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README
GPL-3.0

Sniem

English Doc

截图

screenshot.png

依赖

  • s
  • dash

安装

(use-package
  sniem
  :init (global-sniem-mode t)
  :config
  (sniem-set-keyboard-layout 'qwerty))

什么是 sniem

Sniem 全称 Hands-eased United Editing Method,是一款新的编辑模式

特性

  • last-point

    last-point 是 sniem 中贯穿所有动作和几乎所有操作的概念,如其名,当执行任意动作时,一般情况下执行前的那个位置会被设置为 last-point

  • leader-key

    Sniem 自带 leader key,leader map 的按键可通过 (sniem-leader-set-key) 来设置。也可通过 (sniem-set-leader-key) 来设置 leader 的按键。

    (sniem-leader-set-key
     "d" 'sniem-digit-argument-or-fn
     "D" 'dired)
    (sniem-set-leader-key ",")
        
  • Modes

    Sniem 有以下几个模式

    • NORMAL

      一般情况下的模式,此模式下绑定了许多按键,可通过 (sniem-cheatsheet) 或者 ? 键来查看绑定的按键。可通过 (sniem-normal-set-key) 来绑定按键,用法与 (sniem-leader-set-key) 相同。

    • INSERT

      此模式下 <ESC> (可通过 (sniem-set-quit-insert-key) 设置) 按键会被绑定为 (sniem-quit-insert) 以退出此模式 ,其它按键都是 global-map 里的按键

    • MOTION

      INSERT 模式相同,除了 <SPC> 键被绑定为 leader,其它按键都是原本的按键。(原来的空格键被绑定为了 <SPC> <SPC>)

    • EXPAND

      这个模式使扩展选中区域更舒适。

      可通过 (sniem-expand-set-key) 来绑定按键,用法与 (sniem-leader-set-key) 相同。

      Key Function
      RET 调用 object-catch
      TAB sniem-shift
      r 重复上一次的 object-catch
      p 抓取当前选中内容的父级 pair
      b 获取 pair 通过其前缀字符
      B 获取当前选中内容的父级 pair 通过其前缀字符
      o 获取 () pair
      O 获取当前选中内容的父级 () pair
      s 获取 [] pair
      S 获取当前选中内容的父级 [] pair
      c 获取 {} pair
      C 获取当前选中内容的父级 {} pair
      q 获取 ~”~ pair
      Q 获取当前选中内容的父级 ~”~ pair
      d 获取 ~”“~ pair
      D 获取当前选中内容的父级 ~”“~ pair
      a 获取 <> pair
      A 获取当前选中内容的父级 <> pair
      / 反转抓取的方向
      其它字母、负号按键 切换到 NORMAL 模式
    • MINIBUFFER-KEYPAD

      此模式下允许用户在 minibuffer 中使用 keypad 。 当你打开 minibuffer 之后,你可以正常输入。但当你按下两次空格之后,就会进入 keypad 模式;再次按两次空格就会退出 keypad 模式。

  • Keyboard layout

    Sniem 针对目前主流的四种键盘布局提供了支持,可通过 (sniem-set-keyboard-layout) 来设置

    (sniem-set-keyboard-layout 'qwerty)
    (sniem-set-keyboard-layout 'colemak)
    (sniem-set-keyboard-layout 'dvorak)
    (sniem-set-keyboard-layout 'dvp)        ;For Dvorak Programmer
        

    在设置了键盘布局之后,Sniem 会根据键盘布局来设置 NORMAL 模式下的默认按键,并生成当前布局的 cheatsheet

  • Keypad

    Sniem 提供 Keypad 支持,进入 Keypad 之后: , 为 C- , . 为 M- , / 为 C-M- ;按下空格再按上面这几个键,则是它们本身。

  • middle-keyboard-digit-argument-or-function

    此功能默认绑定在 <SPC> 键上。执行后,可通过键盘中间的键来分别代替数字键和减号,回车即录入完毕;也可按下以下键来进行特殊操作:

    Key function
    , 重复 object-catch
    . 标记当前光标下内容或区域
    k 解除当前光标下内容的标记并选中
    K 解除最新标记内容
    SPC 执行 motion-hint
    / 反转 object-catch 方向
    p 添加,更改或删除当前选中内容的 pair
    < 跳转到下一个 comment mark
    > 跳转到上一个 comment mark
    m 插入新的 comment mark
    c 清空特殊剪贴板
    x 删除特殊剪贴板最新的内容
    P 从特殊剪贴板粘贴
    y 复制内容至特殊剪贴板
    Y 以 in-region 方式复制内容至剪贴板
  • (sniem-shift)

    这个函数默认在各个模式中被绑定于 TAB 。(除了 insert mode keymap) 它提供了一个行为列表(下面称为 shift-motion-list ),它包括: sniem-forward-char, sniem-backward-char, sniem-next-line, sniem-prev-line, sniem-next-word, sniem-prev-word, sniem-scroll-up-command. 你执行它的时候有三种情况。

    1. TAB (绑定了该函数的键) 一次

      当你只按下一次,这个函数就为 shift 键的代替。 例如:你可以使用 TAB k 执行 K 键的命令。 但如果你按下后又按下了一个大写字母的键,且该字母的小写字母所绑定的命令属于 shift-motion-list ,这个行为会被加入或删除于 motion-shift-locked 按键列表。

    2. 按两次

      当你按下两次,就会进入 motion-shift-locked mode。这样,当你按下属于 shift-motion-list 的键时,将会执行其大写键所绑定的行为。 一般的,只有 shift-motion-list 前四个会被自动加入 motion-shift-locked 按键列表中。如果你想把 motion 加入或从中删除,按其大写键即可。 你可以通过再次按两下 TAB 退出 motion-shift-locked mode。

    3. 按三下

      这样会在 sniem-insert-mode 进入大写锁定模式。效果与 caps-lock 这个包相同。再按三下退出该模式。

一些特殊操作

  • 移动
    • (sniem-goto-prev) & (sniem-goto-next) 使用 middle-keyboard 来获取前进或后退的行数,并执行
    • (sniem-next-word) & (sniem-prev-word) 一般情况下,跳转到下一个词或者上一个词。如果有内容被选中,则跳转到下一个或上一个与选中内容相同的位置
    • (sniem-goto-last-point) 一般情况下,跳转到 last-point 的位置。如果有内容被记录,则跳转到其第一个字符。
    • (sniem-beginning-of-line)

      一般情况下,跳转到行首。如果光标已经在行首,则对当前行缩进。

  • 编辑操作
    • operation-about-last-point

      Sniem 中几乎所有编辑操作都与 last-point 有关 (除了 (sniem-paste))

      • 上述的编辑操作只需按下 p 即可进行与 last-point 有关的操作
      • (sniem-lock-unlock-last-point)last-point 锁定或者解除锁定,此时任何移动都不会改变其值。如果被锁定了,会在当前 buffer 显示出来。
    • operation-in-region

      所有以 -in-region 为结尾的操作,都是在 region 中对其开头的后一个位置到结尾的前一个位置进行编辑

    • object-catch

      Sniem 提供了一个智能获取 object 的功能, object-catch 。此源于本人用 evil 的时候写的一个插件: evil-wildfire

      • <RET>

        按下此键即可选取离光标最近的 pair

      • <M-RET>

        按下此键会选取当前选中的 pair 的父级 pair

      • <C-RET>

        按下此键后,输入所需 pair ,然后即可选取离光标最近的 pair

      • <C-M-RET>

        按下此键后,输入所需 pair ,然后会选取当前所选的父级 pair

      • ( & [ & {

        可用于快速选取指定 pair

    • (sniem-paste)

      Sniem 的粘贴有些许不同,默认按下 p 键后进入粘贴面板,随后可用 n & p 进行翻页,如果在第一页按下 p ,则粘贴第一个结果。 可用数字键对内容进行选择

    • (sniem-macro)

      Sniem 为键盘宏提供了一些不错的功能。

      • 基本功能

        q 录制, e 执行, n 为最后一个宏命名, l 锁定或者解除锁定宏, . 强制锁定宏, c 调用宏。

      • 进阶功能
        • 在选中多行的情况下录制,在录制完之后会对所选的每一行执行一遍
        • 在选中同行的内容后录制,在录制完之后会记录下内容,此时执行 (sniem-next-word) 或者 (sniem-prev-word) 即跳转到此内容,按下 C-g 可取消内容锁定
    • (sniem-search)

      一般情况下,搜索你输入的原生内容。 当你给其 prefix argument 时,它将给你自动添加匹配 symbol 的正则表达式。

    • (sniem-mark) Expand

      当你使用该函数来选择 symbol 时,如果当前选择周围有属于 sniem-mark-attachments expand 的字符,你就可以再次执行选择命令来扩展你的选择。

      例如,当你编辑 Python 文件时,你可以通过连续执行两次选择命令(mark symbol)来选择 self.test

    • sniem-mark-jump

      sniem-mark-jump 提供了两个 motions,即 (sniem-mark-jump-next) & (sniem-mark-jump-prev) 。 一般情况下,执行它们会跳转到上一个或者下一个 comment mark。但如果你使用了 digit-argument ,它们将跳转到上一个或下一个指定类型的 comment mark,此类型是以你所使用的 digit-argument 为索引向类型列表里获取到的结果。

自定义

  • sniem-center-message & sniem-mark-message , etc.

    这些变量是其操作的帮助信息。如果你不想要它们,可以执行一下语句:

    (setq sniem-center-message nil
          sniem-mark-message nil
          sniem-delete-message nil
          sniem-change-message nil
          sniem-yank-message nil
          sniem-macro-message nil
          sniem-pair-message nil)
        
  • sniem-xxx-mode-cursor

    xxx 可以是: normal, insert, motion

  • sniem-motion-hint-sit-time

    这是动作提示的显示时间,默认为 1

  • 模式提示

    如果你使用 awesome-tray, sniem 将自动把 (sniem-state) 添加到指定列表,供你使用。 或者,你可以根据你的 modeline 来设置模式提醒。

    如果你使用的是默认的 modeline, 你可以尝试以下方案:

    (setq-default mode-line-format (append '((:eval (sniem-state))) mode-line-format))
    (force-mode-line-update)
        
  • sniem-mark-jump
    • sniem-mark-jump-author-name

      这是 comment mark 中的人名。

    • sniem-mark-jump-author-name-enable

      这是当前人名的启用状态。

  • sniem-mark-attachments

    当你选择 symbol 的时候,它会尝试从该变量中获取连接符 。如果光标下的字符处于这个变量中,它将会被视为 symbol 的一部分。 你可以使用 (sniem-mark-set-attachment) 来设置该变量。 实例:

    (sniem-mark-set-attachment 'global "_")
    (sniem-mark-set-attachment 'emacs-lisp-mode "<" ">")
    (sniem-mark-set-attachment
     'c-mode
     :expand '("::")
     ;; Normally, if the expand attachment is one char, it will only work for once.
     ;; But if you set it to more chars, the attachment will work like a normal attachment.
     )
    (sniem-mark-set-attachment
     'python-mode
     :expand '(".")                         ;For expand
     )
        
  • sniem-object-catch-global-symbol-alist

    这个变量包含能够被“抓取”的 pair ,它也为 (sniem-mark) & (sniem-pair) 提供 pair 信息。 该变量包括全局 pair 和一些具体 mode 的 pair 。

    你可以使用 (add-to-list) 来设置全局 pair ,或者使用 (sniem-object-catch-mode-defalist) 设置具体 mode 的 pair 。 实例:

    (add-to-list 'sniem-object-catch-global-symbol-alist '("^" . "^"))
    
    (sniem-object-catch-mode-defalist emacs-lisp-mode
      ("`" . "'")
      ("'" . ""))                           ;Set the back-pair to empty string, means to remove it from pair-list
        
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It is safest to attach them to the start of each source file to most effectively state the exclusion of warranty; and each file should have at least the "copyright" line and a pointer to where the full notice is found. <one line to give the program's name and a brief idea of what it does.> Copyright (C) <year> <name of author> This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see <https://www.gnu.org/licenses/>. Also add information on how to contact you by electronic and paper mail. If the program does terminal interaction, make it output a short notice like this when it starts in an interactive mode: sniem Copyright (C) 2021 SpringHan This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'. This is free software, and you are welcome to redistribute it under certain conditions; type `show c' for details. The hypothetical commands `show w' and `show c' should show the appropriate parts of the General Public License. Of course, your program's commands might be different; for a GUI interface, you would use an "about box". You should also get your employer (if you work as a programmer) or school, if any, to sign a "copyright disclaimer" for the program, if necessary. For more information on this, and how to apply and follow the GNU GPL, see <https://www.gnu.org/licenses/>. The GNU General Public License does not permit incorporating your program into proprietary programs. If your program is a subroutine library, you may consider it more useful to permit linking proprietary applications with the library. If this is what you want to do, use the GNU Lesser General Public License instead of this License. But first, please read <https://www.gnu.org/licenses/why-not-lgpl.html>.

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Sniem 全称 Hands-eased United Editing Method,是一款新的编辑模式 展开 收起
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