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AutoHotkeyx.vcxproj 17.64 KB
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<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<ProjectGuid>{76EFDEE3-81CF-4ADA-94DC-EA5509FF6FFC}</ProjectGuid>
<Keyword>Win32Proj</Keyword>
</PropertyGroup>
<PropertyGroup>
<TargetName>AutoHotkey</TargetName>
<ConfigurationType>Application</ConfigurationType>
</PropertyGroup>
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug(mbcs)|Win32">
<Configuration>Debug(mbcs)</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug(mbcs)|x64">
<Configuration>Debug(mbcs)</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release(mbcs)|Win32">
<Configuration>Release(mbcs)</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release(mbcs)|x64">
<Configuration>Release(mbcs)</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release(minimal)|Win32">
<Configuration>Release(minimal)</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release(minimal)|x64">
<Configuration>Release(minimal)</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Self-contained|Win32">
<Configuration>Self-contained</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Self-contained|x64">
<Configuration>Self-contained</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Self-contained(debug)|Win32">
<Configuration>Self-contained(debug)</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Self-contained(debug)|x64">
<Configuration>Self-contained(debug)</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Self-contained(mbcs)|Win32">
<Configuration>Self-contained(mbcs)</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Self-contained(mbcs)|x64">
<Configuration>Self-contained(mbcs)</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Self-contained(minimal)|Win32">
<Configuration>Self-contained(minimal)</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Self-contained(minimal)|x64">
<Configuration>Self-contained(minimal)</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
</ItemGroup>
<!-- import common config -->
<Import Project="Config.vcxproj" />
<!-- platform: win32 & x64 (common) -->
<ItemDefinitionGroup Condition="'$(Platform)'=='Win32' OR '$(Platform)'=='x64'">
<ClCompile>
<PreprocessorDefinitions>WIN32;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
<AdditionalDependencies>wsock32.lib;winmm.lib;version.lib;comctl32.lib;psapi.lib;wininet.lib;shlwapi.lib;uxtheme.lib;dwmapi.lib;%(AdditionalDependencies)</AdditionalDependencies>
<StackReserveSize>4194304</StackReserveSize>
<TerminalServerAware>false</TerminalServerAware>
<DataExecutionPrevention>false</DataExecutionPrevention>
<RandomizedBaseAddress>false</RandomizedBaseAddress>
</Link>
</ItemDefinitionGroup>
<!-- platform: win32 -->
<ItemDefinitionGroup Condition="'$(Platform)'=='Win32'">
<Link>
<TargetMachine>MachineX86</TargetMachine>
</Link>
</ItemDefinitionGroup>
<!-- platform: x64 -->
<ItemDefinitionGroup Condition="'$(Platform)'=='x64'">
<ClCompile>
<PreprocessorDefinitions>_WIN64;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile>
<ResourceCompile>
<PreprocessorDefinitions>_WIN64;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ResourceCompile>
<Link>
<TargetMachine>MachineX64</TargetMachine>
</Link>
</ItemDefinitionGroup>
<!-- paths and basic settings -->
<PropertyGroup>
<IntDir>$(ProjectDir)temp\$(Platform)\$(Configuration)\</IntDir>
<BinDir>$(ProjectDir)bin\$(Platform)</BinDir>
<BinDir Condition="'$(CharacterSet)'=='Unicode'">$(BinDir)w</BinDir>
<BinDir Condition="'$(CharacterSet)'=='MultiByte'">$(BinDir)a</BinDir>
<OutDir>$(BinDir)\</OutDir>
<OutDir Condition="$(ConfigDebug)">$(BinDir)_debug\</OutDir>
<OutDir Condition="$(ConfigMinSize)">$(BinDir)_minimal\</OutDir>
</PropertyGroup>
<ItemDefinitionGroup>
<ClCompile>
<PrecompiledHeader Condition="!$(ConfigDebug)">Use</PrecompiledHeader>
</ClCompile>
<Link>
<OutputFile>$(OutDir)$(TargetName)$(TargetExt)</OutputFile>
</Link>
<Manifest>
<AdditionalManifestFiles>source\resources\AutoHotkey.exe.manifest;%(AdditionalManifestFiles)</AdditionalManifestFiles>
</Manifest>
</ItemDefinitionGroup>
<!-- self-contained: required settings -->
<PropertyGroup Condition="$(ConfigSC)">
<TargetName>AutoHotkeySC</TargetName>
<TargetExt>.bin</TargetExt>
</PropertyGroup>
<ItemDefinitionGroup Condition="$(ConfigSC)">
<ClCompile>
<PreprocessorDefinitions>AUTOHOTKEYSC;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile>
<ResourceCompile>
<PreprocessorDefinitions>AUTOHOTKEYSC;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions Condition="$(ConfigDebug)">_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ResourceCompile>
</ItemDefinitionGroup>
<!-- upx compression: Release -->
<PropertyGroup>
<PackerName>upx</PackerName>
<PackerName Condition="'$(Platform)'=='x64'">mpress</PackerName>
<PackerPath Condition="'$(PackerPath)'=='' AND exists('$(PackerName).exe')">$(PackerName).exe</PackerPath>
<PackerPath Condition="'$(PackerPath)'=='' AND exists('..\$(PackerName).exe')">..\$(PackerName).exe</PackerPath>
<PackerArgs Condition="'$(PackerArgs)'=='' AND '$(PackerName)'=='upx'"> --best --no-lzma --filter=73 --compress-icons=0</PackerArgs>
<PackerArgs Condition="'$(PackerArgs)'=='' AND '$(PackerName)'=='mpress'"> -x</PackerArgs>
</PropertyGroup>
<ItemDefinitionGroup Condition="$(ConfigRelease)">
<PostBuildEvent>
<Command>echo $(PackerName).exe disabled or not found, skipping compression</Command>
<Command Condition="exists('$(PackerPath)')">$(PackerPath)$(PackerArgs) "$(TargetPath)" &amp; exit 0</Command>
</PostBuildEvent>
</ItemDefinitionGroup>
<!-- Visual C++ 2010 should place any newly created properties in these groups -->
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release(mbcs)|Win32'" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release(mbcs)|x64'" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release(minimal)|Win32'" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release(minimal)|x64'" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Self-contained|Win32'" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Self-contained|x64'" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Self-contained(debug)|Win32'" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Self-contained(debug)|x64'" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Self-contained(mbcs)|Win32'" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Self-contained(mbcs)|x64'" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Self-contained(minimal)|Win32'" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Self-contained(minimal)|x64'" />
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" />
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" />
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" />
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" />
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release(mbcs)|Win32'" />
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release(mbcs)|x64'" />
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release(minimal)|Win32'" />
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release(minimal)|x64'" />
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Self-contained|Win32'" />
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Self-contained|x64'" />
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Self-contained(debug)|Win32'" />
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Self-contained(debug)|x64'" />
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Self-contained(mbcs)|Win32'" />
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Self-contained(mbcs)|x64'" />
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Self-contained(minimal)|Win32'" />
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Self-contained(minimal)|x64'" />
<!-- FILES -->
<ItemGroup>
<ClCompile Include="source\ahkversion.cpp" />
<ClCompile Include="source\application.cpp" />
<ClCompile Include="source\AutoHotkey.cpp" />
<ClCompile Include="source\clipboard.cpp" />
<ClCompile Include="source\Debugger.cpp">
<FavorSizeOrSpeed Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Size</FavorSizeOrSpeed>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">NotUsing</PrecompiledHeader>
</ClCompile>
<ClCompile Include="source\globaldata.cpp" />
<ClCompile Include="source\hook.cpp" />
<ClCompile Include="source\hotkey.cpp" />
<ClCompile Include="source\input_object.cpp" />
<ClCompile Include="source\keyboard_mouse.cpp" />
<ClCompile Include="source\os_version.cpp" />
<ClCompile Include="source\script.cpp" />
<ClCompile Include="source\script2.cpp" />
<ClCompile Include="source\script_autoit.cpp" />
<ClCompile Include="source\script_com.cpp" />
<ClCompile Include="source\script_expression.cpp" />
<ClCompile Include="source\script_gui.cpp" />
<ClCompile Include="source\script_menu.cpp" />
<ClCompile Include="source\script_object.cpp" />
<ClCompile Include="source\script_object_bif.cpp" />
<ClCompile Include="source\script_registry.cpp" />
<ClCompile Include="source\SimpleHeap.cpp" />
<ClCompile Include="source\stdafx.cpp">
<PrecompiledHeader>Create</PrecompiledHeader>
</ClCompile>
<ClCompile Include="source\StringConv.cpp" />
<ClCompile Include="source\TextIO.cpp" />
<ClCompile Include="source\util.cpp" />
<ClCompile Include="source\var.cpp" />
<ClCompile Include="source\window.cpp" />
<ClCompile Include="source\WinGroup.cpp" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="source\ahkversion.h" />
<ClInclude Include="source\application.h" />
<ClInclude Include="source\clipboard.h" />
<ClInclude Include="source\config.h" />
<ClInclude Include="source\debug.h" />
<ClInclude Include="source\Debugger.h" />
<ClInclude Include="source\defines.h" />
<ClInclude Include="source\globaldata.h" />
<ClInclude Include="source\hook.h" />
<ClInclude Include="source\hotkey.h" />
<ClInclude Include="source\input_object.h" />
<ClInclude Include="source\keyboard_mouse.h" />
<ClInclude Include="source\KuString.h" />
<ClInclude Include="source\lib_pcre\pcre\pcret.h" />
<ClInclude Include="source\os_version.h" />
<ClInclude Include="source\lib_pcre\pcre\pcre.h" />
<ClInclude Include="source\qmath.h" />
<ClInclude Include="source\resources\resource.h" />
<ClInclude Include="source\script.h" />
<ClInclude Include="source\script_com.h" />
<ClInclude Include="source\script_func_impl.h" />
<ClInclude Include="source\script_object.h" />
<ClInclude Include="source\SimpleHeap.h" />
<ClInclude Include="source\stdafx.h" />
<ClInclude Include="source\StringConv.h" />
<ClInclude Include="source\TextIO.h" />
<ClInclude Include="source\util.h" />
<ClInclude Include="source\var.h" />
<ClInclude Include="source\window.h" />
<ClInclude Include="source\WinGroup.h" />
</ItemGroup>
<PropertyGroup>
<Masm>ml</Masm>
<Masm Condition="'$(Platform)'=='x64'">ml64</Masm>
</PropertyGroup>
<ItemDefinitionGroup>
<CustomBuild>
<Command>$(Masm) /Cx /Fo"$(SolutionDir)temp\$(Platform)\%(Filename).obj" /c "%(FullPath)"</Command>
<Message>
</Message>
<Outputs>$(SolutionDir)temp\$(Platform)\%(Filename).obj</Outputs>
</CustomBuild>
<ClCompile>
<TreatWarningAsError Condition="!$(ConfigDebug)">true</TreatWarningAsError>
</ClCompile>
</ItemDefinitionGroup>
<ItemGroup>
<CustomBuild Include="source\libx64call\x64call.asm">
<ExcludedFromBuild Condition="'$(Platform)'!='x64'">true</ExcludedFromBuild>
</CustomBuild>
<CustomBuild Include="source\libx64call\x64stub.asm">
<ExcludedFromBuild Condition="'$(Platform)'!='x64'">true</ExcludedFromBuild>
</CustomBuild>
</ItemGroup>
<ItemGroup>
<CustomBuild Include="source\resources\AutoHotkey.exe.manifest">
<Command>cscript.exe //NoLogo "$(SolutionDir)source\scripts\minman.js" "%(FullPath)" "$(SolutionDir)temp\AutoHotkey.exe.manifest"</Command>
<Outputs>$(SolutionDir)temp\AutoHotkey.exe.manifest</Outputs>
<SubType>Designer</SubType>
</CustomBuild>
<None Include="source\resources\icon_filetype.ico" />
<None Include="source\resources\icon_main.ico" />
<None Include="source\resources\icon_pause.ico" />
<None Include="source\resources\icon_pause_suspend.ico" />
<None Include="source\resources\icon_suspend.ico" />
<None Include="source\resources\icon_tray_win9x.ico" />
<None Include="source\resources\icon_tray_win9x_suspend.ico" />
</ItemGroup>
<ItemGroup>
<ResourceCompile Include="source\resources\AutoHotkey.rc">
<Culture Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">0x0004</Culture>
</ResourceCompile>
</ItemGroup>
<ItemGroup>
<ProjectReference Include="source\lib_pcre\lib_pcre.vcxproj">
<Project>{39037993-9571-4DF2-8E39-CD2909043574}</Project>
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
<Private>false</Private>
<CopyLocalSatelliteAssemblies>false</CopyLocalSatelliteAssemblies>
<LinkLibraryDependencies>true</LinkLibraryDependencies>
<UseLibraryDependencyInputs>false</UseLibraryDependencyInputs>
</ProjectReference>
</ItemGroup>
<ItemGroup>
<Natvis Include="debug.natvis" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<!-- add version info from git -->
<ItemGroup>
<AhkVersionInput Include="$(ProjectDir).git\logs\HEAD" />
<AhkVersionOutput Include="$(IntDir)ahkversion.obj" />
<AhkVersionOutput Include="$(IntDir)AutoHotkey.res" />
</ItemGroup>
<Target Name="SetAhkVersion" Condition="Exists('@(AhkVersionInput)')" BeforeTargets="PrepareForBuild">
<Exec Condition="'$(RawAhkVersion)'==''" Command="git describe --dirty --match v*" ConsoleToMSBuild="true" IgnoreExitCode="true" EchoOff="true">
<Output PropertyName="GitDescription" TaskParameter="ConsoleOutput" />
</Exec>
<PropertyGroup Condition="'$(GitDescription)'!='' and '$(GitDescription.Substring(0,1))'=='v'">
<RawAhkVersion>$(GitDescription.Substring(1).Replace("-g", "+"))</RawAhkVersion>
</PropertyGroup>
<Message Text="RAW_AHK_VERSION sourced from git: '$(RawAhkVersion)'" Importance="high" />
<ItemGroup Condition="'$(RawAhkVersion)'!=''">
<ResourceCompile>
<PreprocessorDefinitions>RAW_AHK_VERSION=\"$(RawAhkVersion)\";%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ResourceCompile>
<ClCompile>
<PreprocessorDefinitions>RAW_AHK_VERSION="$(RawAhkVersion)";%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile>
</ItemGroup>
</Target>
<Target Name="ForceBuildForSetAhkVersion" Condition="Exists('@(AhkVersionInput)')" BeforeTargets="PrepareForBuild" Inputs="@(AhkVersionInput)" Outputs="@(AhkVersionOutput)">
<!-- This is a separate target because SetAhkVersion must execute unconditionally. -->
<!-- Write tlog for VS "fast up-to-date check" to recognize when HEAD changes. -->
<PropertyGroup><AhkTlogHeader>^@(AhkVersionOutput,'|')</AhkTlogHeader></PropertyGroup>
<WriteLinesToFile File="$(TLogLocation)ahkversion.read.1.tlog" Lines="$(AhkTlogHeader);@(AhkVersionInput)" Overwrite="true" />
</Target>
</Project>
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