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DGL_Single.pas 2.47 KB
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(*
* Copyright (c) 2004
* HouSisong@gmail.com
*
* This material is provided "as is", with absolutely no warranty expressed
* or implied. Any use is at your own risk.
*
* Permission to use or copy this software for any purpose is hereby granted
* without fee, provided the above notices are retained on all copies.
* Permission to modify the code and to distribute modified code is granted,
* provided the above notices are retained, and a notice that the code was
* modified is included with the above copyright notice.
*
*)
//------------------------------------------------------------------------------
// 具现化的Single类型的声明
// Create by HouSisong, 2006.10.19
//------------------------------------------------------------------------------
unit DGL_Single;
interface
uses
SysUtils;
{$I DGLCfg.inc_h}
type
_ValueType = Single;
const
_NULL_Value:Single=0;
function _HashValue(const Key: _ValueType):_TNativeUInt;{$ifdef _DGL_Inline} inline; {$endif}//Hash函数
{$I DGL.inc_h}
type
TSingleAlgorithms = _TAlgorithms;
ISingleIterator = _IIterator;
ISingleContainer = _IContainer;
ISingleSerialContainer = _ISerialContainer;
ISingleVector = _IVector;
ISingleList = _IList;
ISingleDeque = _IDeque;
ISingleStack = _IStack;
ISingleQueue = _IQueue;
ISinglePriorityQueue = _IPriorityQueue;
ISingleSet = _ISet;
ISingleMultiSet = _IMultiSet;
TSingleVector = _TVector;
TSingleDeque = _TDeque;
TSingleList = _TList;
ISingleVectorIterator = _IVectorIterator; //速度比_IIterator稍快一点:)
ISingleDequeIterator = _IDequeIterator; //速度比_IIterator稍快一点:)
ISingleListIterator = _IListIterator; //速度比_IIterator稍快一点:)
TSingleStack = _TStack;
TSingleQueue = _TQueue;
TSinglePriorityQueue = _TPriorityQueue;
ISingleMapIterator = _IMapIterator;
ISingleMap = _IMap;
ISingleMultiMap = _IMultiMap;
TSingleSet = _TSet;
TSingleMultiSet = _TMultiSet;
TSingleMap = _TMap;
TSingleMultiMap = _TMultiMap;
TSingleHashSet = _THashSet;
TSingleHashMultiSet = _THashMultiSet;
TSingleHashMap = _THashMap;
TSingleHashMultiMap = _THashMultiMap;
implementation
uses
HashFunctions;
function _HashValue(const Key :_ValueType):_TNativeUInt; overload;
begin
result:=HashValue_Single(Key);
end;
{$I DGL.inc_pas}
end.
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