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/* picoc variable storage. This provides ways of defining and accessing
* variables */
#include "interpreter.h"
/* maximum size of a value to temporarily copy while we create a variable */
#define MAX_TMP_COPY_BUF (256)
/* initialize the variable system */
void VariableInit(Picoc *pc)
{
TableInitTable(&(pc->GlobalTable), &(pc->GlobalHashTable)[0],
GLOBAL_TABLE_SIZE, true);
TableInitTable(&pc->StringLiteralTable, &pc->StringLiteralHashTable[0],
STRING_LITERAL_TABLE_SIZE, true);
pc->TopStackFrame = NULL;
}
/* deallocate the contents of a variable */
void VariableFree(Picoc *pc, struct Value *Val)
{
if (Val->ValOnHeap || Val->AnyValOnHeap) {
/* free function bodies */
if (Val->Typ == &pc->FunctionType &&
Val->Val->FuncDef.Intrinsic == NULL &&
Val->Val->FuncDef.Body.Pos != NULL)
HeapFreeMem(pc, (void*)Val->Val->FuncDef.Body.Pos);
/* free macro bodies */
if (Val->Typ == &pc->MacroType)
HeapFreeMem(pc, (void*)Val->Val->MacroDef.Body.Pos);
/* free the AnyValue */
if (Val->AnyValOnHeap)
HeapFreeMem(pc, Val->Val);
}
/* free the value */
if (Val->ValOnHeap)
HeapFreeMem(pc, Val);
}
/* deallocate the global table and the string literal table */
void VariableTableCleanup(Picoc *pc, struct Table *HashTable)
{
int Count;
struct TableEntry *Entry;
struct TableEntry *NextEntry;
for (Count = 0; Count < HashTable->Size; Count++) {
for (Entry = HashTable->HashTable[Count];
Entry != NULL;
Entry = NextEntry) {
NextEntry = Entry->Next;
VariableFree(pc, Entry->p.v.Val);
/* free the hash table entry */
HeapFreeMem(pc, Entry);
}
}
}
void VariableCleanup(Picoc *pc)
{
VariableTableCleanup(pc, &pc->GlobalTable);
VariableTableCleanup(pc, &pc->StringLiteralTable);
}
/* allocate some memory, either on the heap or the stack
and check if we've run out */
void *VariableAlloc(Picoc *pc, struct ParseState *Parser, int Size, int OnHeap)
{
void *NewValue;
if (OnHeap)
NewValue = HeapAllocMem(pc, Size);
else
NewValue = HeapAllocStack(pc, Size);
if (NewValue == NULL)
ProgramFail(Parser, "(VariableAlloc) out of memory");
#ifdef DEBUG_HEAP
if (!OnHeap)
printf("pushing %d at 0x%lx\n", Size, (unsigned long)NewValue);
#endif
return NewValue;
}
/* allocate a value either on the heap or the stack using space
dependent on what type we want */
struct Value *VariableAllocValueAndData(Picoc *pc, struct ParseState *Parser,
int DataSize, int IsLValue, struct Value *LValueFrom, int OnHeap)
{
struct Value *NewValue = VariableAlloc(pc, Parser,
MEM_ALIGN(sizeof(struct Value)) + DataSize, OnHeap);
NewValue->Val = (union AnyValue*)((char*)NewValue +
MEM_ALIGN(sizeof(struct Value)));
NewValue->ValOnHeap = OnHeap;
NewValue->AnyValOnHeap = false;
NewValue->ValOnStack = !OnHeap;
NewValue->IsLValue = IsLValue;
NewValue->LValueFrom = LValueFrom;
if (Parser)
NewValue->ScopeID = Parser->ScopeID;
NewValue->OutOfScope = false;
return NewValue;
}
/* allocate a value given its type */
struct Value *VariableAllocValueFromType(Picoc *pc, struct ParseState *Parser,
struct ValueType *Typ, int IsLValue, struct Value *LValueFrom, int OnHeap)
{
int Size = TypeSize(Typ, Typ->ArraySize, false);
struct Value *NewValue = VariableAllocValueAndData(pc, Parser, Size,
IsLValue, LValueFrom, OnHeap);
assert(Size >= 0 || Typ == &pc->VoidType);
NewValue->Typ = Typ;
return NewValue;
}
/* allocate a value either on the heap or the stack and copy
its value. handles overlapping data */
struct Value *VariableAllocValueAndCopy(Picoc *pc, struct ParseState *Parser,
struct Value *FromValue, int OnHeap)
{
int CopySize = TypeSizeValue(FromValue, true);
char TmpBuf[MAX_TMP_COPY_BUF];
struct ValueType *DType = FromValue->Typ;
struct Value *NewValue;
assert(CopySize <= MAX_TMP_COPY_BUF);
memcpy((void*)&TmpBuf[0], (void*)FromValue->Val, CopySize);
NewValue = VariableAllocValueAndData(pc, Parser, CopySize,
FromValue->IsLValue, FromValue->LValueFrom, OnHeap);
NewValue->Typ = DType;
memcpy((void*)NewValue->Val, (void*)&TmpBuf[0], CopySize);
return NewValue;
}
/* allocate a value either on the heap or the stack from an
existing AnyValue and type */
struct Value *VariableAllocValueFromExistingData(struct ParseState *Parser,
struct ValueType *Typ, union AnyValue *FromValue, int IsLValue,
struct Value *LValueFrom)
{
struct Value *NewValue = VariableAlloc(Parser->pc, Parser,
sizeof(struct Value), false);
NewValue->Typ = Typ;
NewValue->Val = FromValue;
NewValue->ValOnHeap = false;
NewValue->AnyValOnHeap = false;
NewValue->ValOnStack = false;
NewValue->IsLValue = IsLValue;
NewValue->LValueFrom = LValueFrom;
return NewValue;
}
/* allocate a value either on the heap or the stack from an
existing Value, sharing the value */
struct Value *VariableAllocValueShared(struct ParseState *Parser,
struct Value *FromValue)
{
return VariableAllocValueFromExistingData(Parser, FromValue->Typ,
FromValue->Val, FromValue->IsLValue,
FromValue->IsLValue ? FromValue : NULL);
}
/* reallocate a variable so its data has a new size */
void VariableRealloc(struct ParseState *Parser, struct Value *FromValue,
int NewSize)
{
if (FromValue->AnyValOnHeap)
HeapFreeMem(Parser->pc, FromValue->Val);
FromValue->Val = VariableAlloc(Parser->pc, Parser, NewSize, true);
FromValue->AnyValOnHeap = true;
}
int VariableScopeBegin(struct ParseState *Parser, int* OldScopeID)
{
int Count;
struct TableEntry *Entry;
struct TableEntry *NextEntry;
#ifdef DEBUG_VAR_SCOPE
int FirstPrint = 0;
#endif
if (Parser->ScopeID == -1)
return -1;
struct Table *HashTable = (Parser->pc->TopStackFrame == NULL) ?
&(Parser->pc->GlobalTable) : &(Parser->pc->TopStackFrame)->LocalTable;
/* XXX dumb hash, let's hope for no collisions... */
*OldScopeID = Parser->ScopeID;
Parser->ScopeID = (int)(intptr_t)(Parser->SourceText) *
((int)(intptr_t)(Parser->Pos) / sizeof(char*));
/* or maybe a more human-readable hash for debugging? */
/* Parser->ScopeID = Parser->Line * 0x10000 + Parser->CharacterPos; */
for (Count = 0; Count < HashTable->Size; Count++) {
for (Entry = HashTable->HashTable[Count];
Entry != NULL; Entry = NextEntry) {
NextEntry = Entry->Next;
if (Entry->p.v.Val->ScopeID == Parser->ScopeID &&
Entry->p.v.Val->OutOfScope == true) {
Entry->p.v.Val->OutOfScope = false;
Entry->p.v.Key = (char*)((intptr_t)Entry->p.v.Key & ~1);
#ifdef DEBUG_VAR_SCOPE
if (!FirstPrint) PRINT_SOURCE_POS();
FirstPrint = 1;
printf(">>> back into scope: %s %x %d\n", Entry->p.v.Key,
Entry->p.v.Val->ScopeID, Entry->p.v.Val->Val->Integer);
#endif
}
}
}
return Parser->ScopeID;
}
void VariableScopeEnd(struct ParseState *Parser, int ScopeID, int PrevScopeID)
{
int Count;
struct TableEntry *Entry;
struct TableEntry *NextEntry = NULL;
#ifdef DEBUG_VAR_SCOPE
int FirstPrint = 0;
#endif
if (ScopeID == -1)
return;
struct Table *HashTable = (Parser->pc->TopStackFrame == NULL) ?
&(Parser->pc->GlobalTable) : &(Parser->pc->TopStackFrame)->LocalTable;
for (Count = 0; Count < HashTable->Size; Count++) {
for (Entry = HashTable->HashTable[Count]; Entry != NULL;
Entry = NextEntry) {
NextEntry = Entry->Next;
if ((Entry->p.v.Val->ScopeID == ScopeID) &&
(Entry->p.v.Val->OutOfScope == false)) {
#ifdef DEBUG_VAR_SCOPE
if (!FirstPrint) PRINT_SOURCE_POS();
FirstPrint = 1;
printf(">>> out of scope: %s %x %d\n", Entry->p.v.Key,
Entry->p.v.Val->ScopeID, Entry->p.v.Val->Val->Integer);
#endif
Entry->p.v.Val->OutOfScope = true;
Entry->p.v.Key = (char*)((intptr_t)Entry->p.v.Key | 1); /* alter the key so it won't be found by normal searches */
}
}
}
Parser->ScopeID = PrevScopeID;
}
int VariableDefinedAndOutOfScope(Picoc *pc, const char* Ident)
{
int Count;
struct TableEntry *Entry;
struct Table * HashTable = (pc->TopStackFrame == NULL) ?
&(pc->GlobalTable) : &(pc->TopStackFrame)->LocalTable;
for (Count = 0; Count < HashTable->Size; Count++) {
for (Entry = HashTable->HashTable[Count]; Entry != NULL;
Entry = Entry->Next) {
if (Entry->p.v.Val->OutOfScope == true &&
(char*)((intptr_t)Entry->p.v.Key & ~1) == Ident)
return true;
}
}
return false;
}
/* define a variable. Ident must be registered */
struct Value *VariableDefine(Picoc *pc, struct ParseState *Parser, char *Ident,
struct Value *InitValue, struct ValueType *Typ, int MakeWritable)
{
int ScopeID = Parser ? Parser->ScopeID : -1;
struct Value * AssignValue;
struct Table * currentTable = (pc->TopStackFrame == NULL) ?
&(pc->GlobalTable) : &(pc->TopStackFrame)->LocalTable;
#ifdef DEBUG_VAR_SCOPE
if (Parser) fprintf(stderr, "def %s %x (%s:%d:%d)\n", Ident, ScopeID,
Parser->FileName, Parser->Line, Parser->CharacterPos);
#endif
if (InitValue != NULL)
AssignValue = VariableAllocValueAndCopy(pc, Parser, InitValue,
pc->TopStackFrame == NULL);
else
AssignValue = VariableAllocValueFromType(pc, Parser, Typ, MakeWritable,
NULL, pc->TopStackFrame == NULL);
AssignValue->IsLValue = MakeWritable;
AssignValue->ScopeID = ScopeID;
AssignValue->OutOfScope = false;
if (!TableSet(pc, currentTable, Ident, AssignValue, Parser ?
((char*)Parser->FileName) : NULL, Parser ? Parser->Line : 0,
Parser ? Parser->CharacterPos : 0))
ProgramFail(Parser, "'%s' is already defined", Ident);
return AssignValue;
}
/* define a variable. Ident must be registered. If it's a redefinition
from the same declaration don't throw an error */
struct Value *VariableDefineButIgnoreIdentical(struct ParseState *Parser,
char *Ident, struct ValueType *Typ, int IsStatic, int *FirstVisit)
{
int DeclLine;
int DeclColumn;
const char *DeclFileName;
Picoc *pc = Parser->pc;
struct Value *ExistingValue;
/* is the type a forward declaration? */
if (TypeIsForwardDeclared(Parser, Typ))
ProgramFail(Parser, "type '%t' isn't defined", Typ);
if (IsStatic) {
char MangledName[LINEBUFFER_MAX];
char *MNPos = &MangledName[0];
char *MNEnd = &MangledName[LINEBUFFER_MAX-1];
const char *RegisteredMangledName;
/* make the mangled static name (avoiding using sprintf()
to minimise library impact) */
memset((void*)&MangledName, '\0', sizeof(MangledName));
*MNPos++ = '/';
strncpy(MNPos, (char*)Parser->FileName, MNEnd - MNPos);
MNPos += strlen(MNPos);
if (pc->TopStackFrame != NULL) {
/* we're inside a function */
if (MNEnd - MNPos > 0)
*MNPos++ = '/';
strncpy(MNPos, (char*)pc->TopStackFrame->FuncName, MNEnd - MNPos);
MNPos += strlen(MNPos);
}
if (MNEnd - MNPos > 0) *MNPos++ = '/';
strncpy(MNPos, Ident, MNEnd - MNPos);
RegisteredMangledName = TableStrRegister(pc, MangledName);
/* is this static already defined? */
if (!TableGet(&pc->GlobalTable, RegisteredMangledName, &ExistingValue,
&DeclFileName, &DeclLine, &DeclColumn)) {
/* define the mangled-named static variable store in the global scope */
ExistingValue = VariableAllocValueFromType(Parser->pc, Parser, Typ,
true, NULL, true);
TableSet(pc, &pc->GlobalTable, (char*)RegisteredMangledName,
ExistingValue, (char *)Parser->FileName, Parser->Line,
Parser->CharacterPos);
*FirstVisit = true;
}
/* static variable exists in the global scope - now make a
mirroring variable in our own scope with the short name */
VariableDefinePlatformVar(Parser->pc, Parser, Ident, ExistingValue->Typ,
ExistingValue->Val, true);
return ExistingValue;
} else {
if (Parser->Line != 0 && TableGet((pc->TopStackFrame == NULL) ?
&pc->GlobalTable : &pc->TopStackFrame->LocalTable, Ident,
&ExistingValue, &DeclFileName, &DeclLine, &DeclColumn)
&& DeclFileName == Parser->FileName && DeclLine == Parser->Line &&
DeclColumn == Parser->CharacterPos)
return ExistingValue;
else
return VariableDefine(Parser->pc, Parser, Ident, NULL, Typ, true);
}
}
/* check if a variable with a given name is defined. Ident must be registered */
int VariableDefined(Picoc *pc, const char *Ident)
{
struct Value *FoundValue;
if (pc->TopStackFrame == NULL || !TableGet(&pc->TopStackFrame->LocalTable,
Ident, &FoundValue, NULL, NULL, NULL)) {
if (!TableGet(&pc->GlobalTable, Ident, &FoundValue, NULL, NULL, NULL))
return false;
}
return true;
}
/* get the value of a variable. must be defined. Ident must be registered */
void VariableGet(Picoc *pc, struct ParseState *Parser, const char *Ident,
struct Value **LVal)
{
if (pc->TopStackFrame == NULL || !TableGet(&pc->TopStackFrame->LocalTable,
Ident, LVal, NULL, NULL, NULL)) {
if (!TableGet(&pc->GlobalTable, Ident, LVal, NULL, NULL, NULL)) {
if (VariableDefinedAndOutOfScope(pc, Ident))
ProgramFail(Parser, "'%s' is out of scope", Ident);
else
ProgramFail(Parser, "VariableGet Ident: '%s' is undefined", Ident);
}
}
}
/* define a global variable shared with a platform global. Ident will be registered */
void VariableDefinePlatformVar(Picoc *pc, struct ParseState *Parser, char *Ident,
struct ValueType *Typ, union AnyValue *FromValue, int IsWritable)
{
struct Value *SomeValue = VariableAllocValueAndData(pc, NULL, 0, IsWritable,
NULL, true);
SomeValue->Typ = Typ;
SomeValue->Val = FromValue;
if (!TableSet(pc,
(pc->TopStackFrame == NULL) ? &pc->GlobalTable : &pc->TopStackFrame->LocalTable,
TableStrRegister(pc, Ident), SomeValue,
Parser ? Parser->FileName : NULL,
Parser ? Parser->Line : 0, Parser ? Parser->CharacterPos : 0))
ProgramFail(Parser, "'%s' is already defined", Ident);
}
/* free and/or pop the top value off the stack. Var must be
the top value on the stack! */
void VariableStackPop(struct ParseState *Parser, struct Value *Var)
{
int Success;
#ifdef DEBUG_HEAP
if (Var->ValOnStack)
printf("popping %ld at 0x%lx\n",
(unsigned long)(sizeof(struct Value) + TypeSizeValue(Var, false)),
(unsigned long)Var);
#endif
if (Var->ValOnHeap) {
if (Var->Val != NULL)
HeapFreeMem(Parser->pc, Var->Val);
Success = HeapPopStack(Parser->pc, Var, sizeof(struct Value)); /* free from heap */
} else if (Var->ValOnStack)
Success = HeapPopStack(Parser->pc, Var,
sizeof(struct Value)+TypeSizeValue(Var, false)); /* free from stack */
else
Success = HeapPopStack(Parser->pc, Var, sizeof(struct Value)); /* value isn't our problem */
if (!Success)
ProgramFail(Parser, "stack underrun");
}
/* add a stack frame when doing a function call */
void VariableStackFrameAdd(struct ParseState *Parser, const char *FuncName,
int NumParams)
{
struct StackFrame *NewFrame;
HeapPushStackFrame(Parser->pc);
NewFrame = HeapAllocStack(Parser->pc,
sizeof(struct StackFrame)+sizeof(struct Value*)*NumParams);
if (NewFrame == NULL)
ProgramFail(Parser, "(VariableStackFrameAdd) out of memory");
ParserCopy(&NewFrame->ReturnParser, Parser);
NewFrame->FuncName = FuncName;
NewFrame->Parameter = (NumParams > 0) ?
((void*)((char*)NewFrame+sizeof(struct StackFrame))) : NULL;
TableInitTable(&NewFrame->LocalTable, &NewFrame->LocalHashTable[0],
LOCAL_TABLE_SIZE, false);
NewFrame->PreviousStackFrame = Parser->pc->TopStackFrame;
Parser->pc->TopStackFrame = NewFrame;
}
/* remove a stack frame */
void VariableStackFramePop(struct ParseState *Parser)
{
if (Parser->pc->TopStackFrame == NULL)
ProgramFail(Parser, "stack is empty - can't go back");
ParserCopy(Parser, &Parser->pc->TopStackFrame->ReturnParser);
Parser->pc->TopStackFrame = Parser->pc->TopStackFrame->PreviousStackFrame;
HeapPopStackFrame(Parser->pc);
}
/* get a string literal. assumes that Ident is already
registered. NULL if not found */
struct Value *VariableStringLiteralGet(Picoc *pc, char *Ident)
{
struct Value *LVal = NULL;
if (TableGet(&pc->StringLiteralTable, Ident, &LVal, NULL, NULL, NULL))
return LVal;
else
return NULL;
}
/* define a string literal. assumes that Ident is already registered */
void VariableStringLiteralDefine(Picoc *pc, char *Ident, struct Value *Val)
{
TableSet(pc, &pc->StringLiteralTable, Ident, Val, NULL, 0, 0);
}
/* check a pointer for validity and dereference it for use */
void *VariableDereferencePointer(struct Value *PointerValue, struct Value **DerefVal,
int *DerefOffset, struct ValueType **DerefType, int *DerefIsLValue)
{
if (DerefVal != NULL)
*DerefVal = NULL;
if (DerefType != NULL)
*DerefType = PointerValue->Typ->FromType;
if (DerefOffset != NULL)
*DerefOffset = 0;
if (DerefIsLValue != NULL)
*DerefIsLValue = true;
return PointerValue->Val->Pointer;
}
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