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package.sh 9.67 KB
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Kyle Neideck 提交于 2022-05-13 20:53 . GH Actions: Re-enable the UI tests.
#!/bin/bash
# vim: tw=100:
# This file is part of Background Music.
#
# Background Music is free software: you can redistribute it and/or
# modify it under the terms of the GNU General Public License as
# published by the Free Software Foundation, either version 2 of the
# License, or (at your option) any later version.
#
# Background Music is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with Background Music. If not, see <http://www.gnu.org/licenses/>.
#
# package.sh
#
# Copyright © 2017-2022 Kyle Neideck
# Copyright © 2016, 2017 Takayama Fumihiko
#
# Builds Background Music and packages it into a .pkg file. Call this script with -d to use the
# debug build configuration.
#
# Call it with -r expanded_package_dir to repackage a package expanded using
# pkgutil --expand-full original_package.pkg expanded_package_dir
# This is useful after code signing the bundles in the expanded package.
#
# Based on https://github.com/tekezo/Karabiner-Elements/blob/master/make-package.sh
#
# TODO: Code signing. See `man productbuild`.
set -o nounset
set -o errexit
set -o pipefail
PATH="/bin:/sbin:/usr/bin:/usr/sbin:/usr/local/bin"; export PATH
# Sets all dirs in $1 to 755 (rwxr-xr-x) and all files in $1 to 644 (rw-r--r--).
set_permissions() {
find "$1" -print0 | while read -d $'\0' filepath; do
if [ -d "$filepath" ]; then
chmod -h 755 "$filepath"
else
chmod -h 644 "$filepath"
fi
done
}
# --------------------------------------------------
# Use the release configuration and archive by default.
packaging_operation="make_release_package"
# Handle the options passed to this script.
while getopts ":dr:h" opt; do
case $opt in
d)
packaging_operation="make_debug_package"
;;
r)
packaging_operation="repackage"
repackage_dir="$(realpath "$OPTARG")"
;;
h)
# Just print out the header from this file.
awk '/^# package.sh/,/^$/' "$0"
exit 0
;;
\?)
echo "Invalid option: -$OPTARG" >&2
exit 1
;;
esac
done
if [[ $packaging_operation == "repackage" ]]; then
# No need to build anything if we're repackaging.
build_status=0
# Set the paths to the bundles in the expanded package that we're repackaging.
bgmapp_path="${repackage_dir}/Installer.pkg/Payload/Applications/Background Music.app"
bgmdriver_path="${repackage_dir}/Installer.pkg/Payload/Library/Audio/Plug-Ins/HAL/Background Music Device.driver"
bgmxpchelper_path="${repackage_dir}/Installer.pkg/Scripts/BGMXPCHelper.xpc"
elif [[ $packaging_operation == "make_debug_package" ]]; then
# Build using the debug configuration.
#
# Disable AddressSanitizer and UndefinedBehaviorSanitizer so we can distribute debug packages to
# users without worrying about loading the AddressSanitizer and UndefinedBehaviorSanitizer
# dylibs in coreaudiod. We've also had issues loading those dylibs in the other binaries when
# the binaries were built on other systems.
#
# TODO: Would debug packages be more useful if they were built with optimization (i.e. using the
# DebugOpt configuration instead of Debug)?
ENABLE_ASAN=NO ENABLE_UBSAN=NO bash build_and_install.sh -b -d
build_status=$?
# Set the paths to the build products (i.e. the bundles).
bgmapp_path="BGMApp/build/Debug/Background Music.app"
bgmdriver_path="BGMDriver/build/Debug/Background Music Device.driver"
bgmxpchelper_path="BGMApp/build/Debug/BGMXPCHelper.xpc"
else
# Build and archive. (It uses the release config when archiving.)
bash build_and_install.sh -a
build_status=$?
# Set the paths to the build products (i.e. the bundles). Note that these are in the archives.
bgmapp_path="archives/BGMApp.xcarchive/Products/Applications/Background Music.app"
bgmdriver_path="archives/BGMDriver.xcarchive/Products/Library/Audio/Plug-Ins/HAL/Background Music Device.driver"
bgmxpchelper_path="archives/BGMXPCHelper.xcarchive/Products/usr/local/libexec/BGMXPCHelper.xpc"
fi
# Exit if the build failed.
if [[ $build_status -ne 0 ]]; then
exit $build_status
fi
# Read the version string from the build.
version="$(/usr/libexec/PlistBuddy \
-c "Print CFBundleShortVersionString" \
"${bgmapp_path}/Contents/Info.plist")"
# Everything in out_dir at the end of this script will be released in the CI builds.
out_dir="Background-Music-$version"
rm -rf "$out_dir"
mkdir "$out_dir"
if [[ $packaging_operation == "make_release_package" ]]; then
# Put the archives in a zip file. This file is mainly useful because the debug symbols (dSYMs)
# are in it.
echo "Making archives zip"
zip -r --quiet "$out_dir/background-music-xcarchives-$version.zip" "archives"
fi
# --------------------------------------------------
echo "Compiling ListInputDevices"
if ! [[ $packaging_operation == "repackage" ]]; then
swiftc pkg/ListInputDevices.swift -o pkg/ListInputDevices
fi
# --------------------------------------------------
echo "Copying Files"
rm -rf "pkgroot"
mkdir -p "pkgroot"
mkdir -p "pkgroot/Library/Audio/Plug-Ins/HAL"
mkdir -p "pkgroot/Applications"
scripts_dir="$(mktemp -d)"
if [[ $packaging_operation == "repackage" ]]; then
# When repackaging, only set the permissions of the dirs this script creates. The copied
# dirs/files should already have the right permissions and we don't want to break any code
# signatures.
set_permissions "pkgroot"
set_permissions "$scripts_dir"
repackage_scripts_dir="${repackage_dir}/Installer.pkg/Scripts"
cp "${repackage_scripts_dir}/preinstall" "$scripts_dir"
cp "${repackage_scripts_dir}/postinstall" "$scripts_dir"
cp "${repackage_scripts_dir}/ListInputDevices" "$scripts_dir"
cp "${repackage_scripts_dir}/com.bearisdriving.BGM.XPCHelper.plist.template" "$scripts_dir"
cp "${repackage_scripts_dir}/safe_install_dir.sh" "$scripts_dir"
cp "${repackage_scripts_dir}/post_install.sh" "$scripts_dir"
else
cp "pkg/preinstall" "$scripts_dir"
cp "pkg/postinstall" "$scripts_dir"
mv "pkg/ListInputDevices" "$scripts_dir"
cp "BGMApp/BGMXPCHelper/com.bearisdriving.BGM.XPCHelper.plist.template" "$scripts_dir"
cp "BGMApp/BGMXPCHelper/safe_install_dir.sh" "$scripts_dir"
cp "BGMApp/BGMXPCHelper/post_install.sh" "$scripts_dir"
fi
# Copy the bundles.
cp -R "$bgmdriver_path" "pkgroot/Library/Audio/Plug-Ins/HAL/"
cp -R "$bgmapp_path" "pkgroot/Applications"
cp -R "$bgmxpchelper_path" "$scripts_dir"
# Set the file/dir permissions.
if [[ $packaging_operation != "repackage" ]]; then
set_permissions "pkgroot"
chmod 755 "pkgroot/Applications/Background Music.app/Contents/MacOS/Background Music"
chmod 755 "pkgroot/Applications/Background Music.app/Contents/Resources/uninstall.sh"
chmod 755 "pkgroot/Applications/Background Music.app/Contents/Resources/_uninstall-non-interactive.sh"
chmod 755 "pkgroot/Library/Audio/Plug-Ins/HAL/Background Music Device.driver/Contents/MacOS/Background Music Device"
set_permissions "$scripts_dir"
chmod 755 "$scripts_dir/preinstall"
chmod 755 "$scripts_dir/postinstall"
chmod 755 "$scripts_dir/ListInputDevices"
chmod 755 "$scripts_dir/BGMXPCHelper.xpc/Contents/MacOS/BGMXPCHelper"
fi
# Copy the package resources.
rm -rf "pkgres"
mkdir -p "pkgres"
if [[ $packaging_operation == "repackage" ]]; then
cp "${repackage_dir}/Resources/FermataIcon.pdf" "pkgres"
cp "${repackage_dir}/Distribution" "pkg/Distribution.xml"
else
cp "Images/FermataIcon.pdf" "pkgres"
# Populate the Distribution.xml template and copy it. It only has one template variable so far.
sed "s/{{VERSION}}/$version/g" "pkg/Distribution.xml.template" > "pkg/Distribution.xml"
fi
# --------------------------------------------------
if [[ $packaging_operation == "repackage" ]]; then
# Include "repackaged" in the filename just to make it clear.
pkg="$out_dir/BackgroundMusic-$version.repackaged.pkg"
else
# As a security check for releases, we manually build the same package locally, compare it to
# the release built in CI and then code sign it. (And then remove the code signature on a
# different computer and check that it still matches the one from CI.) So we include "unsigned"
# in the name to differentiate the two versions.
pkg="$out_dir/BackgroundMusic-$version.unsigned.pkg"
fi
pkg_identifier="com.bearisdriving.BGM"
echo "Creating .pkg installer: $pkg"
# Build the "component package". (See `man pkgbuild`.)
pkgbuild \
--root "pkgroot" \
--component-plist "pkg/pkgbuild.plist" \
--identifier "$pkg_identifier" \
--scripts "$scripts_dir" \
--version "$version" \
--install-location "/" \
"$out_dir/Installer.pkg"
# Build the .pkg installer. This is basically a wrapper around the Installer.pkg we just built that
# adds the background image and the settings in Distribution.xml.
productbuild \
--distribution "pkg/Distribution.xml" \
--identifier "$pkg_identifier" \
--resources "pkgres" \
--package-path "$out_dir" \
"$pkg"
# Clean up.
rm -f "$out_dir/Installer.pkg"
rm -rf "pkgroot"
rm -rf "pkgres"
rm -f "pkg/Distribution.xml"
# Print checksums.
echo "Checksums:"
md5 "$pkg"
echo -n "SHA256 "
shasum -a 256 "$pkg"
if [[ $packaging_operation == "make_release_package" ]]; then
# Print the checksums of the archives zip.
md5 "$out_dir/background-music-xcarchives-$version.zip"
echo -n "SHA256 "
shasum -a 256 "$out_dir/background-music-xcarchives-$version.zip"
fi
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