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#include "chibi.h"
Type *void_type = &(Type){ TY_VOID, 1, 1 };
Type *bool_type = &(Type){ TY_BOOL, 1, 1 };
Type *char_type = &(Type){ TY_CHAR, 1, 1 };
Type *short_type = &(Type){ TY_SHORT, 2, 2 };
Type *int_type = &(Type){ TY_INT, 4, 4 };
Type *long_type = &(Type){ TY_LONG, 8, 8 };
bool is_integer(Type *ty) {
TypeKind k = ty->kind;
return k == TY_BOOL || k == TY_CHAR || k == TY_SHORT ||
k == TY_INT ||k == TY_LONG;
}
int align_to(int n, int align) {
return (n + align - 1) & ~(align - 1);
}
static Type *new_type(TypeKind kind, int size, int align) {
Type *ty = calloc(1, sizeof(Type));
ty->kind = kind;
ty->size = size;
ty->align = align;
return ty;
}
Type *pointer_to(Type *base) {
Type *ty = new_type(TY_PTR, 8, 8);
ty->base = base;
return ty;
}
Type *array_of(Type *base, int len) {
Type *ty = new_type(TY_ARRAY, base->size * len, base->align);
ty->base = base;
ty->array_len = len;
return ty;
}
Type *func_type(Type *return_ty) {
Type *ty = new_type(TY_FUNC, 1, 1);
ty->return_ty = return_ty;
return ty;
}
Type *enum_type(void) {
return new_type(TY_ENUM, 4, 4);
}
Type *struct_type(void) {
Type *ty = new_type(TY_STRUCT, 0, 1);
ty->is_incomplete = true;
return ty;
}
void add_type(Node *node) {
if (!node || node->ty)
return;
add_type(node->lhs);
add_type(node->rhs);
add_type(node->cond);
add_type(node->then);
add_type(node->els);
add_type(node->init);
add_type(node->inc);
for (Node *n = node->body; n; n = n->next)
add_type(n);
for (Node *n = node->args; n; n = n->next)
add_type(n);
switch (node->kind) {
case ND_ADD:
case ND_SUB:
case ND_PTR_DIFF:
case ND_MUL:
case ND_DIV:
case ND_BITAND:
case ND_BITOR:
case ND_BITXOR:
case ND_EQ:
case ND_NE:
case ND_LT:
case ND_LE:
case ND_NOT:
case ND_LOGOR:
case ND_LOGAND:
node->ty = long_type;
return;
case ND_PTR_ADD:
case ND_PTR_SUB:
case ND_ASSIGN:
case ND_SHL:
case ND_SHR:
case ND_PRE_INC:
case ND_PRE_DEC:
case ND_POST_INC:
case ND_POST_DEC:
case ND_ADD_EQ:
case ND_PTR_ADD_EQ:
case ND_SUB_EQ:
case ND_PTR_SUB_EQ:
case ND_MUL_EQ:
case ND_DIV_EQ:
case ND_SHL_EQ:
case ND_SHR_EQ:
case ND_BITAND_EQ:
case ND_BITOR_EQ:
case ND_BITXOR_EQ:
case ND_BITNOT:
node->ty = node->lhs->ty;
return;
case ND_VAR:
node->ty = node->var->ty;
return;
case ND_TERNARY:
node->ty = node->then->ty;
return;
case ND_COMMA:
node->ty = node->rhs->ty;
return;
case ND_MEMBER:
node->ty = node->member->ty;
return;
case ND_ADDR:
if (node->lhs->ty->kind == TY_ARRAY)
node->ty = pointer_to(node->lhs->ty->base);
else
node->ty = pointer_to(node->lhs->ty);
return;
case ND_DEREF: {
if (!node->lhs->ty->base)
error_tok(node->tok, "invalid pointer dereference");
Type *ty = node->lhs->ty->base;
if (ty->kind == TY_VOID)
error_tok(node->tok, "dereferencing a void pointer");
if (ty->kind == TY_STRUCT && ty->is_incomplete)
error_tok(node->tok, "incomplete struct type");
node->ty = ty;
return;
}
case ND_STMT_EXPR: {
Node *last = node->body;
while (last->next)
last = last->next;
node->ty = last->ty;
return;
}
}
}
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