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bgmcontrol.h 2.48 KB
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kevin 提交于 2021-12-07 23:24 . add file
#ifndef BGMCONTROL_H
#define BGMCONTROL_H
#include "cards.h"
#include <QObject>
#include <QMediaPlayer>
#include <QMediaPlaylist>
class BGMControl : public QObject
{
Q_OBJECT
public:
enum RoleSex{Man, Woman};
enum CardType
{
Three,
Foue,
Five,
Six,
Seven,
Eight,
Nine,
Ten,
Jack,
Queen,
King,
Ace,
Tow,
SmallJoker,
BigJoker,
Three_Double,
Foue_Double,
Five_Double,
Six_Double,
Seven_Double,
Eight_Double,
Nine_Double,
Ten_Double,
Jack_Double,
Queen_Double,
King_Double,
Ace_Double ,
Tow_Double,
Three_Triple,
Foue_Triple,
Five_Triple,
Six_Triple,
Seven_Triple,
Eight_Triple,
Nine_Triple,
Ten_Triple,
Jack_Triple,
Queen_Triple,
King_Triple,
Ace_Triple,
Tow_Triple,
Plane, // 飞机
SequencePair, // 连对
ThreeBindOne, // 三带一
ThreeBindPair, // 三带一对
Sequence, // 顺子
FourBindTwo, // 四带二(单张)
FourBind2Pair, // 四带两对
Bomb, // 炸弹
JokerBomb, // 王炸
Pass1, // 过
Pass2,
Pass3,
Pass4,
MoreBiger1, // 大你
MoreBiger2,
Biggest, // 压死
// 抢地主
NoOrder, // 不叫
NoRob, // 不抢
Order, // 叫地主
Rob1, // 抢地主
Rob2,
Last1, // 只剩1张牌
Last2 // 只剩2张牌
};
enum AssistMusic
{
Dispatch, // 发牌
SelectCard, // 选牌
PlaneVoice, // 飞机
BombVoice, // 炸弹
Alert, // 提醒
};
explicit BGMControl(QObject *parent = nullptr);
void initPlayList();
void startBGM(int volume);
void stopBGM();
void playerRobLordMusic(int point, RoleSex sex, bool isFirst);
void playCardMusic(Cards cards, bool isFirst, RoleSex sex);
void playLastMusic(CardType type, RoleSex sex);
void playPassMusic(RoleSex sex);
void playAssistMusic(AssistMusic type);
void stopAssistMusic();
void playEndingMusic(bool isWin);
signals:
private:
QVector<QMediaPlayer*> m_players;
QVector<QMediaPlaylist*> m_lists;
};
#endif // BGMCONTROL_H
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