerWidth / window.innerHeight, 0.25, 20 );
camera.position.set( 0, 0.4, 0.7 );
scene = new THREE.Scene();
new RGBELoader()
.setPath( 'textures/equirectangular/' )
.load( 'royal_esplanade_1k.hdr', function ( texture ) {
texture.mapping = THREE.EquirectangularReflectionMapping;
scene.background = texture;
scene.backgroundBlurriness = 0.35;
scene.environment = texture;
// model
new GLTFLoader()
.setPath( 'models/gltf/' )
.setDRACOLoader( new DRACOLoader().setDecoderPath( 'jsm/libs/draco/gltf/' ) )
.load( 'IridescentDishWithOlives.glb', function ( gltf ) {
mixer = new THREE.AnimationMixer( gltf.scene );
mixer.clipAction( gltf.animations[ 0 ] ).play();
scene.add( gltf.scene );
} );
} );
renderer = new THREE.WebGLRenderer( { antialias: true } );
renderer.setAnimationLoop( render );
renderer.setPixelRatio( window.devicePixelRatio );
renderer.setSize( window.innerWidth, window.innerHeight );
renderer.toneMapping = THREE.ACESFilmicToneMapping;
renderer.toneMappingExposure = 1;
container.appendChild( renderer.domElement );
controls = new (window.platform=="devtools"?OrbitControls:OrbitControls0)( camera, renderer.domElement );
controls.autoRotate = true;
controls.autoRotateSpeed = - 0.75;
controls.enableDamping = true;
controls.minDistance = 0.5;
controls.maxDistance = 1;
controls.target.set( 0, 0.1, 0 );
controls.update();
window.addEventListener( 'resize', onWindowResize );
}
function onWindowResize() {
camera.aspect = window.innerWidth / window.innerHeight;
camera.updateProjectionMatrix();
renderer.setSize( window.innerWidth, window.innerHeight );
}
//
function render() {
if ( mixer ) mixer.update( clock.getDelta() );
controls.update();
renderer.render( scene, camera );
}
}
})
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