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import math
import torch
import numpy as np
#from .utils import *
import subprocess
import os
import time
import torch.nn.functional as F
import cv2
import glob
import pickle
import copy
import queue
from queue import Queue
from threading import Thread, Event
from io import BytesIO
import multiprocessing as mp
from musetalk.utils.utils import get_file_type,get_video_fps,datagen
#from musetalk.utils.preprocessing import get_landmark_and_bbox,read_imgs,coord_placeholder
from musetalk.utils.blending import get_image,get_image_prepare_material,get_image_blending
from musetalk.utils.utils import load_all_model,load_diffusion_model,load_audio_model
from ttsreal import EdgeTTS,VoitsTTS,XTTS
from museasr import MuseASR
import asyncio
from av import AudioFrame, VideoFrame
from basereal import BaseReal
from tqdm import tqdm
def read_imgs(img_list):
frames = []
print('reading images...')
for img_path in tqdm(img_list):
frame = cv2.imread(img_path)
frames.append(frame)
return frames
def __mirror_index(size, index):
#size = len(self.coord_list_cycle)
turn = index // size
res = index % size
if turn % 2 == 0:
return res
else:
return size - res - 1
@torch.no_grad()
def inference(render_event,batch_size,latents_out_path,audio_feat_queue,audio_out_queue,res_frame_queue,
): #vae, unet, pe,timesteps
vae, unet, pe = load_diffusion_model()
device = torch.device("cuda" if torch.cuda.is_available() else "cpu")
timesteps = torch.tensor([0], device=device)
pe = pe.half()
vae.vae = vae.vae.half()
unet.model = unet.model.half()
input_latent_list_cycle = torch.load(latents_out_path)
length = len(input_latent_list_cycle)
index = 0
count=0
counttime=0
print('start inference')
while True:
if render_event.is_set():
starttime=time.perf_counter()
try:
whisper_chunks = audio_feat_queue.get(block=True, timeout=1)
except queue.Empty:
continue
is_all_silence=True
audio_frames = []
for _ in range(batch_size*2):
frame,type = audio_out_queue.get()
audio_frames.append((frame,type))
if type==0:
is_all_silence=False
if is_all_silence:
for i in range(batch_size):
res_frame_queue.put((None,__mirror_index(length,index),audio_frames[i*2:i*2+2]))
index = index + 1
else:
# print('infer=======')
t=time.perf_counter()
whisper_batch = np.stack(whisper_chunks)
latent_batch = []
for i in range(batch_size):
idx = __mirror_index(length,index+i)
latent = input_latent_list_cycle[idx]
latent_batch.append(latent)
latent_batch = torch.cat(latent_batch, dim=0)
# for i, (whisper_batch,latent_batch) in enumerate(gen):
audio_feature_batch = torch.from_numpy(whisper_batch)
audio_feature_batch = audio_feature_batch.to(device=unet.device,
dtype=unet.model.dtype)
audio_feature_batch = pe(audio_feature_batch)
latent_batch = latent_batch.to(dtype=unet.model.dtype)
# print('prepare time:',time.perf_counter()-t)
# t=time.perf_counter()
pred_latents = unet.model(latent_batch,
timesteps,
encoder_hidden_states=audio_feature_batch).sample
# print('unet time:',time.perf_counter()-t)
# t=time.perf_counter()
recon = vae.decode_latents(pred_latents)
# print('vae time:',time.perf_counter()-t)
#print('diffusion len=',len(recon))
counttime += (time.perf_counter() - t)
count += batch_size
#_totalframe += 1
if count>=100:
print(f"------actual avg infer fps:{count/counttime:.4f}")
count=0
counttime=0
for i,res_frame in enumerate(recon):
#self.__pushmedia(res_frame,loop,audio_track,video_track)
res_frame_queue.put((res_frame,__mirror_index(length,index),audio_frames[i*2:i*2+2]))
index = index + 1
#print('total batch time:',time.perf_counter()-starttime)
else:
time.sleep(1)
print('musereal inference processor stop')
@torch.no_grad()
class MuseReal(BaseReal):
def __init__(self, opt):
super().__init__(opt)
#self.opt = opt # shared with the trainer's opt to support in-place modification of rendering parameters.
self.W = opt.W
self.H = opt.H
self.fps = opt.fps # 20 ms per frame
#### musetalk
self.avatar_id = opt.avatar_id
self.video_path = '' #video_path
self.bbox_shift = opt.bbox_shift
self.avatar_path = f"./data/avatars/{self.avatar_id}"
self.full_imgs_path = f"{self.avatar_path}/full_imgs"
self.coords_path = f"{self.avatar_path}/coords.pkl"
self.latents_out_path= f"{self.avatar_path}/latents.pt"
self.video_out_path = f"{self.avatar_path}/vid_output/"
self.mask_out_path =f"{self.avatar_path}/mask"
self.mask_coords_path =f"{self.avatar_path}/mask_coords.pkl"
self.avatar_info_path = f"{self.avatar_path}/avator_info.json"
self.avatar_info = {
"avatar_id":self.avatar_id,
"video_path":self.video_path,
"bbox_shift":self.bbox_shift
}
self.batch_size = opt.batch_size
self.idx = 0
self.res_frame_queue = mp.Queue(self.batch_size*2)
self.__loadmodels()
self.__loadavatar()
self.asr = MuseASR(opt,self,self.audio_processor)
self.asr.warm_up()
#self.__warm_up()
self.render_event = mp.Event()
mp.Process(target=inference, args=(self.render_event,self.batch_size,self.latents_out_path,
self.asr.feat_queue,self.asr.output_queue,self.res_frame_queue,
)).start() #self.vae, self.unet, self.pe,self.timesteps
def __loadmodels(self):
# load model weights
self.audio_processor= load_audio_model()
# self.audio_processor, self.vae, self.unet, self.pe = load_all_model()
# device = torch.device("cuda" if torch.cuda.is_available() else "cpu")
# self.timesteps = torch.tensor([0], device=device)
# self.pe = self.pe.half()
# self.vae.vae = self.vae.vae.half()
# self.unet.model = self.unet.model.half()
def __loadavatar(self):
#self.input_latent_list_cycle = torch.load(self.latents_out_path)
with open(self.coords_path, 'rb') as f:
self.coord_list_cycle = pickle.load(f)
input_img_list = glob.glob(os.path.join(self.full_imgs_path, '*.[jpJP][pnPN]*[gG]'))
input_img_list = sorted(input_img_list, key=lambda x: int(os.path.splitext(os.path.basename(x))[0]))
self.frame_list_cycle = read_imgs(input_img_list)
with open(self.mask_coords_path, 'rb') as f:
self.mask_coords_list_cycle = pickle.load(f)
input_mask_list = glob.glob(os.path.join(self.mask_out_path, '*.[jpJP][pnPN]*[gG]'))
input_mask_list = sorted(input_mask_list, key=lambda x: int(os.path.splitext(os.path.basename(x))[0]))
self.mask_list_cycle = read_imgs(input_mask_list)
def __mirror_index(self, index):
size = len(self.coord_list_cycle)
turn = index // size
res = index % size
if turn % 2 == 0:
return res
else:
return size - res - 1
def __warm_up(self):
self.asr.run_step()
whisper_chunks = self.asr.get_next_feat()
whisper_batch = np.stack(whisper_chunks)
latent_batch = []
for i in range(self.batch_size):
idx = self.__mirror_index(self.idx+i)
latent = self.input_latent_list_cycle[idx]
latent_batch.append(latent)
latent_batch = torch.cat(latent_batch, dim=0)
print('infer=======')
# for i, (whisper_batch,latent_batch) in enumerate(gen):
audio_feature_batch = torch.from_numpy(whisper_batch)
audio_feature_batch = audio_feature_batch.to(device=self.unet.device,
dtype=self.unet.model.dtype)
audio_feature_batch = self.pe(audio_feature_batch)
latent_batch = latent_batch.to(dtype=self.unet.model.dtype)
pred_latents = self.unet.model(latent_batch,
self.timesteps,
encoder_hidden_states=audio_feature_batch).sample
recon = self.vae.decode_latents(pred_latents)
def process_frames(self,quit_event,loop=None,audio_track=None,video_track=None):
while not quit_event.is_set():
try:
res_frame,idx,audio_frames = self.res_frame_queue.get(block=True, timeout=1)
except queue.Empty:
continue
if audio_frames[0][1]!=0 and audio_frames[1][1]!=0: #全为静音数据,只需要取fullimg
self.speaking = False
audiotype = audio_frames[0][1]
if self.custom_index.get(audiotype) is not None: #有自定义视频
mirindex = self.mirror_index(len(self.custom_img_cycle[audiotype]),self.custom_index[audiotype])
combine_frame = self.custom_img_cycle[audiotype][mirindex]
self.custom_index[audiotype] += 1
# if not self.custom_opt[audiotype].loop and self.custom_index[audiotype]>=len(self.custom_img_cycle[audiotype]):
# self.curr_state = 1 #当前视频不循环播放,切换到静音状态
else:
combine_frame = self.frame_list_cycle[idx]
else:
self.speaking = True
bbox = self.coord_list_cycle[idx]
ori_frame = copy.deepcopy(self.frame_list_cycle[idx])
x1, y1, x2, y2 = bbox
try:
res_frame = cv2.resize(res_frame.astype(np.uint8),(x2-x1,y2-y1))
except:
continue
mask = self.mask_list_cycle[idx]
mask_crop_box = self.mask_coords_list_cycle[idx]
#combine_frame = get_image(ori_frame,res_frame,bbox)
#t=time.perf_counter()
combine_frame = get_image_blending(ori_frame,res_frame,bbox,mask,mask_crop_box)
#print('blending time:',time.perf_counter()-t)
image = combine_frame #(outputs['image'] * 255).astype(np.uint8)
new_frame = VideoFrame.from_ndarray(image, format="bgr24")
asyncio.run_coroutine_threadsafe(video_track._queue.put(new_frame), loop)
if self.recording:
self.recordq_video.put(new_frame)
for audio_frame in audio_frames:
frame,type = audio_frame
frame = (frame * 32767).astype(np.int16)
new_frame = AudioFrame(format='s16', layout='mono', samples=frame.shape[0])
new_frame.planes[0].update(frame.tobytes())
new_frame.sample_rate=16000
# if audio_track._queue.qsize()>10:
# time.sleep(0.1)
asyncio.run_coroutine_threadsafe(audio_track._queue.put(new_frame), loop)
if self.recording:
self.recordq_audio.put(new_frame)
print('musereal process_frames thread stop')
def render(self,quit_event,loop=None,audio_track=None,video_track=None):
#if self.opt.asr:
# self.asr.warm_up()
self.tts.render(quit_event)
self.init_customindex()
process_thread = Thread(target=self.process_frames, args=(quit_event,loop,audio_track,video_track))
process_thread.start()
self.render_event.set() #start infer process render
count=0
totaltime=0
_starttime=time.perf_counter()
#_totalframe=0
while not quit_event.is_set(): #todo
# update texture every frame
# audio stream thread...
t = time.perf_counter()
self.asr.run_step()
#self.test_step(loop,audio_track,video_track)
# totaltime += (time.perf_counter() - t)
# count += self.opt.batch_size
# if count>=100:
# print(f"------actual avg infer fps:{count/totaltime:.4f}")
# count=0
# totaltime=0
if video_track._queue.qsize()>=1.5*self.opt.batch_size:
print('sleep qsize=',video_track._queue.qsize())
time.sleep(0.04*video_track._queue.qsize()*0.8)
# if video_track._queue.qsize()>=5:
# print('sleep qsize=',video_track._queue.qsize())
# time.sleep(0.04*video_track._queue.qsize()*0.8)
# delay = _starttime+_totalframe*0.04-time.perf_counter() #40ms
# if delay > 0:
# time.sleep(delay)
self.render_event.clear() #end infer process render
print('musereal thread stop')
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