代码拉取完成,页面将自动刷新
//#include "SkyChanger.h"
//
//#include "settings.h"
//#include "offsets.h"
//#include "interfaces.h"
//
//bool Settings::SkyBox::enabled = false;
//int Settings::SkyBox::skyBoxNumber = 0;
//
//std::vector<std::string> Settings::SkyBox::SkyOptions = { "Off", "cs_baggage_skybox_", "cs_tibet", "embassy", "italy","jungle","nukeblank", "office","sky_cs15_daylight01_hdr","sky_cs15_daylight02_hdr", "sky_cs15_daylight03_hdr","sky_cs15_daylight04_hdr","sky_csgo_cloudy01","sky_csgo_night02","sky_csgo_night02b","sky_dust","sky_venice","vertigo","vietnam" };
//
//namespace SkyChanger
//{
// bool SkyNeedsUpdate = true;
//
// void PaintTraverse()
// {
// if (!SkyNeedsUpdate)
// return;
//
// if (!pEngine->IsInGame())
// return;
//
// if (!Settings::SkyBox::skyBoxNumber)
// return;
//
// if (pCvar->FindVar("sv_skyname")->strString != Settings::SkyBox::SkyOptions[Settings::SkyBox::skyBoxNumber])
// {
// static auto LoadSky = reinterpret_cast< void(__fastcall*)(const char*) >(offsets.sigs.LoadSky);
// if (!LoadSky);// Utilities::Warn("LoadSky signature unsuccessful");
// else LoadSky(Settings::SkyBox::SkyOptions[Settings::SkyBox::skyBoxNumber].c_str());
// }
//
// SkyNeedsUpdate = false;
// }
//}
//
//
此处可能存在不合适展示的内容,页面不予展示。您可通过相关编辑功能自查并修改。
如您确认内容无涉及 不当用语 / 纯广告导流 / 暴力 / 低俗色情 / 侵权 / 盗版 / 虚假 / 无价值内容或违法国家有关法律法规的内容,可点击提交进行申诉,我们将尽快为您处理。