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main.go 3.31 KB
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user_624340 提交于 2018-04-15 18:05 . update
package main
import (
"encoding/csv"
"flag"
"log"
"math/rand"
"os"
"time"
"github.com/lxn/walk"
. "github.com/lxn/walk/declarative"
"image/draw"
"image/color"
"image"
)
func main() {
filename := flag.String("data", "test.csv", "CSV data file")
flag.Parse()
file, err := os.Open(*filename)
if err != nil {
log.Panicln(err)
}
defer file.Close()
reader := csv.NewReader(file)
allWordsRaw, err := reader.ReadAll()
if err != nil {
log.Panicln(err)
}
guiLoop(allWordsRaw)
}
func turn2DTo1D(arr [][]string) []string {
tmp := make([]string, 0)
for _, value := range arr {
for _, valueCol := range value {
tmp = append(tmp, valueCol)
}
}
return tmp
}
func generateRandomNumber(start int, end int, count int) []int {
if end < start || (end-start) < count {
return nil
}
nums := make([]int, 0)
r := rand.New(rand.NewSource(time.Now().UnixNano()))
for len(nums) < count {
num := r.Intn(end-start+1) + start
exist := false
for _, v := range nums {
if v == num {
exist = true
break
}
}
if !exist {
nums = append(nums, num)
}
}
return nums
}
func shuffle(arr []string) []string {
tmp := make([]string, 0)
randomNumbers := generateRandomNumber(0, len(arr)-1, len(arr)-1)
for i := 0; i < len(arr)-1; i++ {
tmp = append(tmp, arr[randomNumbers[i]])
}
return tmp
}
func getShuffleString(arr [][]string) string {
for {
tmp := shuffle(turn2DTo1D(arr))[generateRandomNumber(0, len(turn2DTo1D(arr))-2, 1)[0]]
if tmp != "" && tmp != " " {
return tmp
}
}
}
func guiLoop(arr [][]string) {
var outTE *walk.TextEdit
var mw *walk.MainWindow
var windowIcon *walk.Icon
counter := 0
_, err := MainWindow{
AssignTo: &mw,
Title: "抽♂词♂机",
MinSize: Size{1920, 1080},
Layout: VBox{},
Children: []Widget{
HSplitter{
Children: []Widget{
TextEdit{AssignTo: &outTE,
ReadOnly: true,
Font: Font{
Family: "Segoe UI",
PointSize: 200,
Bold: true,
}},
},
},
PushButton{
Text: "BOOM!",
Font: Font{
Family: "Segoe UI",
PointSize: 20,
Bold: true,
},
OnClicked: func() {
outTE.SetText(getShuffleString(arr))
ic, err := walk.NewIconFromImage(makeDigitImage(counter))
if err != nil {
return
}
counter++
mw.SetIcon(ic)
if windowIcon != nil {
windowIcon.Dispose()
}
windowIcon = ic
},
},
},
}.Run()
if err != nil {
log.Panicln(err)
}
}
// A
// F B
// G
// E C
// D
var hexdigits = []int{0x3F, 0x06, 0x5B, 0x4F, 0x66, 0x6D, 0x7D, 0x07, 0x7F, 0x6F, 0x77, 0x7C, 0x39, 0x5E, 0x79, 0x71}
//0x7E, 0x30, 0x6D, 0x79, 0x33, 0x5B, 0x5F, 0x70, 0x7F, 0x7B, 0x77, 0x1F, 0x4E, 0x3D, 0x4F, 0x47
type seg struct {
sx, sy int
dx, dy int
}
var segments = []seg{
{0, 0, 1, 0},
{1, 0, 0, 1},
{1, 1, 0, 1},
{0, 2, 1, 0},
{0, 1, 0, 1},
{0, 0, 0, 1},
{0, 1, 1, 0},
}
func digit(im draw.Image, col color.Color, x, y, size, digit int) {
n := hexdigits[digit]
for _, s := range segments {
if n&1 != 0 {
xx, yy := x+s.sx*size, y+s.sy*size
for i := 0; i <= size; i++ {
im.Set(xx, yy, col)
xx += s.dx
yy += s.dy
}
}
n >>= 1
}
}
func makeDigitImage(n int) image.Image {
im := image.NewRGBA(image.Rect(0, 0, 16, 16))
for p := 11; p >= 0; p -= 5 {
digit(im, color.Black, p, 5, 3, n%10)
n /= 10
}
return im
}
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