加入 Gitee
与超过 1200万 开发者一起发现、参与优秀开源项目,私有仓库也完全免费 :)
免费加入
文件
克隆/下载
index.html 68.57 KB
一键复制 编辑 原始数据 按行查看 历史
123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564565566567568569570571572573574575576577578579580581582583584585586587588589590591592593594595596597598599600601602603604605606607608609610611612613614615616617618619620621622623624625626627628629630631632633634635636637638639640641642643644645646647648649650651652653654655656657658659660661662663664665666667668669670671672673674675676677678679680681682683684685686687688689690691692693694695696697698699700701702703704705706707708709710711712713714715716717718719720721722723724725726727728729730731732733734735736737738739740741742743744745746747748749750751752753754755756757758759760761762763764765766767768769770771772773774775776777778779780781782783784785786787788789790791792793794795796797798799800801802803804805806807808809810811812813814815816817818819820821822823824825826827828829830831832833834835836837838839840841842843844845846847848849850851852853854855856857858859860861862863864865866867868869870871872873874875876877878879880881882883884885886887888889890891892893894895896897898899900901902903904905906907908909910911912913914915916917918919920921922923924925926927928929930931932933934935936937938939940941942943944945946947948949950951952953954955956957958959960961962963964965966967968969970971972973974975976977978979980981982983984985986987988989990991992993994995996997998999100010011002100310041005100610071008100910101011101210131014101510161017101810191020102110221023102410251026102710281029103010311032103310341035103610371038103910401041104210431044104510461047104810491050105110521053105410551056105710581059106010611062106310641065106610671068106910701071107210731074107510761077107810791080108110821083108410851086108710881089109010911092109310941095109610971098109911001101110211031104110511061107110811091110111111121113111411151116111711181119112011211122112311241125112611271128112911301131113211331134113511361137113811391140114111421143114411451146114711481149115011511152115311541155115611571158115911601161116211631164116511661167116811691170117111721173117411751176117711781179118011811182118311841185118611871188118911901191119211931194119511961197119811991200120112021203120412051206120712081209121012111212121312141215121612171218121912201221122212231224122512261227122812291230123112321233123412351236123712381239124012411242124312441245124612471248124912501251125212531254125512561257125812591260126112621263126412651266126712681269127012711272127312741275127612771278127912801281128212831284128512861287
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="utf-8">
<title>脆皮 4.72</title>
<meta name="description" content="Trimps">
<meta name="author" content="Brownprobe">
<link rel="stylesheet" href="css/bootstrap.css">
<link rel="stylesheet" href="fonts/icomoon/style.css">
<link rel="icon" href="favicon.ico" type="image/x-icon">
<link rel="stylesheet" type="text/css" href="css/style.css?2" />
<!--
<script>
(function(i,s,o,g,r,a,m){i['GoogleAnalyticsObject']=r;i[r]=i[r]||function(){
(i[r].q=i[r].q||[]).push(arguments)},i[r].l=1*new Date();a=s.createElement(o),
m=s.getElementsByTagName(o)[0];a.async=1;a.src=g;m.parentNode.insertBefore(a,m)
})(window,document,'script','//www.google-analytics.com/analytics.js','ga');
ga('create', 'UA-64748869-1', 'auto');
ga('send', 'pageview');
</script>
-->
</head>
<!-- Trimps
Copyright (C) 2016 Zach Hood
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program (if you are reading this on the original
author's website, you can find a copy at
<trimps.github.io/license.txt>). If not, see
<http://www.gnu.org/licenses/>. -->
<body>
<noscript>
<div id="checkJavascript" style="position: absolute; height: 100%; width: 100%; font-size: 2vw; padding: 10%; color: white; background-color: black; z-index: 1000000;">
For some reason, your browser is having trouble loading this game. This game runs on javascript, and if you have an addon such as noscript, you may need to tell it to allow scripts from http://trimps.github.io, which is where this game is hosted.<br/><br/>
If you are not using any addons that might interfere with javascript, try using the latest versions of Chrome or Firefox.
</div>
</noscript>
<div id="boneWrapper" style="display: none">
<div id="boneWrapper0">
<div class="row">
<div class="col-xs-2">
</div>
<div class="col-xs-8">
<div id="boneTitleContainer">
骨法商人
</div>
<div id="boneOwnedContainer">
你拥有 <span id="bonesOwned">0</span>
</div>
<div id="mainBoneHowTo">
通过杀死Skeletimps和Megaskeletimps,您可以通过世界进步,获得骨骼。
</div>
<div id="boneFlavorRow">
和骨法商人交易骨头可以得到...奖励
</div>
</div>
<div class="col-xs-2">
<div class="boneBtn dangerColor pointer noselect" onclick="hideBones()">
关闭
</div>
</div>
</div>
<div id="boneBuyRow" class="row">
<div id="boneBoostsColumn" class="col-xs-4 boneBuyColumn">
<div class="boneBuyTitle">提升</div>
<div class="boostSpacer">
<div class="boneBuyDesc">立即获得下一个12或36小时的资源!如果您没有足够的储存,则会自动购买(和扣除成本)。</div>
<div id="boostSelectContainer">
<div id="boost0" class="thingSmall pointer noselect boneBtnStateTeal" onclick="selectBoost(0)">
12 小时
</div>
<div id="boost1" class="thingSmall pointer noselect boneBtnStateOff" onclick="selectBoost(1)">
36 小时
</div>
</div>
<div id="boostPreviewContainer">
<table id="boostPreview" class="table table-striped">
<tbody>
<tr>
<td>+ <span class="glyphicon glyphicon-apple" title="food"></span> <span id="foodBoostPreview">0</span></td>
<td><span class="glyphicon glyphicon-home" title="storage added"></span> <span id="BarnAdded">0</span>谷仓自动购买</td>
</tr>
<tr>
<td>+ <span class="glyphicon glyphicon-tree-deciduous" title="wood"></span> <span id="woodBoostPreview">0</span></td>
<td><span class="glyphicon glyphicon-home" title="storage added"></span> <span id="ShedAdded">0</span> 棚子自动购买</td>
</tr>
<tr>
<td>+ <span class="icomoon icon-cubes" title="metal"></span> <span id="metalBoostPreview">0</span></td>
<td><span class="glyphicon glyphicon-home" title="storage added"></span> <span id="ForgeAdded"></span> 锻造自动购买</td>
</tr>
<tr>
<td colspan="2">+ <span class="icomoon icon-diamond" title="gems"></span> <span id="gemsBoostPreview">0</span></td>
</tr>
<tr>
<td colspan="2">+ <Span class="glyphicon glyphicon-th" title="fragments"></span> <span id="fragmentsBoostPreview">0</span></td>
</tr>
</tbody>
</table>
<div id="minusRes" style="display: none">
你的一个存储结构会比你从这个提升中获得的金额更贵。先花些资源来获得最大的利益!
</div>
</div>
</div>
<div id="purchaseContainerBoost">
<div class="boneBtn boneBtnStateOn pointer noselect buyBoostBtn" id="boostPurchaseBtn0" onclick="tooltip('Confirm Purchase', null, 'update', 'You are about to purchase 12 hours of instant production for 20 bones. Is this what you wanted to do?', 'purchaseBoost(0)', 20)">
购买12小时 (20 骨头)
</div>
<div class="boneBtn boneBtnStateOn pointer noselect buyBoostBtn" id="boostPurchaseBtn1" onclick="tooltip('Confirm Purchase', null, 'update', 'You are about to purchase 36 hours of instant production for 40 bones. Is this what you wanted to do?', 'purchaseBoost(1)', 40)">
购买36小时 (40 骨头)
</div>
</div>
</div>
<div id="boneImportsColumn" class="col-xs-4 boneBuyColumn">
<div class="boneBuyTitle">外来物种</div>
<div class="boostSpacerImports boostSpacer">
<div class="boneBuyDesc">外来物种将被永久解锁,并将在传送门附近逗留。每一个格子都有3%的几率产生,比普通的敌人有更好的奖励。把它们都收集起来!</div>
<div class="importsPreview">
<div class="importLocation">在世界上出现</div>
<table class="table importsTable" id="importsTableWorld0">
</table>
<div class="importLocation table-hover">在地图中产生</div>
<table class="table importsTable" id="importsTableMaps0">
</table>
</div>
<div id="purchaseContainerImports">
<div class="boneBtn boneBtnStateOff pointer noselect" id="importPurchaseBtn" onclick="tooltip('Confirm Purchase', null, 'update', '你将要花费50骨头来购买一个外来物种。这种新物种将会在你的下一个区域或地图开始出现,平均每100格出现3次。这是你想要的吗?', 'purchaseImport()', 50)"></div>
</div>
</div>
</div>
<div id="boneMiscColumn" class="col-xs-4 boneBuyColumn">
<div class="boneBuyTitle">其他好东西</div>
<div class="boostSpacer">
<div id="buyHeliumArea">
<div class="boneBtn boneBtnStateOn pointer noselect" id="heliumPurchaseBtn" onclick="tooltip('Confirm Purchase', null, 'update', 'You are about to purchase one Instant Portal for 100 bones. Your new helium will appear in the View Perks menu at the bottom of the screen. Is this what you wanted to do?', 'purchaseMisc(\'helium\')', 100)">
购买传送门 (100 骨头)
</div>
<div class="miscDesc">
<b>+ <span id="heliumGainedMisc"></span></b><br/>
自动获得氦等于你在最佳运行时所获得的量
</div>
</div>
<div id="buyHeirloomArea">
<div class="boneBtn boneBtnStateOn pointer noselect" id="heirloomPurchaseBtn" onclick="tooltip('Confirm Purchase', null, 'update', 'You are about to purchase one Heirloom for 30 bones. This will be created at a random rarity, and will be just like completing a Void Map at your highest ever Zone reached. Are you sure?', 'purchaseMisc(\'heirloom\')', 30)">
购买传家宝 (30 骨头)
</div>
<div class="miscDesc">
<div id="heirloomRarityMisc"></div>
根据最高的区域,获得一件传家宝<br>
</div>
</div>
<div id="mapsMisc">
<div class="boneBtn boneBtnStateOn pointer noselect" id="mapsPurchaseBtn" onclick="tooltip('Confirm Purchase', null, 'update', 'You are about to purchase Golden Maps for 20 bones. All of your current and future maps will gain +100% loot added to their normal loot roll. Is this what you wanted to do?', 'purchaseMisc(\'maps\')', 20)">
购买黄金地图 (20 骨头)
</div>
<div class="miscDesc" id="goldMapsDesc">
你所有的当前和未来的地图将会得到 +100% 战利品<br/><b>直到你的下一个传送门</b>
</div>
</div>
<div id="trimpsMisc">
<div class="boneBtn boneBtnStateOn pointer noselect" id="trimpsPurchaseBtn" onclick="tooltip('Confirm Purchase', null, 'update', 'You are about to purchase Quick Trimps for 20 bones. All of your Trimps will create more Trimps twice as fast until the next time you use the Portal. Is this what you wanted to do?', 'purchaseMisc(\'trimps\')', 20)">
购买快速脆皮 (20 骨头)
</div>
<div class="miscDesc" id="quickTrimpsDesc">
所有脆皮繁殖速度 x2 <br/><b>当你进入下一个区域</b>
</div>
</div>
</div>
</div>
</div>
</div>
</div>
<div id="wrapper" style="background: url(css/bg2.png) center repeat-x;">
<div id="innerWrapper">
<div id="warnings"></div>
<div class="row" id="topRow">
<div class="col-xs-4" id="resourceColumn">
<div class="row resourceRow">
<div class="col-xs-6 maxH">
<div id="food" class="playerGather">
<span class="title">食物</span>
<br/>
<span class="ownedArea bdHover" onclick="getMaxResources('Food')"><span id="foodOwned">0</span> / <span id="foodMax"></span></span>
<br/>
<div class="progress resProgress">
<div class="progress-bar percentColorBlue" id="foodBar" role="progressbar">
<span id="foodTimeToFill"></span>
</div>
</div>
<div class="row collectRow">
<div class="col-xs-6">
<div id="foodCollectBtn" class="workBtn workColorOff pointer noselect" onclick="setGather('food')">采集</div>
</div>
<div class="col-xs-6">
<span class="psText sizeSecRegular pointer noselect" id="foodPs" onclick="getPsString('food')">+0/秒</span>
</div>
</div>
</div>
</div>
<div class="col-xs-6 maxH">
<div id="wood" class="playerGather" style="visibility: hidden;">
<span class="title">木头</span>
<br/>
<span class="ownedArea bdHover" onclick="getMaxResources('Wood')"><span id="woodOwned">0</span> / <span id="woodMax"></span></span>
<br/>
<div class="progress resProgress">
<div class="progress-bar percentColorBlue" id="woodBar" role="progressbar">
<span id="woodTimeToFill"></span>
</div>
</div>
<div class="row collectRow">
<div class="col-xs-6">
<div id="woodCollectBtn" class="workBtn workColorOff pointer noselect" onclick="setGather('wood')">伐木</div>
</div>
<div class="col-xs-6">
<span class="psText sizeSecRegular pointer noselect" id="woodPs" onclick="getPsString('wood')">+0/秒</span>
</div>
</div>
</div>
</div>
</div>
<div class="row resourceRow">
<div class="col-xs-6 maxH">
<div id="metal" class="playerGather" style="visibility: hidden;">
<span class="title">金属</span>
<br/>
<span class="ownedArea bdHover" onclick="getMaxResources('Metal')"><span id="metalOwned">0</span> / <span id="metalMax"></span></span>
<br/>
<div class="progress resProgress">
<div class="progress-bar percentColorBlue" id="metalBar" role="progressbar">
<span id="metalTimeToFill"></span>
</div>
</div>
<div class="row collectRow">
<div class="col-xs-6">
<div id="metalCollectBtn" class="workBtn workColorOff pointer noselect" onclick="setGather('metal')">采矿</div>
</div>
<div class="col-xs-6">
<span class="psText sizeSecRegular pointer noselect" id="metalPs" onclick="getPsString('metal')">+0/秒</span>
</div>
</div>
</div>
</div>
<div class="col-xs-6 maxH">
<div id="science" class="playerGather" style="visibility: hidden;">
<span class="title">科学</span>
<br/>
<span class="ownedArea"><span id="scienceOwned">0</span></span>
<br/>
<div class="row collectRow">
<div class="col-xs-6">
<div id="scienceCollectBtn" class="workBtn workColorOff pointer noselect" onclick="setGather('science')">研究</div>
</div>
<div class="col-xs-6">
<span class="psText sizeSecRegular pointer noselect" id="sciencePs" onclick="getPsString('science')">+0/秒</span>
</div>
</div>
</div>
</div>
</div>
</div>
<div class="col-xs-1" id="miscColumn">
<div id="fragments" class="playerGather playerGatherSm" style="visibility: hidden;">
<span class="title">碎片</span>
<br/>
<span class="ownedArea"><span id="fragmentsOwned">0</span></span>
<br/>
<span class="psText sizeSecRegular pointer noselect" id="fragmentsPs" style="display: none" onclick="getPsString('fragments')">+0/秒</span>
</div>
<div id="gems" class="playerGather playerGatherSm" style="visibility: hidden;">
<span class="title">宝石</span>
<br/>
<span class="ownedArea"><span id="gemsOwned">0</span></span>
<br/>
<span class="psText sizeSecRegular pointer noselect" id="gemsPs" style="display: none" onclick="getPsString('gems')">+0/秒</span>
</div>
<div id="helium" class="playerGather playerGatherSm" style="display: none">
<span class="title"></span>
<br/>
<span class="ownedArea"><span id="heliumOwned">0</span></span>
<br/>
<span id="heliumPh" class="heliumPh"></span>
</div>
</div>
<div class="col-xs-2" id="trimpsColumn">
<div id="trimps" class="playerGather" style="visibility: hidden;">
<div class="row">
<div class="col-xs-3" style="padding-right: 0">
<div id="turkimpBuff" style="display: none" onmouseover="tooltip('Well Fed', null, event)" onmouseout="tooltip('hide')">
<span class="icomoon icon-spoon-knife"></span><br/><span id="turkimpTime"></span>
</div>
</div>
<div class="col-xs-6">
<div class="maxCenter">
<span id="trimpTitle" class="title">???</span>
</div>
</div>
<div class="col-xs-3" style="padding-left: 0">
<div id="fluffyBox" style="display: none" onmouseover="tooltip('Fluffy', null, event)" onmouseout="tooltip('hide')" onclick="tooltip('Fluffy', null, 'update')">
<span class="fluffyIcon glyphicon glyphicon-user"></span>&nbsp;Lv<span id='fluffyLevel'></span><br/><div class="progress" id="fluffyExpContainer"><span class="progress-bar noTransition" id="fluffyExp">&nbsp;</span></div>
</div>
</div>
</div>
<span class="ownedArea pointer noselect bdHover" onclick="getMaxTrimps()"><span id="trimpsOwned">0</span> / <span id="trimpsMax">10</span></span>
<br/>
<div class="progress resProgress">
<div class="progress-bar percentColorBlue" id="trimpsBar" role="progressbar"><span id="trimpsTimeToFill"></span></div>
</div>
<div id="unempHide" style="visibility: hidden">
<span id="trimpsUnemployed">0</span>&nbsp;<span id='trimpsBreedingTitle'>选育</span>
<br/><span id="trimpsPs" class="pointer sizeSecRegular noselect bdHover psColorWhite" onclick="getTrimpPs()">+0/秒</span>
<br/>
</div>
<div id="empHide" style="visibility: hidden">
<span id="trimpsEmployed">0</span>/<span id="maxEmployed">0</span> 雇佣
</div>
<div id="trapArea">
<div id="trimpsCollectBtn" class="workBtn workColorOff pointer noSelect" onclick="setGather('trimps')">Check&nbsp;Traps&nbsp;(<span id="trimpTrapText">1</span>)</div>
<div id="trimpsCollecting" class="collecting" style="display: none">诱捕中 (<span id="trimpTrapText2">1</span>)</div>
<div class="progress" id="trappingProgress">
<div class="progress-bar" id="trappingBar" role="progressbar"></div>
</div>
</div>
</div>
</div>
<div class="col-xs-5" id="logColumn">
<div id="logContainer">
<div class="btn-group btn-group-justified" id="logBtnGroup" role="group">
<div class="btn-group" role="group">
<button id="StoryFilter" onclick="filterMessage('Story')" type="button" class="btn btn-success logFlt">故事</button>
</div>
<div class="btn-group" role="group">
<button id="LootFilter" onclick="filterMessage('Loot')" type="button" class="btn btn-success logFlt">战利品</button>
</div>
<div class="btn-group" role="group">
<button id="UnlocksFilter" onclick="filterMessage('Unlocks')" type="button" class="btn btn-success logFlt">解锁</button>
</div>
<div class="btn-group" role="group">
<button id="CombatFilter" type="button" onclick="filterMessage('Combat')" class="btn btn-success logFlt">战斗</button>
</div>
<div id="logConfigHolder" class="btn-group" role="group">
<button id="logConfigBtn" type="button" onclick="tooltip('Message Config', null, 'update')" class="btn btn-default logFlt"><span class='glyphicon glyphicon-cog'></span></button>
</div>
</div>
<div id="log" class="niceScroll">
<span class="storyMessage message"><span class='glyphicon glyphicon-star'></span>一道绿色光芒闪现后消失,你坠落到了地面,你看起来是如此的饥饿...</span>
</div>
</div>
</div>
</div>
<div class="row" id="bottomRow">
<div id="buyCol" class="col-xs-5" style="visibility: hidden;">
<div id="queueContainer">
<div class="row" id="queueRow">
<div class="col-xs-4 lowPad">
<span id="foremenCount"></span>
</div>
<div class="col-xs-2 lowPad">
<span id="buildSpeed"></span>
</div>
<div class="col-xs-3 lowPad">
<div id="autoTrapBtn" style="display: none" onclick="toggleAutoTrap()" class="pointer noselect colorDanger autoUpgradeBtn">关闭自动陷阱</div>
</div>
<div class="col-xs-3">
<div id="buildingsCollectBtn" onclick="setGather('buildings')" class="workBtn workColorOff pointer noselect">建造</div>
</div>
</div>
<div class="queue niceScroll" id="buildingsQueue">
<span id='noQueue'>队列空闲中...</span><div id="queueItemsHere"></div>
</div>
</div>
<div id="outerBuyContainer">
<div id="buyTabs">
<ul id="buyTabsUl" class="nav nav-tabs nav-justified">
<li role="presentation" id="allTab" onclick="filterTabs('all')" class="tabNotSelected buyTab"><a id="allA">全部</a></li>
<li role="presentation" id="buildingsTab" onclick="filterTabs('buildings')" class="tabNotSelected buyTab"><a id="buildingsA"><span id="buildingsAlert" class="alert badge"></span>建筑</a></li>
<li role="presentation" id="jobsTab" style="visibility: hidden" onclick="filterTabs('jobs')" class="tabNotSelected buyTab"><a id="jobsA"><span id="jobsAlert" class="alert badge"></span>工作</a></li>
<li role="presentation" id="upgradesTab" style="visibility: hidden" onclick="filterTabs('upgrades')" class="tabNotSelected buyTab"><a id="upgradesA"><span id="upgradesAlert" class="alert badge"></span>升级</a></li>
<li role="presentation" id="equipmentTab" style="visibility: hidden" onclick="filterTabs('equipment')" class="tabNotSelected buyTab"><a id="equipmentA"><span id="equipmentAlert" class="alert badge"></span>装备</a></li>
<li role="presentation" id="talentsTab" style='display: none' onclick="filterTabs('talents')" class="tabNotSelected buyTab"><a id="talentA"><span id="talentsAlert" class="alert badge"></span>专精<span id="talentsEssenceTotal"></span></a></li>
<li role="presentation" id="natureTab" style='display: none' onclick="filterTabs('nature')" class="tabNotSelected buyTab empowerTabNone" onmouseover="tooltip('Empowerments of Nature', null, event)" onmouseout="tooltip('hide')"><a id="natureA">Nature</a></li>
</ul>
</div>
<div id="numTabs" class="numTabs">
<ul class="nav nav-tabs nav-justified">
<li role="presentation" class="tabNotSelected" id="tab1" onclick="numTab(1)">
<a id="tab1Text">+1</a>
</li>
<li role="presentation" class="tabNotSelected" id="tab2" onclick="numTab(2)">
<a id="tab2Text">+10</a>
</li>
<li role="presentation" class="tabNotSelected" id="tab3" onclick="numTab(3)">
<a id="tab3Text">+25</a>
</li>
<li role="presentation" class="tabNotSelected" id="tab4" onclick="numTab(4)">
<a id="tab4Text">+100</a>
</li>
<li role="presentation" class="tabNotSelected" id="tab5">
<a id="tab5Text" onclick="numTab(5)">+1</a>
<a id="tab5Text2" onclick="tooltip('Custom', null, 'update')">自定义</a>
</li>
<li role="presentation" class="tabNotSelected" id="tab6" onclick="numTab('6')" onmouseover="tooltip('购买最大', 'customText', event, '切换到这个选项后,每次购买都将花费你的大部分资源。 <b>双击可以自定义数量</b>')" onmouseout="tooltip('hide')" >
<a id="tab6Text">最大</a>
</li>
</ul>
</div>
<div id="buyContainer" class="niceScroll">
<div id="buyHere" class="niceScroll buttonSizeLarge">
<div id="buildingsContainer">
<div id="buildingsTitleDiv" class="titleDiv">
<div class="row">
<div class="col-xs-3" style="padding-right: 5px">
<span id="buildingsTitleSpan" class="titleSpan">房屋</span>
</div>
<div class="col-xs-3 lowPad">&nbsp;</div>
<div class="col-xs-3 lowPad">
<div id="autoStructureBtn" onmouseover='tooltip("AutoStructure", null, event)' onmouseout='tooltip("hide")' class="pointer noselect colorDanger autoUpgradeBtn">
<div id='autoStructureText' onclick="toggleAutoStructure()">自动建造</div><div onclick="tooltip('Configure AutoStructure', null, 'update')">
<span class='glyphicon glyphicon-cog'></span></div>
</div>
</div>
<div class="col-xs-3" style="padding-left: 5px">
<div id="autoStorageBtn" class="pointer noselect colorDanger autoUpgradeBtn" onmouseover="tooltip('AutoStorage', 'customText', event, 'Enabling this will cause your Trimps to automatically add a storage building to the queue if you reach max capacity. This will work on and offline if enabled.')" onmouseout="tooltip('hide')" onclick="toggleAutoStorage()">自动存储</div>
</div>
</div>
</div>
<div class="buyBox" id="buildingsHere">
</div>
</div>
<div id="jobsContainer">
<div id="jobsTitleDiv" class="titleDiv" style="display: none">
<div class="row">
<div class="col-xs-3" style="padding-right: 5px">
<span id="jobsTitleSpan" class="titleSpan">工作</span>
</div>
<div class="col-xs-6 lowPad">
<span id="jobsTitleUnemployed" class="titleSpan"></span>
</div>
<div class="col-xs-3" style="padding-left: 5px">
<div id="fireBtn" class="pointer noselect fireBtnNotFiring" onclick="fireMode()" onmouseover="tooltip('Fire Trimps',null,event)" onmouseout="tooltip('hide')">解雇</div>
</div>
</div>
<div class="row">
</div>
</div>
<div class="buyBox" id="jobsHere">
</div>
</div>
<div id="upgradesContainer">
<div id="upgradesTitleDiv" style="display: none" class="titleDiv">
<div class="row">
<div class="col-xs-3" style="padding-right: 5px">
<span id="upgradesTitleSpan" class="titleSpan">升级(需要研究)</span>
</div>
<div class="col-xs-3 lowPad">
<div id="autoGoldenBtn" onmouseover="tooltip('AutoGolden', null, event)" onmouseout="tooltip('hide')" class="pointer noselect settingBtn0 autoUpgradeBtn">
<div id='autoGoldenText' onclick="toggleAutoGolden()">AutoGolden</div>
</div>
</div>
<div class="col-xs-3 lowPad">
<div id="autoPrestigeBtn" class="pointer noselect autoUpgradeBtn settingBtn0" onmouseover="tooltip('AutoPrestige', null, event)" onmouseout="tooltip('hide')" onclick="toggleAutoPrestiges()">AutoPrestige</div>
</div>
<div class="col-xs-3" style="padding-left: 5px">
<div id="autoUpgradeBtn" class="pointer noselect colorDanger autoUpgradeBtn" onmouseover="tooltip('AutoUpgrade', null, event)" onmouseout="tooltip('hide')" onclick="toggleAutoUpgrades()">自动升级</div>
</div>
</div>
</div>
<div class="buyBox" id="upgradesHere">
</div>
</div>
<div id="equipmentContainer">
<div id="equipmentTitleDiv" style="display: none" class="titleDiv">
<div class="row">
<div class="col-xs-3">
<span id="equipmentTitleSpan" class="titleSpan">装备</span>
</div>
<div class="col-xs-3 lowPad">&nbsp;</div>
<div class="col-xs-3 lowPad">&nbsp;</div>
<div class="col-xs-3" style="padding-left: 5px">
</div>
</div>
</div>
<div class="buyBox" id="equipmentHere"></div>
</div>
<div id="talentsContainer" style="display: none">
<div class='row noMarg'>
<div class='col-xs-3'></div>
<div class='col-xs-6 lowPad'>
<div id="talentsTitle">
<span id='essenceOwned'>0</span>黑暗精华
</div>
</div>
<div class='col-xs-3 lowPad'>
<div class='pointer noselect colorDanger' onclick='respecTalents()' id='talentRespecBtn'>洗点 (20 点)</div>
</div>
</div>
<div id="talentsCost">你的下一个掌握成本<span id='talentsNextCost'>0</span>. 下一层 <span id='talentsNeeded'>0</span>.</div>
<div id="talentsHere">
</div>
</div>
<div id="natureContainer" style="display: none; height: 100%;">
<div class='row noMarg' style="height: 100%;">
<div class='col-xs-4 tabColPoison tabColNature'>
<div class='natureTitle'>
<span id='infoSpanPoison' class='infoSpanNature' onmouseover="natureTooltip(event, 'description', 'Poison')" onmouseout="tooltip('hide')"><span class='icomoon icon-info2'></span></span>
</div>
符记: <span id="tokenCountPoison">0</span>
<span class='natureBuyIcon' onmouseover="natureTooltip(event, 'upgrade', 'Poison')" onmouseout="tooltip('hide');" onclick="naturePurchase('upgrade', 'Poison')">
<span class='natureUpgradeLevel' id='natureUpgradePoisonLevel'></span>
<span class='natureUpgradeCost' id='natureUpgradePoisonCost'></span>
<span class='icomoon icon-plus'></span>
</span>
<span class='natureBuyIcon' onmouseover="natureTooltip(event, 'stackTransfer', 'Poison')" onmouseout="tooltip('hide');" onclick="naturePurchase('stackTransfer', 'Poison')">
<span class='natureUpgradeLevel' id='natureStackTransferPoisonLevel'></span>
<span class='natureUpgradeCost' id='natureStackTransferPoisonCost'></span>
<span class='icomoon icon-rotate-left'></span>
</span>
<span class='natureBuyIcon natureBuyIconMini' onmouseover="natureTooltip(event, 'convert', 'Poison', 'Wind')" onmouseout="tooltip('hide');" onclick="naturePurchase('convert', 'Poison', 'Wind')">
<span class='natureUpgradeCost' id='naturePoisonWindCost'></span>
<span class='icomoon icon-air'></span>
</span>
<span class='natureBuyIcon natureBuyIconMini' onmouseover="natureTooltip(event, 'convert', 'Poison', 'Ice')" onmouseout="tooltip('hide');" onclick="naturePurchase('convert', 'Poison', 'Ice')">
<span class='natureUpgradeCost' id='naturePoisonIceCost'></span>
<span class='glyphicon glyphicon-certificate'></span>
</span>
</div>
<div class='col-xs-4 tabColWind tabColNature'>
<div class='natureTitle'>
<span id='infoSpanWind' class='infoSpanNature' onmouseover="natureTooltip(event, 'description', 'Wind')" onmouseout="tooltip('hide')"><span class='icomoon icon-info2'></span></span>
</div>
符记: <span id="tokenCountWind">0</span>
<span class='natureBuyIcon' onmouseover="natureTooltip(event, 'upgrade', 'Wind')" onmouseout="tooltip('hide');" onclick="naturePurchase('upgrade', 'Wind')">
<span class='natureUpgradeLevel' id='natureUpgradeWindLevel'></span>
<span class='natureUpgradeCost' id='natureUpgradeWindCost'></span>
<span class='icomoon icon-plus'></span>
</span>
<span class='natureBuyIcon' onmouseover="natureTooltip(event, 'stackTransfer', 'Wind')" onmouseout="tooltip('hide');" onclick="naturePurchase('stackTransfer', 'Wind')">
<span class='natureUpgradeLevel' id='natureStackTransferWindLevel'></span>
<span class='natureUpgradeCost' id='natureStackTransferWindCost'></span>
<span class='icomoon icon-rotate-left'></span>
</span>
<span class='natureBuyIcon natureBuyIconMini' onmouseover="natureTooltip(event, 'convert', 'Wind', 'Ice')" onmouseout="tooltip('hide');" onclick="naturePurchase('convert', 'Wind', 'Ice')">
<span class='natureUpgradeCost' id='natureWindIceCost'></span>
<span class='glyphicon glyphicon-certificate'></span>
</span>
<span class='natureBuyIcon natureBuyIconMini' onmouseover="natureTooltip(event, 'convert', 'Wind', 'Poison')" onmouseout="tooltip('hide');" onclick="naturePurchase('convert', 'Wind', 'Poison')">
<span class='natureUpgradeCost' id='natureWindPoisonCost'></span>
<span class='icomoon icon-flask'></span>
</span>
</div>
<div class='col-xs-4 tabColIce tabColNature'>
<div class='natureTitle'>
<span id='infoSpanIce' class='infoSpanNature' onmouseover="natureTooltip(event, 'description', 'Ice')" onmouseout="tooltip('hide')"></span>
</div>
符记: <span id="tokenCountIce">0</span>
<span class='natureBuyIcon' onmouseover="natureTooltip(event, 'upgrade', 'Ice')" onmouseout="tooltip('hide');" onclick="naturePurchase('upgrade', 'Ice')">
<span class='natureUpgradeLevel' id='natureUpgradeIceLevel'></span>
<span class='natureUpgradeCost' id='natureUpgradeIceCost'></span>
<span class='icomoon icon-plus'></span>
</span>
<span class='natureBuyIcon' onmouseover="natureTooltip(event, 'stackTransfer', 'Ice')" onmouseout="tooltip('hide');" onclick="naturePurchase('stackTransfer', 'Ice')">
<span class='natureUpgradeLevel' id='natureStackTransferIceLevel'></span>
<span class='natureUpgradeCost' id='natureStackTransferIceCost'></span>
<span class='icomoon icon-rotate-left'></span>
</span>
<span class='natureBuyIcon natureBuyIconMini' onmouseover="natureTooltip(event, 'convert', 'Ice', 'Poison')" onmouseout="tooltip('hide');" onclick="naturePurchase('convert', 'Ice', 'Poison')">
<span class='natureUpgradeCost' id='natureIcePoisonCost'></span>
<span class='icomoon icon-flask'></span>
</span>
<span class='natureBuyIcon natureBuyIconMini' onmouseover="natureTooltip(event, 'convert', 'Ice', 'Wind')" onmouseout="tooltip('hide');" onclick="naturePurchase('convert', 'Ice', 'Wind')">
<span class='natureUpgradeCost' id='natureIceWindCost'></span>
<span class='icomoon icon-air'></span>
</span>
</div>
</div>
</div>
</div>
</div>
</div>
</div>
<div class="col-xs-7" id="rightCol">
<div id="battleContainer" style="visibility: hidden">
<div id="battleHeadContainer">
<div class="row" id="battleStatsRow">
<div class="col-xs-6" id="goodGuyCol">
<div class="row">
<div class="col-xs-9" style="padding-right: 5px">
<!-- Update in resetGame if adding to name -->
<div class="battleStatsTitle" id="goodGuyName">脆皮 (<span id="trimpsFighting">1</span>) <span id="anticipationSpan"></span> <span id="titimpBuff"></span> <span id="debuffSpan"></span></div>
</div>
<div class="col-xs-3" style="padding-left: 5px;">
<div class="row" style="padding-right: 15px;">
<div class="col-xs-3 fifth noPad">
<div class="formationBtn pointer formationStateDisabled" onclick="setFormation('0')" id="formation0" onmouseover="tooltip('无编队', 'customText', event, '清除你的阵型,回归正常状态,并清除战场周围的人员。。 (热键: X or 1)')" onmouseout="tooltip('hide')">
X
</div>
</div>
<div class="col-xs-3 fifth noPad">
<div class="formationBtn pointer formationStateDisabled" onclick="setFormation('1')" id="formation1" onmouseover="tooltip('肉山阵型', 'customText', event, '脆皮增加了4倍的生命,但却失去了一半的攻击和格挡。 (热键: H or 2)')" onmouseout="tooltip('hide')">
H
</div>
</div>
<div class="col-xs-3 fifth noPad">
<div class="formationBtn pointer formationStateDisabled" onclick="setFormation('2')" id="formation2" onmouseover="tooltip('攻击阵型', 'customText', event, '脆皮增加了4倍的攻击,但却失去了一半的生命和格挡。 (热键: D or 3)')" onmouseout="tooltip('hide')">
D
</div>
</div>
<div class="col-xs-3 fifth noPad">
<div class="formationBtn pointer formationStateDisabled" onclick="setFormation('3')" id="formation3" onmouseover="tooltip('防守阵型', 'customText', event, '脆皮增加了4倍格挡和减少50%受到的穿刺伤害,但失去了一半的生命和攻击。 (热键: B or 4)')" onmouseout="tooltip('hide')">
B
</div>
</div>
<div class="col-xs-3 fifth noPad">
<div class="formationBtn pointer formationStateDisabled" onclick="setFormation('4')" id="formation4" onmouseover="tooltip('占星阵型', 'customText', event, '脆皮减少了一半的攻击,生命和格挡,但是通过劫掠可以获得了2倍的资源(不包括氦),并且有机会在世界里面,Z180以上的区域里面发现:黑暗精华。这种阵型必须在整个战斗中都是激活的,以获得任何额外的奖励。(热键: S or 5)')" onmouseout="tooltip('hide')">
S
</div>
</div>
</div>
</div>
</div>
<div class="row guyRow" id="goodGuyStatsRow">
<div id='damageDiv' class="col-xs-6 lbdHover pointer noselect bdHover" style="padding-right: 0" onclick="getBattleStatBd('attack')">
<span id="goodGuyAttack"></span> 攻击 <span id="critSpan"></span>
</div>
<div class="col-xs-4 noPad pointer noselect bdHover" id="blockDiv" style="visibility: hidden" onclick="getBattleStatBd('block')">
<span id="goodGuyBlock">0</span> 防御
</div>
<div class="col-xs-2 pointer noselect" style="padding-left: 0" id="roboTrimpBtn" onclick="magnetoShriek()">
<span id="chainHolder" class="shriekStateCooldown" style='visibility: hidden' onmouseover="tooltip('MagnetoShriek', null, event)" onmouseout="tooltip('hide')"><span id="roboTrimpTurnsLeft"></span> <span class="icomoon icon-chain" style="color: white"></span></span>
</div>
</div>
<div class="progress fightBar">
<div class="progress-bar percentColorBlue" id="goodGuyBar" role="progressbar">
<span class="bdHover pointer noselect innerFightBar" onclick="getBattleStatBd('health')">
<span id="goodGuyHealth">0</span>/<span id="goodGuyHealthMax">0</span>
</span>
</div>
</div>
</div>
<div class="col-xs-6" id="badGuyCol" style="visibility: hidden">
<div>
<div class="row">
<div class="col-xs-11">
<span class="battleStatsTitle"><span id="badGuyName"></span> <span id="corruptionBuff"></span><span id="voidBuff"></span><span id="badCanCrit" style="display: none" class="badge" onmouseover="tooltip('Crushing Blows', 'customText', event, 'Your current health is higher than your block, making you vulnerable to critical strikes from your enemies. Better fix that...')" onmouseout="tooltip('hide')"><span class="icomoon icon-hair-cross"></span></span><span id='badDebuffSpan'></span></span><br/>
<div class="guyRow" id="badGuyRow">
<div>
<span id="badGuyAttack" class="dmgColorWhite"></span> 攻击 <span id="badCrit"></span>
</div>
</div>
</div>
<div class="col-xs-1" style="font-size: 1.5em; padding: 0;">
<div id="lootBdContainer">
<span id="lootBdBtn" class="icomoon icon-gift2 pointer" onclick="getLootBd('Food/Wood/Metal')"></span>
</div>
</div>
</div>
</div>
<div class="progress fightBar">
<div class="progress-bar percentColorBlue" id="badGuyBar" role="progressbar">
<span class="innerFightBar">
<span id="badGuyHealth">0</span>/<span id="badGuyHealthMax">0</span>
</span>
</div>
</div>
</div>
</div>
</div>
<div class="row" id="gridRow">
<div class="col-xs-2" id="battleBtnsColumn">
<div id="battleSideTitle" onmouseover="getZoneStats(event)" onmouseout="tooltip('hide')">
<span id="worldName">区域</span> <span id="worldNumber">1</span><br/><span id="mapBonus"></span>
</div>
<div class="battleSideBtnContainer">
<span class="btn btn-primary fightBtn" id="fightBtn" onmouseover="tooltip('战斗',null,event)" onmouseout="tooltip('hide')" onclick="fightManual()">
战斗
</span>
</div>
<div class="battleSideBtnContainer">
<span class="btn btn-danger fightBtn" id="pauseFight" onmouseover="tooltip('自动战斗',null,event)" onmouseout="tooltip('hide')" onclick="pauseFight()" style="display: none">
自动战斗 关闭
</span>
</div>
<div class="battleSideBtnContainer">
<div id="mapsBtn" onmouseover="tooltip('Maps', null, event)" onmouseout="tooltip('hide')" style="display: none">
<div id='mapsBtnText' onclick="mapsClicked()">地图</div><div onclick="tooltip('Configure Maps', null, 'update')">
<span class='glyphicon glyphicon-cog'></span></div>
</div>
</div>
<div class="battleSideBtnContainer">
<span class="btn voidMessage fightBtn" id="voidMapsBtn" onclick="toggleVoidMaps()" style="display: none">
虚空地图
</span>
</div>
<div class="battleSideBtnContainer">
<span class="btn btn-info fightBtn" id="portalBtn" onmouseover="tooltip('Portal', null, event)" onmouseout="tooltip('hide')" onclick="portalClicked()" style="display: none">
传送门
</span>
</div>
<div class="battleSideBtnContainer">
<span class="btn btn-danger fightBtn" id="repeatBtn" onmouseover="tooltip('Repeat Map', null, event)" onmouseout="tooltip('hide')" onclick = "repeatClicked()" style="display: none">
副本扫荡 关闭
</span>
</div>
<div class="battleSideBtnContainer" style="display: none" id="heirloomBtnContainer">
<span id="heirloomsBtn" class="btn fightBtn heirloomsBtnColor" onclick="toggleHeirlooms()">传家宝</span>
</div>
<div class="battleSideBtnContainer" style="display: none" id="boneBtnContainer">
<span class="btn btn-default fightBtn" id="boneBtnMain" onclick="showBones()">
<span id="boneBtnText">骨法商人</span>
</span>
</div>
<div class="battleSideBtnContainer" style="display: none" id="finishDailyBtnContainer">
<span class="btn btn-success fightBtn" id="finishDailyBtn" onclick="tooltip('Finish Daily', null, 'update')">
完成每日
</span>
</div>
<div class="battleSideBtnContainer" style="display: none" id="exitSpireBtnContainer">
<span class="btn btn-danger fightBtn" id="exitSpireBtn" onclick="tooltip('Exit Spire', null, 'update')">
退出石塔
</span>
</div>
</div>
<div class="col-xs-10" id="gridContainer">
<div id="grid"></div>
<div id="preMaps" style="display: none">
<div style="display: none" id="mapsCreateRow" class="row">
<div id='advMapsControlBtns'>
<span id='advMapsHideBtn' class='icomoon icon-minus-circle pointer' onclick='hideAdvMaps()' onmouseover="tooltip('Show/Hide Map Config', 'advMaps', event)" onmouseout="tooltip('hide')"></span>
<span id='advMapsPreset1' class='pointer mapPreset presetSelectionOff' onclick='selectAdvMapsPreset(1)' onmouseover="tooltip('Map Preset', 'advMaps', event)" onmouseout="tooltip('hide')">1</span>
<span id='advMapsPreset2' class='pointer mapPreset presetSelectionOff' onclick='selectAdvMapsPreset(2)' onmouseover="tooltip('Map Preset', 'advMaps', event)" onmouseout="tooltip('hide')">2</span>
<span id='advMapsPreset3' class='pointer mapPreset presetSelectionOff' onclick='selectAdvMapsPreset(3)' onmouseover="tooltip('Map Preset', 'advMaps', event)" onmouseout="tooltip('hide')">3</span>
<span id='advMapsSaveBtn' class='icomoon icon-save pointer' onclick='saveAdvMaps()' onmouseover="tooltip('Save Map Settings', 'advMaps', event)" onmouseout="tooltip('hide')"></span>
<span id='advMapsResetBtn' class='icomoon icon-refresh pointer' onclick='resetAdvMaps(true)' onmouseover="tooltip('Reset Map Settings', 'advMaps', event)" onmouseout="tooltip('hide')"></span>
<span id='advMapsRecycleBtn' class="icomoon icon-trash-o pointer iconStateBad" onmouseover="tooltip('Recycle All', null, event)" onmouseout="tooltip('hide')" onclick="recycleBelow(false)"></span>
</div>
<div id="mapLevelContainer" class="col-xs-4">
等级 <span class="pointer noselect incrementBtn" onclick="incrementMapLevel(-1)"><span class="glyphicon glyphicon-download"></span></span><input onkeyup="updateMapCost()" type="number" id="mapLevelInput"><span class="pointer noselect incrementBtn" onclick="incrementMapLevel(1)"><span class="glyphicon glyphicon-upload"></span></span>
</div>
<div id="mapCostContainer" class="col-xs-4 lowPad">
<span id="mapCostFragmentCost"></span><span id="mapCostFragmentText"> 碎片</span>
</div>
<div id="mapCreateBtn" onclick='buyMap()' class="workBtn primaryColor pointer noselect col-xs-4">
制作
</div>
</div>
<div id="advMapsRow" class="row">
<div id="advLootContainer" class="col-xs-3 advContainer lowPad">
<div class="advMapsTitle" onmouseover="tooltip('Loot', 'advMaps', event)" onmouseout="tooltip('hide')">
劫掠
</div>
<br/>
<input value="0" id="lootAdvMapsRange" class="mapSelector mapInput" type="range" min="0" max="9" oninput="updateMapNumbers()" onchange="updateMapNumbers()">
<div id="lootAdvMapsText"></div>
</div>
<div id="advSizeContainer" class="col-xs-3 advContainer lowPad">
<div class="advMapsTitle" onmouseover="tooltip('Size', 'advMaps', event)" onmouseout="tooltip('hide')">
尺寸
</div>
<br/>
<input value="0" id="sizeAdvMapsRange" class="mapSelector mapInput" type="range" min="0" max="9" oninput="updateMapNumbers()" onchange="updateMapNumbers()">
<div id="sizeAdvMapsText"></div>
</div>
<div id="advDifficultyContainer" class="col-xs-3 advContainer lowPad">
<div class="advMapsTitle" onmouseover="tooltip('Difficulty', 'advMaps', event)" onmouseout="tooltip('hide')">
难度
</div>
<br/>
<input value="0" id="difficultyAdvMapsRange" class="mapSelector mapInput" type="range" min="0" max="9" oninput="updateMapNumbers()" onchange="updateMapNumbers()">
<div id="difficultyAdvMapsText"></div>
</div>
<div id="advBiomeContainer" class="col-xs-3 advContainer lowPad" onmouseover="tooltip('Biome', 'advMaps', event)" onmouseout="tooltip('hide')">
<div class="advMapsTitle">
生物群落
</div>
<br/>
<select id="biomeAdvMapsSelect" class="advSelect" onchange="updateMapCost()">
<option value="Random">随机</option>
<option value="Mountain">山地</option>
<option value="Forest">森林</option>
<option value="Sea">海洋</option>
<option value="Depths">深渊</option>
</select>
</div>
</div>
<div id="advMapsRow2" class="row">
<div class="col-xs-2 advContainer lowPad"></div>
<div class="col-xs-3 advContainer lowPad">
<div class="advMapsTitle" onmouseover="tooltip('Special Modifier', 'advMaps', event)" onmouseout="tooltip('hide')">
特殊修饰符
</div>
<br/>
<select id="advSpecialSelect" class="advSelect" onchange="updateMapCost()">
</select>
</div>
<div class="col-xs-2 advContainer lowPad">
<div id="advPerfectLocked" style="border: 1px solid white">
<div class="advMapsTitle">
在Z110解锁
</div>
<span class="icomoon icon-lock3"></span>
</div>
<div id="advPerfectUnlocked" style="display: none">
<div class="advMapsTitle" onmouseover="tooltip('Perfect Sliders', 'advMaps', event)" onmouseout="tooltip('hide')">
完美的滑块
</div>
<br/>
<input id="advPerfectCheckbox" type="checkbox" onchange="updateMapNumbers()">
</div>
</div>
<div class="col-xs-3 advContainer lowPad">
<div id="advExtraLevelLocked" style="border: 1px solid white">
<div class="advMapsTitle">
在Z210解锁
</div>
<span class="icomoon icon-lock3"></span>
</div>
<div id="advExtraLevelUnlocked" style="display: none">
<div class="advMapsTitle" onmouseover="tooltip('Extra Zones', 'advMaps', event)" onmouseout="tooltip('hide')">
额外的区域
</div>
<br/>
<select id="advExtraLevelSelect" class="advSelect" onchange="updateMapCost()"></select>
</div>
</div>
<div class="col-xs-2 advContainer lowPad"></div>
</div>
<div id="heirRare" style="display: none">
</div>
<div id="selectedMapContainer" class="row">
<div id="selectedMapCol" class="col-xs-3 lowPad">
<div id="selectedMapName"></div><br/>
<div id="mapCreditsLeft" title="Earn 1 Credit for each zone you clear while on this challenge"></div>
</div>
<div id="mapStatsCol3" class="col-xs-5 lowPad">
<div class="row">
<div class="col-xs-7 mapStatsCol">
<div class="mapStatsTitle">项目</div>
<div class="mapStatsTitle">资源</div>
</div>
<div id="mapStatsCol4" class="col-xs-5 mapStatsCol">
<div class="mapStatsValue" id="mapStatsItems"></div>
<div class="mapStatsValue" id="mapStatsResource"></div>
</div>
</div>
<div id="selectMapBtns">
<span id="selectMapBtn" class="workBtn pointer noselect infoColor selectMapBtn" style="visibility: hidden" onclick="runMap()">
运行地图
</span>
<span id="recycleMapBtn" class="workBtn pointer noselect dangerColor selectMapBtn" style="visibility: hidden" onclick="recycleMap()">
回收地图
</span>
</div>
</div>
<div id="mapStatsCol1" class="col-xs-2 mapStatsCol">
<div class="mapStatsTitle">大小</div>
<div class="mapStatsTitle">难度</div>
<div class="mapStatsTitle">战利品</div>
</div>
<div id="mapStatsCol2" class="col-xs-2 mapStatsCol">
<div class="mapStatsValue" id="mapStatsSize"></div>
<div class="mapStatsValue" id="mapStatsDifficulty"></div>
<div class="mapStatsValue" id="mapStatsLoot"></div>
</div>
</div>
<div id="mapsHere" class="mapSize1 niceScroll">
</div>
<div id="voidMapsHere" class="niceScroll">
</div>
</div>
<div id="mapGrid" class="gridShrunk" style="display: none;"></div>
<div id="extraGridInfo" style="display: none;">
<div id="extraGridInfoTitle"></div>
<div id="extraGridInfoSummary"></div>
<div id="extraGridInfoSub"></div>
<div id="extraGridInfoBtns">
<span class="btn btn-info" onclick="restoreGrid()">Continue</span>
</div>
</div>
</div>
<div id="extraMapBtns" class="col-xs-off">
<div class="battleSideBtnContainer">
<span class="btn settingBtn1 fightBtn" id="togglemapLoot2" onmouseout="tooltip('hide')" onclick="toggleSetting('mapLoot')">
</span>
</div>
<div class="battleSideBtnContainer">
<span class="btn settingBtn1 fightBtn" id="togglerepeatUntil" onmouseout="tooltip('hide')" onclick="toggleSetting('repeatUntil')">
</span>
</div>
<div class="battleSideBtnContainer">
<span class="btn settingBtn1 fightBtn" id="toggleexitTo" onmouseout="tooltip('hide')" onclick="toggleSetting('exitTo')">
</span>
</div>
<div class="battleSideBtnContainer">
<span class="btn settingBtn1 fightBtn" id="togglemapAtZone2" onmouseout="tooltip('hide')" onclick="toggleSetting('mapAtZone')">
</span>
</div>
<div class="battleSideBtnContainer" style="display: none" id="repeatVoidsContainer">
<span class="btn settingBtn1 fightBtn" id="togglerepeatVoids" onmouseout="tooltip('hide')" onclick="toggleSetting('repeatVoids')">
</span>
</div>
</div>
</div>
</div>
</div>
</div>
<div id="settingsRow">
<table id="settingsTable">
<tr>
<td class="btn btn-info" onclick="save(false, true)">
保存 <span id="saveIndicator"></span><span id="playFabIndicator"></span>
</td>
<td class="btn btn-info" onclick="tooltip('导出', null, 'update')">
<div>导出</div>
</td>
<td class="btn btn-info" onclick="tooltip('导入', null, 'update')">
<div>导入</div>
</td>
<td class="btn btn-success" onclick="toggleStats()">
<div>统计</div>
</td>
<td class="btn tealColor" onclick="toggleAchievementWindow()">
<div>成就</div>
</td>
<td class="btn btn-default" onclick="toggleSettingsMenu()">
<div id='settingsText'>设置</div>
</td>
<td class="btn" id="pastUpgradesBtn" onclick="viewPortalUpgrades()">
</td>
<td class="btn btn-new" onclick="window.open('changelog.html', '_blank')">
版本号 <span id="versionNumber"></span> | 更新日志
</td>
<td id="portalTimer" class="timerNotPaused" onclick="toggleSetting('pauseGame')" onmouseover="tooltip('暂停游戏', 'customText', event, game.options.menu['pauseGame'].description)" onmouseout="tooltip('hide')">
<span id="portalTime">&nbsp;</span>&nbsp;&nbsp;<span style='font-size: 0.85em; line-height: 0.85em;' class='icomoon icon-pause3'></span>&nbsp;
</td>
<td class="btn btn-default" id="autoCuipi" onclick="importAuto();">
自动脚本
</td>
</tr>
</table>
<div id="settingsHere" style="display: none">
<div id='searchSettingsWindow'>
<div id='settingTitleBar'>
<div class='noselect optionContainer settingsBtn tealColor settingTypeBtn' onclick='toggleSettingSection(false)'>查看所有</div>
<span id='searchSettingsTitle'>选择下面的类别,或搜索设置/关键字:</span>&nbsp;
<input id='searchSettings' onkeyup='searchSettings(this)' /><br/>
<div id='settingsTabs'>
<ul class="nav nav-tabs nav-justified">
<li role="presentation" style='display: none' id='NewTab' onclick="settingTab('New')" class="tabNotSelected settingTab"><a>New</a></li>
<li role="presentation" id='GeneralTab' onclick="settingTab('General')" class="tabNotSelected settingTab"><a>常用</a></li>
<li role="presentation" id='PerformanceTab' onclick="settingTab('Performance')" class="tabNotSelected settingTab"><a>性能</a></li>
<li role="presentation" id='QOLTab' onclick="settingTab('QOL')" class="tabNotSelected settingTab"><a>生活质量</a></li>
<li role="presentation" id='AlertsTab' onclick="settingTab('Alerts')" class="tabNotSelected settingTab"><a>弹出窗口和通知</a></li>
<li role="presentation" id='LayoutTab' onclick="settingTab('Layout')" class="tabNotSelected settingTab"><a>布局</a></li>
<li role="presentation" id='OtherTab' onclick="settingTab('Other')" class="tabNotSelected settingTab"><a>其它</a></li>
</ul>
</div>
</div>
<div id='settingSearchResults'></div>
</div>
<div id="allSettings" style="display: none">
<div class='noselect optionContainer settingsBtn tealColor' onclick='toggleSettingSection(true)'>返回搜索</div>
<div id="allSettingsHere"></div>
</div>
</div>
</div>
</div>
</div>
<div id="portalWrapper" style="display: none" class="portalMk0">
<div id='titleRow'>
<div id='titleCol1' class='titleCol'>
<div>
<div id="portalTitle"></div>
<div id="portalError" style="display: none"></div>
</div>
</div>
<div id='titleCol2' class='titleCol'>
<div>
<div id="portalHelium"><span id="portalHeliumOwned">0</span> 氦气罐</div>
<div id="portalTotalHelium"><span id="totalHeliumEarned">0</span> 获得所有时间</div>
<div id="portalTotalSpent"><span id="totalHeliumSpent">0</span> 能力花费</div>
<div id="portalTotalPortals"><span id="totalPortals">0</span> 使用的传送门</div>
</div>
</div>
</div>
<div class="row" id="portalRow">
<div id="perkCol" class="col-xs-7">
<div class="challengeTitle">过滤</div>
<div id="portalStory"></div>
<div id="portalPresets" class="numTabs">
<ul class="nav nav-tabs nav-justified" id="portalPresetsTabs">
<li role="presentation" class="tabNotSelected" id="presetTab1" onclick="presetTab(1, true)" onmouseover="tooltip('Perk Preset', null, event, 1)" onmouseout="tooltip('hide')">
<a id="presetTab1Text">预设 1</a>
</li>
<li role="presentation" class="tabNotSelected" id="presetTab2" onclick="presetTab(2, true)" onmouseover="tooltip('Perk Preset', null, event, 2)" onmouseout="tooltip('hide')">
<a id="presetTab2Text">预设 2</a>
</li>
<li role="presentation" class="tabNotSelected" id="presetTab3" onclick="presetTab(3, true)" onmouseover="tooltip('Perk Preset', null, event, 3)" onmouseout="tooltip('hide')">
<a id="presetTab3Text">预设 3</a>
</li>
<li role="presentation" class="tabNotEnabled" id="presetTabSave" onclick="savePerkPreset()" onmouseover="tooltip('Perk Preset', null, event, 'Save')" onmouseout="tooltip('hide')">
<a>保存</a>
</li>
<li role="presentation" class="tabNotEnabled" id="presetTabLoad" onclick="loadPerkPreset()" onmouseover="tooltip('Perk Preset', null, event, 'Load')" onmouseout="tooltip('hide')">
<a>加载</a>
</li>
<li role="presentation" class="tabNotEnabled" id="presetTabRename" onclick="renamePerkPreset(true)" onmouseover="tooltip('Perk Preset', null, event, 'Rename')" onmouseout="tooltip('hide')">
<a>重命名</a>
</li>
<li role="presentation" class="tabNotEnabled" id="presetTabExport" onclick="tooltip('Export Perks', null, 'update')" onmouseover="tooltip('Perk Preset', null, event, 'Export')" onmouseout="tooltip('hide')">
<a>Export</a>
</li>
<li role="presentation" class="tabNotEnabled" id="presetTabImport" onclick="tooltip('Import Perks', null, 'update')" onmouseover="tooltip('Perk Preset', null, event, 'Import')" onmouseout="tooltip('hide')">
<a>Import</a>
</li>
</ul>
</div>
<div id="pnumTabs" class="numTabs">
<ul class="nav nav-tabs nav-justified" id="portalTabs">
<li role="presentation" class="tabNotSelected" id="ptab1" onclick="numTab(1, true)">
<a id="ptab1Text">+1</a>
</li>
<li role="presentation" class="tabNotSelected" id="ptab2" onclick="numTab(2, true)">
<a id="ptab2Text">+10</a>
</li>
<li role="presentation" class="tabNotSelected" id="ptab3" onclick="numTab(3, true)">
<a id="ptab3Text">+25</a>
</li>
<li role="presentation" class="tabNotSelected" id="ptab4" onclick="numTab(4, true)">
<a id="ptab4Text">+100</a>
</li>
<li role="presentation" class="tabNotSelected" id="ptab5" onclick="tooltip('Custom', null, 'update', true)">
<a id="ptab5Text">自定义</a>
</li>
<li role="presentation" class="tabNotSelected pointer" id="ptabInfo" onclick="toggleSetting('detailedPerks', null, true)">
<a id="ptabInfoText">更多信息</a>
</li>
<li role="presentation" id="ptabRemove" style="display: none" onclick="toggleRemovePerks()">
<a id="ptabRemoveText">清除</a>
</li>
</ul>
</div>
<div id="portalUpgradesHere" class="niceScroll"></div>
</div>
<div id="challengeCol" class="col-xs-5">
<div id="viewChallenge" style="display: none">
<div style='text-align: center'><span class="thing thingColorSquared pointer" style='width: 50%; display: inline-block;' onmouseover="tooltip('Challenge2', null, event, true)" onmouseout="tooltip('hide')" id='challengeSquaredViewBtn'>挑战<sup>2</sup> - <span id='challengeSquaredBonusAmtView'>0</span>% 奖励</span></div>
<span id="viewChallengeText">您目前不具备有效的挑战。</span>
<br/><br/>
<div class="btn btn-warning inPortalBtn" style="display: none" id="cancelChallengeBtn" onclick="confirmAbandonChallenge()">放弃挑战</div>
</div>
<div id="challenges" style="display: none">
<div id='challengeTitleNoSquared'>
<div class="challengeTitle">挑战</div>
</div>
<div id='challengeTitleSquared' style='display: none'>
<div class="challengeTitle" style='display: inline-block; width: 50%; padding: 0; margin: 0;'>挑战</div><div style='display: inline-block; width: 50%; padding: 0; margin: 0;'><span class="thing thingColorSquared pointer" style='width: 75%; display: inline-block;' onclick="toggleChallengeSquared()" onmouseover="tooltip('Challenge2', null, event)" onmouseout="tooltip('hide')">挑战<sup>2</sup> - <span id='challengeSquaredBonusAmt'>0</span>% 奖励</span></div>
</div>
<div id="challengeDescription">
<span id="challengeDescriptionPre">您也可以选择在使用传送门之前激活挑战。 完成挑战将为您带来永久的回报。 您可以随时点击“查看奖励”按钮放弃或查看积极的挑战。</span>
<span id="flagMustRestart" style="display: none;"><b>如果你放弃这个挑战,传送门将变得不稳定,世界将重新启动(你将保留永久的奖金,如氦)。</b></span>
<div id="specificChallengeDescription" class="challengeDescriptionLg">
</div>
</div>
<div id="challengesHere">
</div>
</div>
</div>
</div>
<div id="portalBtnContainer">
<div class="btn btn-primary inPortalBtn" id="activatePortalBtn" onclick="activateClicked()">激活传送门</div>
<div class="btn btn-danger inPortalBtn" id="cancelPortalBtn" onclick="cancelTooltip(); cancelPortal()">取消</div>
<div class="btn btn-warning inPortalBtn" style="display: none" id="respecPortalBtn" onclick="respecPerks()" onmouseover="tooltip('Respec', null, event)" onmouseout="tooltip('hide')"></div>
<div class="btn btn-success inPortalBtn" style='display: none' id="swapToCurrentChallengeBtn" onclick="swapToCurrentChallenge()" onmouseover="tooltip('View Current Challenge', 'customText', event, 'Swap the Challenge Selection pane to instead display your current challenge, or vice versa')" onmouseout="tooltip('hide')">View Current Challenge</div>
<div class="btn btn-warning inPortalBtn" style="display: none" id="clearPerksBtn" onclick="clearPerks()">清除所有</div>
</div>
</div>
<div id="achievementWrapper" style="display: none">
<div id="achievementMainButtons">
<span id="achievementHelp" onclick="toggleAchievementHelp()" class="icomoon icon-question-circle"></span>
<span id="achievementMainClose" onclick="toggleAchievementWindow()" class="icomoon icon-close"></span>
</div>
<div class="row" id="achievementTopRow">
<div class="col-xs-6">
<div id="achievementHover" style="display: none">
<div class="row">
<div id="achievementHoverIconContainer" class="col-xs-3 lowPad">
</div>
<div class="col-xs-8">
<div id="achievementHoverTitle"></div>
<div id="achievementHoverDescription"></div>
<div id="achievementHoverProgress"></div>
<div id="achievementHoverReward"></div>
</div>
</div>
</div>
</div>
<div class="col-xs-6">
<div class="maxCenter" id="achievementHeader">
<span class="achievementMainTitle">成就</span><br/>
<span class="achievementTotals">你造成了<span id="achievementTotalPercent"></span>% 的额外伤害<span id="achievementFluff"></span>.</span>
<div id="achievementGoldenBonusContainer">
</div>
</div>
<div id="achievementHelpContainer" style="display: none">
你可以通过做东西来获得成就。 每个成就将会提高您的异形可以造成的伤害数量,以后的成就会给予更大的奖励。 您可以通过将鼠标悬停在其上来了解有关成就的更多信息。
</div>
</div>
<div class="col-xs-1">
</div>
</div>
<div id="achievementsHere" class="niceScroll"></div>
</div>
<div id="statsWrapper" style="display: none">
<span id="statsTitle">统计!</span><br/>
<div class="row" id="statsBtnRow">
<div class="col-xs-3">
</div>
<div class="col-xs-3 btn btn-info statToggleBtn" id='totalSelectBtn' onclick='toggleStats("total")'>
累计
</div>
<div class="col-xs-3 btn btn-success statToggleBtn" id="currentSelectBtn" onclick="toggleStats('current')">
当前运行
</div>
</div>
<br/>
<div class="row" id="statsRow">
<div class="col-xs-4" id="statCol1">
</div>
<div class="col-xs-4" id="statCol2">
</div>
<div class="col-xs-4" id="statCol3">
</div>
</div>
<div class="btn btn-danger inPortalBtn" id="closeStatsBtn" onclick="toggleStats()">关闭</div>&nbsp;<div class="btn btn-info inPortalBtn" id="closeStatsBtn" onclick="tooltip('脆皮信息', null, 'update')">脆皮信息</div>
</div>
<div id="heirloomWrapper" style="display: none">
<div id="heirloomTitleBar" class="row"><div class="col-xs-5">传家宝 - 从未来的礼物给你过去</div><div class="col-xs-5" id="nullifiumContainer">你有 <span id="nullifiumCount"></span> Nullifium</div><div class="col-xs-1"><div onclick="toggleHeirloomHelp()" class="pointer noselect colorPrimary heirBtn heirInfo">帮助</div></div><div class="col-xs-1"><div class="pointer noselect colorDanger heirBtn heirInfo" onclick="toggleHeirlooms()">关闭</div></div></div>
<div id="heirloomHelp" style="display: none">
传家宝是一种功能强大的物品,可以通过各种各样的奖励和各种各样的稀有物品掉落来获得。如果你完成了一个虚空地图,你将会获得一份传家宝,如果你在更高的区域完成了虚空地图,你就有更高的机会获得更好的稀有物品掉落。一旦你有了传家宝,你可以点击下面的图标来选择它。<br/><br/>
一旦你选择了一个传家宝,你可以在屏幕右边看到它的所有数据。<b>您可以单击一个属性来升级或替换它。</b> 用于升级和替换属性会消耗一些东西,例如: <b>Nullifium, 和 Nu,</b> 它们只能通过回收传家宝来获得。 您还可以单击该菜单上的传家宝名称来重命名它。<br/><br/>
当你使用它的时候,你只能带一些传家宝(除了两个你已经装备的) <b>任何在“临时”部分的传家宝将在通过传送门时会被回收变为Nullifium。</b>
</div>
<div class="row">
<div class="col-xs-6">
<div id="equippedHeirlooms">
<div class="row">
<div class="col-xs-6">
配备盾牌<br/>
<div id="ShieldEquipped"></div><br/>
<span id="ShieldEquippedName"></span>
</div>
<div class="col-xs-6">
装备人员<br/>
<div id="StaffEquipped"></div><br/>
<span id="StaffEquippedName"></span>
</div>
</div>
<div id="equippedHeirloomsBtnGroup" class="heirloomBtnGroup" style="visibility: hidden">
<div id="unequipHeirloomBtn" class="noselect heirloomBtnActive heirBtn" onclick="unequipHeirloom()">卸下</div>
</div>
</div>
<div id="carriedHeirlooms">
Carried <span id="carriedHeirloomsText"></span> <div id="addCarriedBtn" onclick="addCarried()" class="heirloomBtnActive heirBtn noselect"></div>
<div id="carriedHeirloomsHere"></div>
<div id="carriedHeirloomsBtnGroup" class="heirloomBtnGroup" style="visibility: hidden">
<div id="equipHeirloomBtn" class="noselect heirloomBtnActive heirBtn" onclick="equipHeirloom()">装备</div>
<div id="stopCarryHeirloomBtn" class="noselect heirloomBtnActive heirBtn" onclick="stopCarryHeirloom()">停止携带</div>
</div>
</div>
<div id="extraHeirlooms">
临时 <span id="extraHeirloomsText"></span> <div id="recycleAllHeirloomsBtn" onclick="recycleAllHeirloomsClicked()" class="heirloomBtnActive heirBtn noselect">全部回收</div>
<div id="extraHeirloomsHere"></div>
<div id="extraHeirloomsBtnGroup" class="heirloomBtnGroup" style="visibility: hidden">
<div id="equipHeirloomBtn2" class="noselect heirloomBtnActive heirBtn" onclick="equipHeirloom()">装备</div>
<div id="carryHeirloomBtn" class="noselect heirloomBtnActive heirBtn" onclick="carryHeirloom()">携带</div>
<div id="recycleHeirloomBtn" class="noselect heirloomBtnActive heirBtn" onclick="recycleHeirloom()">回收</div>
</div>
</div>
</div>
<div class="col-xs-6">
<div id="selectedHeirloom"></div>
<div id="modBreakdown" style="display: none">
<div class="row">
<div class="col-xs-6" id="modReplaceBox">
<select id="modReplaceSelect"></select><br/>
<div id="modReplaceBtn" class="heirloomBtnActive heirBtn noselect" onclick="replaceMod()">替换</div>
</div>
<div class="col-xs-6" id="modUpgradeBox">
<div id="modUpgradeCost"></div>
<div id="modUpgradeBtn" class="heirloomBtnActive heirBtn noselect" onclick="upgradeMod()">升级</div>
</div>
</div>
</div>
</div>
</div>
</div>
<div id="achievementPopup" style="display: none">
<span class="achievementBtns">
<span class="achievementBtnGo icomoon icon-newspaper-o" onclick="toggleAchievementWindow()"></span>
<span class="achievementBtnClose icomoon icon-close" onclick="closeAchievementPopup()"></span>
</span>
<div class="row">
<div id="achievementPopupIconContainer" class="col-xs-3 lowPad">
</div>
<div class="col-xs-8">
<div id="achievementPopupTitle"></div>
<div id="achievementPopupDescription"></div>
<div id="achievementPopupReward"></div>
</div>
</div>
</div>
<div id="heirloomsPopup" style="display: none">
<div id="heirloomsPopupBtns">
你找到了传家宝!
<span class="heirloomPopupBtn icomoon icon-close" onclick="closeHeirPopup()"></span>
<span class="heirloomPopupBtn icomoon icon-archive" onclick="toggleHeirlooms(); closeHeirPopup();"></span>
</div>
<div id="heirloomsPopupHere">
</div>
</div>
<div id="tooltipDiv" class="tooltipExtraNone" style="display: none">
<div id="tipTitle"></div>
<hr/>
<div id="tipText"></div>
<hr/>
<div id="tipCost"></div>
</div>
<div id="tooltipDiv2" class="tooltipExtraNone" style="display: none">
<div id="tipTitle2"></div>
<hr/>
<div id="tipText2"></div>
<hr/>
<div id="tipCost2"></div>
</div>
<script type="text/javascript" src="Playfab/PlayFabSDK/PlayFabClientApi.js"></script>
<script type="text/javascript" src="lz-string.js"></script>
<script type="text/javascript" src="decimal.min.js"></script>
<!-- <script src="https://zhaolinxu.github.io/AutoTrimps/AutoTrimps2.js" type="text/javascript" charset="utf-8"></script>-->
<!-- <script src="../AutoTrimps/AutoTrimps2.js"></script>-->
<!--document.body.appendChild(document.createElement('script')).src='https://zhaolinxu.github.io/cuipi/AutoTrimps2.js';-->
<script type="text/javascript" src="config.js?3"></script>
<script type="text/javascript" src="updates.js?3"></script>
<script type="text/javascript" src="main.js?3"></script>
</body>
</html>
马建仓 AI 助手
尝试更多
代码解读
代码找茬
代码优化