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pubspec.yaml 2.62 KB
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breakfly 提交于 2024-07-29 14:22 . first commit
name: flutter_esp_ble_prov
description: |
Provision WiFi on Espressif ESP32 devices over BLE. This library
uses Espressif-provided provisioning libraries for their custom
protocol over BLE.
version: 0.1.7
repository: https://gitlab.com/afshar-oss/flutter_esp_ble_prov
issue_tracker: https://gitlab.com/afshar-oss/flutter_esp_ble_prov/-/issues
environment:
sdk: '>=2.18.6 <3.0.0'
flutter: ">=2.5.0"
dependencies:
flutter:
sdk: flutter
plugin_platform_interface: ^2.0.2
dev_dependencies:
flutter_test:
sdk: flutter
flutter_lints: ^2.0.0
# For information on the generic Dart part of this file, see the
# following page: https://dart.dev/tools/pub/pubspec
# The following section is specific to Flutter packages.
flutter:
# This section identifies this Flutter project as a plugin project.
# The 'pluginClass' specifies the class (in Java, Kotlin, Swift, Objective-C, etc.)
# which should be registered in the plugin registry. This is required for
# using method channels.
# The Android 'package' specifies package in which the registered class is.
# This is required for using method channels on Android.
# The 'ffiPlugin' specifies that native code should be built and bundled.
# This is required for using `dart:ffi`.
# All these are used by the tooling to maintain consistency when
# adding or updating assets for this project.
plugin:
platforms:
android:
package: how.virc.flutter_esp_ble_prov
pluginClass: FlutterEspBleProvPlugin
ios:
pluginClass: FlutterEspBleProvPlugin
# To add assets to your plugin package, add an assets section, like this:
# assets:
# - images/a_dot_burr.jpeg
# - images/a_dot_ham.jpeg
#
# For details regarding assets in packages, see
# https://flutter.dev/assets-and-images/#from-packages
#
# An image asset can refer to one or more resolution-specific "variants", see
# https://flutter.dev/assets-and-images/#resolution-aware
# To add custom fonts to your plugin package, add a fonts section here,
# in this "flutter" section. Each entry in this list should have a
# "family" key with the font family name, and a "fonts" key with a
# list giving the asset and other descriptors for the font. For
# example:
# fonts:
# - family: Schyler
# fonts:
# - asset: fonts/Schyler-Regular.ttf
# - asset: fonts/Schyler-Italic.ttf
# style: italic
# - family: Trajan Pro
# fonts:
# - asset: fonts/TrajanPro.ttf
# - asset: fonts/TrajanPro_Bold.ttf
# weight: 700
#
# For details regarding fonts in packages, see
# https://flutter.dev/custom-fonts/#from-packages
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