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xxcat 提交于 2023-07-13 16:24 . version number
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<?xml version="1.0" encoding="utf-8"?>
<Mod id="521b8777-0977-4859-a5ee-3e411a732e5c" version="1.2">
<Properties>
<Name>LOC_HARMONY_IN_DIVERSITY_NAME</Name>
<Description>LOC_HARMONY_IN_DIVERSITY_DESCRIPTION</Description>
<Teaser>LOC_HARMONY_IN_DIVERSITY_TEASER</Teaser>
<Authors>LOC_HARMONY_IN_DIVERSITY_AUTHORS</Authors>
<Homepage>https://space.bilibili.com/385456816</Homepage>
<SpecialThanks>The Civ6ELitePlayers Group[NEWLINE]Hemmelfort for his MOD tutorial on BiliBili.[NEWLINE]Burger's Lettuce for English Text Improvement</SpecialThanks>
<AffectsSavedGames>1</AffectsSavedGames>
<CompatibleVersions>1.2,2.0</CompatibleVersions>
</Properties>
<LocalizedText>
<Text id="LOC_HARMONY_IN_DIVERSITY_NAME">
<en_US>[COLOR_Civ6LightBlue]Civ6 Plus: Harmony in Diversity[ENDCOLOR] v1.3.8</en_US>
<zh_Hans_CN>[COLOR_Civ6LightBlue]文明6 Plus: 和而不同[ENDCOLOR] v1.3.8</zh_Hans_CN>
</Text>
<Text id="LOC_HARMONY_IN_DIVERSITY_TEASER">
<en_US>Create a brand new Civ6. Current Version v1.3.8.</en_US>
<zh_Hans_CN>创造一个全新的文明6。当前版本为v1.3.8。</zh_Hans_CN>
</Text>
<Text id="LOC_HARMONY_IN_DIVERSITY_DESCRIPTION">
<en_US>Civ6 Plus: Harmony in Diversity. This is a large-scale Gameplay Mod (surpass the Rise and Fall, Gathering Storm DLCs). Current version is v1.3.8</en_US>
<zh_Hans_CN>文明6 Plus: 和而不同。这是一个国人团队制作开发的,超越迭起兴衰、风云变化等大型DLC的大型游戏性mod;在对原版游戏内容进行了全面的修缮和平衡的基础上,以丰富和拓展游戏内容为主要发展方向,以宣传中华元素、弘扬传统文化为主要设计理念,为热爱文明6的友好玩家们带来全新的游戏体验。[NEWLINE]当前版本为v1.3.8。 </zh_Hans_CN>
</Text>
<Text id="LOC_HARMONY_IN_DIVERSITY_AUTHORS">
<en_US>The Harmony in Diversity Production Group</en_US>
<zh_Hans_CN>DeepLogic, 小灰灰, 小小雨10101, 六亿神州尽舜尧, 傲娇的红莉栖, 利牙菠萝, 陈又, YT, wltk, 黑毛毛小魔仙, 柚子, Winged Hussar, o(╯□╰)o, 咸鱼喵, 笑笑, 时代的先驱, 五年, wlhxzwa, 阿伟, 榖音, 奥伊米亚, 凯欧利, 音痴痴c, 戴胜, Blood_Moon, Kekeya, 话心, 亚瑟, Yogomove, 美菲拉斯, xubwa, 镜花水月, 小河, 法拉墨, Vearmus, lp, Siv, 流浪de蒲公英</zh_Hans_CN>
</Text>
</LocalizedText>
<Dependencies>
<Mod id="4873eb62-8ccc-4574-b784-dda455e74e68" title="Expansion: Gathering Storm" />
<Mod id="1B28771A-C749-434B-9053-D1380C553DE9" title="Expansion: Rise and Fall" />
<!-- <Mod id="E3F53C61-371C-440B-96CE-077D318B36C0" title="DLC: Australia Civilization Pack" /> -->
<!-- <Mod id="02A8BDDE-67EA-4D38-9540-26E685E3156E" title="DLC: Aztec Civilization Pack" /> -->
<!-- <Mod id="1F367231-A040-4793-BDBB-088816853683" title="DLC: Khmer and Indonesia Civilization Pack" /> -->
<!-- <Mod id="643EA320-8E1A-4CF1-A01C-00D88DDD131A" title="DLC: Nubia Civilization Pack" /> -->
<!-- <Mod id="E2749E9A-8056-45CD-901B-C368C8E83DEB" title="DLC: Persia and Macedon Civilization Pack" /> -->
<!-- <Mod id="3809975F-263F-40A2-A747-8BFB171D821A" title="DLC: Poland Civilization Pack" /> -->
<!-- <Mod id="2F6E858A-28EF-46B3-BEAC-B985E52E9BC1" title="DLC: Vikings Content" /> -->
<!-- <Mod id="8424840C-92EF-4426-A9B4-B4E0CB818049" title="DLC: Babylon Civilization Pack" /> -->
<!-- <Mod id="A1100FC4-70F2-4129-AC27-2A65A685ED08" title="DLC: Byzantium Gaul Pack" /> -->
<!-- <Mod id="1B394FE9-23DC-4868-8F0A-5220CB8FB427" title="DLC: Ethiopia Pack" /> -->
<!-- <Mod id="9DE86512-DE1A-400D-8C0A-AB46EBBF76B9" title="DLC: GranColombia Maya Pack" /> -->
<!-- <Mod id="A3F42CD4-6C3E-4F5A-BC81-BE29E0C0B87C" title="DLC: Vietnam and Kublai Khan Pack" /> -->
<!-- <Mod id="FFDF4E79-DEE2-47BB-919B-F5739106627A" title="DLC: Portugal" /> -->
</Dependencies>
<ActionCriteria>
<Criteria id="Expansion2">
<RuleSetInUse>RULESET_EXPANSION_2</RuleSetInUse>
</Criteria>
<!-- DLCs -->
<Criteria id="DLC_Australia">
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<ModInUse>E3F53C61-371C-440B-96CE-077D318B36C0</ModInUse>
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<Criteria id="DLC_Aztec">
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<ModInUse>02A8BDDE-67EA-4D38-9540-26E685E3156E</ModInUse>
</Criteria>
<Criteria id="DLC_Khmer">
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<Criteria id="DLC_Nubia">
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<ModInUse>643EA320-8E1A-4CF1-A01C-00D88DDD131A</ModInUse>
</Criteria>
<Criteria id="DLC_Persia">
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<Criteria id="DLC_Poland">
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<Criteria id="DLC_Vikings">
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<Criteria id="DLC_Byzantium">
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<Criteria id="DLC_Ethiopia">
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<Criteria id="DLC_Vietnam">
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</Criteria>
<Criteria id="DLC_Portugal">
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<Criteria id="DLC_Caesar">
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<Criteria id="DLC_Saladin_Alt">
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<Criteria id="DLC_China">
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<Criteria id="DLC_Sahara">
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<Criteria id="DLC_Suleiman_Alt">
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<Criteria id="DLC_Sejong">
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</Criteria>
<Criteria id="DLC_Ludwig"><!-- 开启路德维希修复后失效,防止报错-->
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</Criteria>
<!-- Mods -->
<Criteria id="CityPolicies_With_Suk">
<RuleSetInUse>RULESET_EXPANSION_2</RuleSetInUse>
<ModInUse>805cc499-c534-4e0a-bdce-32fb3c53ba38</ModInUse>
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<Criteria id="BetterTradeScreen_Expansion2">
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<ModInUse>8d4fa23a-ef43-440c-8422-2bec11f8f5d7</ModInUse>
</Criteria>
<Criteria id="BetterBuilderChargesTracking_Conflict_Expansion2">
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<ModInUse inverse="1">c6477d9f-6bad-4d24-9e76-49cda4f0a966</ModInUse>
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<Criteria id="Civitas_CityStates_Conflict_Expansion2">
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<ModInUse inverse="1">7d0b57ba-6a5c-4de0-ac10-e1e464ac82f6</ModInUse>
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<Criteria id="Suk_Resources_Conflict_Expansion2">
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<ModInUse inverse="1">37fdca0b-9275-4235-9c18-c7ec348f930e</ModInUse>
</Criteria>
<!-- 国家奇观 Start -->
<Criteria id="National_Wonders_Expansion2">
<RuleSetInUse>RULESET_EXPANSION_2</RuleSetInUse>
<ModInUse>8719d97f-0db4-4c18-9863-82eb9b0c6175</ModInUse>
</Criteria>
<!-- 国家奇观 Pack 1 -->
<Criteria id="National_Wonders_Pack1_Expansion2">
<RuleSetInUse>RULESET_EXPANSION_2</RuleSetInUse>
<ModInUse>0fe4104b-80e1-434a-88fc-914ce2632944</ModInUse>
</Criteria>
<!-- 国家奇观 End -->
<!-- 丰富资源2 Start -->
<Criteria id="Resouceful2_Expansion2">
<RuleSetInUse>RULESET_EXPANSION_2</RuleSetInUse>
<ModInUse>23879c66-7cbb-4320-a891-ad24026f1b6b</ModInUse>
</Criteria>
<!-- 丰富资源2 End -->
<Criteria id="Monopolies_Suk_Resources_Conflict_Expansion2">
<RuleSetInUse>RULESET_EXPANSION_2</RuleSetInUse>
<ModInUse inverse="1">37fdca0b-9275-4235-9c18-c7ec348f930e</ModInUse>
<ConfigurationValueMatches>
<Group>Game</Group>
<ConfigurationId>GAMEMODE_MONOPOLIES</ConfigurationId>
<Value>1</Value>
</ConfigurationValueMatches>
</Criteria>
<Criteria id="ProjectHumankind_Expansion2">
<RuleSetInUse>RULESET_EXPANSION_2</RuleSetInUse>
<ModInUse>16c2195a-13af-4032-920c-8de1d6858c6f</ModInUse>
</Criteria>
<Criteria id="STUU">
<ModInUse>a1fe0ce2-ca98-4998-a0c9-2aa1639eb6d0</ModInUse><!-- STUU -->
</Criteria>
<Criteria id="STUU_Expansion2">
<RuleSetInUse>RULESET_EXPANSION_2</RuleSetInUse>
<ModInUse>a1fe0ce2-ca98-4998-a0c9-2aa1639eb6d0</ModInUse><!-- STUU -->
</Criteria>
<Criteria id="STXP_Expansion2">
<RuleSetInUse>RULESET_EXPANSION_2</RuleSetInUse>
<ModInUse>01159f41-7ca0-4181-84cf-2f2c912edfdd</ModInUse><!-- STXP -->
</Criteria>
<Criteria id="Worships_Expansion2">
<RuleSetInUse>RULESET_EXPANSION_2</RuleSetInUse>
<ModInUse>8be477ae-8642-462d-bcad-768fda353127</ModInUse>
</Criteria>
<Criteria id="No_Better_Religion">
<RuleSetInUse>RULESET_EXPANSION_2</RuleSetInUse>
<ModInUse inverse="1">67B4DBCB-82AD-3F90-1595-43C677C1301E</ModInUse>
</Criteria>
<Criteria id="WatchTower_Expansion2">
<RuleSetInUse>RULESET_EXPANSION_2</RuleSetInUse>
<ModInUse>72950284-90dc-424d-ba04-4a1d8de2b336</ModInUse>
</Criteria>
<Criteria id="TempleOfHeaven_Expansion2">
<RuleSetInUse>RULESET_EXPANSION_2</RuleSetInUse>
<ModInUse>943808b8-5913-4cfc-93a8-0d5d4a0bc4af</ModInUse>
</Criteria>
<Criteria id="WatArun_Expansion2">
<RuleSetInUse>RULESET_EXPANSION_2</RuleSetInUse>
<ModInUse>b21b4017-3e53-4e35-ae38-1b5d7501e6d0</ModInUse>
</Criteria>
<Criteria id="WetLands_Expansion2">
<RuleSetInUse>RULESET_EXPANSION_2</RuleSetInUse>
<ModInUse>73b1478a-73bf-4907-8914-b1b5acca388b</ModInUse>
</Criteria>
<Criteria id="MonopolyPlus_Expansion2">
<RuleSetInUse>RULESET_EXPANSION_2</RuleSetInUse>
<ModInUse>b248a322-3e2a-4a6a-830a-6b0d1f3435fc</ModInUse>
</Criteria>
<Criteria id="RemovableDistricts_Expansion2">
<RuleSetInUse>RULESET_EXPANSION_2</RuleSetInUse>
<ModInUse>7ce74c28-41ba-4453-b3d1-d30ef8013887</ModInUse>
</Criteria>
<!-- Game Modes -->
<Criteria id="Military_Mode_Expansion2">
<RuleSetInUse>RULESET_EXPANSION_2</RuleSetInUse>
<ConfigurationValueMatches>
<ConfigurationId>GAMEMODE_MILITARY</ConfigurationId>
<Group>Game</Group>
<Value>1</Value>
</ConfigurationValueMatches>
</Criteria>
<!-- <Criteria id="TechTest_Mode_Expansion2">
<RuleSetInUse>RULESET_EXPANSION_2</RuleSetInUse>
<ConfigurationValueMatches>
<ConfigurationId>GAMEMODE_TECHTEST</ConfigurationId>
<Group>Game</Group>
<Value>1</Value>
</ConfigurationValueMatches>
</Criteria> -->
<Criteria id="DevTest_Mode_Expansion2">
<RuleSetInUse>RULESET_EXPANSION_2</RuleSetInUse>
<ConfigurationValueMatches>
<ConfigurationId>GAMEMODE_DEVTEST</ConfigurationId>
<Group>Game</Group>
<Value>1</Value>
</ConfigurationValueMatches>
</Criteria>
<Criteria id="Religious_Arm_Mode_Expansion2">
<RuleSetInUse>RULESET_EXPANSION_2</RuleSetInUse>
<ConfigurationValueMatches>
<ConfigurationId>GAMEMODE_RILIGIOUS_ARM</ConfigurationId>
<Group>Game</Group>
<Value>1</Value>
</ConfigurationValueMatches>
</Criteria>
<Criteria id="AITest_Mode_Expansion2">
<RuleSetInUse>RULESET_EXPANSION_2</RuleSetInUse>
<ConfigurationValueMatches>
<ConfigurationId>GAMEMODE_AITEST</ConfigurationId>
<Group>Game</Group>
<Value>1</Value>
</ConfigurationValueMatches>
</Criteria>
<Criteria id="MPTest_Mode_Expansion2">
<RuleSetInUse>RULESET_EXPANSION_2</RuleSetInUse>
<ConfigurationValueMatches>
<ConfigurationId>GAMEMODE_MPTEST</ConfigurationId>
<Group>Game</Group>
<Value>1</Value>
</ConfigurationValueMatches>
</Criteria>
<!-- <Criteria id="Wild_Mode_Expansion2">
<RuleSetInUse>RULESET_EXPANSION_2</RuleSetInUse>
<ConfigurationValueMatches>
<ConfigurationId>GAMEMODE_WILD</ConfigurationId>
<Group>Game</Group>
<Value>1</Value>
</ConfigurationValueMatches>
</Criteria> -->
<Criteria id="Monopolies_Mode_Expansion2">
<RuleSetInUse>RULESET_EXPANSION_2</RuleSetInUse>
<ConfigurationValueMatches>
<Group>Game</Group>
<ConfigurationId>GAMEMODE_MONOPOLIES</ConfigurationId>
<Value>1</Value>
</ConfigurationValueMatches>
</Criteria>
<Criteria id="BarbarianClans_Mode_Expansion2">
<RuleSetInUse>RULESET_EXPANSION_2</RuleSetInUse>
<ConfigurationValueMatches>
<Group>Game</Group>
<ConfigurationId>GAMEMODE_BARBARIAN_CLANS</ConfigurationId>
<Value>1</Value>
</ConfigurationValueMatches>
</Criteria>
<Criteria id="SecretSocieties_Mode_Expansion2">
<RuleSetInUse>RULESET_EXPANSION_2</RuleSetInUse>
<ConfigurationValueMatches>
<Group>Game</Group>
<ConfigurationId>GAMEMODE_SECRETSOCIETIES</ConfigurationId>
<Value>1</Value>
</ConfigurationValueMatches>
</Criteria>
<Criteria id="Dramatic_Mode_Expansion2">
<RuleSetInUse>RULESET_EXPANSION_2</RuleSetInUse>
<ConfigurationValueMatches>
<Group>Game</Group>
<ConfigurationId>GAMEMODE_DRAMATICAGES</ConfigurationId>
<Value>1</Value>
</ConfigurationValueMatches>
</Criteria>
<Criteria id="Apocalypse_Mode_Expansion2">
<RuleSetInUse>RULESET_EXPANSION_2</RuleSetInUse>
<ConfigurationValueMatches>
<Group>Game</Group>
<ConfigurationId>GAMEMODE_APOCALYPSE</ConfigurationId>
<Value>1</Value>
</ConfigurationValueMatches>
</Criteria>
<Criteria id="Heroes_Mode_Expansion2">
<RuleSetInUse>RULESET_EXPANSION_2</RuleSetInUse>
<ConfigurationValueMatches>
<Group>Game</Group>
<ConfigurationId>GAMEMODE_HEROES</ConfigurationId>
<Value>1</Value>
</ConfigurationValueMatches>
</Criteria>
<Criteria id="TowerDefense_Mode_Expansion2">
<RuleSetInUse>RULESET_EXPANSION_2</RuleSetInUse>
<ConfigurationValueMatches>
<Group>Game</Group>
<ConfigurationId>GAMEMODE_TOWERDEFENSE</ConfigurationId>
<Value>1</Value>
</ConfigurationValueMatches>
</Criteria>
<Criteria id="TreeRandomizer_Mode_Expansion2">
<RuleSetInUse>RULESET_EXPANSION_2</RuleSetInUse>
<ConfigurationValueMatches>
<Group>Game</Group>
<ConfigurationId>GAMEMODE_TREE_RANDOMIZER</ConfigurationId>
<Value>1</Value>
</ConfigurationValueMatches>
</Criteria>
<!-- Suk Oceans -->
<Criteria id="Suk_Oceans_Rework_Expansion2">
<RuleSetInUse>RULESET_EXPANSION_2</RuleSetInUse>
<ConfigurationValueMatches>
<Group>Game</Group>
<ConfigurationId>GAMEMODE_SUK_OCEANS</ConfigurationId>
<Value>1</Value>
</ConfigurationValueMatches>
</Criteria>
<!-- Options -->
<Criteria id="HD_CityStatesStartWithWalls_XP2">
<RuleSetInUse>RULESET_EXPANSION_2</RuleSetInUse>
<ConfigurationValueMatches>
<ConfigurationId>GAME_CITY_STATES_START_WITH_WALLS</ConfigurationId>
<Group>Game</Group>
<Value>1</Value>
</ConfigurationValueMatches>
</Criteria>
<Criteria id="HD_PostponeWorldCongress_XP2">
<RuleSetInUse>RULESET_EXPANSION_2</RuleSetInUse>
<ConfigurationValueMatches>
<ConfigurationId>GAME_POSTPONE_WORLD_CONGRESS</ConfigurationId>
<Group>Game</Group>
<Value>1</Value>
</ConfigurationValueMatches>
</Criteria>
<Criteria id="HD_CapturedSettlersAsBuilders_XP2">
<RuleSetInUse>RULESET_EXPANSION_2</RuleSetInUse>
<ConfigurationValueMatches>
<ConfigurationId>GAME_CAPTURE_SETTLERS_AS_BUILDERS</ConfigurationId>
<Group>Game</Group>
<Value>1</Value>
</ConfigurationValueMatches>
</Criteria>
<Criteria id="HD_AIGetCopyForMilitaryUnits_XP2">
<RuleSetInUse>RULESET_EXPANSION_2</RuleSetInUse>
<ConfigurationValueMatches>
<ConfigurationId>GAME_AI_GET_COPY_FOR_MILITARY_UNITS</ConfigurationId>
<Group>Game</Group>
<Value>1</Value>
</ConfigurationValueMatches>
</Criteria>
<Criteria id="HD_ForeverWar_XP2">
<RuleSetInUse>RULESET_EXPANSION_2</RuleSetInUse>
<ConfigurationValueMatches>
<ConfigurationId>GAME_FOREVER_WAR</ConfigurationId>
<Group>Game</Group>
<Value>1</Value>
</ConfigurationValueMatches>
</Criteria>
<Criteria id="HD_RealStartLocation_XP2">
<RuleSetInUse>RULESET_EXPANSION_2</RuleSetInUse>
<ConfigurationValueMatches>
<ConfigurationId>GAME_REAL_START_LOCATIONS</ConfigurationId>
<Group>Game</Group>
<Value>1</Value>
</ConfigurationValueMatches>
</Criteria>
<Criteria id="HD_HistoricalReligionsOff_XP2">
<RuleSetInUse>RULESET_EXPANSION_2</RuleSetInUse>
<ConfigurationValueMatches>
<ConfigurationId>GAME_HISTORICAL_RELIGIONS</ConfigurationId>
<Group>Game</Group>
<Value>0</Value>
</ConfigurationValueMatches>
</Criteria>
<Criteria id="HD_HistoricalReligionsOn_XP2">
<RuleSetInUse>RULESET_EXPANSION_2</RuleSetInUse>
<ModInUse>2e6d1093-6689-4dd5-a47a-9539bc3f8a29</ModInUse>
</Criteria>
<Criteria id="HD_TestingOption_XP2">
<RuleSetInUse>RULESET_EXPANSION_2</RuleSetInUse>
<ConfigurationValueMatches>
<ConfigurationId>GAME_TESTING_OPTION</ConfigurationId>
<Group>Game</Group>
<Value>1</Value>
</ConfigurationValueMatches>
</Criteria>
</ActionCriteria>
<FrontEndActions>
<UpdateText id="Better_Chinese_Combined">
<Properties><LoadOrder>5</LoadOrder></Properties>
<File>SubMods/BetterChinese/Text/Australia_Translations_ConfigText.xml</File>
<File>SubMods/BetterChinese/Text/Byzantium_Gaul_Translations_ConfigText.xml</File>
<File>SubMods/BetterChinese/Text/Ethiopia_Translations_ConfigText.xml</File>
<File>SubMods/BetterChinese/Text/Expansion1_Translations_ConfigText.xml</File>
<File>SubMods/BetterChinese/Text/Expansion1_Translations_Major_Text.xml</File>
<File>SubMods/BetterChinese/Text/Expansion1_Translations_Text.xml</File>
<File>SubMods/BetterChinese/Text/Expansion2_Translations_ConfigText.xml</File>
<File>SubMods/BetterChinese/Text/Expansion2_Translations_Text.xml</File>
<File>SubMods/BetterChinese/Text/GranColombia_Maya_Translations_ConfigText.xml</File>
<File>SubMods/BetterChinese/Text/GranColombia_Maya_Translations_Text.xml</File>
<File>SubMods/BetterChinese/Text/Indonesia_Khmer_Translations_ConfigText.xml</File>
<File>SubMods/BetterChinese/Text/Macedonia_Persia_Translations_ConfigText.xml</File>
<File>SubMods/BetterChinese/Text/Nubia_Amanitore_Translations_ConfigText.xml</File>
<File>SubMods/BetterChinese/Text/Poland_Translations_ConfigText.xml</File>
<File>SubMods/BetterChinese/Text/TeddyRoosevelt_Translations_ConfigText.xml</File>
<File>SubMods/BetterChinese/Text/Vanilla_zh_Hans_CN.xml</File>
<File>SubMods/BetterChinese/Text/VikingsLandmarks_Translations_Text.xml</File>
</UpdateText>
<UpdateText id="Better_Chinese_Addon">
<Properties><LoadOrder>6</LoadOrder></Properties>
<File>SubMods/BetterChinese/Text/BetterChineseAddon_Text.sql</File>
</UpdateText>
<UpdateDatabase id="Community_STUU_ConfigUserSetting"> <!-- criteria="STUU" -->
<Properties><LoadOrder>4</LoadOrder></Properties>
<File>ModSupport/SteelThunder/STUU_ConfigUserSetting.sql</File>
</UpdateDatabase>
<UpdateDatabase id="HD_England">
<Properties><LoadOrder>4</LoadOrder></Properties>
<File>DLCSupport/HD_England_STUU_Config.sql</File>
</UpdateDatabase>
<UpdateDatabase id="Community_STUU_PlayerItems"> <!-- criteria="STUU" -->
<Properties><LoadOrder>15000</LoadOrder></Properties>
<File>ModSupport/SteelThunder/STUU_PlayerItems.sql</File>
</UpdateDatabase>
<UpdateText id="Community_STUU_support_texts"> <!-- criteria="STUU_Expansion2" -->
<Properties><LoadOrder>16021</LoadOrder></Properties>
<File>ModSupport/SteelThunder/Texts/HD_Text_STUU_en_US.sql</File>
<File>ModSupport/SteelThunder/Texts/HD_Text_STUU_zh_Hans_CN.sql</File>
</UpdateText>
<UpdateText id="ModManager_CustomFilters">
<Properties><LoadOrder>15050</LoadOrder></Properties>
<File>ModSupport/ModManager/CustomFilters.sql</File>
</UpdateText>
<UpdateDatabase id="DL_Settings">
<Properties><LoadOrder>16000</LoadOrder></Properties>
<File>Configs/MapScripts.xml</File>
<File>Configs/GameModes.xml</File>
<File>Configs/HD_Configs.sql</File>
</UpdateDatabase>
<UpdateText id="DL_Settings_Text">
<Properties><LoadOrder>16000</LoadOrder></Properties>
<File>Configs/HD_Texts.sql</File>
</UpdateText>
<UpdateIcons id="DL_Settings_Icons">
<Properties><LoadOrder>16000</LoadOrder></Properties>
<File>Configs/Icons.xml</File>
</UpdateIcons>
<UpdateDatabase id="DL_FrontEnd_Tags">
<Properties><LoadOrder>1</LoadOrder></Properties>
<File>Texts/HD_Tags_Players_Texts_Early.sql</File>
</UpdateDatabase>
<UpdateDatabase id="DL_FrontEnd_Tags">
<Properties><LoadOrder>16000</LoadOrder></Properties>
<File>Texts/HD_Tags_Players_Texts.sql</File>
<!-- <File>Texts/HD_Tags_Texts.sql</File> -->
</UpdateDatabase>
<UpdateDatabase id="DL_FrontEnd_Tags">
<Properties><LoadOrder>20000</LoadOrder></Properties>
<File>Texts/HD_Tags_Ludwig.sql</File>
<!-- <File>Texts/HD_Tags_Texts.sql</File> -->
</UpdateDatabase>
<UpdateText id="DL_FrontEnd_Text">
<Properties><LoadOrder>16020</LoadOrder></Properties>
<File>Texts/HD_Text_Buildings.sql</File>
<File>Texts/HD_Text_CityStates.sql</File>
<File>Texts/HD_Text_CivTraits.sql</File>
<File>Texts/HD_Text_Districts.sql</File>
<File>Texts/HD_Text_GreatPersonPointsDouble.sql</File>
<File>Texts/HD_Text_Improvements.sql</File>
<File>Texts/HD_Text_NaturalWonders.sql</File>
<File>Texts/HD_Text_Units.sql</File>
<File>Texts/HD_Text_GreatPerson.sql</File>
</UpdateText>
<UpdateText id="DL_FrontEnd_Text">
<Properties><LoadOrder>16021</LoadOrder></Properties>
<File>ModSupport/WetLands/HD_Texts.sql</File>
</UpdateText>
<UpdateIcons id="DL_FrontEnd_Icons">
<Properties><LoadOrder>16019</LoadOrder></Properties>
<File>UI/Icons/HD_Icons.xml</File>
<File>UI/Icons/DL_Icons_Buildings_Frontend.xml</File>
<File>UI/Icons/Icon.xml</File>
</UpdateIcons>
<UpdateText id="SukOceans_mod_support_text">
<Properties><LoadOrder>17000</LoadOrder></Properties>
<File>ModSupport/SukOceans/HD_Texts.sql</File>
</UpdateText>
<!-- GeneralChineseSupport -->
<UpdateText id="DL_GeneralChineseSupport_Texts">
<Properties><LoadOrder>100008</LoadOrder></Properties>
<File>ModSupport/GeneralChineseSupport/Texts.sql</File>
</UpdateText>
<!-- Import files -->
<ImportFiles id="HD_Message">
<Properties><LoadOrder>1</LoadOrder></Properties>
<File>UI/Replacement/MainMenu.xml</File>
</ImportFiles>
<ImportFiles id="HD_Mod_Version_Checker">
<Properties><LoadOrder>10</LoadOrder></Properties>
<File>UI/Additions/MVC_521b8777-0977-4859-a5ee-3e411a732e5c.lua</File>
<File>UI/Replacement/StagingRoom.lua</File>
</ImportFiles>
<ImportFiles id="HD_Assets">
<Properties><LoadOrder>1</LoadOrder></Properties>
<File>Assets/CityStates/CivBaikonur_22.dds</File>
<File>Assets/CityStates/CivBaikonur_30.dds</File>
<File>Assets/CityStates/CivBaikonur_32.dds</File>
<File>Assets/CityStates/CivBaikonur_36.dds</File>
<File>Assets/CityStates/CivBaikonur_44.dds</File>
<File>Assets/CityStates/CivBaikonur_45.dds</File>
<File>Assets/CityStates/CivBaikonur_48.dds</File>
<File>Assets/CityStates/CivBaikonur_50.dds</File>
<File>Assets/CityStates/CivBaikonur_64.dds</File>
<File>Assets/CityStates/CivBaikonur_80.dds</File>
<File>Assets/CityStates/CivBaikonur_128.dds</File>
<File>Assets/CityStates/CivBaikonur_200.dds</File>
<File>Assets/CityStates/CivBaikonur_256.dds</File>
<File>Assets/Buildings/New_Buildings_32.dds</File>
<File>Assets/Buildings/New_Buildings_38.dds</File>
<File>Assets/Buildings/New_Buildings_50.dds</File>
<File>Assets/Buildings/New_Buildings_80.dds</File>
<File>Assets/Buildings/New_Buildings_128.dds</File>
<File>Assets/Buildings/New_Buildings_256.dds</File>
</ImportFiles>
<!-- Religious Arm Mode -->
<UpdateText id="ReligiousArmMode_FrontendText">
<Properties><LoadOrder>16010</LoadOrder></Properties>
<File>GameModeSupport/ReligiousArmMode/ConfigText.sql</File>
</UpdateText>
<UpdateDatabase id="ReligiousArmMode_Config">
<Properties><LoadOrder>16010</LoadOrder></Properties>
<File>GameModeSupport/ReligiousArmMode/Config.sql</File>
</UpdateDatabase>
<!-- Suk wonders -->
<UpdateText id="Suk_wonders_text">
<Properties><LoadOrder>20000</LoadOrder></Properties>
<File>ModSupport/SukWonders/HD_Suk_Wonders_Text.sql</File>
</UpdateText>
</FrontEndActions>
<InGameActions>
<UpdateAudio id="HD_Audio" criteria="Expansion2">
<Properties><LoadOrder>100</LoadOrder></Properties>
<File>Platforms/Windows/audio/HD_CHINA.ini</File>
<File>Platforms/Windows/audio/HD_Banks.ini</File>
<File>Platforms/Windows/audio/SoundbanksInfo.xml</File>
<File>Platforms/Windows/audio/SoundbanksInfo_HD.xml</File>
</UpdateAudio>
<ImportFiles id="HD_Assets" criteria="Expansion2">
<Properties><LoadOrder>1</LoadOrder></Properties>
<File>Assets/TechCivics/HDCivicIcons_38.dds</File>
<File>Assets/TechCivics/HDCivicIcons_42.dds</File>
<File>Assets/TechCivics/HDCivicIcons_128.dds</File>
<File>Assets/TechCivics/HDCivicIcons_160.dds</File>
<File>Assets/TechCivics/HDCivicIcons_FOW_42.dds</File>
<File>Assets/TechCivics/HDTechIcons_30.dds</File>
<File>Assets/TechCivics/HDTechIcons_38.dds</File>
<File>Assets/TechCivics/HDTechIcons_42.dds</File>
<File>Assets/TechCivics/HDTechIcons_128.dds</File>
<File>Assets/TechCivics/HDTechIcons_160.dds</File>
<File>Assets/TechCivics/HDTechIcons_FOW_42.dds</File>
<File>Assets/TechCivics/HDTechCivic_2_30.dds</File>
<File>Assets/TechCivics/HDTechCivic_2_38.dds</File>
<File>Assets/TechCivics/HDTechCivic_2_42.dds</File>
<File>Assets/TechCivics/HDTechCivic_2_128.dds</File>
<File>Assets/TechCivics/HDTechCivic_2_160.dds</File>
<File>Assets/Buildings/CityCenterBuildingsFair_32.dds</File>
<File>Assets/Buildings/CityCenterBuildingsFair_38.dds</File>
<File>Assets/Buildings/CityCenterBuildingsFair_50.dds</File>
<File>Assets/Buildings/CityCenterBuildingsFair_80.dds</File>
<File>Assets/Buildings/CityCenterBuildingsFair_128.dds</File>
<File>Assets/Buildings/CityCenterBuildingsFair_256.dds</File>
<File>Assets/Buildings/CityCenterBuildingsKarez_32.dds</File>
<File>Assets/Buildings/CityCenterBuildingsKarez_38.dds</File>
<File>Assets/Buildings/CityCenterBuildingsKarez_50.dds</File>
<File>Assets/Buildings/CityCenterBuildingsKarez_80.dds</File>
<File>Assets/Buildings/CityCenterBuildingsKarez_128.dds</File>
<File>Assets/Buildings/CityCenterBuildingsKarez_256.dds</File>
<File>Assets/Buildings/CityCenterBuildingsTotem_32.dds</File>
<File>Assets/Buildings/CityCenterBuildingsTotem_38.dds</File>
<File>Assets/Buildings/CityCenterBuildingsTotem_50.dds</File>
<File>Assets/Buildings/CityCenterBuildingsTotem_80.dds</File>
<File>Assets/Buildings/CityCenterBuildingsTotem_128.dds</File>
<File>Assets/Buildings/CityCenterBuildingsTotem_256.dds</File>
<File>Assets/Buildings/CityCenterBuildingsTriumphalArch_32.dds</File>
<File>Assets/Buildings/CityCenterBuildingsTriumphalArch_38.dds</File>
<File>Assets/Buildings/CityCenterBuildingsTriumphalArch_50.dds</File>
<File>Assets/Buildings/CityCenterBuildingsTriumphalArch_80.dds</File>
<File>Assets/Buildings/CityCenterBuildingsTriumphalArch_128.dds</File>
<File>Assets/Buildings/CityCenterBuildingsTriumphalArch_256.dds</File>
<File>Assets/Buildings/New_Buildings_32.dds</File>
<File>Assets/Buildings/New_Buildings_38.dds</File>
<File>Assets/Buildings/New_Buildings_50.dds</File>
<File>Assets/Buildings/New_Buildings_80.dds</File>
<File>Assets/Buildings/New_Buildings_128.dds</File>
<File>Assets/Buildings/New_Buildings_256.dds</File>
<File>Assets/Units/MedivalPirate/DL_Pirates_22.dds</File>
<File>Assets/Units/MedivalPirate/DL_Pirates_32.dds</File>
<File>Assets/Units/MedivalPirate/DL_Pirates_38.dds</File>
<File>Assets/Units/MedivalPirate/DL_Pirates_50.dds</File>
<File>Assets/Units/MedivalPirate/DL_Pirates_80.dds</File>
<File>Assets/Units/MedivalPirate/DL_Pirates_256.dds</File>
<File>Assets/Units/MedivalPirate/MedivalPirate_38.dds</File>
<File>Assets/Units/MedivalPirate/MedivalPirate_50.dds</File>
<File>Assets/Units/MedivalPirate/MedivalPirate_70.dds</File>
<File>Assets/Units/MedivalPirate/MedivalPirate_95.dds</File>
<File>Assets/Units/MedivalPirate/MedivalPirate_200.dds</File>
<File>Assets/Units/MedivalPirate/MedivalPirate_256.dds</File>
<File>Assets/Units/MedivalPirate/ORAL_SCHOLAR_22.dds</File>
<File>Assets/Units/MedivalPirate/ORAL_SCHOLAR_32.dds</File>
<File>Assets/Units/MedivalPirate/ORAL_SCHOLAR_38.dds</File>
<File>Assets/Units/MedivalPirate/ORAL_SCHOLAR_50.dds</File>
<File>Assets/Units/MedivalPirate/ORAL_SCHOLAR_80.dds</File>
<File>Assets/Units/MedivalPirate/ORAL_SCHOLAR_256.dds</File>
<File>Assets/Units/MedivalPirate/TRAVEL_THEATRE_22.dds</File>
<File>Assets/Units/MedivalPirate/TRAVEL_THEATRE_32.dds</File>
<File>Assets/Units/MedivalPirate/TRAVEL_THEATRE_38.dds</File>
<File>Assets/Units/MedivalPirate/TRAVEL_THEATRE_50.dds</File>
<File>Assets/Units/MedivalPirate/TRAVEL_THEATRE_80.dds</File>
<File>Assets/Units/MedivalPirate/TRAVEL_THEATRE_256.dds</File>
<File>Assets/Units/MedivalPirate/MALI_GRIOTS_22.dds</File>
<File>Assets/Units/MedivalPirate/MALI_GRIOTS_32.dds</File>
<File>Assets/Units/MedivalPirate/MALI_GRIOTS_38.dds</File>
<File>Assets/Units/MedivalPirate/MALI_GRIOTS_50.dds</File>
<File>Assets/Units/MedivalPirate/MALI_GRIOTS_80.dds</File>
<File>Assets/Units/MedivalPirate/MALI_GRIOTS_256.dds</File>
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<File>Assets/Projects/ResourcesProjects_32.dds</File>
<File>Assets/Projects/ResourcesProjects_38.dds</File>
<File>Assets/Projects/ResourcesProjects_50.dds</File>
<File>Assets/Projects/ResourcesProjects_70.dds</File>
<File>Assets/Projects/ResourcesProjects_80.dds</File>
<File>Assets/Projects/ResourcesProjects_256.dds</File> -->
<File>Assets/Projects/ResourcesProjects_FOW_30.dds</File>
<File>Assets/Projects/ResourcesProjects_FOW_32.dds</File>
<File>Assets/Projects/ResourcesProjects_FOW_38.dds</File>
<File>Assets/Projects/ResourcesProjects_FOW_50.dds</File>
<File>Assets/Projects/ResourcesProjects_FOW_70.dds</File>
<File>Assets/Projects/ResourcesProjects_FOW_80.dds</File>
<File>Assets/Projects/ResourcesProjects_FOW_256.dds</File>
<File>Assets/UnitActions/sacrifice_38.dds</File>
<File>Assets/UnitActions/sacrifice_50.dds</File>
<File>Assets/UnitActions/sacrifice_80.dds</File>
<File>Assets/UnitActions/sacrifice_256.dds</File>
<File>Assets/UnitActions/Lincon_38.dds</File>
<File>Assets/UnitActions/Lincon_50.dds</File>
<File>Assets/UnitActions/Lincon_80.dds</File>
<File>Assets/UnitActions/Lincon_256.dds</File>
<File>Assets/UnitActions/HD_Actions_38.dds</File>
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<File>Assets/UnitActions/HD_Actions_256.dds</File>
<File>Assets/CityStates/CivBaikonur_22.dds</File>
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<File>Assets/CityStates/CivBaikonur_44.dds</File>
<File>Assets/CityStates/CivBaikonur_45.dds</File>
<File>Assets/CityStates/CivBaikonur_48.dds</File>
<File>Assets/CityStates/CivBaikonur_50.dds</File>
<File>Assets/CityStates/CivBaikonur_64.dds</File>
<File>Assets/CityStates/CivBaikonur_80.dds</File>
<File>Assets/CityStates/CivBaikonur_128.dds</File>
<File>Assets/CityStates/CivBaikonur_200.dds</File>
<File>Assets/CityStates/CivBaikonur_256.dds</File>
<File>Assets/GreatPeople/GreatPeople_ZhuangZhou_160.dds</File>
<File>Assets/GreatPeople/GreatPeople_SiNaQian_160.dds</File>
<File>Assets/Buildings/General_Service_32.dds</File>
<File>Assets/Buildings/General_Service_38.dds</File>
<File>Assets/Buildings/General_Service_50.dds</File>
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<File>Assets/Wetlands/HD_Swamp_50.dds</File>
<File>Assets/Wetlands/HD_Swamp_64.dds</File>
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<File>Assets/Wetlands/HD_Peat_256.dds</File>
<File>Assets/Wetlands/HD_Peat_FOW_256.dds</File>
<File>Assets/GreatPeople/UNIT_KEQING_22.dds</File>
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<File>Assets/GreatPeople/UNIT_KEQING_38.dds</File>
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<File>Assets/GreatPeople/UNIT_KEQING_80.dds</File>
<File>Assets/GreatPeople/UNIT_KEQING_256.dds</File>
<File>Assets/GreatPeople/UNIT_KEQING_MONMENT.dds</File>
<File>Assets/GreatPeople/GREAT_PERSON_INDIVIDUAL_ABDUS_SALAM.dds</File>
<File>Assets/GreatPeople/GREAT_PERSON_INDIVIDUAL_CWON_CARAVAGGIO.dds</File>
<File>Assets/GreatPeople/GREAT_PERSON_INDIVIDUAL_CWON_DANTE.dds</File>
<File>Assets/GreatPeople/GREAT_PERSON_INDIVIDUAL_CWON_JOHN_DONNE.dds</File>
<File>Assets/GreatPeople/GREAT_PERSON_INDIVIDUAL_CWON_MOLIERE.dds</File>
<File>Assets/GreatPeople/GREAT_PERSON_INDIVIDUAL_CWON_RAPHAEL.dds</File>
<File>Assets/GreatPeople/GREAT_PERSON_INDIVIDUAL_DANDARA.dds</File>
<File>Assets/GreatPeople/GREAT_PERSON_INDIVIDUAL_EMILIE_DU_CHATELET.dds</File>
<File>Assets/GreatPeople/GREAT_PERSON_INDIVIDUAL_GUO_SHOU_JING.dds</File>
<File>Assets/GreatPeople/GREAT_PERSON_INDIVIDUAL_HD_ALI_MUGHAYAT_SYAH.dds</File>
<File>Assets/GreatPeople/GREAT_PERSON_INDIVIDUAL_HD_CROESUS.dds</File>
<File>Assets/GreatPeople/GREAT_PERSON_INDIVIDUAL_HD_SANG_HONGYANG.dds</File>
<File>Assets/GreatPeople/GREAT_PERSON_INDIVIDUAL_JAMES_YOUNG.dds</File>
<File>Assets/GreatPeople/GREAT_PERSON_INDIVIDUAL_JNR_ARCHIMEDES.dds</File>
<File>Assets/GreatPeople/GREAT_PERSON_INDIVIDUAL_JNR_LI_BING.dds</File>
<File>Assets/GreatPeople/GREAT_PERSON_INDIVIDUAL_JNR_MA_JUN.dds</File>
<File>Assets/GreatPeople/GREAT_PERSON_INDIVIDUAL_KINICH_KAN_BAHLAM.dds</File>
<File>Assets/GreatPeople/GREAT_PERSON_INDIVIDUAL_LEU_JOHN_KEYNES.dds</File>
<File>Assets/GreatPeople/GREAT_PERSON_INDIVIDUAL_MARGARET_MEAD.dds</File>
<File>Assets/GreatPeople/GREAT_PERSON_INDIVIDUAL_MARY_LEAKEY.dds</File>
<File>Assets/GreatPeople/GREAT_PERSON_INDIVIDUAL_SONGTSAN_GAMPO.dds</File>
<File>Assets/GreatPeople/GREAT_PERSON_INDIVIDUAL_STEPHANIE_KWOLEK.dds</File>
<File>Assets/GreatPeople/GREAT_PERSON_INDIVIDUAL_XU_FU.dds</File>
</ImportFiles>
<ImportFiles id="Resouceful2_Adapt_Import" criteria="Resouceful2_Expansion2">
<Properties><LoadOrder>1</LoadOrder></Properties>
<File>Assets/Resourceful2/Resourceful2_New_22.dds</File>
<File>Assets/Resourceful2/Resourceful2_New_32.dds</File>
<File>Assets/Resourceful2/Resourceful2_New_38.dds</File>
<File>Assets/Resourceful2/Resourceful2_New_50.dds</File>
<File>Assets/Resourceful2/Resourceful2_New_64.dds</File>
<File>Assets/Resourceful2/Resourceful2_New_128.dds</File>
<File>Assets/Resourceful2/Resourceful2_New_256.dds</File>
<File>Assets/Resourceful2/Resourceful2_New_FOW_256.dds</File>
</ImportFiles>
<!-- Fix Icon -->
<UpdateIcons id="FixIcons" criteria="Expansion2">
<Properties><LoadOrder>2</LoadOrder></Properties>
<File>UI/Icons/DL_Icons_Fixing.sql</File>
</UpdateIcons>
<!-- UI -->
<ImportFiles id="DL_Overwrite_Files_Import" criteria="Expansion2">
<Properties><LoadOrder>1</LoadOrder></Properties>
<File>UI/Civilopedia/CivilopediaPage_Building.lua</File>
<File>UI/Civilopedia/CivilopediaPage_Unit.lua</File>
<File>UI/Replacement/CitySupport.lua</File>
<File>UI/Replacement/NotificationPanel_HD.lua</File>
<File>UI/Replacement/GreatWorkShowcase_HD.lua</File>
<File>UI/Replacement/SettlerInfluenceIconManager.lua</File>
</ImportFiles>
<ImportFiles id="DL_Overwrite_Files_Import_Late" criteria="Expansion2">
<Properties><LoadOrder>100</LoadOrder></Properties>
<File>UI/Civilopedia/CivilopediaPage_CityState.lua</File>
</ImportFiles>
<ImportFiles id="CityStatesDiversity_BST_Import" criteria="Expansion2">
<Properties><LoadOrder>5000</LoadOrder></Properties>
<File>UI/Replacement/citystates.xml</File>
<File>UI/Replacement/citystates.lua</File>
<File>UI/Replacement/citystates_bst_xp2.lua</File>
</ImportFiles>
<ReplaceUIScript id="CityStatesDiversity_BST_UI" criteria="Expansion2">
<Properties>
<LoadOrder>5000</LoadOrder>
<LuaContext>CityStates</LuaContext>
<LuaReplace>UI/Replacement/citystates.lua</LuaReplace>
</Properties>
</ReplaceUIScript>
<ReplaceUIScript id="CityStatesDiversity_BST_UI" criteria="Expansion2">
<Properties>
<LoadOrder>5002</LoadOrder>
<LuaContext>CityStates</LuaContext>
<LuaReplace>UI/Replacement/citystates_bst_xp2.lua</LuaReplace>
</Properties>
</ReplaceUIScript>
<!-- UI Replacements import -->
<ImportFiles id="DL_UI_Import" criteria="Expansion2">
<Properties><LoadOrder>150000</LoadOrder></Properties>
<File>UI/Replacement/DL_CityPanelOverview.lua</File>
<!-- <File>UI/Replacement/DL_DiplomacyRibbon.lua</File> -->
<File>UI/Replacement/DL_PantheonChooser.lua</File>
<File>UI/Replacement/DL_PlotToolTip.lua</File>
<File>UI/Replacement/DL_ProductionPanel.lua</File>
<File>UI/Replacement/DL_CityPanel.lua</File>
<File>UI/Replacement/DL_SelectedUnit.lua</File>
<File>UI/Replacement/DL_WorldViewIconsManager.lua</File>
<File>UI/Replacement/DL_UnitPanel.lua</File>
<File>UI/Replacement/DL_TechCivicCompletedPopup.lua</File>
<File>UI/Replacement/TechTreeNode.xml</File>
<File>UI/Replacement/DL_TechTree.lua</File>
<File>UI/Replacement/CivicsTree.xml</File>
<File>UI/Replacement/DL_CivicsTree.lua</File>
<File>UI/Additions/HD_UnitCommandDefs.lua</File>
<File>UI/Additions/HD_GreatPeople_Common.lua</File>
<File>UI/Additions/FarmsOnFreshHills_Common.lua</File>
<File>UI/Loaders/ToolTipLoader_DL.lua</File>
<File>UI/Additions/RockBandMoviePopup.lua</File>
<File>UI/Additions/RockBandPopup.lua</File>
<File>UI/Additions/UnitPanel_Expansion2.lua</File>
</ImportFiles>
<ReplaceUIScript id="DL_CityPanelOverview" criteria="Expansion2">
<Properties>
<LoadOrder>150000</LoadOrder>
<LuaContext>CityPanelOverview</LuaContext>
<LuaReplace>UI/Replacement/DL_CityPanelOverview.lua</LuaReplace>
</Properties>
</ReplaceUIScript>
<ReplaceUIScript id="DL_PantheonChooser" criteria="Expansion2">
<Properties>
<LoadOrder>150000</LoadOrder>
<LuaContext>PantheonChooser</LuaContext>
<LuaReplace>UI/Replacement/DL_PantheonChooser.lua</LuaReplace>
</Properties>
</ReplaceUIScript>
<ReplaceUIScript id="No_Better_Religion_Screen" criteria="No_Better_Religion">
<Properties>
<LoadOrder>150000</LoadOrder>
<LuaContext>ReligionScreen</LuaContext>
<LuaReplace>UI/Replacement/DL_ReligionScreen.lua</LuaReplace>
</Properties>
</ReplaceUIScript>
<ReplaceUIScript id="DL_PlotToolTip" criteria="Expansion2">
<Properties>
<LoadOrder>150000</LoadOrder>
<LuaContext>PlotToolTip</LuaContext>
<LuaReplace>UI/Replacement/DL_PlotToolTip.lua</LuaReplace>
</Properties>
</ReplaceUIScript>
<ReplaceUIScript id="DL_ProductionPanel" criteria="Expansion2">
<Properties>
<LoadOrder>150000</LoadOrder>
<LuaContext>ProductionPanel</LuaContext>
<LuaReplace>UI/Replacement/DL_ProductionPanel.lua</LuaReplace>
</Properties>
</ReplaceUIScript>
<ReplaceUIScript id="DL_CityPanel" criteria="Expansion2">
<Properties>
<LoadOrder>150000</LoadOrder>
<LuaContext>CityPanel</LuaContext>
<LuaReplace>UI/Replacement/DL_CityPanel.lua</LuaReplace>
</Properties>
</ReplaceUIScript>
<ReplaceUIScript id="DL_SelectedUnit" criteria="Expansion2">
<Properties>
<LoadOrder>150000</LoadOrder>
<LuaContext>SelectedUnit</LuaContext>
<LuaReplace>UI/Replacement/DL_SelectedUnit.lua</LuaReplace>
</Properties>
</ReplaceUIScript>
<ReplaceUIScript id="DL_WorldViewIconsManager" criteria="Expansion2">
<Properties>
<LoadOrder>150000</LoadOrder>
<LuaContext>WorldViewIconsManager</LuaContext>
<LuaReplace>UI/Replacement/DL_WorldViewIconsManager.lua</LuaReplace>
</Properties>
</ReplaceUIScript>
<ReplaceUIScript id="DL_UnitPanel" criteria="Expansion2">
<Properties>
<LoadOrder>150000</LoadOrder>
<LuaContext>UnitPanel</LuaContext>
<LuaReplace>UI/Replacement/DL_UnitPanel.lua</LuaReplace>
</Properties>
</ReplaceUIScript>
<ReplaceUIScript id="DL_TechCivicPopup" criteria="Expansion2">
<Properties>
<LoadOrder>150000</LoadOrder>
<LuaContext>TechCivicCompletedPopup</LuaContext>
<LuaReplace>UI/Replacement/DL_TechCivicCompletedPopup.lua</LuaReplace>
</Properties>
</ReplaceUIScript>
<ReplaceUIScript id="DL_TechTree" criteria="Expansion2">
<Properties>
<LoadOrder>150000</LoadOrder>
<LuaContext>TechTree</LuaContext>
<LuaReplace>UI/Replacement/DL_TechTree.lua</LuaReplace>
</Properties>
</ReplaceUIScript>
<ReplaceUIScript id="DL_CivicsTree" criteria="Expansion2">
<Properties>
<LoadOrder>150000</LoadOrder>
<LuaContext>CivicsTree</LuaContext>
<LuaReplace>UI/Replacement/DL_CivicsTree.lua</LuaReplace>
</Properties>
</ReplaceUIScript>
<!-- Mod Support -->
<UpdateDatabase id="Worships_mod_support_removes" criteria="Worships_Expansion2">
<Properties><LoadOrder>15001</LoadOrder></Properties>
<File>ModSupport/Worships/DL_Removes.sql</File>
</UpdateDatabase>
<UpdateDatabase id="Worships_mod_support" criteria="Worships_Expansion2">
<Properties><LoadOrder>15002</LoadOrder></Properties>
<File>ModSupport/Worships/DL_Adaptation.sql</File>
<File>ModSupport/Worships/DL_Worships.sql</File>
</UpdateDatabase>
<UpdateText id="Worships_mod_support_text" criteria="Worships_Expansion2">
<Properties><LoadOrder>15002</LoadOrder></Properties>
<File>ModSupport/Worships/HD_Texts.sql</File>
</UpdateText>
<AddGameplayScripts id="Worships_mod_support_lua" criteria="Worships_Expansion2">
<Properties><LoadOrder>15002</LoadOrder></Properties>
<File>ModSupport/Worships/DL_Gameplay.lua</File>
</AddGameplayScripts>
<!-- Wetlands -->
<UpdateDatabase id="WetLands_mod_support_removes" criteria="WetLands_Expansion2">
<Properties><LoadOrder>15003</LoadOrder></Properties>
<File>ModSupport/WetLands/DL_Removes.sql</File>
</UpdateDatabase>
<UpdateDatabase id="WetLands_mod_support" criteria="WetLands_Expansion2">
<Properties><LoadOrder>17000</LoadOrder></Properties>
<File>ModSupport/WetLands/DL_Adaptation.sql</File>
</UpdateDatabase>
<UpdateText id="WetLands_mod_support_text" criteria="WetLands_Expansion2">
<Properties><LoadOrder>17000</LoadOrder></Properties>
<File>ModSupport/WetLands/HD_Texts.sql</File>
</UpdateText>
<UpdateIcons id="WetLands_mod_support_text" criteria="WetLands_Expansion2">
<Properties><LoadOrder>17000</LoadOrder></Properties>
<File>ModSupport/WetLands/HD_Icons.sql</File>
</UpdateIcons>
<!-- Suk Oceans -->
<UpdateDatabase id="SukOceans_mod_support" criteria="Suk_Oceans_Rework_Expansion2">
<Properties><LoadOrder>15005</LoadOrder></Properties>
<File>ModSupport/SukOceans/DL_Adaptation.sql</File>
</UpdateDatabase>
<UpdateText id="SukOceans_mod_support_text" criteria="Suk_Oceans_Rework_Expansion2">
<Properties><LoadOrder>15005</LoadOrder></Properties>
<File>ModSupport/SukOceans/HD_Monopoly_Texts.sql</File>
</UpdateText>
<UpdateText id="SukOceans_mod_support_text" criteria="Suk_Oceans_Rework_Expansion2">
<Properties><LoadOrder>17000</LoadOrder></Properties>
<File>ModSupport/SukOceans/HD_Texts.sql</File>
</UpdateText>
<!-- Monopoly++ -->
<UpdateDatabase id="MonopolyPlus_mod_support" criteria="MonopolyPlus_Expansion2">
<Properties><LoadOrder>15006</LoadOrder></Properties>
<File>ModSupport/MonopolyPlus/DL_Adaptation.sql</File>
</UpdateDatabase>
<UpdateDatabase id="MonopolyPlus_mod_support_greatperson" criteria="MonopolyPlus_Expansion2">
<Properties><LoadOrder>20000</LoadOrder></Properties>
<File>ModSupport/MonopolyPlus/GreatPerson.sql</File>
</UpdateDatabase>
<UpdateText id="MonopolyPlus_mod_support_text" criteria="MonopolyPlus_Expansion2">
<Properties><LoadOrder>15006</LoadOrder></Properties>
<File>ModSupport/MonopolyPlus/HD_Texts.sql</File>
</UpdateText>
<!-- Watch Tower -->
<UpdateText id="WatchTower_mod_support_text" criteria="WatchTower_Expansion2">
<Properties><LoadOrder>15007</LoadOrder></Properties>
<File>ModSupport/Watchtower/HD_Texts.sql</File>
</UpdateText>
<UpdateDatabase id="WatchTower_mod_support" criteria="WatchTower_Expansion2">
<Properties><LoadOrder>15007</LoadOrder></Properties>
<File>ModSupport/Watchtower/HD_Balance.sql</File>
</UpdateDatabase>
<UpdateDatabase id="Wonder_temple_of_heaven_support" criteria="TempleOfHeaven_Expansion2">
<!-- After the main part -->
<Properties><LoadOrder>17000</LoadOrder></Properties>
<File>ModSupport/Wonders/Wonder_Temple_of_Heaven.sql</File>
</UpdateDatabase>
<UpdateDatabase id="Wonder_wat_arun_support" criteria="WatArun_Expansion2">
<!-- After the main part -->
<Properties><LoadOrder>17000</LoadOrder></Properties>
<File>ModSupport/Wonders/Wonder_WatArun.sql</File>
</UpdateDatabase>
<UpdateDatabase id="Community_Wonders_support" criteria="Expansion2">
<Properties><LoadOrder>15008</LoadOrder></Properties>
<File>ModSupport/Wonders/Wonders_Community.sql</File>
</UpdateDatabase>
<UpdateText id="Community_Wonders_support_text" criteria="Expansion2">
<Properties><LoadOrder>15009</LoadOrder></Properties>
<File>ModSupport/Wonders/HD_Wonders_Community_text.sql</File>
</UpdateText>
<!-- 国家奇观 Start -->
<UpdateDatabase id="National_Wonders_support" criteria="National_Wonders_Expansion2">
<Properties><LoadOrder>17000</LoadOrder></Properties>
<File>ModSupport/Wonders/HD_National_Wonders.sql</File>
</UpdateDatabase>
<AddGameplayScripts id="National_Wonders_support" criteria="National_Wonders_Expansion2">
<Properties><LoadOrder>17000</LoadOrder></Properties>
<File>ModSupport/Wonders/HD_National_Wonders.lua</File>
</AddGameplayScripts>
<!-- 国家奇观 Pack 1 -->
<UpdateDatabase id="National_Wonders_Pack1_support" criteria="National_Wonders_Pack1_Expansion2">
<Properties><LoadOrder>17000</LoadOrder></Properties>
<File>ModSupport/Wonders/HD_National_Wonders_PackOne.sql</File>
</UpdateDatabase>
<!-- 国家奇观 End -->
<!-- 丰富资源2 Start -->
<UpdateDatabase id="Resouceful2_support" criteria="Resouceful2_Expansion2">
<Properties><LoadOrder>17000</LoadOrder></Properties>
<File>ModSupport/Resourceful2/HD_Resourceful2.sql</File>
</UpdateDatabase>
<UpdateDatabase id="Resouceful2_support" criteria="Resouceful2_Expansion2">
<Properties><LoadOrder>15000</LoadOrder></Properties>
<File>ModSupport/Resourceful2/HD_Resourceful2_Pre.sql</File>
</UpdateDatabase>
<UpdateDatabase id="Resouceful2_support" criteria="Resouceful2_Expansion2">
<Properties><LoadOrder>10000000</LoadOrder></Properties>
<File>ModSupport/Resourceful2/HD_Resourceful2_Late.sql</File>
</UpdateDatabase>
<UpdateText id="Resouceful2_support" criteria="Resouceful2_Expansion2">
<Properties><LoadOrder>17001</LoadOrder></Properties>
<File>ModSupport/Resourceful2/HD_Resourceful2_Text.sql</File>
</UpdateText>
<UpdateIcons id="Resouceful2_support" criteria="Resouceful2_Expansion2">
<Properties><LoadOrder>17001</LoadOrder></Properties>
<File>ModSupport/Resourceful2/HD_Resourceful2_Icons.sql</File>
</UpdateIcons>
<!-- 丰富资源2 End -->
<!-- Better Trade Scrren -->
<ImportFiles id="DL_BetterTradeScreen_Imports" criteria="BetterTradeScreen_Expansion2">
<Properties><LoadOrder>15010</LoadOrder></Properties>
<File>ModSupport/BetterTradeScreen/TradeSupport.lua</File>
<File>ModSupport/BetterTradeScreen/TradeRouteChooser.lua</File>
</ImportFiles>
<UpdateDatabase id="Community_ProjectHumankind_support" criteria="ProjectHumankind_Expansion2">
<Properties><LoadOrder>15012</LoadOrder></Properties>
<File>ModSupport/ProjectHumankind/DL_Adaptation.sql</File>
</UpdateDatabase>
<UpdateDatabase id="Community_STXP_support" criteria="STXP_Expansion2">
<Properties><LoadOrder>15015</LoadOrder></Properties>
<File>ModSupport/SteelThunder/STXP.sql</File>
</UpdateDatabase>
<UpdateDatabase id="Community_STUU_support" criteria="STUU_Expansion2">
<Properties><LoadOrder>15016</LoadOrder></Properties>
<File>ModSupport/SteelThunder/STUU.sql</File>
</UpdateDatabase>
<UpdateText id="Community_STUU_support_texts" criteria="STXP_Expansion2">
<Properties><LoadOrder>15017</LoadOrder></Properties>
<File>ModSupport/SteelThunder/Texts/HD_Text_STXP.sql</File>
</UpdateText>
<UpdateText id="Community_STUU_support_texts" criteria="STUU_Expansion2">
<Properties><LoadOrder>16021</LoadOrder></Properties>
<File>ModSupport/SteelThunder/Texts/HD_Text_STUU_en_US.sql</File>
<File>ModSupport/SteelThunder/Texts/HD_Text_STUU_zh_Hans_CN.sql</File>
</UpdateText>
<UpdateDatabase id="Community_STUU_UserSetting" criteria="STUU_Expansion2">
<Properties><LoadOrder>4</LoadOrder></Properties>
<File>ModSupport/SteelThunder/STUU_UserSetting.sql</File>
</UpdateDatabase>
<UpdateDatabase id="Resources_mod_support" criteria="Expansion2">
<Properties><LoadOrder>15020</LoadOrder></Properties>
<File>ModSupport/Resources/DL_Adaptation.sql</File>
</UpdateDatabase>
<UpdateText id="Resources_mod_support_text" criteria="Expansion2">
<Properties><LoadOrder>15020</LoadOrder></Properties>
<File>ModSupport/Resources/HD_Texts.sql</File>
</UpdateText>
<!-- GeneralChineseSupport -->
<UpdateText id="DL_GeneralChineseSupport_Texts" criteria="Expansion2">
<Properties><LoadOrder>100008</LoadOrder></Properties>
<File>ModSupport/GeneralChineseSupport/Texts.sql</File>
</UpdateText>
<!-- Removable Districts -->
<UpdateDatabase id="RemovableDistricts_mod_support" criteria="RemovableDistricts_Expansion2">
<Properties><LoadOrder>10000000</LoadOrder></Properties>
<File>ModSupport/RemovableDistricts/DL_Adaptation.sql</File>
</UpdateDatabase>
<UpdateText id="RemovableDistricts_mod_support_text" criteria="RemovableDistricts_Expansion2">
<Properties><LoadOrder>10000000</LoadOrder></Properties>
<File>ModSupport/RemovableDistricts/DL_Texts.sql</File>
</UpdateText>
<!-- Suk wonders -->
<UpdateDatabase id="Suk_wonders">
<Properties><LoadOrder>16014</LoadOrder></Properties>
<File>ModSupport/SukWonders/HD_Suk_Wonders.sql</File>
</UpdateDatabase>
<UpdateText id="Suk_wonders_text">
<Properties><LoadOrder>20000</LoadOrder></Properties>
<File>ModSupport/SukWonders/HD_Suk_Wonders_Text.sql</File>
</UpdateText>
<!-- Better Chinese -->
<UpdateText id="Better_Chinese_Combined" criteria="Expansion2">
<Properties><LoadOrder>5</LoadOrder></Properties>
<File>SubMods/BetterChinese/Text/Australia_Translations_ConfigText.xml</File>
<File>SubMods/BetterChinese/Text/Byzantium_Gaul_Translations_ConfigText.xml</File>
<File>SubMods/BetterChinese/Text/Ethiopia_Translations_ConfigText.xml</File>
<File>SubMods/BetterChinese/Text/Expansion1_Translations_ConfigText.xml</File>
<File>SubMods/BetterChinese/Text/Expansion1_Translations_Major_Text.xml</File>
<File>SubMods/BetterChinese/Text/Expansion1_Translations_Text.xml</File>
<File>SubMods/BetterChinese/Text/Expansion2_Translations_ConfigText.xml</File>
<File>SubMods/BetterChinese/Text/Expansion2_Translations_Text.xml</File>
<File>SubMods/BetterChinese/Text/GranColombia_Maya_Translations_ConfigText.xml</File>
<File>SubMods/BetterChinese/Text/GranColombia_Maya_Translations_Text.xml</File>
<File>SubMods/BetterChinese/Text/Indonesia_Khmer_Translations_ConfigText.xml</File>
<File>SubMods/BetterChinese/Text/Macedonia_Persia_Translations_ConfigText.xml</File>
<File>SubMods/BetterChinese/Text/Nubia_Amanitore_Translations_ConfigText.xml</File>
<File>SubMods/BetterChinese/Text/Poland_Translations_ConfigText.xml</File>
<File>SubMods/BetterChinese/Text/TeddyRoosevelt_Translations_ConfigText.xml</File>
<File>SubMods/BetterChinese/Text/Vanilla_zh_Hans_CN.xml</File>
<File>SubMods/BetterChinese/Text/VikingsLandmarks_Translations_Text.xml</File>
</UpdateText>
<UpdateText id="Better_Chinese_Addon" criteria="Expansion2">
<Properties><LoadOrder>6</LoadOrder></Properties>
<File>SubMods/BetterChinese/Text/BetterChineseAddon_Text.sql</File>
</UpdateText>
<!-- Better builder charges tracking -->
<ReplaceUIScript id="BuilderChargesUnitFlagManager" criteria="BetterBuilderChargesTracking_Conflict_Expansion2">
<Properties>
<LoadOrder>666</LoadOrder>
<LuaContext>UnitFlagManager</LuaContext>
<LuaReplace>SubMods/BuilderCharges/UnitFlagManager_BuilderCharges.lua</LuaReplace>
</Properties>
</ReplaceUIScript>
<!-- Farm on fresh hills -->
<UpdateDatabase id="DL_FarmsOnFreshHills_Database" criteria="Expansion2">
<Properties><LoadOrder>15500</LoadOrder></Properties>
<File>SubMods/FarmsOnFreshHills/FarmsOnFreshHills.sql</File>
</UpdateDatabase>
<!-- CityPolicies -->
<UpdateDatabase id="CityPolicies" criteria="Expansion2">
<Properties><LoadOrder>15601</LoadOrder></Properties>
<!--<File>SubMods/CityPolicies/CityPolicies.sql</File>-->
</UpdateDatabase>
<UpdateText id="CityPolicies_Texts" criteria="Expansion2">
<Properties><LoadOrder>15602</LoadOrder></Properties>
<File>SubMods/CityPolicies/HD_CityPolicies_Texts.sql</File>
</UpdateText>
<UpdateIcons id="CityPolicies_Icons" criteria="Expansion2">
<Properties><LoadOrder>15603</LoadOrder></Properties>
<File>SubMods/CityPolicies/CityPolicies_Icons.xml</File>
</UpdateIcons>
<AddUserInterfaces id="CityPolicy_CityPanelOverview_Instance" criteria="Expansion2">
<Properties>
<LoadOrder>15604</LoadOrder>
<Context>InGame</Context>
</Properties>
<File>SubMods/CityPolicies/UI/CityPanelOverview_CityPolicies_Instances.xml</File>
</AddUserInterfaces>
<ImportFiles id="CityPolicy_CityPanelOverview_Import" criteria="Expansion2">
<Properties><LoadOrder>15605</LoadOrder></Properties>
<File>SubMods/CityPolicies/UI/CityPanelOverview_CityPolicies.lua</File>
</ImportFiles>
<ImportFiles id="CityPolicy_CityPanelOverview_Suk_Import" criteria="CityPolicies_With_Suk">
<Properties><LoadOrder>15605</LoadOrder></Properties>
<File>SubMods/CityPolicies/UI/CityPanelOverview_CityPolicies_Suk.lua</File>
</ImportFiles>
<ImportFiles id="ToolTipLoader_CityPolicies_Import" criteria="Expansion2">
<Properties><LoadOrder>15605</LoadOrder></Properties>
<File>SubMods/CityPolicies/UI/ToolTipLoader_CityPolicies.lua</File>
</ImportFiles>
<!-- Governors Diversity -->
<AddUserInterfaces id="GovernorsDiversity_lua" criteria="Expansion2">
<Properties>
<Context>InGame</Context>
<LoadOrder>15606</LoadOrder>
</Properties>
<File>SubMods/GovernorsDiversity/Governors_Interface.xml</File>
</AddUserInterfaces>
<ImportFiles id="GovernorsDiversity_import" criteria="Expansion2">
<Properties><LoadOrder>15606</LoadOrder></Properties>
<File>SubMods/GovernorsDiversity/Governors_Interface.lua</File>
</ImportFiles>
<UpdateDatabase id="HD_Governors" criteria="Expansion2">
<Properties><LoadOrder>15606</LoadOrder></Properties>
<File>SubMods/GovernorsDiversity/HD_Governors.sql</File>
</UpdateDatabase>
<UpdateDatabase id="HD_Governors" criteria="Expansion2">
<Properties><LoadOrder>20000</LoadOrder></Properties>
<File>SubMods/GovernorsDiversity/HD_Governors_Late.sql</File>
</UpdateDatabase>
<UpdateText id="HD_Governors_text" criteria="Expansion2">
<Properties><LoadOrder>15606</LoadOrder></Properties>
<File>SubMods/GovernorsDiversity/HD_Text_Governors.sql</File>
</UpdateText>
<!-- Medieval Pirate -->
<UpdateDatabase id="HD_Medieval_Pirate" criteria="Expansion2">
<Properties><LoadOrder>15610</LoadOrder></Properties>
<File>SubMods/MedievalPirate/DL_Database.sql</File>
</UpdateDatabase>
<UpdateIcons id="HD_Medieval_Pirate_Icons" criteria="Expansion2">
<Properties><LoadOrder>15610</LoadOrder></Properties>
<File>SubMods/MedievalPirate/DL_Icons.xml</File>
</UpdateIcons>
<UpdateText id="HD_Medieval_Pirate_Text" criteria="Expansion2">
<Properties><LoadOrder>15610</LoadOrder></Properties>
<File>SubMods/MedievalPirate/DL_Texts.sql</File>
</UpdateText>
<!-- Third Party -->
<UpdateText id="CNforMods_Texts" criteria="MonopoliesMode">
<Properties><LoadOrder>10000</LoadOrder></Properties>
<File>ThirdParty/CNforMods/Resources.sql</File>
<File>ThirdParty/CNforMods/VNL'CIVITAS Resources'CN_Add_IG2.sql</File>
<File>ThirdParty/CNforMods/VNL'Latin American Resources'CN_Add_IG2.sql</File>
<File>ThirdParty/CNforMods/VNL'Sukritacts Resources'CN_Add_IG2.sql</File>
</UpdateText>
<UpdateDatabase id="HetairoiBugFix" criteria="DLC_Persia">
<Properties><LoadOrder>15700</LoadOrder></Properties>
<File>ThirdParty/HetairoiBugFix/HetairoiBugCodeDelete.sql</File>
<File>ThirdParty/HetairoiBugFix/HetairoiBugFix.xml</File>
</UpdateDatabase>
<UpdateIcons id="BarbarianHorsesIcon" criteria="Expansion2">
<Properties><LoadOrder>15750</LoadOrder></Properties>
<File>ThirdParty/EpsBarbarians/Icons.xml</File>
</UpdateIcons>
<ImportFiles id="BarbarianHorsesIconImport" criteria="Expansion2">
<Properties><LoadOrder>15750</LoadOrder></Properties>
<File>ThirdParty/EpsBarbarians/ICON_UNITS_EPSTWEAK_BARBARIAN_22.dds</File>
<File>ThirdParty/EpsBarbarians/ICON_UNITS_EPSTWEAK_BARBARIAN_32.dds</File>
<File>ThirdParty/EpsBarbarians/ICON_UNITS_EPSTWEAK_BARBARIAN_38.dds</File>
<File>ThirdParty/EpsBarbarians/ICON_UNITS_EPSTWEAK_BARBARIAN_50.dds</File>
<File>ThirdParty/EpsBarbarians/ICON_UNITS_EPSTWEAK_BARBARIAN_80.dds</File>
<File>ThirdParty/EpsBarbarians/ICON_UNITS_EPSTWEAK_BARBARIAN_256.dds</File>
</ImportFiles>
<UpdateDatabase id="GoldResourceDatabase" criteria="Suk_Resources_Conflict_Expansion2">
<Properties><LoadOrder>100</LoadOrder></Properties>
<File>ThirdParty/GoldResource/Gold_Resources.xml</File>
</UpdateDatabase>
<UpdateIcons id="GoldResourceIcon" criteria="Suk_Resources_Conflict_Expansion2">
<Properties><LoadOrder>100</LoadOrder></Properties>
<File>ThirdParty/GoldResource/Gold_Icons_Resources.xml</File>
</UpdateIcons>
<UpdateText id="GoldResourceText" criteria="Suk_Resources_Conflict_Expansion2">
<Properties><LoadOrder>100</LoadOrder></Properties>
<File>ThirdParty/GoldResource/Gold_Text.xml</File>
</UpdateText>
<UpdateDatabase id="BuildingDefinations" criteria="Expansion2">
<Properties><LoadOrder>12000</LoadOrder></Properties>
<File>UpdateDataBase/DL_BuildingDefinations.sql</File>
</UpdateDatabase>
<UpdateDatabase id="BuildingDefinations_Ethiopia" criteria="DLC_Ethiopia">
<Properties><LoadOrder>12000</LoadOrder></Properties>
<File>DLCSupport/DL_EthiopiaBuildingDefinations.sql</File>
</UpdateDatabase>
<UpdateDatabase id="FasterStartingSettlers" criteria="Expansion2">
<Properties><LoadOrder>15854</LoadOrder></Properties>
<File>ThirdParty/FasterStartingSettlers/FasterStartingSettlers.sql</File>
</UpdateDatabase>
<AddGameplayScripts id="Modified_ExpandedInitialVision" criteria="Expansion2">
<Properties><LoadOrder>15855</LoadOrder></Properties>
<File>ThirdParty/ExpandedInitialVision/ExpandedInitialVision_Modified.lua</File>
</AddGameplayScripts>
<AddGameplayScripts id="Modified_CityRoads" criteria="Expansion2">
<Properties><LoadOrder>15905</LoadOrder></Properties>
<File>ThirdParty/CityRoads/Modified_CityRoads.lua</File>
</AddGameplayScripts>
<!-- Artdef -->
<UpdateArt id="HD_Art" criteria="Expansion2">
<Properties><LoadOrder>15999</LoadOrder></Properties>
<File>HD.dep</File>
</UpdateArt>
<!-- Map generation -->
<ImportFiles id="DL_MapGeneration" criteria="Expansion2">
<Properties><LoadOrder>16000</LoadOrder></Properties>
<File>Maps/Utility/AssignStartingPlots.lua</File>
<File>Maps/Utility/CoastalLowlands.lua</File>
<File>Maps/Utility/FeatureGenerator.lua</File>
<File>Maps/Utility/MapEnums.lua</File>
<File>Maps/Utility/MapUtilities.lua</File>
<File>Maps/Utility/MountainsCliffs.lua</File>
<File>Maps/Utility/NaturalWonderGenerator.lua</File>
<File>Maps/Utility/PlotFiltering.lua</File>
<File>Maps/Utility/ResourceGenerator.lua</File>
<File>Maps/Utility/RiversLakes.lua</File>
<File>Maps/Utility/SetDefaultAssignedStartingPlots.lua</File>
<File>Maps/Utility/TerrainGenerator.lua</File>
<!-- Maps -->
<File>Maps/Archipelago_XP2.lua</File>
<File>Maps/Pangaea.lua</File>
<File>Maps/Primordial.lua</File>
<File>Maps/Continents_Islands.lua</File>
<File>Maps/Lakes.lua</File>
<File>Maps/Continents.lua</File>
<File>Maps/Seven_Seas.lua</File>
<File>Maps/Terra.lua</File>
<File>Maps/Splintered_Fractal.lua</File>
<File>Maps/Small_Continents.lua</File>
<File>Maps/Highlands_XP2.lua</File>
<File>Maps/Wetlands_XP2.lua</File>
<!-- New Maps -->
<File>Maps/Regular_Pangaea.lua</File>
<File>Maps/Tiny_Islands.lua</File>
<File>Maps/Tiny_Lakes.lua</File>
<File>Maps/Wet_Lakes.lua</File>
<File>Maps/Rivers.lua</File>
</ImportFiles>
<UpdateDatabase id="HD_Ingame_setup" criteria="Civitas_CityStates_Conflict_Expansion2">
<Properties><LoadOrder>16000</LoadOrder></Properties>
<File>Configs/HD_Ingame_setup.sql</File>
</UpdateDatabase>
<UpdateDatabase id="DL_EarlySetup" criteria="Expansion2">
<Properties><LoadOrder>16001</LoadOrder></Properties>
<File>UpdateDataBase/HD_BuildingTiers.sql</File>
<File>UpdateDataBase/DL_EarlySetup.sql</File>
</UpdateDatabase>
<!-- Double Great Person need to update in the first -->
<UpdateDatabase id="DL_GPPDouble" criteria="Expansion2">
<Properties><LoadOrder>16008</LoadOrder></Properties>
<File>UpdateDataBase/DL_GreatPersonPointsDouble.sql</File>
</UpdateDatabase>
<!-- DLC Support -->
<UpdateDatabase id="DL_Australia" criteria="DLC_Australia">
<Properties><LoadOrder>16005</LoadOrder></Properties>
<File>DLCSupport/DL_Australia.sql</File>
</UpdateDatabase>
<UpdateDatabase id="DL_Aztec" criteria="DLC_Aztec">
<Properties><LoadOrder>16005</LoadOrder></Properties>
<File>DLCSupport/DL_Aztec.sql</File>
</UpdateDatabase>
<UpdateDatabase id="DL_Khmer" criteria="DLC_Khmer">
<Properties><LoadOrder>16005</LoadOrder></Properties>
<File>DLCSupport/DL_Khmer.sql</File>
</UpdateDatabase>
<UpdateDatabase id="DL_Nubia" criteria="DLC_Nubia">
<Properties><LoadOrder>16005</LoadOrder></Properties>
<File>DLCSupport/DL_Nubia.sql</File>
</UpdateDatabase>
<UpdateDatabase id="DL_Persia" criteria="DLC_Persia">
<Properties><LoadOrder>16005</LoadOrder></Properties>
<File>DLCSupport/DL_Persia.sql</File>
</UpdateDatabase>
<UpdateDatabase id="DLC_Persia_Ethiopia" criteria="DLC_Persia_Ethiopia">
<Properties><LoadOrder>16005</LoadOrder></Properties>
<File>DLCSupport/DL_Persia_Ethiopia.sql</File>
</UpdateDatabase>
<UpdateDatabase id="DL_Poland" criteria="DLC_Poland">
<Properties><LoadOrder>16005</LoadOrder></Properties>
<File>DLCSupport/DL_Poland.sql</File>
</UpdateDatabase>
<UpdateDatabase id="DL_Vikings" criteria="DLC_Vikings">
<Properties><LoadOrder>16005</LoadOrder></Properties>
<File>DLCSupport/DL_Vikings.sql</File>
</UpdateDatabase>
<UpdateDatabase id="DL_Babylon" criteria="DLC_Babylon">
<Properties><LoadOrder>16005</LoadOrder></Properties>
<File>DLCSupport/DL_Babylon.sql</File>
</UpdateDatabase>
<UpdateDatabase id="DL_Byzantium" criteria="DLC_Byzantium">
<Properties><LoadOrder>16005</LoadOrder></Properties>
<File>DLCSupport/DL_Byzantium.sql</File>
</UpdateDatabase>
<UpdateDatabase id="DL_Ethiopia" criteria="DLC_Ethiopia">
<Properties><LoadOrder>16005</LoadOrder></Properties>
<File>DLCSupport/DL_Ethiopia.sql</File>
</UpdateDatabase>
<UpdateDatabase id="DL_GranColombia" criteria="DLC_GranColombia">
<Properties><LoadOrder>16005</LoadOrder></Properties>
<File>DLCSupport/DL_GranColombia.sql</File>
</UpdateDatabase>
<UpdateDatabase id="DL_Vietnam" criteria="DLC_Vietnam">
<Properties><LoadOrder>16005</LoadOrder></Properties>
<File>DLCSupport/DL_Vietnam.sql</File>
</UpdateDatabase>
<UpdateDatabase id="DL_Vietnam" criteria="DLC_Vietnam">
<Properties><LoadOrder>16015</LoadOrder></Properties>
<File>DLCSupport/DL_Vietnam_Late.sql</File>
</UpdateDatabase>
<UpdateDatabase id="DL_Portugal" criteria="DLC_Portugal">
<Properties><LoadOrder>16005</LoadOrder></Properties>
<File>DLCSupport/DL_Portugal.sql</File>
</UpdateDatabase>
<UpdateDatabase id="HD_Ceasar" criteria="DLC_Caesar">
<Properties><LoadOrder>16005</LoadOrder></Properties>
<File>DLCSupport/HD_Ceasar.sql</File>
</UpdateDatabase>
<UpdateDatabase id="HD_SALADIN_ALT" criteria="DLC_Saladin_Alt">
<Properties><LoadOrder>16005</LoadOrder></Properties>
<File>DLCSupport/HD_SALADIN_ALT.sql</File>
</UpdateDatabase>
<UpdateDatabase id="HD_China" criteria="DLC_China">
<Properties><LoadOrder>16005</LoadOrder></Properties>
<File>DLCSupport/HD_China.sql</File>
</UpdateDatabase>
<UpdateDatabase id="HD_RulersOfTheSahara" criteria="DLC_Sahara">
<Properties><LoadOrder>22222</LoadOrder></Properties>
<File>DLCSupport/HD_RulersOfTheSahara.sql</File>
</UpdateDatabase>
<UpdateDatabase id="DL_SULEIMAN_ALT" criteria="DLC_Suleiman_Alt">
<Properties><LoadOrder>20000</LoadOrder></Properties>
<File>DLCSupport/DL_SULEIMAN_ALT.sql</File>
</UpdateDatabase>
<UpdateDatabase id="HD_SEJONG" criteria="DLC_Sejong">
<Properties><LoadOrder>20000</LoadOrder></Properties>
<File>DLCSupport/HD_SEJONG.sql</File>
</UpdateDatabase>
<UpdateDatabase id="HD_SEJONG" criteria="DLC_Ludwig">
<Properties><LoadOrder>20000</LoadOrder></Properties>
<File>DLCSupport/HD_Ludwig_Delete.sql</File>
</UpdateDatabase>
<UpdateDatabase id="HD_England" criteria="DLC_England">
<Properties><LoadOrder>20000</LoadOrder></Properties>
<File>DLCSupport/HD_England.sql</File>
</UpdateDatabase>
<UpdateDatabase id="HD_England" criteria="DLC_England">
<Properties><LoadOrder>4</LoadOrder></Properties>
<File>DLCSupport/HD_England_STUU.sql</File>
</UpdateDatabase>
<!-- Main -->
<UpdateDatabase id="DL_StartBias_Early" criteria="Expansion2">
<Properties><LoadOrder>-1</LoadOrder></Properties>
<File>UpdateDataBase/DL_StartBias_Early.sql</File>
</UpdateDatabase>
<UpdateDatabase id="DL_Balance" criteria="Expansion2">
<Properties><LoadOrder>16010</LoadOrder></Properties>
<File>UpdateDataBase/HD_CulturalUnits.xml</File>
<File>UpdateDataBase/HD_CulturalUnits.sql</File>
<File>UpdateDataBase/HD_AdjustYields.sql</File>
<File>UpdateDataBase/HD_AI.sql</File>
<File>UpdateDataBase/DL_Beliefs.sql</File>
<File>UpdateDataBase/HD_Belief_Worships.sql</File>
<File>UpdateDataBase/DL_Boosts.sql</File>
<File>UpdateDataBase/DL_Buildings.sql</File>
<File>UpdateDataBase/DL_City_Yield.sql</File>
<File>UpdateDataBase/DL_CityPolicies.sql</File>
<File>UpdateDataBase/DL_CityStates.sql</File>
<File>UpdateDataBase/DL_Civics.sql</File>
<File>UpdateDataBase/DL_Civilizations.sql</File>
<File>UpdateDataBase/DL_Civilopedia.xml</File>
<File>UpdateDataBase/DL_Diplomacy.sql</File>
<File>UpdateDataBase/DL_DistrictAdjacency.sql</File>
<File>UpdateDataBase/DL_Districts.sql</File>
<File>UpdateDataBase/DL_GlobalParameters.sql</File>
<File>UpdateDataBase/DL_Goodyhuts.sql</File>
<File>UpdateDataBase/DL_GreatPeople.sql</File>
<File>UpdateDataBase/DL_GreatWorks.sql</File>
<File>UpdateDataBase/DL_Happiness.xml</File>
<File>UpdateDataBase/DL_Happiness.sql</File>
<File>UpdateDataBase/DL_Improvements.sql</File>
<File>UpdateDataBase/DL_MajorCivs.sql</File>
<File>UpdateDataBase/DL_Modifiers.sql</File>
<File>UpdateDataBase/DL_Policies.sql</File>
<File>UpdateDataBase/DL_Projects.sql</File>
<File>UpdateDataBase/DL_RandomEvents.sql</File>
<File>UpdateDataBase/DL_Relic_Creator.sql</File>
<File>UpdateDataBase/DL_RemoveGameCostEscalation.sql</File>
<File>UpdateDataBase/DL_Resources.sql</File>
<File>UpdateDataBase/DL_StartBias.sql</File>
<File>UpdateDataBase/DL_Technologies.sql</File>
<File>UpdateDataBase/DL_TradeRoute.sql</File>
<File>UpdateDataBase/DL_TypeTags.sql</File>
<File>UpdateDataBase/DL_UniqueUnits.sql</File>
<File>UpdateDataBase/DL_UnitPromotions.sql</File>
<File>UpdateDataBase/DL_Units.sql</File>
<File>UpdateDataBase/DL_UnitsAbilities.sql</File>
<File>UpdateDataBase/DL_Wonders.sql</File>
<File>UpdateDataBase/DL_WonderTheming.sql</File>
<File>UpdateDataBase/DL_ModifierString.sql</File>
</UpdateDatabase>
<UpdateDatabase id="DL_CleopatraGrace" criteria="Expansion2">
<Properties><LoadOrder>20000</LoadOrder></Properties>
<File>UpdateDataBase/HD_CleopatraGrace.sql</File>
</UpdateDatabase>
<UpdateDatabase id="DL_Late_Temp" criteria="Expansion2">
<Properties><LoadOrder>16012</LoadOrder></Properties>
<!-- Temp -->
<File>UpdateDataBase/DL_Temp.sql</File>
</UpdateDatabase>
<UpdateDatabase id="DL_Requirements" criteria="Expansion2">
<Properties><LoadOrder>16014</LoadOrder></Properties>
<!-- Requirements need to update in the end -->
<File>UpdateDataBase/DL_Requirements.sql</File>
</UpdateDatabase>
<UpdateDatabase id="DL_Babylon_Late" criteria="DLC_Babylon">
<Properties><LoadOrder>17010</LoadOrder></Properties>
<File>DLCSupport/DL_Babylon_Late.sql</File>
</UpdateDatabase>
<UpdateDatabase id="DL_Main_Late" criteria="Expansion2">
<Properties><LoadOrder>20000</LoadOrder></Properties>
<File>UpdateDataBase/DL_PostProcess.sql</File>
</UpdateDatabase>
<UpdateIcons id="DL_Icons" criteria="Expansion2">
<Properties><LoadOrder>16016</LoadOrder></Properties>
<File>UI/Icons/DL_Icons_Beliefs.xml</File>
<File>UI/Icons/DL_Icons_Buildings.xml</File>
<File>UI/Icons/DL_Icons_Policies.xml</File>
<File>UI/Icons/DL_Icons_Projects.xml</File>
<File>UI/Icons/HD_Icons.xml</File>
<File>UI/Icons/HD_Icons_GreatPeople.sql</File>
<File>UI/Icons/HD_Icons_Promotions.xml</File>
<File>UI/Icons/HD_Icons_Techs_Civics.sql</File>
<File>UI/Icons/HD_Icons_Units.xml</File>
<File>UI/Icons/HD_Icons_STUUexpansion.xml</File>
<File>UI/Icons/Icon.xml</File>
</UpdateIcons>
<!-- Gameplay-->
<AddGameplayScripts id="DL_Scripts_Gameplay" criteria="Expansion2">
<Properties><LoadOrder>16017</LoadOrder></Properties>
<File>Gameplay/CityYield.lua</File>
<File>Gameplay/CivilizationTraits.lua</File>
<File>Gameplay/HD_Common.lua</File>
<File>Gameplay/HD_StateUtils.lua</File>
<!-- <File>Gameplay/Governors.lua</File> -->
<File>Gameplay/GreatPersons.lua</File>
<File>Gameplay/Misc.lua</File>
<File>Gameplay/Religions.lua</File>
<File>Gameplay/ResourceCost.lua</File>
<File>Gameplay/Temp_Gameplay.lua</File>
<File>Gameplay/Wonders.lua</File>
<File>Gameplay/UnitAbilities.lua</File>
</AddGameplayScripts>
<!-- UI scripts for gameplay -->
<AddUserInterfaces id="DL_Scripts_Interface" criteria="Expansion2">
<Properties>
<Context>InGame</Context>
<LoadOrder>16018</LoadOrder>
</Properties>
<File>Gameplay/Temp_Interface.xml</File>
<File>Gameplay/RegionalYield.xml</File>
</AddUserInterfaces>
<ImportFiles id="DL_lua_Scripts" criteria="Expansion2">
<Properties><LoadOrder>16017</LoadOrder></Properties>
<File>Gameplay/Temp_Interface.lua</File>
<File>Gameplay/HD_StateUtils.lua</File>
<File>Gameplay/RegionalYield.lua</File>
</ImportFiles>
<!-- Texts and Tags -->
<UpdateDatabase id="DL_Text_Tag" criteria="Expansion2">
<Properties><LoadOrder>1</LoadOrder></Properties>
<File>Texts/HD_Tags_Texts_Early.sql</File>
</UpdateDatabase>
<UpdateDatabase id="DL_Text_Tag" criteria="Expansion2">
<Properties><LoadOrder>16019</LoadOrder></Properties>
<!-- <File>Texts/HD_Tags_Players_Texts.sql</File> -->
<File>Texts/HD_Tags_Texts.sql</File>
</UpdateDatabase>
<UpdateText id="DL_BetterEnglish" criteria="Expansion2">
<Properties><LoadOrder>16018</LoadOrder></Properties>
<File>Texts/HD_Text_BetterEnglish.sql</File>
</UpdateText>
<UpdateText id="DL_Text" criteria="Expansion2">
<Properties><LoadOrder>16020</LoadOrder></Properties>
<File>Texts/HD_Text.sql</File>
<File>Texts/HD_Text_Beliefs.sql</File>
<File>Texts/HD_Text_Buildings.sql</File>
<File>Texts/HD_Text_City_Yield.sql</File>
<File>Texts/HD_Text_CityStates.sql</File>
<File>Texts/HD_Text_Civ_Tech_Descriptions.sql</File>
<File>Texts/HD_Text_Civilopedia.sql</File>
<File>Texts/HD_Text_CivTraits.sql</File>
<File>Texts/HD_Text_CulturalUnits.sql</File>
<File>Texts/HD_Text_Districts.sql</File>
<File>Texts/HD_Text_GreatPersonPointsDouble.sql</File>
<File>Texts/HD_Text_Greatworks_Types.sql</File>
<File>Texts/HD_Text_Improvements.sql</File>
<File>Texts/HD_Text_NaturalWonders.sql</File>
<File>Texts/HD_Text_Pantheon.sql</File>
<File>Texts/HD_Text_Policies.sql</File>
<File>Texts/HD_Text_UnitAbilities.sql</File>
<File>Texts/HD_Text_UnitPromotions.sql</File>
<File>Texts/HD_Text_Units.sql</File>
<File>Texts/HD_Text_Wonders.sql</File>
<File>Texts/HD_Text_GreatPerson.sql</File>
</UpdateText>
<UpdateText id="DL_Text_Late" criteria="Expansion2">
<Properties><LoadOrder>20000</LoadOrder></Properties>
<File>Texts/HD_Text_Late.sql</File>
</UpdateText>
<UpdateText id="DL_Settings_Text" criteria="Expansion2">
<Properties><LoadOrder>16000</LoadOrder></Properties>
<File>Configs/HD_Texts.sql</File>
</UpdateText>
<!-- GameMode Support (at end) -->
<!-- Monopolies -->
<UpdateDatabase id="Monopolies_Adapt" criteria="Monopolies_Mode_Expansion2">
<Properties><LoadOrder>16050</LoadOrder></Properties>
<File>GameModeSupport/MonopoliesMode/HD_Monopoly_Adapt.sql</File>
</UpdateDatabase>
<UpdateDatabase id="Monopolies_Gold" criteria="Monopolies_Suk_Resources_Conflict_Expansion2">
<Properties><LoadOrder>101</LoadOrder></Properties>
<File>GameModeSupport/MonopoliesMode/HD_Monopoly_Resource_Gold.xml</File>
</UpdateDatabase>
<UpdateIcons id="Monopolies_Gold_Icon" criteria="Monopolies_Suk_Resources_Conflict_Expansion2">
<Properties><LoadOrder>101</LoadOrder></Properties>
<File>GameModeSupport/MonopoliesMode/HD_Monopoly_Icons.xml</File>
</UpdateIcons>
<UpdateText id="Monopolies_Text" criteria="Monopolies_Mode_Expansion2">
<Properties><LoadOrder>16050</LoadOrder></Properties>
<File>GameModeSupport/MonopoliesMode/HD_Monopoly_Text.sql</File>
</UpdateText>
<!-- Barbarian Clans -->
<UpdateDatabase id="BarbarianClansMode" criteria="BarbarianClans_Mode_Expansion2">
<Properties><LoadOrder>16052</LoadOrder></Properties>
<File>GameModeSupport/BarbarianClansMode/HD_BarbarianClans.sql</File>
</UpdateDatabase>
<UpdateText id="BarbarianClansMode_Text" criteria="BarbarianClans_Mode_Expansion2">
<Properties><LoadOrder>16052</LoadOrder></Properties>
<File>GameModeSupport/BarbarianClansMode/HD_BarbarianClans_Text.sql</File>
</UpdateText>
<!-- Secret Societies -->
<UpdateDatabase id="SecretSocietiesMode" criteria="SecretSocieties_Mode_Expansion2">
<Properties><LoadOrder>16054</LoadOrder></Properties>
<File>GameModeSupport/SecretSocietiesMode/HD_SecretSocieties.sql</File>
</UpdateDatabase>
<UpdateText id="SecretSocietiesMode_Text" criteria="SecretSocieties_Mode_Expansion2">
<Properties><LoadOrder>16054</LoadOrder></Properties>
<File>GameModeSupport/SecretSocietiesMode/HD_SecretSocieties_Text.sql</File>
</UpdateText>
<!-- Dramatic Ages -->
<UpdateDatabase id="DramaticAgesMode" criteria="Dramatic_Mode_Expansion2">
<Properties><LoadOrder>16056</LoadOrder></Properties>
<File>GameModeSupport/DramaticMode/HD_Dramatic.sql</File>
</UpdateDatabase>
<UpdateText id="DramaticAgesMode_Text" criteria="Dramatic_Mode_Expansion2">
<Properties><LoadOrder>16056</LoadOrder></Properties>
<File>GameModeSupport/DramaticMode/HD_Dramatic_Text.sql</File>
</UpdateText>
<!-- Apocalypse -->
<UpdateDatabase id="ApocalypseMode" criteria="Apocalypse_Mode_Expansion2">
<Properties><LoadOrder>16058</LoadOrder></Properties>
<File>GameModeSupport/ApocalypseMode/HD_Apocalypse.sql</File>
</UpdateDatabase>
<UpdateText id="ApocalypseMode_Text" criteria="Apocalypse_Mode_Expansion2">
<Properties><LoadOrder>16058</LoadOrder></Properties>
<File>GameModeSupport/ApocalypseMode/HD_Apocalypse_Text.sql</File>
</UpdateText>
<!-- Heroes -->
<UpdateDatabase id="HeroesMode" criteria="Heroes_Mode_Expansion2">
<Properties><LoadOrder>16060</LoadOrder></Properties>
<File>GameModeSupport/HeroesMode/HD_Heroes.sql</File>
</UpdateDatabase>
<UpdateText id="HeroesMode_Text" criteria="Heroes_Mode_Expansion2">
<Properties><LoadOrder>16060</LoadOrder></Properties>
<File>GameModeSupport/HeroesMode/HD_Heroes_Text.sql</File>
</UpdateText>
<!-- Tower Defense -->
<UpdateDatabase id="TowerDefenseMode" criteria="TowerDefense_Mode_Expansion2">
<Properties><LoadOrder>16062</LoadOrder></Properties>
<File>GameModeSupport/TowerDefenseMode/HD_TowerDefense.sql</File>
</UpdateDatabase>
<UpdateText id="TowerDefenseMode_Text" criteria="TowerDefense_Mode_Expansion2">
<Properties><LoadOrder>16062</LoadOrder></Properties>
<File>GameModeSupport/TowerDefenseMode/HD_TowerDefense_Text.sql</File>
</UpdateText>
<!-- Random Civics and Techs -->
<UpdateDatabase id="TreeRandomizerMode" criteria="TreeRandomizer_Mode_Expansion2">
<Properties><LoadOrder>16064</LoadOrder></Properties>
<File>GameModeSupport/TreeRandomizerMode/HD_CivTechs.sql</File>
</UpdateDatabase>
<!-- Dev Test -->
<UpdateDatabase id="DevTest_update" criteria="DevTest_Mode_Expansion2">
<Properties><LoadOrder>19000</LoadOrder></Properties>
<File>GameModeSupport/TestDevMode/HD_Dev.sql</File>
</UpdateDatabase>
<UpdateText id="DevTest_update_text" criteria="DevTest_Mode_Expansion2">
<Properties><LoadOrder>19001</LoadOrder></Properties>
<File>GameModeSupport/TestDevMode/HD_Texts.sql</File>
</UpdateText>
<!-- Religious Arm Mode -->
<ImportFiles id="ReligiousArm_Import" criteria="Religious_Arm_Mode_Expansion2">
<Properties><LoadOrder>19000</LoadOrder></Properties>
<File>GameModeSupport/ReligiousArmMode/ReligiousArm_UnitPromotionPopup.lua</File>
<File>GameModeSupport/ReligiousArmMode/ReligiousArm_UnitCommands.lua</File>
<File>GameModeSupport/ReligiousArmMode/ReligiousArm.lua</File>
<File>GameModeSupport/ReligiousArmMode/Assests/ReligiousArm_22.dds</File>
<File>GameModeSupport/ReligiousArmMode/Assests/ReligiousArm_32.dds</File>
<File>GameModeSupport/ReligiousArmMode/Assests/ReligiousArm_38.dds</File>
<File>GameModeSupport/ReligiousArmMode/Assests/ReligiousArm_50.dds</File>
<File>GameModeSupport/ReligiousArmMode/Assests/ReligiousArm_80.dds</File>
<File>GameModeSupport/ReligiousArmMode/Assests/ReligiousArm_256.dds</File>
</ImportFiles>
<UpdateDatabase id="ReligiousArm_DatabaseEarly" criteria="Religious_Arm_Mode_Expansion2">
<Properties><LoadOrder>100</LoadOrder></Properties>
<File>GameModeSupport/ReligiousArmMode/DatabaseEarly.sql</File>
</UpdateDatabase>
<UpdateDatabase id="ReligiousArm_Database" criteria="Religious_Arm_Mode_Expansion2">
<Properties><LoadOrder>19001</LoadOrder></Properties>
<File>GameModeSupport/ReligiousArmMode/Database.sql</File>
</UpdateDatabase>
<UpdateText id="ReligiousArm_Text" criteria="Religious_Arm_Mode_Expansion2">
<Properties><LoadOrder>19001</LoadOrder></Properties>
<File>GameModeSupport/ReligiousArmMode/Texts.sql</File>
</UpdateText>
<UpdateIcons id="ReligiousArm_Icons" criteria="Religious_Arm_Mode_Expansion2">
<Properties><LoadOrder>19001</LoadOrder></Properties>
<File>GameModeSupport/ReligiousArmMode/Icons.xml</File>
</UpdateIcons>
<ReplaceUIScript id="ReligiousArm_UI" criteria="Religious_Arm_Mode_Expansion2">
<Properties>
<LoadOrder>19001</LoadOrder>
<LuaContext>UnitPromotionPopup</LuaContext>
<LuaReplace>GameModeSupport/ReligiousArmMode/ReligiousArm_UnitPromotionPopup.lua</LuaReplace>
</Properties>
</ReplaceUIScript>
<AddUserInterfaces id="ReligiousArm_UI" criteria="Religious_Arm_Mode_Expansion2">
<Properties>
<LoadOrder>19001</LoadOrder>
<Context>InGame</Context>
</Properties>
<File>GameModeSupport/ReligiousArmMode/ReligiousArm.xml</File>
</AddUserInterfaces>
<AddGameplayScripts id="ReligiousArm_Lua" criteria="Religious_Arm_Mode_Expansion2">
<Properties><LoadOrder>19001</LoadOrder></Properties>
<File>GameModeSupport/ReligiousArmMode/ReligiousArm_Script.lua</File>
</AddGameplayScripts>
<!-- Military -->
<!-- <UpdateDatabase id="Testing_upd" criteria="Military_Mode_Expansion2">
<Properties><LoadOrder>18100</LoadOrder></Properties>
<File>GameModeSupport/MilitaryMode/DL_GameCapabilities.sql</File>
<File>GameModeSupport/MilitaryMode/DL_Military.sql</File>
<File>GameModeSupport/MilitaryMode/DL_Temp.sql</File>
</UpdateDatabase>
<UpdateText id="Testing_update_text" criteria="Military_Mode_Expansion2">
<Properties><LoadOrder>18101</LoadOrder></Properties>
<File>GameModeSupport/MilitaryMode/ArmsComplement/ArmsComplement_Text.xml</File>
</UpdateText> -->
<!--BSK 狂战士-->
<ImportFiles id="BSK_Import" criteria="Military_Mode_Expansion2">
<Properties><LoadOrder>28100</LoadOrder></Properties>
<File>GameModeSupport/MilitaryMode/ArmsComplement/Assets/ARMOR_CAVALRY_22.dds</File>
<File>GameModeSupport/MilitaryMode/ArmsComplement/Assets/ARMOR_CAVALRY_32.dds</File>
<File>GameModeSupport/MilitaryMode/ArmsComplement/Assets/ARMOR_CAVALRY_38.dds</File>
<File>GameModeSupport/MilitaryMode/ArmsComplement/Assets/ARMOR_CAVALRY_50.dds</File>
<File>GameModeSupport/MilitaryMode/ArmsComplement/Assets/ARMOR_CAVALRY_80.dds</File>
<File>GameModeSupport/MilitaryMode/ArmsComplement/Assets/ARMOR_CAVALRY_256.dds</File>
<File>GameModeSupport/MilitaryMode/ArmsComplement/Assets/ARRAY_INFANTRY_22.dds</File>
<File>GameModeSupport/MilitaryMode/ArmsComplement/Assets/ARRAY_INFANTRY_32.dds</File>
<File>GameModeSupport/MilitaryMode/ArmsComplement/Assets/ARRAY_INFANTRY_38.dds</File>
<File>GameModeSupport/MilitaryMode/ArmsComplement/Assets/ARRAY_INFANTRY_50.dds</File>
<File>GameModeSupport/MilitaryMode/ArmsComplement/Assets/ARRAY_INFANTRY_80.dds</File>
<File>GameModeSupport/MilitaryMode/ArmsComplement/Assets/ARRAY_INFANTRY_256.dds</File>
<File>GameModeSupport/MilitaryMode/ArmsComplement/Assets/CANNON_22.dds</File>
<File>GameModeSupport/MilitaryMode/ArmsComplement/Assets/CANNON_32.dds</File>
<File>GameModeSupport/MilitaryMode/ArmsComplement/Assets/CANNON_38.dds</File>
<File>GameModeSupport/MilitaryMode/ArmsComplement/Assets/CANNON_50.dds</File>
<File>GameModeSupport/MilitaryMode/ArmsComplement/Assets/CANNON_80.dds</File>
<File>GameModeSupport/MilitaryMode/ArmsComplement/Assets/CANNON_256.dds</File>
<File>GameModeSupport/MilitaryMode/ArmsComplement/Assets/COMPOSITE_BOWMAN_22.dds</File>
<File>GameModeSupport/MilitaryMode/ArmsComplement/Assets/COMPOSITE_BOWMAN_32.dds</File>
<File>GameModeSupport/MilitaryMode/ArmsComplement/Assets/COMPOSITE_BOWMAN_38.dds</File>
<File>GameModeSupport/MilitaryMode/ArmsComplement/Assets/COMPOSITE_BOWMAN_50.dds</File>
<File>GameModeSupport/MilitaryMode/ArmsComplement/Assets/COMPOSITE_BOWMAN_80.dds</File>
<File>GameModeSupport/MilitaryMode/ArmsComplement/Assets/COMPOSITE_BOWMAN_256.dds</File>
<File>GameModeSupport/MilitaryMode/ArmsComplement/Assets/HALBERDMAN_22.dds</File>
<File>GameModeSupport/MilitaryMode/ArmsComplement/Assets/HALBERDMAN_32.dds</File>
<File>GameModeSupport/MilitaryMode/ArmsComplement/Assets/HALBERDMAN_38.dds</File>
<File>GameModeSupport/MilitaryMode/ArmsComplement/Assets/HALBERDMAN_50.dds</File>
<File>GameModeSupport/MilitaryMode/ArmsComplement/Assets/HALBERDMAN_80.dds</File>
<File>GameModeSupport/MilitaryMode/ArmsComplement/Assets/HALBERDMAN_256.dds</File>
<File>GameModeSupport/MilitaryMode/ArmsComplement/Assets/LANCER_22.dds</File>
<File>GameModeSupport/MilitaryMode/ArmsComplement/Assets/LANCER_32.dds</File>
<File>GameModeSupport/MilitaryMode/ArmsComplement/Assets/LANCER_38.dds</File>
<File>GameModeSupport/MilitaryMode/ArmsComplement/Assets/LANCER_50.dds</File>
<File>GameModeSupport/MilitaryMode/ArmsComplement/Assets/LANCER_80.dds</File>
<File>GameModeSupport/MilitaryMode/ArmsComplement/Assets/LANCER_256.dds</File>
<File>GameModeSupport/MilitaryMode/ArmsComplement/Assets/MORTER_NEW_22.dds</File>
<File>GameModeSupport/MilitaryMode/ArmsComplement/Assets/MORTER_NEW_32.dds</File>
<File>GameModeSupport/MilitaryMode/ArmsComplement/Assets/MORTER_NEW_38.dds</File>
<File>GameModeSupport/MilitaryMode/ArmsComplement/Assets/MORTER_NEW_50.dds</File>
<File>GameModeSupport/MilitaryMode/ArmsComplement/Assets/MORTER_NEW_80.dds</File>
<File>GameModeSupport/MilitaryMode/ArmsComplement/Assets/MORTER_NEW_256.dds</File>
<File>GameModeSupport/MilitaryMode/ArmsComplement/Assets/REITER_22.dds</File>
<File>GameModeSupport/MilitaryMode/ArmsComplement/Assets/REITER_32.dds</File>
<File>GameModeSupport/MilitaryMode/ArmsComplement/Assets/REITER_38.dds</File>
<File>GameModeSupport/MilitaryMode/ArmsComplement/Assets/REITER_50.dds</File>
<File>GameModeSupport/MilitaryMode/ArmsComplement/Assets/REITER_80.dds</File>
<File>GameModeSupport/MilitaryMode/ArmsComplement/Assets/REITER_256.dds</File>
</ImportFiles>
<UpdateArt id="BSK_Art" criteria="Military_Mode_Expansion2">
<Properties><LoadOrder>28101</LoadOrder></Properties>
<File>GameModeSupport/MilitaryMode/ArmsComplement/ArmsComplement.dep</File>
</UpdateArt>
<UpdateDatabase id="BSK_gameplay" criteria="Military_Mode_Expansion2">
<Properties><LoadOrder>28102</LoadOrder></Properties>
<File>GameModeSupport/MilitaryMode/ArmsComplement/ArmsComplement_Gameplay.xml</File>
<File>GameModeSupport/MilitaryMode/ArmsComplement/ArmsSupport.sql</File>
<File>GameModeSupport/MilitaryMode/ArmsComplement/ArmsSupport.xml</File>
<File>GameModeSupport/MilitaryMode/ArmsComplement/UlkChange.sql</File>
</UpdateDatabase>
<UpdateIcons id="BSK_Icons" criteria="Military_Mode_Expansion2">
<Properties><LoadOrder>28103</LoadOrder></Properties>
<File>GameModeSupport/MilitaryMode/ArmsComplement/ArmsComplement_Icons.xml</File>
</UpdateIcons>
<UpdateText id="BSK_Text" criteria="Military_Mode_Expansion2">
<Properties><LoadOrder>28104</LoadOrder></Properties>
<File>GameModeSupport/MilitaryMode/ArmsComplement/ArmsComplement_Text.xml</File>
<File>GameModeSupport/MilitaryMode/ArmsComplement/ArmsSupportText.sql</File>
</UpdateText>
<AddGameplayScripts id="BSK_Lua" criteria="Military_Mode_Expansion2">
<Properties><LoadOrder>28105</LoadOrder></Properties>
<!--
<File>GameModeSupport/MilitaryMode/ArmsComplement/DrugCombat.lua</File>
-->
<File>GameModeSupport/MilitaryMode/ArmsComplement/Military.lua</File>
</AddGameplayScripts>
<!-- Tech -->
<UpdateDatabase id="TechTest_update" criteria="AITest_Mode_Expansion2">
<Properties><LoadOrder>18200</LoadOrder></Properties>
<File>GameModeSupport/TestAiMode/DL_GameCapabilities.sql</File>
<File>GameModeSupport/TestAiMode/DL_Techs.sql</File>
<File>GameModeSupport/TestAiMode/DL_Temp.sql</File>
<File>GameModeSupport/TestAiMode/DL_AI.sql</File>
</UpdateDatabase>
<UpdateText id="TechTest_update_text" criteria="AITest_Mode_Expansion2">
<Properties><LoadOrder>18201</LoadOrder></Properties>
<File>GameModeSupport/TestAiMode/HD_Texts.sql</File>
</UpdateText>
<!-- Wild Test -->
<!-- <UpdateDatabase id="Wild_update" criteria="Wild_Mode_Expansion2">
<Properties><LoadOrder>18250</LoadOrder></Properties>
<File>GameModeSupport/WildMode/DL_GameCapabilities.sql</File>
<File>GameModeSupport/WildMode/HD_Wild.sql</File>
</UpdateDatabase>
<UpdateText id="Wild_update_text" criteria="Wild_Mode_Expansion2">
<Properties><LoadOrder>18251</LoadOrder></Properties>
<File>GameModeSupport/WildMode/HD_Texts.sql</File>
</UpdateText>
<UpdateIcons id="Wild_update_icon" criteria="Wild_Mode_Expansion2">
<Properties><LoadOrder>18251</LoadOrder></Properties>
<File>GameModeSupport/WildMode/HD_Icons.xml</File>
</UpdateIcons> -->
<!-- MultiPlayer -->
<UpdateDatabase id="MPTest_update" criteria="MPTest_Mode_Expansion2">
<Properties><LoadOrder>18500</LoadOrder></Properties>
<File>GameModeSupport/MultiPlayerMode/DL_GameCapabilities.sql</File>
</UpdateDatabase>
<!-- Options at last -->
<UpdateDatabase id="PostponeWorldCongress" criteria="HD_CityStatesStartWithWalls_XP2">
<Properties><LoadOrder>20000</LoadOrder></Properties>
<File>Configs/Options/CityStatesStartWithWalls.sql</File>
</UpdateDatabase>
<UpdateDatabase id="PostponeWorldCongress" criteria="HD_PostponeWorldCongress_XP2">
<Properties><LoadOrder>20000</LoadOrder></Properties>
<File>Configs/Options/PostponeWorldCongress.sql</File>
</UpdateDatabase>
<UpdateDatabase id="CapturedSettlersAsBuilders" criteria="HD_CapturedSettlersAsBuilders_XP2">
<Properties><LoadOrder>20000</LoadOrder></Properties>
<File>Configs/Options/CapturedSettlersAsBuilders.sql</File>
</UpdateDatabase>
<UpdateDatabase id="AIGetCopyForMilitaryUnits" criteria="HD_AIGetCopyForMilitaryUnits_XP2">
<Properties><LoadOrder>20000</LoadOrder></Properties>
<File>Configs/Options/AIGetCopyForMilitaryUnits.sql</File>
</UpdateDatabase>
<UpdateDatabase id="ForeverWar" criteria="HD_ForeverWar_XP2">
<Properties><LoadOrder>20000</LoadOrder></Properties>
<File>Configs/Options/ForeverWar.sql</File>
</UpdateDatabase>
<ImportFiles id="RealStartLocation" criteria="HD_RealStartLocation_XP2">
<Properties><LoadOrder>20000</LoadOrder></Properties>
<File>Configs/Options/AssignStartingPlots.lua</File>
</ImportFiles>
<UpdateDatabase id="HistoricalReligionsOff" criteria="HD_HistoricalReligionsOff_XP2">
<Properties><LoadOrder>-4</LoadOrder></Properties>
<File>ModSupport/HistoricalReligions/Switch.sql</File>
</UpdateDatabase>
<UpdateIcons id="HistoricalReligionsOn" criteria="HD_HistoricalReligionsOn_XP2">
<Properties><LoadOrder>20000</LoadOrder></Properties>
<!--<File>ModSupport/HistoricalReligions/Icons.sql</File>-->
</UpdateIcons>
<UpdateText id="HistoricalReligionsOn" criteria="HD_HistoricalReligionsOn_XP2">
<Properties><LoadOrder>20000</LoadOrder></Properties>
<File>ModSupport/HistoricalReligions/Texts.sql</File>
</UpdateText>
<UpdateDatabase id="TestingOption" criteria="HD_TestingOption_XP2">
<Properties><LoadOrder>200000</LoadOrder></Properties>
<File>Configs/Options/TestingOption.sql</File>
</UpdateDatabase>
<ReplaceUIScript id="REPLACE_UI_SCRIPT" criteria="HD_TestingOption_XP2">
<Properties>
<LoadOrder>200000</LoadOrder>
<LuaContext>BoostUnlockedPopup</LuaContext>
<LuaReplace>UI/Replacement/TestingOption_WithoutPopup.lua</LuaReplace>
</Properties>
</ReplaceUIScript>
<ReplaceUIScript id="REPLACE_UI_SCRIPT" criteria="HD_TestingOption_XP2">
<Properties>
<LoadOrder>200000</LoadOrder>
<LuaContext>TechCivicCompletedPopup</LuaContext>
<LuaReplace>UI/Replacement/TestingOption_WithoutPopup.lua</LuaReplace>
</Properties>
</ReplaceUIScript>
</InGameActions>
<Files>
<!-- Artdef -->
<File>HD.dep</File>
<File>ArtDefs/Improvements.artdef</File>
<File>ArtDefs/Units.artdef</File>
<File>ArtDefs/Features.artdef</File>
<File>ArtDefs/Clutter.artdef</File>
<File>ArtDefs/Landmarks.artdef</File>
<File>ArtDefs/StrategicView.artdef</File>
<File>ArtDefs/WonderMovie.artdef</File>
<!-- Configs -->
<File>Configs/MapScripts.xml</File>
<File>Configs/GameModes.xml</File>
<File>Configs/HD_Configs.sql</File>
<File>Configs/HD_Texts.sql</File>
<File>Configs/Icons.xml</File>
<!-- -->
<File>Configs/HD_Ingame_setup.sql</File>
<!-- Options -->
<File>Configs/Options/CityStatesStartWithWalls.sql</File>
<File>Configs/Options/PostponeWorldCongress.sql</File>
<File>Configs/Options/CapturedSettlersAsBuilders.sql</File>
<File>Configs/Options/AIGetCopyForMilitaryUnits.sql</File>
<File>Configs/Options/ForeverWar.sql</File>
<File>Configs/Options/AssignStartingPlots.lua</File>
<File>Configs/Options/TestingOption.sql</File>
<!-- Game Mode -->
<File>GameModeSupport/MonopoliesMode/HD_Monopoly_Adapt.sql</File>
<File>GameModeSupport/MonopoliesMode/HD_Monopoly_Resource_Gold.xml</File>
<File>GameModeSupport/MonopoliesMode/HD_Monopoly_Icons.xml</File>
<File>GameModeSupport/MonopoliesMode/HD_Monopoly_Text.sql</File>
<File>GameModeSupport/MonopoliesMode/DiplomacyDealView_KublaiKhanVietnam_MODE.lua</File>
<File>GameModeSupport/MonopoliesMode/GreatWorksOverview_KublaiKhanVietnam_Monopolies.lua</File>
<File>GameModeSupport/BarbarianClansMode/HD_BarbarianClans.sql</File>
<File>GameModeSupport/BarbarianClansMode/HD_BarbarianClans_Text.sql</File>
<File>GameModeSupport/SecretSocietiesMode/HD_SecretSocieties.sql</File>
<File>GameModeSupport/SecretSocietiesMode/HD_SecretSocieties_Text.sql</File>
<File>GameModeSupport/DramaticMode/HD_Dramatic.sql</File>
<File>GameModeSupport/DramaticMode/HD_Dramatic_Text.sql</File>
<File>GameModeSupport/ApocalypseMode/HD_Apocalypse.sql</File>
<File>GameModeSupport/ApocalypseMode/HD_Apocalypse_Text.sql</File>
<File>GameModeSupport/HeroesMode/HD_Heroes.sql</File>
<File>GameModeSupport/HeroesMode/HD_Heroes_Text.sql</File>
<File>GameModeSupport/TowerDefenseMode/HD_TowerDefense.sql</File>
<File>GameModeSupport/TowerDefenseMode/HD_TowerDefense_Text.sql</File>
<File>GameModeSupport/TreeRandomizerMode/HD_CivTechs.sql</File>
<!-- Military Mode -->
<File>GameModeSupport/MilitaryMode/ArmsComplement/ArmsComplement.dep</File>
<File>GameModeSupport/MilitaryMode/ArmsComplement/ArmsComplement_Gameplay.xml</File>
<File>GameModeSupport/MilitaryMode/ArmsComplement/ArmsComplement_Icons.xml</File>
<File>GameModeSupport/MilitaryMode/ArmsComplement/ArmsComplement_Text.xml</File>
<File>GameModeSupport/MilitaryMode/ArmsComplement/ArtDefs/Units.artdef</File>
<File>GameModeSupport/MilitaryMode/ArmsComplement/UlkChange.sql</File>
<File>GameModeSupport/MilitaryMode/ArmsComplement/DrugCombat.lua</File>
<File>GameModeSupport/MilitaryMode/ArmsComplement/Military.lua</File>
<File>GameModeSupport/MilitaryMode/ArmsComplement/ArmsSupport.sql</File>
<File>GameModeSupport/MilitaryMode/ArmsComplement/ArmsSupport.xml</File>
<File>GameModeSupport/MilitaryMode/ArmsComplement/ArmsSupportText.sql</File>
<File>GameModeSupport/MilitaryMode/ArmsComplement/Assets/ARMOR_CAVALRY_22.dds</File>
<File>GameModeSupport/MilitaryMode/ArmsComplement/Assets/ARMOR_CAVALRY_32.dds</File>
<File>GameModeSupport/MilitaryMode/ArmsComplement/Assets/ARMOR_CAVALRY_38.dds</File>
<File>GameModeSupport/MilitaryMode/ArmsComplement/Assets/ARMOR_CAVALRY_50.dds</File>
<File>GameModeSupport/MilitaryMode/ArmsComplement/Assets/ARMOR_CAVALRY_80.dds</File>
<File>GameModeSupport/MilitaryMode/ArmsComplement/Assets/ARMOR_CAVALRY_256.dds</File>
<File>GameModeSupport/MilitaryMode/ArmsComplement/Assets/ARRAY_INFANTRY_22.dds</File>
<File>GameModeSupport/MilitaryMode/ArmsComplement/Assets/ARRAY_INFANTRY_32.dds</File>
<File>GameModeSupport/MilitaryMode/ArmsComplement/Assets/ARRAY_INFANTRY_38.dds</File>
<File>GameModeSupport/MilitaryMode/ArmsComplement/Assets/ARRAY_INFANTRY_50.dds</File>
<File>GameModeSupport/MilitaryMode/ArmsComplement/Assets/ARRAY_INFANTRY_80.dds</File>
<File>GameModeSupport/MilitaryMode/ArmsComplement/Assets/ARRAY_INFANTRY_256.dds</File>
<File>GameModeSupport/MilitaryMode/ArmsComplement/Assets/CANNON_22.dds</File>
<File>GameModeSupport/MilitaryMode/ArmsComplement/Assets/CANNON_32.dds</File>
<File>GameModeSupport/MilitaryMode/ArmsComplement/Assets/CANNON_38.dds</File>
<File>GameModeSupport/MilitaryMode/ArmsComplement/Assets/CANNON_50.dds</File>
<File>GameModeSupport/MilitaryMode/ArmsComplement/Assets/CANNON_80.dds</File>
<File>GameModeSupport/MilitaryMode/ArmsComplement/Assets/CANNON_256.dds</File>
<File>GameModeSupport/MilitaryMode/ArmsComplement/Assets/COMPOSITE_BOWMAN_22.dds</File>
<File>GameModeSupport/MilitaryMode/ArmsComplement/Assets/COMPOSITE_BOWMAN_32.dds</File>
<File>GameModeSupport/MilitaryMode/ArmsComplement/Assets/COMPOSITE_BOWMAN_38.dds</File>
<File>GameModeSupport/MilitaryMode/ArmsComplement/Assets/COMPOSITE_BOWMAN_50.dds</File>
<File>GameModeSupport/MilitaryMode/ArmsComplement/Assets/COMPOSITE_BOWMAN_80.dds</File>
<File>GameModeSupport/MilitaryMode/ArmsComplement/Assets/COMPOSITE_BOWMAN_256.dds</File>
<File>GameModeSupport/MilitaryMode/ArmsComplement/Assets/HALBERDMAN_22.dds</File>
<File>GameModeSupport/MilitaryMode/ArmsComplement/Assets/HALBERDMAN_32.dds</File>
<File>GameModeSupport/MilitaryMode/ArmsComplement/Assets/HALBERDMAN_38.dds</File>
<File>GameModeSupport/MilitaryMode/ArmsComplement/Assets/HALBERDMAN_50.dds</File>
<File>GameModeSupport/MilitaryMode/ArmsComplement/Assets/HALBERDMAN_80.dds</File>
<File>GameModeSupport/MilitaryMode/ArmsComplement/Assets/HALBERDMAN_256.dds</File>
<File>GameModeSupport/MilitaryMode/ArmsComplement/Assets/LANCER_22.dds</File>
<File>GameModeSupport/MilitaryMode/ArmsComplement/Assets/LANCER_32.dds</File>
<File>GameModeSupport/MilitaryMode/ArmsComplement/Assets/LANCER_38.dds</File>
<File>GameModeSupport/MilitaryMode/ArmsComplement/Assets/LANCER_50.dds</File>
<File>GameModeSupport/MilitaryMode/ArmsComplement/Assets/LANCER_80.dds</File>
<File>GameModeSupport/MilitaryMode/ArmsComplement/Assets/LANCER_256.dds</File>
<File>GameModeSupport/MilitaryMode/ArmsComplement/Assets/MORTER_NEW_22.dds</File>
<File>GameModeSupport/MilitaryMode/ArmsComplement/Assets/MORTER_NEW_32.dds</File>
<File>GameModeSupport/MilitaryMode/ArmsComplement/Assets/MORTER_NEW_38.dds</File>
<File>GameModeSupport/MilitaryMode/ArmsComplement/Assets/MORTER_NEW_50.dds</File>
<File>GameModeSupport/MilitaryMode/ArmsComplement/Assets/MORTER_NEW_80.dds</File>
<File>GameModeSupport/MilitaryMode/ArmsComplement/Assets/MORTER_NEW_256.dds</File>
<File>GameModeSupport/MilitaryMode/ArmsComplement/Assets/REITER_22.dds</File>
<File>GameModeSupport/MilitaryMode/ArmsComplement/Assets/REITER_32.dds</File>
<File>GameModeSupport/MilitaryMode/ArmsComplement/Assets/REITER_38.dds</File>
<File>GameModeSupport/MilitaryMode/ArmsComplement/Assets/REITER_50.dds</File>
<File>GameModeSupport/MilitaryMode/ArmsComplement/Assets/REITER_80.dds</File>
<File>GameModeSupport/MilitaryMode/ArmsComplement/Assets/REITER_256.dds</File>
<!-- AI Test Mode -->
<File>GameModeSupport/TestAiMode/DL_GameCapabilities.sql</File>
<File>GameModeSupport/TestAiMode/DL_Techs.sql</File>
<File>GameModeSupport/TestAiMode/DL_Temp.sql</File>
<File>GameModeSupport/TestAiMode/DL_AI.sql</File>
<File>GameModeSupport/TestAiMode/HD_Texts.sql</File>
<!-- Dev Test Mode -->
<File>GameModeSupport/TestDevMode/HD_Dev.sql</File>
<File>GameModeSupport/TestDevMode/HD_Texts.sql</File>
<!-- Religious Arm Mode -->
<File>GameModeSupport/ReligiousArmMode/Config.sql</File>
<File>GameModeSupport/ReligiousArmMode/DatabaseEarly.sql</File>
<File>GameModeSupport/ReligiousArmMode/Database.sql</File>
<File>GameModeSupport/ReligiousArmMode/ConfigText.sql</File>
<File>GameModeSupport/ReligiousArmMode/Texts.sql</File>
<File>GameModeSupport/ReligiousArmMode/ReligiousArm_UnitPromotionPopup.lua</File>
<File>GameModeSupport/ReligiousArmMode/ReligiousArm_Script.lua</File>
<File>GameModeSupport/ReligiousArmMode/ReligiousArm_UnitCommands.lua</File>
<File>GameModeSupport/ReligiousArmMode/ReligiousArm.xml</File>
<File>GameModeSupport/ReligiousArmMode/ReligiousArm.lua</File>
<File>GameModeSupport/ReligiousArmMode/Icons.xml</File>
<File>GameModeSupport/ReligiousArmMode/Assests/ReligiousArm_22.dds</File>
<File>GameModeSupport/ReligiousArmMode/Assests/ReligiousArm_32.dds</File>
<File>GameModeSupport/ReligiousArmMode/Assests/ReligiousArm_38.dds</File>
<File>GameModeSupport/ReligiousArmMode/Assests/ReligiousArm_50.dds</File>
<File>GameModeSupport/ReligiousArmMode/Assests/ReligiousArm_80.dds</File>
<File>GameModeSupport/ReligiousArmMode/Assests/ReligiousArm_256.dds</File>
<!-- Wild Mode -->
<!-- <File>GameModeSupport/WildMode/DL_GameCapabilities.sql</File>
<File>GameModeSupport/WildMode/HD_Wild.sql</File>
<File>GameModeSupport/WildMode/HD_Texts.sql</File>
<File>GameModeSupport/WildMode/HD_Icons.xml</File> -->
<!-- Multi Player Test Mode -->
<File>GameModeSupport/MultiPlayerMode/DL_GameCapabilities.sql</File>
<!-- Gameplay -->
<!-- TODO: add prefix HD -->
<File>Gameplay/CityYield.lua</File>
<File>Gameplay/CivilizationTraits.lua</File>
<File>Gameplay/HD_Common.lua</File>
<File>Gameplay/HD_StateUtils.lua</File>
<!-- <File>Gameplay/Governors.lua</File> -->
<File>Gameplay/GreatPersons.lua</File>
<File>Gameplay/Misc.lua</File>
<File>Gameplay/Religions.lua</File>
<File>Gameplay/ResourceCost.lua</File>
<File>Gameplay/Temp_Gameplay.lua</File>
<File>Gameplay/Wonders.lua</File>
<File>Gameplay/UnitAbilities.lua</File>
<!-- UI scripts -->
<!-- <File>Gameplay/Governors_Interface.lua</File> -->
<!-- <File>Gameplay/Governors_Interface.xml</File> -->
<File>Gameplay/Temp_Interface.lua</File>
<File>Gameplay/Temp_Interface.xml</File>
<File>Gameplay/RegionalYield.lua</File>
<File>Gameplay/RegionalYield.xml</File>
<!-- UI Overwrites -->
<File>UI/Civilopedia/CivilopediaPage_Building.lua</File>
<File>UI/Civilopedia/CivilopediaPage_Unit.lua</File>
<File>UI/Civilopedia/CivilopediaPage_CityState.lua</File>
<File>UI/Replacement/CitySupport.lua</File>
<File>UI/Replacement/NotificationPanel_HD.lua</File>
<File>UI/Replacement/GreatWorkShowcase_HD.lua</File>
<File>UI/Replacement/SettlerInfluenceIconManager.lua</File>
<!-- UI Loaders -->
<File>UI/Loaders/ToolTipLoader_DL.lua</File>
<!-- UI Additions -->
<File>UI/Additions/MVC_521b8777-0977-4859-a5ee-3e411a732e5c.lua</File> <!-- Mod Version Checker for multiplayer -->
<File>UI/Additions/HD_UnitCommandDefs.lua</File>
<File>UI/Additions/HD_GreatPeople_Common.lua</File>
<File>UI/Additions/FarmsOnFreshHills_Common.lua</File>
<File>UI/Additions/RockBandMoviePopup.lua</File>
<File>UI/Additions/RockBandPopup.lua</File>
<File>UI/Additions/UnitPanel_Expansion2.lua</File>
<!-- UI replacements and icons -->
<!-- FrontEnd -->
<File>UI/Replacement/StagingRoom.lua</File>
<!-- In game -->
<File>UI/Replacement/MainMenu.xml</File>
<File>UI/Replacement/citystates.xml</File>
<File>UI/Replacement/citystates.lua</File>
<File>UI/Replacement/citystates_bst_xp2.lua</File>
<File>UI/Replacement/DL_CityPanel.lua</File>
<File>UI/Replacement/DL_CityPanelOverview.lua</File>
<!-- <File>UI/Replacement/DL_DiplomacyRibbon.lua</File> -->
<File>UI/Replacement/DL_WorldViewIconsManager.lua</File>
<File>UI/Replacement/DL_UnitPanel.lua</File>
<File>UI/Replacement/DL_PantheonChooser.lua</File>
<File>UI/Replacement/DL_ReligionScreen.lua</File>
<File>UI/Replacement/DL_PlotToolTip.lua</File>
<File>UI/Replacement/DL_ProductionPanel.lua</File>
<File>UI/Replacement/DL_SelectedUnit.lua</File>
<File>UI/Replacement/DL_TechCivicCompletedPopup.lua</File>
<File>UI/Replacement/TechTreeNode.xml</File>
<File>UI/Replacement/DL_TechTree.lua</File>
<File>UI/Replacement/CivicsTree.xml</File>
<File>UI/Replacement/DL_CivicsTree.lua</File>
<File>UI/Replacement/TestingOption_WithoutPopup.lua</File>
<File>UI/Icons/DL_Icons_Fixing.sql</File>
<File>UI/Icons/DL_Icons_Beliefs.xml</File>
<File>UI/Icons/DL_Icons_Buildings.xml</File>
<File>UI/Icons/DL_Icons_Buildings_Frontend.xml</File>
<File>UI/Icons/DL_Icons_Policies.xml</File>
<File>UI/Icons/Icon.xml</File>
<File>UI/Icons/DL_Icons_Projects.xml</File>
<File>UI/Icons/HD_Icons.xml</File>
<File>UI/Icons/HD_Icons_GreatPeople.sql</File>
<File>UI/Icons/HD_Icons_Promotions.xml</File>
<File>UI/Icons/HD_Icons_Techs_Civics.sql</File>
<File>UI/Icons/HD_Icons_Units.xml</File>
<File>UI/Icons/HD_Icons_STUUexpansion.xml</File>
<!-- Mod Support -->
<File>ModSupport/HistoricalReligions/Switch.sql</File>
<File>ModSupport/HistoricalReligions/Icons.sql</File>
<File>ModSupport/HistoricalReligions/Texts.sql</File>
<File>ModSupport/Worships/DL_Removes.sql</File>
<File>ModSupport/Worships/DL_Adaptation.sql</File>
<File>ModSupport/Worships/DL_Worships.sql</File>
<File>ModSupport/Worships/HD_Texts.sql</File>
<File>ModSupport/Worships/DL_Gameplay.lua</File>
<File>ModSupport/WetLands/DL_Removes.sql</File>
<File>ModSupport/WetLands/DL_Adaptation.sql</File>
<File>ModSupport/WetLands/HD_Texts.sql</File>
<File>ModSupport/WetLands/HD_Icons.sql</File>
<File>ModSupport/SukOceans/DL_Adaptation.sql</File>
<File>ModSupport/SukOceans/HD_Monopoly_Texts.sql</File>
<File>ModSupport/SukOceans/HD_Texts.sql</File>
<File>ModSupport/MonopolyPlus/DL_Adaptation.sql</File>
<File>ModSupport/MonopolyPlus/GreatPerson.sql</File>
<File>ModSupport/MonopolyPlus/HD_Texts.sql</File>
<File>ModSupport/Watchtower/HD_Texts.sql</File>
<File>ModSupport/Watchtower/HD_Balance.sql</File>
<File>ModSupport/Wonders/Wonder_Temple_of_Heaven.sql</File>
<File>ModSupport/Wonders/Wonder_WatArun.sql</File>
<File>ModSupport/Wonders/Wonders_Community.sql</File>
<File>ModSupport/Wonders/HD_Wonders_Community_text.sql</File>
<File>ModSupport/Wonders/HD_National_Wonders.sql</File>
<File>ModSupport/Wonders/HD_National_Wonders.lua</File>
<File>ModSupport/Wonders/HD_National_Wonders_PackOne.sql</File>
<File>ModSupport/GeneralChineseSupport/Texts.sql</File>
<File>ModSupport/BetterTradeScreen/TradeSupport.lua</File>
<File>ModSupport/BetterTradeScreen/TradeRouteChooser.lua</File>
<File>ModSupport/ProjectHumankind/DL_Adaptation.sql</File>
<File>ModSupport/ModManager/CustomFilters.sql</File>
<File>ModSupport/SteelThunder/STXP.sql</File>
<File>ModSupport/SteelThunder/STUU.sql</File>
<File>ModSupport/SteelThunder/Texts/HD_Text_STXP.sql</File>
<File>ModSupport/SteelThunder/Texts/HD_Text_STUU_en_US.sql</File>
<File>ModSupport/SteelThunder/Texts/HD_Text_STUU_zh_Hans_CN.sql</File>
<File>ModSupport/SteelThunder/STUU_ConfigUserSetting.sql</File>
<File>ModSupport/SteelThunder/STUU_PlayerItems.sql</File>
<File>ModSupport/SteelThunder/STUU_UserSetting.sql</File>
<File>ModSupport/Resources/DL_Adaptation.sql</File>
<File>ModSupport/Resources/HD_Texts.sql</File>
<!-- Resourceful2 -->
<File>ModSupport/Resourceful2/HD_Resourceful2.sql</File>
<File>ModSupport/Resourceful2/HD_Resourceful2_Pre.sql</File>
<File>ModSupport/Resourceful2/HD_Resourceful2_Late.sql</File>
<File>ModSupport/Resourceful2/HD_Resourceful2_Text.sql</File>
<File>ModSupport/Resourceful2/HD_Resourceful2_Icons.sql</File>
<!-- Removeable Districts -->
<File>ModSupport/RemovableDistricts/DL_Adaptation.sql</File>
<File>ModSupport/RemovableDistricts/DL_Texts.sql</File>
<!-- Suk Wonders -->
<File>ModSupport/SukWonders/HD_Suk_Wonders.sql</File>
<File>ModSupport/SukWonders/HD_Suk_Wonders_Text.sql</File>
<!-- Better Chinese -->
<File>SubMods/BetterChinese/Text/Australia_Translations_ConfigText.xml</File>
<File>SubMods/BetterChinese/Text/Byzantium_Gaul_Translations_ConfigText.xml</File>
<File>SubMods/BetterChinese/Text/Ethiopia_Translations_ConfigText.xml</File>
<File>SubMods/BetterChinese/Text/Expansion1_Translations_ConfigText.xml</File>
<File>SubMods/BetterChinese/Text/Expansion1_Translations_Major_Text.xml</File>
<File>SubMods/BetterChinese/Text/Expansion1_Translations_Text.xml</File>
<File>SubMods/BetterChinese/Text/Expansion2_Translations_ConfigText.xml</File>
<File>SubMods/BetterChinese/Text/Expansion2_Translations_Text.xml</File>
<File>SubMods/BetterChinese/Text/GranColombia_Maya_Translations_ConfigText.xml</File>
<File>SubMods/BetterChinese/Text/GranColombia_Maya_Translations_Text.xml</File>
<File>SubMods/BetterChinese/Text/Indonesia_Khmer_Translations_ConfigText.xml</File>
<File>SubMods/BetterChinese/Text/Macedonia_Persia_Translations_ConfigText.xml</File>
<File>SubMods/BetterChinese/Text/Nubia_Amanitore_Translations_ConfigText.xml</File>
<File>SubMods/BetterChinese/Text/Poland_Translations_ConfigText.xml</File>
<File>SubMods/BetterChinese/Text/TeddyRoosevelt_Translations_ConfigText.xml</File>
<File>SubMods/BetterChinese/Text/Vanilla_zh_Hans_CN.xml</File>
<File>SubMods/BetterChinese/Text/VikingsLandmarks_Translations_Text.xml</File>
<File>SubMods/BetterChinese/Text/BetterChineseAddon_Text.sql</File>
<!-- Builder charges -->
<File>SubMods/BuilderCharges/UnitFlagManager_BuilderCharges.lua</File>
<!-- City Policies -->
<File>SubMods/CityPolicies/CityPolicies.sql</File>
<File>SubMods/CityPolicies/HD_CityPolicies_Texts.sql</File>
<File>SubMods/CityPolicies/CityPolicies_Icons.xml</File>
<File>SubMods/CityPolicies/UI/CityPanelOverview_CityPolicies.lua</File>
<File>SubMods/CityPolicies/UI/CityPanelOverview_CityPolicies_Suk.lua</File>
<File>SubMods/CityPolicies/UI/CityPanelOverview_CityPolicies_Instances.lua</File>
<File>SubMods/CityPolicies/UI/CityPanelOverview_CityPolicies_Instances.xml</File>
<File>SubMods/CityPolicies/UI/ToolTipLoader_CityPolicies.lua</File>
<!-- Farms On Fresh Hills -->
<File>SubMods/FarmsOnFreshHills/FarmsOnFreshHills.sql</File>
<!-- Governors Diversity -->
<File>SubMods/GovernorsDiversity/Governors_Interface.xml</File>
<File>SubMods/GovernorsDiversity/Governors_Interface.lua</File>
<File>SubMods/GovernorsDiversity/HD_Governors.sql</File>
<File>SubMods/GovernorsDiversity/HD_Governors_Late.sql</File>
<File>SubMods/GovernorsDiversity/HD_Text_Governors.sql</File>
<!-- Medieval Pirate -->
<File>SubMods/MedievalPirate/DL_Database.sql</File>
<File>SubMods/MedievalPirate/DL_Icons.xml</File>
<File>SubMods/MedievalPirate/DL_Texts.sql</File>
<!-- Map Generation -->
<File>Maps/Utility/AssignStartingPlots.lua</File>
<File>Maps/Utility/CoastalLowlands.lua</File>
<File>Maps/Utility/FeatureGenerator.lua</File>
<File>Maps/Utility/MapEnums.lua</File>
<File>Maps/Utility/MapUtilities.lua</File>
<File>Maps/Utility/MountainsCliffs.lua</File>
<File>Maps/Utility/NaturalWonderGenerator.lua</File>
<File>Maps/Utility/PlotFiltering.lua</File>
<File>Maps/Utility/ResourceGenerator.lua</File>
<File>Maps/Utility/RiversLakes.lua</File>
<File>Maps/Utility/SetDefaultAssignedStartingPlots.lua</File>
<File>Maps/Utility/TerrainGenerator.lua</File>
<!-- Maps -->
<File>Maps/Archipelago_XP2.lua</File>
<File>Maps/Pangaea.lua</File>
<File>Maps/Primordial.lua</File>
<File>Maps/Continents_Islands.lua</File>
<File>Maps/Lakes.lua</File>
<File>Maps/Continents.lua</File>
<File>Maps/Seven_Seas.lua</File>
<File>Maps/Terra.lua</File>
<File>Maps/Splintered_Fractal.lua</File>
<File>Maps/Small_Continents.lua</File>
<File>Maps/Highlands_XP2.lua</File>
<File>Maps/Wetlands_XP2.lua</File>
<!-- New Maps -->
<File>Maps/Regular_Pangaea.lua</File>
<File>Maps/Tiny_Islands.lua</File>
<File>Maps/Tiny_Lakes.lua</File>
<File>Maps/Wet_Lakes.lua</File>
<File>Maps/Rivers.lua</File>
<!-- Game Scripts -->
<File>ThirdParty/CityRoads/Modified_CityRoads.lua</File>
<!-- <File>ThirdParty/CityRoads/AOM_CityRoads.lua</File> -->
<!-- ThirdParty CNforMods -->
<File>ThirdParty/CNforMods/Resources.sql</File>
<File>ThirdParty/CNforMods/VNL'CIVITAS Resources'CN_Add_IG2.sql</File>
<File>ThirdParty/CNforMods/VNL'Latin American Resources'CN_Add_IG2.sql</File>
<File>ThirdParty/CNforMods/VNL'Sukritacts Resources'CN_Add_IG2.sql</File>
<!-- ThirdParty HetairoiBugFix -->
<File>ThirdParty/HetairoiBugFix/HetairoiBugCodeDelete.sql</File>
<File>ThirdParty/HetairoiBugFix/HetairoiBugFix.xml</File>
<!-- ThirdParty Gold Resource -->
<File>ThirdParty/GoldResource/Gold_Resources.xml</File>
<File>ThirdParty/GoldResource/Gold_Icons_Resources.xml</File>
<File>ThirdParty/GoldResource/Gold_Text.xml</File>
<!-- ThirdParty Faster Starting Settlers -->
<File>ThirdParty/FasterStartingSettlers/FasterStartingSettlers.sql</File>
<!-- ThirdParty Expanded Initial Vision -->
<File>ThirdParty/ExpandedInitialVision/ExpandedInitialVision_Modified.lua</File>
<!-- EpsTweak for Barbarians -->
<File>ThirdParty/EpsBarbarians/Icons.xml</File>
<File>ThirdParty/EpsBarbarians/ICON_UNITS_EPSTWEAK_BARBARIAN_22.dds</File>
<File>ThirdParty/EpsBarbarians/ICON_UNITS_EPSTWEAK_BARBARIAN_32.dds</File>
<File>ThirdParty/EpsBarbarians/ICON_UNITS_EPSTWEAK_BARBARIAN_38.dds</File>
<File>ThirdParty/EpsBarbarians/ICON_UNITS_EPSTWEAK_BARBARIAN_50.dds</File>
<File>ThirdParty/EpsBarbarians/ICON_UNITS_EPSTWEAK_BARBARIAN_80.dds</File>
<File>ThirdParty/EpsBarbarians/ICON_UNITS_EPSTWEAK_BARBARIAN_256.dds</File>
<!-- Early Setup -->
<File>UpdateDataBase/HD_BuildingTiers.sql</File>
<File>UpdateDataBase/DL_EarlySetup.sql</File>
<!-- DLC Support -->
<File>DLCSupport/DL_Australia.sql</File>
<File>DLCSupport/DL_Aztec.sql</File>
<File>DLCSupport/DL_Khmer.sql</File>
<File>DLCSupport/DL_Nubia.sql</File>
<File>DLCSupport/DL_Persia.sql</File>
<File>DLCSupport/DL_Poland.sql</File>
<File>DLCSupport/DL_Vikings.sql</File>
<File>DLCSupport/DL_Babylon.sql</File>
<File>DLCSupport/DL_Babylon_Late.sql</File>
<File>DLCSupport/DL_Byzantium.sql</File>
<File>DLCSupport/DL_Ethiopia.sql</File>
<File>DLCSupport/DL_EthiopiaBuildingDefinations.sql</File>
<File>DLCSupport/DL_GranColombia.sql</File>
<File>DLCSupport/DL_Vietnam.sql</File>
<File>DLCSupport/DL_Vietnam_Late.sql</File>
<File>DLCSupport/DL_Portugal.sql</File>
<File>DLCSupport/HD_Ceasar.sql</File>
<File>DLCSupport/HD_SALADIN_ALT.sql</File>
<File>DLCSupport/HD_China.sql</File>
<File>DLCSupport/HD_RulersOfTheSahara.sql</File>
<File>DLCSupport/DL_SULEIMAN_ALT.sql</File>
<File>DLCSupport/DL_Persia_Ethiopia.sql</File>
<File>DLCSupport/HD_Ludwig_Delete.sql</File>
<File>DLCSupport/HD_SEJONG.sql</File>
<File>DLCSupport/HD_England.sql</File>
<File>DLCSupport/HD_England_STUU.sql</File>
<File>DLCSupport/HD_England_STUU_Config.sql</File>
<!-- Update database -->
<File>UpdateDataBase/HD_CulturalUnits.xml</File>
<File>UpdateDataBase/HD_CulturalUnits.sql</File>
<File>UpdateDataBase/HD_AdjustYields.sql</File>
<File>UpdateDataBase/HD_AI.sql</File>
<File>UpdateDataBase/DL_Beliefs.sql</File>
<File>UpdateDataBase/HD_Belief_Worships.sql</File>
<File>UpdateDataBase/DL_Boosts.sql</File>
<File>UpdateDataBase/DL_Buildings.sql</File>
<File>UpdateDataBase/DL_BuildingDefinations.sql</File>
<File>UpdateDataBase/DL_City_Yield.sql</File>
<File>UpdateDataBase/DL_CityPolicies.sql</File>
<File>UpdateDataBase/DL_CityStates.sql</File>
<File>UpdateDataBase/DL_Civics.sql</File>
<File>UpdateDataBase/DL_Civilizations.sql</File>
<File>UpdateDataBase/DL_Civilopedia.xml</File>
<File>UpdateDataBase/DL_Diplomacy.sql</File>
<File>UpdateDataBase/DL_DistrictAdjacency.sql</File>
<File>UpdateDataBase/DL_Districts.sql</File>
<File>UpdateDataBase/DL_GreatPersonPointsDouble.sql</File>
<File>UpdateDataBase/DL_GlobalParameters.sql</File>
<File>UpdateDataBase/DL_Goodyhuts.sql</File>
<!-- <File>UpdateDataBase/DL_Governors.sql</File> -->
<File>UpdateDataBase/DL_GreatPeople.sql</File>
<File>UpdateDataBase/DL_GreatWorks.sql</File>
<File>UpdateDataBase/DL_Happiness.xml</File>
<File>UpdateDataBase/DL_Happiness.sql</File>
<File>UpdateDataBase/DL_Improvements.sql</File>
<File>UpdateDataBase/DL_MajorCivs.sql</File>
<File>UpdateDataBase/DL_Modifiers.sql</File>
<File>UpdateDataBase/DL_Policies.sql</File>
<File>UpdateDataBase/DL_PostProcess.sql</File>
<File>UpdateDataBase/DL_Projects.sql</File>
<File>UpdateDataBase/DL_RandomEvents.sql</File>
<File>UpdateDataBase/DL_Relic_Creator.sql</File>
<File>UpdateDataBase/DL_RemoveGameCostEscalation.sql</File>
<File>UpdateDataBase/DL_Requirements.sql</File>
<File>UpdateDataBase/DL_Resources.sql</File>
<File>UpdateDataBase/DL_StartBias.sql</File>
<File>UpdateDataBase/DL_StartBias_Early.sql</File>
<File>UpdateDataBase/DL_Technologies.sql</File>
<File>UpdateDataBase/DL_Temp.sql</File>
<File>UpdateDataBase/DL_TradeRoute.sql</File>
<File>UpdateDataBase/DL_TypeTags.sql</File>
<File>UpdateDataBase/DL_UniqueUnits.sql</File>
<File>UpdateDataBase/DL_UnitPromotions.sql</File>
<File>UpdateDataBase/DL_Units.sql</File>
<File>UpdateDataBase/DL_UnitsAbilities.sql</File>
<File>UpdateDataBase/DL_Wonders.sql</File>
<File>UpdateDataBase/DL_WonderTheming.sql</File>
<File>UpdateDataBase/DL_ModifierString.sql</File>
<File>UpdateDataBase/HD_CleopatraGrace.sql</File>
<!-- Texts -->
<File>Texts/HD_Tags_Players_Texts_Early.sql</File>
<File>Texts/HD_Tags_Players_Texts.sql</File>
<File>Texts/HD_Tags_Ludwig.sql</File>
<File>Texts/HD_Tags_Texts_Early.sql</File>
<File>Texts/HD_Tags_Texts.sql</File>
<!-- -->
<File>Texts/HD_Text.sql</File>
<File>Texts/HD_Text_BetterEnglish.sql</File>
<File>Texts/HD_Text_Beliefs.sql</File>
<File>Texts/HD_Text_Buildings.sql</File>
<File>Texts/HD_Text_City_Yield.sql</File>
<File>Texts/HD_Text_CityStates.sql</File>
<File>Texts/HD_Text_Civ_Tech_Descriptions.sql</File>
<File>Texts/HD_Text_Civilopedia.sql</File>
<File>Texts/HD_Text_CivTraits.sql</File>
<File>Texts/HD_Text_CulturalUnits.sql</File>
<File>Texts/HD_Text_Districts.sql</File>
<File>Texts/HD_Text_GreatPersonPointsDouble.sql</File>
<File>Texts/HD_Text_Greatworks_Types.sql</File>
<File>Texts/HD_Text_Improvements.sql</File>
<File>Texts/HD_Text_NaturalWonders.sql</File>
<File>Texts/HD_Text_Pantheon.sql</File>
<File>Texts/HD_Text_Policies.sql</File>
<File>Texts/HD_Text_UnitAbilities.sql</File>
<File>Texts/HD_Text_UnitPromotions.sql</File>
<File>Texts/HD_Text_Units.sql</File>
<File>Texts/HD_Text_Late.sql</File>
<File>Texts/HD_Text_Wonders.sql</File>
<File>Texts/HD_Text_GreatPerson.sql</File>
<!-- Assets -->
<File>Assets/TechCivics/HDCivicIcons_38.dds</File>
<File>Assets/TechCivics/HDCivicIcons_42.dds</File>
<File>Assets/TechCivics/HDCivicIcons_128.dds</File>
<File>Assets/TechCivics/HDCivicIcons_160.dds</File>
<File>Assets/TechCivics/HDCivicIcons_FOW_42.dds</File>
<File>Assets/TechCivics/HDTechIcons_30.dds</File>
<File>Assets/TechCivics/HDTechIcons_38.dds</File>
<File>Assets/TechCivics/HDTechIcons_42.dds</File>
<File>Assets/TechCivics/HDTechIcons_128.dds</File>
<File>Assets/TechCivics/HDTechIcons_160.dds</File>
<File>Assets/TechCivics/HDTechIcons_FOW_42.dds</File>
<File>Assets/TechCivics/HDTechCivic_2_30.dds</File>
<File>Assets/TechCivics/HDTechCivic_2_38.dds</File>
<File>Assets/TechCivics/HDTechCivic_2_42.dds</File>
<File>Assets/TechCivics/HDTechCivic_2_128.dds</File>
<File>Assets/TechCivics/HDTechCivic_2_160.dds</File>
<File>Assets/Buildings/CityCenterBuildingsFair_32.dds</File>
<File>Assets/Buildings/CityCenterBuildingsFair_38.dds</File>
<File>Assets/Buildings/CityCenterBuildingsFair_50.dds</File>
<File>Assets/Buildings/CityCenterBuildingsFair_80.dds</File>
<File>Assets/Buildings/CityCenterBuildingsFair_128.dds</File>
<File>Assets/Buildings/CityCenterBuildingsFair_256.dds</File>
<File>Assets/Buildings/CityCenterBuildingsKarez_32.dds</File>
<File>Assets/Buildings/CityCenterBuildingsKarez_38.dds</File>
<File>Assets/Buildings/CityCenterBuildingsKarez_50.dds</File>
<File>Assets/Buildings/CityCenterBuildingsKarez_80.dds</File>
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<File>Assets/Buildings/CityCenterBuildingsTriumphalArch_32.dds</File>
<File>Assets/Buildings/CityCenterBuildingsTriumphalArch_38.dds</File>
<File>Assets/Buildings/CityCenterBuildingsTriumphalArch_50.dds</File>
<File>Assets/Buildings/CityCenterBuildingsTriumphalArch_80.dds</File>
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<File>Assets/Units/MedivalPirate/MALI_GRIOTS_256.dds</File>
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<File>Assets/Projects/ResourcesProjects_32.dds</File>
<File>Assets/Projects/ResourcesProjects_38.dds</File>
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<File>Assets/Projects/ResourcesProjects_80.dds</File>
<File>Assets/Projects/ResourcesProjects_256.dds</File> -->
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<File>Assets/Projects/ResourcesProjects_FOW_256.dds</File>
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<File>Assets/GreatPeople/GREAT_PERSON_INDIVIDUAL_MARGARET_MEAD.dds</File>
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<File>Assets/GreatPeople/GREAT_PERSON_INDIVIDUAL_STEPHANIE_KWOLEK.dds</File>
<File>Assets/GreatPeople/GREAT_PERSON_INDIVIDUAL_XU_FU.dds</File>
<!-- Platforms -->
<File>Platforms/Windows/audio/HD_CHINA.ini</File>
<File>Platforms/Windows/audio/HD_Banks.ini</File>
<File>Platforms/Windows/audio/SoundbanksInfo.xml</File>
<File>Platforms/Windows/audio/SoundbanksInfo_HD.xml</File>
</Files>
</Mod>
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