加入 Gitee
与超过 1200万 开发者一起发现、参与优秀开源项目,私有仓库也完全免费 :)
免费加入
文件
克隆/下载
fast_lookahead_limiter_1913.xml 7.17 KB
一键复制 编辑 原始数据 按行查看 历史
<?xml version="1.0"?>
<!DOCTYPE ladspa SYSTEM "ladspa-swh.dtd">
<?xml-stylesheet href="ladspa.css" type="text/css"?>
<ladspa>
<global>
<meta name="maker" value="Steve Harris &lt;steve@plugin.org.uk&gt;"/>
<meta name="copyright" value="GPL"/>
<meta name="properties" value="HARD_RT_CAPABLE"/>
<code>
#include "ladspa-util.h"
//#define DEBUG
#define NUM_CHUNKS 16
#define BUFFER_TIME 0.0053
#ifdef DEBUG
#include "stdio.h"
#endif
</code>
</global>
<plugin label="fastLookaheadLimiter" id="1913" class="LimiterPlugin">
<name>Fast Lookahead limiter</name>
<p>This is a limiter with an attack time of 5ms. It adds just over 5ms of
latency to the input signal, but it guarantees that there will be no signals
over the limit, and tries to get the minimum amount of distortion.</p>
<callback event="instantiate"><![CDATA[
fs = s_rate;
buffer_len = 128;
buffer_pos = 0;
/* Find size for power-of-two interleaved delay buffer */
while(buffer_len < fs * BUFFER_TIME * 2) {
buffer_len *= 2;
}
buffer = calloc(buffer_len, sizeof(float));
delay = (int)(0.005 * fs);
chunk_pos = 0;
chunk_num = 0;
/* find a chunk size (in smaples) thats roughly 0.5ms */
chunk_size = s_rate / 2000;
chunks = calloc(NUM_CHUNKS, sizeof(float));
peak = 0.0f;
atten = 1.0f;
atten_lp = 1.0f;
delta = 0.0f;
]]></callback>
<callback event="activate"><![CDATA[
memset(buffer, 0, NUM_CHUNKS * sizeof(float));
chunk_pos = 0;
chunk_num = 0;
peak = 0.0f;
atten = 1.0f;
atten_lp = 1.0f;
delta = 0.0f;
]]></callback>
<callback event="run"><![CDATA[
unsigned long pos;
const float max = DB_CO(limit);
const float trim = DB_CO(ingain);
float sig;
unsigned int i;
#ifdef DEBUG
float clip = 0.0, clipp = 0.0;
int clipc = 0;
#endif
for (pos = 0; pos < sample_count; pos++) {
if (chunk_pos++ == chunk_size) {
/* we've got a full chunk */
delta = (1.0f - atten) / (fs * release);
round_to_zero(&delta);
for (i=0; i<10; i++) {
const int p = (chunk_num - 9 + i) & (NUM_CHUNKS - 1);
const float this_delta = (max / chunks[p] - atten) /
((float)(i+1) * fs * 0.0005f + 1.0f);
if (this_delta < delta) {
delta = this_delta;
}
}
chunks[chunk_num++ & (NUM_CHUNKS - 1)] = peak;
peak = 0.0f;
chunk_pos = 0;
}
buffer[(buffer_pos * 2) & (buffer_len - 1)] = in_1[pos] * trim
+ 1.0e-30;
buffer[(buffer_pos * 2 + 1) & (buffer_len - 1)] = in_2[pos] * trim
+ 1.0e-30;
sig = fabs(in_1[pos]) > fabs(in_2[pos]) ? fabs(in_1[pos]) :
fabs(in_2[pos]);
sig += 1.0e-30;
if (sig * trim > peak) {
peak = sig * trim;
}
//round_to_zero(&peak);
//round_to_zero(&sig);
atten += delta;
atten_lp = atten * 0.1f + atten_lp * 0.9f;
//round_to_zero(&atten_lp);
if (delta > 0.0f && atten > 1.0f) {
atten = 1.0f;
delta = 0.0f;
}
buffer_write(out_1[pos], buffer[(buffer_pos * 2 - delay * 2) &
(buffer_len - 1)] * atten_lp);
buffer_write(out_2[pos], buffer[(buffer_pos * 2 - delay * 2 + 1) &
(buffer_len - 1)] * atten_lp);
round_to_zero(&out_1[pos]);
round_to_zero(&out_2[pos]);
if (out_1[pos] < -max) {
#ifdef DEBUG
clip += 20.0*log10(out_1[pos] / -max);
clipc++;
if (fabs(out_1[pos] - max) > clipp) {
clipp = fabs(out_1[pos] / -max);
}
#endif
buffer_write(out_1[pos], -max);
} else if (out_1[pos] > max) {
#ifdef DEBUG
clip += 20.0*log10(out_1[pos] / max);
clipc++;
if (fabs(out_1[pos] - max) > clipp) {
clipp = fabs(out_1[pos] / max);
}
#endif
buffer_write(out_1[pos], max);
}
if (out_2[pos] < -max) {
#ifdef DEBUG
clip += 20.0*log10(out_2[pos] / -max);
clipc++;
if (fabs(out_2[pos] - max) > clipp) {
clipp = fabs(out_2[pos] / -max);
}
#endif
buffer_write(out_2[pos], -max);
} else if (out_2[pos] > max) {
#ifdef DEBUG
clip += 20.0*log10(out_2[pos] / max);
clipc++;
if (fabs(out_2[pos] - max) > clipp) {
clipp = fabs(out_2[pos] / max);
}
#endif
buffer_write(out_2[pos], max);
}
buffer_pos++;
}
#ifdef DEBUG
if (clipc > 0) {
printf("%d overs: %fdB avg, %fdB peak\n", clipc, clip/(float)clipc, 20.0*log10(clipp));
}
#endif
plugin_data->buffer_pos = buffer_pos;
plugin_data->peak = peak;
plugin_data->atten = atten;
plugin_data->atten_lp = atten_lp;
plugin_data->chunk_pos = chunk_pos;
plugin_data->chunk_num = chunk_num;
*(plugin_data->attenuation) = -CO_DB(atten);
*(plugin_data->latency) = delay;
]]></callback>
<callback event="cleanup"><![CDATA[
free(plugin_data->buffer);
free(plugin_data->chunks);
]]></callback>
<port label="ingain" dir="input" type="control" hint="default_0">
<name>Input gain (dB)</name>
<p>Gain that is applied to the input stage. Can be used to trim gain to
bring it roughly under the limit or to push the signal against the limit.</p>
<range min="-20" max="20"/>
</port>
<port label="limit" dir="input" type="control" hint="default_0">
<name>Limit (dB)</name>
<p>The maximum output amplitude. Peaks over this level will be attenuated
as smoothly as possible to bring them as close as possible to this level.</p>
<range min="-20" max="0"/>
</port>
<port label="release" dir="input" type="control" hint="default_low">
<name>Release time (s)</name>
<p>The time taken for the limiters attenuation to return to 0 dB's</p>
<range min="0.01" max="2.0"/>
</port>
<port label="attenuation" dir="output" type="control">
<name>Attenuation (dB)</name>
<p>The current attenuation of the signal coming out of the delay buffer.</p>
<range min="0" max="70"/>
</port>
<port label="in_1" dir="input" type="audio">
<name>Input 1</name>
</port>
<port label="in_2" dir="input" type="audio">
<name>Input 2</name>
</port>
<port label="out_1" dir="output" type="audio">
<name>Output 1</name>
</port>
<port label="out_2" dir="output" type="audio">
<name>Output 2</name>
</port>
<port label="latency" dir="output" type="control">
<name>latency</name>
</port>
<instance-data label="buffer" type="LADSPA_Data *" />
<instance-data label="buffer_len" type="unsigned int" />
<instance-data label="buffer_pos" type="unsigned int" />
<instance-data label="fs" type="unsigned int" />
<instance-data label="atten" type="float" />
<instance-data label="atten_lp" type="float" />
<instance-data label="peak" type="float" />
<instance-data label="delta" type="float" />
<instance-data label="delay" type="unsigned int" />
<instance-data label="chunk_num" type="unsigned int" />
<instance-data label="chunk_pos" type="unsigned int" />
<instance-data label="chunk_size" type="unsigned int" />
<instance-data label="chunks" type="float *" />
</plugin>
</ladspa>
Loading...
马建仓 AI 助手
尝试更多
代码解读
代码找茬
代码优化