代码拉取完成,页面将自动刷新
<!DOCTYPE html>
<html>
<head>
<meta charset="utf-8" />
<meta name="viewport" content="width=device-width,initial-scale=1" />
<title>系统维护中.....</title>
<style>
* {
margin: 0;
padding: 0;
}
html,
body,
.ll_cloudtag {
height: 100%;
}
.ll_cloudtag {
position: relative;
z-index: 100;
/* background:#24313d; */
}
.ll_cloudtag a {
position: absolute;
top: 0px;
left: 0px;
color: #f1f17c;
font-weight: bold;
text-decoration: none;
padding: 3px 6px;
}
.ll_cloudtag a:hover {
color: #ff0000;
letter-spacing: 2px;
}
</style>
</head>
<body>
<div class="ll_cloudtag" id="cloudTag">
<a href="#">系统维护中</a>
<a href="#">请稍后</a>
<a href="#">系统维护中</a>
<a href="#">请稍后</a>
<a href="#">系统维护中</a>
<a href="#">请稍后</a>
<a href="#">系统维护中</a>
<a href="#">请稍后</a>
<a href="#">系统维护中</a>
<a href="#">请稍后</a>
<a href="#">系统维护中</a>
<a href="#">请稍后</a>
<a href="#">系统维护中</a>
<a href="#">请稍后</a>
<a href="#">系统维护中</a>
<a href="#">请稍后</a>
<a href="#">系统维护中</a>
<a href="#">请稍后</a>
<a href="#">系统维护中</a>
<a href="#">请稍后</a>
<a href="#">系统维护中</a>
<a href="#">请稍后</a>
<a href="#">系统维护中</a>
<a href="#">请稍后</a>
<a href="#">系统维护中</a>
<a href="#">请稍后</a>
</div>
<script>
if (typeof ll !== 'object') {
var ll = {}
ll.ui = {}
}
ll.ui.cloudTag = function (el) {
var radius = 120,
dtr = Math.PI / 180,
d = 300,
mcList = [],
active = false,
lasta = 1,
lastb = 1,
distr = true,
tspeed = 10,
size = 250,
mouseX = 0,
mouseY = 0,
howElliptical = 1,
aA = null,
oDiv = null
function update() {
var a
var b
if (active) {
a = (-Math.min(Math.max(-mouseY, -size), size) / radius) * tspeed
b = (Math.min(Math.max(-mouseX, -size), size) / radius) * tspeed
} else {
a = lasta * 0.98
b = lastb * 0.98
}
lasta = a
lastb = b
if (Math.abs(a) <= 0.01 && Math.abs(b) <= 0.01) {
return
}
var c = 0
sineCosine(a, b, c)
for (var j = 0; j < mcList.length; j++) {
var rx1 = mcList[j].cx
var ry1 = mcList[j].cy * ca + mcList[j].cz * -sa
var rz1 = mcList[j].cy * sa + mcList[j].cz * ca
var rx2 = rx1 * cb + rz1 * sb
var ry2 = ry1
var rz2 = rx1 * -sb + rz1 * cb
var rx3 = rx2 * cc + ry2 * -sc
var ry3 = rx2 * sc + ry2 * cc
var rz3 = rz2
mcList[j].cx = rx3
mcList[j].cy = ry3
mcList[j].cz = rz3
per = d / (d + rz3)
mcList[j].x = howElliptical * rx3 * per - howElliptical * 2
mcList[j].y = ry3 * per
mcList[j].scale = per
mcList[j].alpha = per
mcList[j].alpha = (mcList[j].alpha - 0.6) * (10 / 6)
}
doPosition()
depthSort()
}
function depthSort() {
var i = 0
var aTmp = []
for (i = 0; i < aA.length; i++) {
aTmp.push(aA[i])
}
aTmp.sort(function (vItem1, vItem2) {
if (vItem1.cz > vItem2.cz) {
return -1
} else if (vItem1.cz < vItem2.cz) {
return 1
} else {
return 0
}
})
for (i = 0; i < aTmp.length; i++) {
aTmp[i].style.zIndex = i
}
}
function positionAll() {
var phi = 0
var theta = 0
var max = mcList.length
var i = 0
var aTmp = []
var oFragment = document.createDocumentFragment()
//随机排序
for (i = 0; i < aA.length; i++) {
aTmp.push(aA[i])
}
aTmp.sort(function () {
return Math.random() < 0.5 ? 1 : -1
})
for (i = 0; i < aTmp.length; i++) {
oFragment.appendChild(aTmp[i])
}
oDiv.appendChild(oFragment)
for (var i = 1; i < max + 1; i++) {
if (distr) {
phi = Math.acos(-1 + (2 * i - 1) / max)
theta = Math.sqrt(max * Math.PI) * phi
} else {
phi = Math.random() * Math.PI
theta = Math.random() * (2 * Math.PI)
}
//坐标变换
mcList[i - 1].cx = radius * Math.cos(theta) * Math.sin(phi)
mcList[i - 1].cy = radius * Math.sin(theta) * Math.sin(phi)
mcList[i - 1].cz = radius * Math.cos(phi)
aA[i - 1].style.left =
mcList[i - 1].cx +
oDiv.offsetWidth / 2 -
mcList[i - 1].offsetWidth / 2 +
'px'
aA[i - 1].style.top =
mcList[i - 1].cy +
oDiv.offsetHeight / 2 -
mcList[i - 1].offsetHeight / 2 +
'px'
}
}
function doPosition() {
var l = oDiv.offsetWidth / 2
var t = oDiv.offsetHeight / 2
for (var i = 0; i < mcList.length; i++) {
aA[i].style.left =
mcList[i].cx + l - mcList[i].offsetWidth / 2 + 'px'
aA[i].style.top =
mcList[i].cy + t - mcList[i].offsetHeight / 2 + 'px'
aA[i].style.fontSize =
Math.ceil((12 * mcList[i].scale) / 2) + 8 + 'px'
aA[i].style.filter = 'alpha(opacity=' + 100 * mcList[i].alpha + ')'
aA[i].style.opacity = mcList[i].alpha
}
}
function sineCosine(a, b, c) {
sa = Math.sin(a * dtr)
ca = Math.cos(a * dtr)
sb = Math.sin(b * dtr)
cb = Math.cos(b * dtr)
sc = Math.sin(c * dtr)
cc = Math.cos(c * dtr)
}
return (function () {
var i = 0
var oTag = null
oDiv = document.getElementById(el)
aA = oDiv.getElementsByTagName('a')
for (i = 0; i < aA.length; i++) {
oTag = {}
oTag.offsetWidth = aA[i].offsetWidth
oTag.offsetHeight = aA[i].offsetHeight
mcList.push(oTag)
}
sineCosine(0, 0, 0)
positionAll()
oDiv.onmouseover = function () {
active = true
}
oDiv.onmouseout = function () {
active = false
}
oDiv.onmousemove = function (ev) {
var oEvent = window.event || ev
mouseX = oEvent.clientX - (oDiv.offsetLeft + oDiv.offsetWidth / 2)
mouseY = oEvent.clientY - (oDiv.offsetTop + oDiv.offsetHeight / 2)
mouseX /= 5
mouseY /= 5
}
setInterval(update, 30)
})()
}
ll.ui.cloudTag('cloudTag')
</script>
<div align="center" style="position: fixed; left: 0; top: 0px; width: 100%; height: 100%">
<canvas id="q" width="1440" height="900"></canvas>
</div>
<script>
window.onload = function () {
//设备宽度
var s = window.screen
var width = (q.width = s.width)
var height = q.height
var yPositions = Array(300).join(0).split('')
var ctx = q.getContext('2d')
var draw = function () {
ctx.fillStyle = 'rgba(0,0,0,.05)'
ctx.fillRect(0, 0, width, height)
ctx.fillStyle = 'green' /*代码颜色*/
ctx.font = '10pt Georgia'
yPositions.map(function (y, index) {
text = String.fromCharCode(1e2 + Math.random() * 330)
x = index * 10 + 10
q.getContext('2d').fillText(text, x, y)
if (y > Math.random() * 1e4) {
yPositions[index] = 0
} else {
yPositions[index] = y + 10
}
})
}
RunMatrix()
function RunMatrix() {
Game_Interval = setInterval(draw, 30)
}
}
</script>
</body>
</html>
此处可能存在不合适展示的内容,页面不予展示。您可通过相关编辑功能自查并修改。
如您确认内容无涉及 不当用语 / 纯广告导流 / 暴力 / 低俗色情 / 侵权 / 盗版 / 虚假 / 无价值内容或违法国家有关法律法规的内容,可点击提交进行申诉,我们将尽快为您处理。