代码拉取完成,页面将自动刷新
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="12.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectGuid>{FA97D6E4-0814-4983-9252-EB9C2D5A4216}</ProjectGuid>
<Keyword>MakeFileProj</Keyword>
<ProjectName>HiPIMS Simulator</ProjectName>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v120</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<PlatformToolset>v120</PlatformToolset>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<NMakeBuildCommandLine>winbuild_debug.bat</NMakeBuildCommandLine>
<NMakeOutput>bin/win32/hipims_debug.exe</NMakeOutput>
<NMakeCleanCommandLine>winbuild_debug.bat clean</NMakeCleanCommandLine>
<NMakeReBuildCommandLine>winbuild_debug.bat rebuild</NMakeReBuildCommandLine>
<NMakePreprocessorDefinitions>WIN32;_DEBUG;$(NMakePreprocessorDefinitions)</NMakePreprocessorDefinitions>
<IntDir>$(SolutionDir)\build\</IntDir>
<OutDir>$(SolutionDir)\bin\win32\debug\</OutDir>
<TargetName>hipims_debug</TargetName>
<IncludePath>$(VC_IncludePath);$(WindowsSDK_IncludePath);$(AMDAPPSDKROOT)\include;$(INTELOCLSDKROOT)\include;$(BOOST_INCLUDE_DIR);$(GDAL_INCLUDE_CORE_DIR);$(GDAL_INCLUDE_PORT_DIR);$(CUDA_PATH)\include\</IncludePath>
<LibraryPath>$(VC_LibraryPath_x86);$(WindowsSDK_LibraryPath_x86);$(AMDAPPSDKROOT)\lib\x86;$(INTELOCLSDKROOT)\lib\x86;$(BOOST_LIB_DIR_DEBUG);$(GDAL_LIB_DIR_DEBUG);$(CUDA_PATH)\lib\Win32\</LibraryPath>
<CustomBuildBeforeTargets>
</CustomBuildBeforeTargets>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<NMakeBuildCommandLine>winbuild_release.bat</NMakeBuildCommandLine>
<NMakeOutput>bin/win32/hipims.exe</NMakeOutput>
<NMakeCleanCommandLine>winbuild_release.bat clean</NMakeCleanCommandLine>
<NMakeReBuildCommandLine>winbuild_release.bat rebuild</NMakeReBuildCommandLine>
<NMakePreprocessorDefinitions>WIN32;NDEBUG;$(NMakePreprocessorDefinitions)</NMakePreprocessorDefinitions>
<IncludePath>$(VC_IncludePath);$(WindowsSDK_IncludePath);$(AMDAPPSDKROOT)\include;$(INTELOCLSDKROOT)\include;$(BOOST_INCLUDE_DIR);$(GDAL_INCLUDE_CORE_DIR);$(GDAL_INCLUDE_PORT_DIR);$(CUDA_PATH)\include\</IncludePath>
<LibraryPath>$(VC_LibraryPath_x86);$(WindowsSDK_LibraryPath_x86);$(AMDAPPSDKROOT)\lib\x86;$(INTELOCLSDKROOT)\lib\x86;$(BOOST_LIB_DIR_RELEASE);$(GDAL_LIB_DIR_RELEASE)</LibraryPath>
<OutDir>$(SolutionDir)\bin\win32\release\</OutDir>
<IntDir>$(SolutionDir)\build\</IntDir>
<TargetName>hipims</TargetName>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<BuildLog>
<Path>build\$(MSBuildProjectName).log</Path>
</BuildLog>
<PreBuildEvent>
<Command>
</Command>
</PreBuildEvent>
<PreBuildEvent>
<Message>
</Message>
</PreBuildEvent>
<ClCompile>
<PreprocessorDefinitions>_CONSOLE;WIN32</PreprocessorDefinitions>
</ClCompile>
<Link>
<AdditionalDependencies>kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;opencl.lib;gdal_i.lib;%(AdditionalDependencies)</AdditionalDependencies>
<GenerateDebugInformation>true</GenerateDebugInformation>
</Link>
<PostBuildEvent>
<Command>call bin\win32\post-build-debug.bat "$(OutDir)"
</Command>
</PostBuildEvent>
<PostBuildEvent>
<Message>Post-build file operations</Message>
</PostBuildEvent>
<CustomBuildStep>
<Command>
</Command>
<Message>
</Message>
</CustomBuildStep>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<ClCompile>
<DebugInformationFormat>None</DebugInformationFormat>
<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
<PreprocessorDefinitions>_CONSOLE;WIN32</PreprocessorDefinitions>
</ClCompile>
<Link>
<AdditionalDependencies>kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;opencl.lib;gdal_i.lib;%(AdditionalDependencies)</AdditionalDependencies>
<GenerateDebugInformation>false</GenerateDebugInformation>
</Link>
<PostBuildEvent>
<Message>Post-build file operations</Message>
<Command>call bin\win32\post-build-release.bat "$(OutDir)"
</Command>
</PostBuildEvent>
<BuildLog>
<Path>build\$(MSBuildProjectName).log</Path>
</BuildLog>
</ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="src\base\CExecutorControl.cpp" />
<ClCompile Include="src\boundaries\CBoundary.cpp" />
<ClCompile Include="src\boundaries\CBoundaryCell.cpp" />
<ClCompile Include="src\boundaries\CBoundaryGridded.cpp" />
<ClCompile Include="src\boundaries\CBoundaryMap.cpp" />
<ClCompile Include="src\boundaries\CBoundaryUniform.cpp" />
<ClCompile Include="src\CModel.cpp" />
<ClCompile Include="src\datasets\CCSVDataset.cpp" />
<ClCompile Include="src\datasets\CRasterDataset.cpp" />
<ClCompile Include="src\datasets\CXMLDataset.cpp" />
<ClCompile Include="src\datasets\tinyxml\tinyxml2.cpp" />
<ClCompile Include="src\domain\cartesian\CDomainCartesian.cpp" />
<ClCompile Include="src\domain\CDomain.cpp" />
<ClCompile Include="src\domain\CDomainBase.cpp" />
<ClCompile Include="src\domain\CDomainManager.cpp" />
<ClCompile Include="src\domain\links\CDomainLink.cpp" />
<ClCompile Include="src\domain\remote\CDomainRemote.cpp" />
<ClCompile Include="src\general\CBenchmark.cpp" />
<ClCompile Include="src\general\CLog.cpp" />
<ClCompile Include="src\main.cpp" />
<ClCompile Include="src\mpi\CMPIManager.cpp" />
<ClCompile Include="src\mpi\CMPINode.cpp" />
<ClCompile Include="src\opencl\executors\CExecutorControlOpenCL.cpp" />
<ClCompile Include="src\opencl\executors\COCLBuffer.cpp" />
<ClCompile Include="src\opencl\executors\COCLDevice.cpp" />
<ClCompile Include="src\opencl\executors\COCLKernel.cpp" />
<ClCompile Include="src\opencl\executors\COCLProgram.cpp" />
<ClCompile Include="src\platforms\unix_platform.cpp" />
<ClCompile Include="src\platforms\windows_platform.cpp" />
<ClCompile Include="src\schemes\CScheme.cpp" />
<ClCompile Include="src\schemes\CSchemeGodunov.cpp" />
<ClCompile Include="src\schemes\CSchemeInertial.cpp" />
<ClCompile Include="src\schemes\CSchemeMUSCLHancock.cpp" />
<ClCompile Include="src\util.cpp" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="src\base\CExecutorControl.h" />
<ClInclude Include="src\boundaries\CBoundary.h" />
<ClInclude Include="src\boundaries\CBoundaryCell.h" />
<ClInclude Include="src\boundaries\CBoundaryGridded.h" />
<ClInclude Include="src\boundaries\CBoundaryMap.h" />
<ClInclude Include="src\boundaries\CBoundaryUniform.h" />
<ClInclude Include="src\CLCode.h" />
<ClInclude Include="src\CModel.h" />
<ClInclude Include="src\common.h" />
<ClInclude Include="src\datasets\CCSVDataset.h" />
<ClInclude Include="src\datasets\CRasterDataset.h" />
<ClInclude Include="src\datasets\CXMLDataset.h" />
<ClInclude Include="src\datasets\tinyxml\tinyxml2.h" />
<ClInclude Include="src\domain\cartesian\CDomainCartesian.h" />
<ClInclude Include="src\domain\CDomain.h" />
<ClInclude Include="src\domain\CDomainBase.h" />
<ClInclude Include="src\domain\CDomainManager.h" />
<ClInclude Include="src\domain\links\CDomainLink.h" />
<ClInclude Include="src\domain\remote\CDomainRemote.h" />
<ClInclude Include="src\general\CBenchmark.h" />
<ClInclude Include="src\general\CLog.h" />
<ClInclude Include="src\main.h" />
<ClInclude Include="src\mpi\CMPIManager.h" />
<ClInclude Include="src\mpi\CMPINode.h" />
<ClInclude Include="src\opencl\executors\CExecutorControlOpenCL.h" />
<ClInclude Include="src\opencl\executors\COCLBuffer.h" />
<ClInclude Include="src\opencl\executors\COCLDevice.h" />
<ClInclude Include="src\opencl\executors\COCLKernel.h" />
<ClInclude Include="src\opencl\executors\COCLProgram.h" />
<ClInclude Include="src\opencl\opencl.h" />
<ClInclude Include="src\platforms.h" />
<ClInclude Include="src\platforms\unix_platform.h" />
<ClInclude Include="src\platforms\windows_platform.h" />
<ClInclude Include="src\resource.h" />
<ClInclude Include="src\schemes\CScheme.h" />
<ClInclude Include="src\schemes\CSchemeGodunov.h" />
<ClInclude Include="src\schemes\CSchemeInertial.h" />
<ClInclude Include="src\schemes\CSchemeMUSCLHancock.h" />
<ClInclude Include="src\util.h" />
</ItemGroup>
<ItemGroup>
<ResourceCompile Include="src\CLCode.rc" />
</ItemGroup>
<ItemGroup>
<None Include="src\boundaries\CLBoundaries.clc" />
<None Include="src\boundaries\CLBoundaries.clh" />
<None Include="src\domain\cartesian\CLDomainCartesian.clc" />
<None Include="src\domain\cartesian\CLDomainCartesian.clh" />
<None Include="src\opencl\executors\CLUniversalHeader.clh" />
<None Include="src\schemes\CLDynamicTimestep.clc" />
<None Include="src\schemes\CLDynamicTimestep.clh" />
<None Include="src\schemes\CLFriction.clc" />
<None Include="src\schemes\CLFriction.clh" />
<None Include="src\schemes\CLSchemeGodunov.clc" />
<None Include="src\schemes\CLSchemeGodunov.clh" />
<None Include="src\schemes\CLSchemeInertial.clc" />
<None Include="src\schemes\CLSchemeInertial.clh" />
<None Include="src\schemes\CLSchemeMUSCLHancock.clc" />
<None Include="src\schemes\CLSchemeMUSCLHancock.clh" />
<None Include="src\schemes\limiters\CLSlopeLimiterMINMOD.clc" />
<None Include="src\schemes\limiters\CLSlopeLimiterMINMOD.clh" />
<None Include="src\solvers\CLSolverHLLC.clc" />
<None Include="src\solvers\CLSolverHLLC.clh" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>
此处可能存在不合适展示的内容,页面不予展示。您可通过相关编辑功能自查并修改。
如您确认内容无涉及 不当用语 / 纯广告导流 / 暴力 / 低俗色情 / 侵权 / 盗版 / 虚假 / 无价值内容或违法国家有关法律法规的内容,可点击提交进行申诉,我们将尽快为您处理。